refactor proj and bring new design
4
.gitattributes
vendored
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
*.import eol=lf
|
||||||
|
*.tscn eol=lf
|
||||||
|
*.godot eol=lf
|
||||||
|
*.tres eol=lf
|
225
.gitignore
vendored
|
@ -1,7 +1,7 @@
|
||||||
# my own ban
|
# my own ban
|
||||||
resources/fonts/*.otf
|
src/resources/fonts/*.otf
|
||||||
resources/fonts/*.ttf
|
src/resources/fonts/*.ttf
|
||||||
resources/textures
|
src/resources/textures/ballance
|
||||||
|
|
||||||
# Godot-specific ignores
|
# Godot-specific ignores
|
||||||
.import/
|
.import/
|
||||||
|
@ -15,3 +15,222 @@ export_presets.cfg
|
||||||
.mono/
|
.mono/
|
||||||
data_*/
|
data_*/
|
||||||
.vs/
|
.vs/
|
||||||
|
|
||||||
|
## ------------------------Visual Studio normal settings---------------------------------------
|
||||||
|
## Ignore Visual Studio build files, cache files, and rubbish files.
|
||||||
|
|
||||||
|
# Windows
|
||||||
|
Thumbs.db
|
||||||
|
ehthumbs.db
|
||||||
|
Desktop.ini
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Build result
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
build/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUNIT
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# DNX
|
||||||
|
project.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
## TODO: Comment the next line if you want to checkin your
|
||||||
|
## web deploy settings but do note that will include unencrypted
|
||||||
|
## passwords
|
||||||
|
#*.pubxml
|
||||||
|
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
|
||||||
|
# Windows Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Windows Store app package directory
|
||||||
|
AppPackages/
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
[Ss]tyle[Cc]op.*
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# LightSwitch generated files
|
||||||
|
GeneratedArtifacts/
|
||||||
|
_Pvt_Extensions/
|
||||||
|
ModelManifest.xml
|
||||||
|
|
||||||
|
|
|
@ -1,19 +0,0 @@
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
||||||
# Visual Studio 2012
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceStalker", "BallanceStalker.csproj", "{55B5D158-D2E5-4A32-9C96-5878BD379AD3}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Any CPU = Debug|Any CPU
|
|
||||||
ExportDebug|Any CPU = ExportDebug|Any CPU
|
|
||||||
ExportRelease|Any CPU = ExportRelease|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
|
||||||
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
3
README.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# BallanceStalker
|
||||||
|
|
||||||
|
A software created by a sad and withered person.
|
|
@ -1,21 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="wav"
|
|
||||||
type="AudioStreamSample"
|
|
||||||
path="res://.import/btn_click.wav-10bd4155242a075bd68a0c5c45b66a23.sample"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/soundeffects/btn_click.wav"
|
|
||||||
dest_files=[ "res://.import/btn_click.wav-10bd4155242a075bd68a0c5c45b66a23.sample" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
force/8_bit=false
|
|
||||||
force/mono=false
|
|
||||||
force/max_rate=false
|
|
||||||
force/max_rate_hz=44100
|
|
||||||
edit/trim=false
|
|
||||||
edit/normalize=false
|
|
||||||
edit/loop=false
|
|
||||||
compress/mode=0
|
|
|
@ -1,11 +0,0 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn-small-deselect.png" type="Texture" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
|
||||||
margin_left = 14.1409
|
|
||||||
margin_right = 12.785
|
|
||||||
margin_top = 13.5598
|
|
||||||
margin_bottom = 13.3661
|
|
|
@ -1,11 +0,0 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/lineedit_borderless_deselect.png" type="Texture" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
|
||||||
margin_left = 14.1409
|
|
||||||
margin_right = 12.785
|
|
||||||
margin_top = 13.5598
|
|
||||||
margin_bottom = 13.3661
|
|
|
@ -1,11 +0,0 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/lineedit_borderless_select.png" type="Texture" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
|
||||||
margin_left = 14.1409
|
|
||||||
margin_right = 12.785
|
|
||||||
margin_top = 13.5598
|
|
||||||
margin_bottom = 13.3661
|
|
|
@ -1,11 +0,0 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/lineedit_deselect.png" type="Texture" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
|
||||||
margin_left = 14.1409
|
|
||||||
margin_right = 12.785
|
|
||||||
margin_top = 13.5598
|
|
||||||
margin_bottom = 13.3661
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/hslider-grabber-deselect.png-dbd5e229e735b61fac88b8a1fde9e3d5.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/hslider-grabber-deselect.png"
|
|
||||||
dest_files=[ "res://.import/hslider-grabber-deselect.png-dbd5e229e735b61fac88b8a1fde9e3d5.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/hslider-grabber-select.png-7673e5df914571ff3de950ffc32eb49c.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/hslider-grabber-select.png"
|
|
||||||
dest_files=[ "res://.import/hslider-grabber-select.png-7673e5df914571ff3de950ffc32eb49c.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/lineedit_deselect.png-45991e7209bc02828712ac76f58e16af.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/lineedit_deselect.png"
|
|
||||||
dest_files=[ "res://.import/lineedit_deselect.png-45991e7209bc02828712ac76f58e16af.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-grabber-deselect.png-41f1392911c0d83776adf73235c234f7.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-grabber-deselect.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-grabber-deselect.png-41f1392911c0d83776adf73235c234f7.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-grabber-select.png-72f3de637b203963d3a8fc9ea0b65abf.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-grabber-select.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-grabber-select.png-72f3de637b203963d3a8fc9ea0b65abf.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-scroll-deselect.png-211048eb599996b436cb2b45ed32482b.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-scroll-deselect.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-scroll-deselect.png-211048eb599996b436cb2b45ed32482b.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/vscrollbar-scroll-select.png-0642361f149185c68fc0158fd364aa8b.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/vscrollbar-scroll-select.png"
|
|
||||||
dest_files=[ "res://.import/vscrollbar-scroll-select.png-0642361f149185c68fc0158fd364aa8b.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
|
@ -1,17 +0,0 @@
|
||||||
[gd_scene load_steps=5 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scenes/stages/MenuManager.tscn" type="PackedScene" id=1]
|
|
||||||
[ext_resource path="res://scenes/stages/StalkerCore.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://scripts/GameRoot.cs" type="Script" id=3]
|
|
||||||
[ext_resource path="res://scenes/stages/ConsolePanel.tscn" type="PackedScene" id=4]
|
|
||||||
|
|
||||||
[node name="GameRoot" type="Node"]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="ConsolePanel" parent="." instance=ExtResource( 4 )]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="MenuManager" parent="." instance=ExtResource( 1 )]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="StalkerCore" parent="." instance=ExtResource( 2 )]
|
|
|
@ -1,46 +0,0 @@
|
||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scenes/user_interface/LineEditBorderless.tscn" type="PackedScene" id=1]
|
|
||||||
[ext_resource path="res://scripts/stages/ConsolePanel.cs" type="Script" id=2]
|
|
||||||
[ext_resource path="res://resources/user_interface/default_theme.tres" type="Theme" id=3]
|
|
||||||
|
|
||||||
[node name="ConsolePanel" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
theme = ExtResource( 3 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="CommandInput" parent="." instance=ExtResource( 1 )]
|
|
||||||
anchor_top = 1.0
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
margin_top = -44.0
|
|
||||||
margin_right = 0.0
|
|
||||||
margin_bottom = 0.0
|
|
||||||
size_flags_vertical = 3
|
|
||||||
placeholder_text = "Input your command here..."
|
|
||||||
placeholder_alpha = 0.3
|
|
||||||
caret_blink = true
|
|
||||||
|
|
||||||
[node name="ScrollSet" type="Control" parent="."]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
margin_top = 24.0
|
|
||||||
margin_right = -48.0
|
|
||||||
margin_bottom = -64.0
|
|
||||||
|
|
||||||
[node name="ScrollBackground" type="ColorRect" parent="ScrollSet"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
color = Color( 0, 0, 0, 0.498039 )
|
|
||||||
|
|
||||||
[node name="Scrollbar" type="ScrollContainer" parent="ScrollSet"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
scroll_horizontal_enabled = false
|
|
||||||
|
|
||||||
[node name="MessageContainer" type="VBoxContainer" parent="ScrollSet/Scrollbar"]
|
|
||||||
margin_right = 976.0
|
|
||||||
margin_bottom = 680.0
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
size_flags_vertical = 3
|
|
|
@ -1,13 +0,0 @@
|
||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/default_theme.tres" type="Theme" id=1]
|
|
||||||
[ext_resource path="res://scenes/stages/menus/MenuMain.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://scripts/stages/MenuManager.cs" type="Script" id=3]
|
|
||||||
|
|
||||||
[node name="MenuManager" type="Control"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
theme = ExtResource( 1 )
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="MenuMain" parent="." instance=ExtResource( 2 )]
|
|
|
@ -1,21 +0,0 @@
|
||||||
[gd_scene load_steps=6 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/styles/btn_style_select.tres" type="StyleBox" id=1]
|
|
||||||
[ext_resource path="res://resources/user_interface/styles/btn_style_deselect.tres" type="StyleBox" id=2]
|
|
||||||
[ext_resource path="res://resources/fonts/fontstyle_normal.tres" type="DynamicFont" id=3]
|
|
||||||
[ext_resource path="res://scripts/user_interface/ButtonCommon.cs" type="Script" id=4]
|
|
||||||
[ext_resource path="res://resources/user_interface/soundeffects/btn_click.wav" type="AudioStream" id=5]
|
|
||||||
|
|
||||||
[node name="ButtonNormal" type="Button"]
|
|
||||||
margin_right = 12.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
custom_fonts/font = ExtResource( 3 )
|
|
||||||
custom_styles/hover = ExtResource( 1 )
|
|
||||||
custom_styles/pressed = ExtResource( 1 )
|
|
||||||
custom_styles/focus = ExtResource( 1 )
|
|
||||||
custom_styles/disabled = ExtResource( 2 )
|
|
||||||
custom_styles/normal = ExtResource( 2 )
|
|
||||||
script = ExtResource( 4 )
|
|
||||||
|
|
||||||
[node name="AudioClick" type="AudioStreamPlayer" parent="."]
|
|
||||||
stream = ExtResource( 5 )
|
|
|
@ -1,52 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class GameRoot : Node {
|
|
||||||
|
|
||||||
MenuManager mMenuManager;
|
|
||||||
StalkerCore mStalkerCore;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mMenuManager = GetNode<MenuManager>("MenuManager");
|
|
||||||
mStalkerCore = GetNode<StalkerCore>("StalkerCore");
|
|
||||||
|
|
||||||
//mMenuManager.Connect(nameof(MenuManager.SetMouseCapture), this, nameof(Proc_MenuManager_SetMouseCapture));
|
|
||||||
mMenuManager.Connect(nameof(MenuManager.ExitGame), this, nameof(Proc_MenuManager_ExitGame));
|
|
||||||
|
|
||||||
//// raw executing this func
|
|
||||||
//// to set proper status
|
|
||||||
//Proc_MenuManager_SetMouseCapture();
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
switch (obj) {
|
|
||||||
case BallanceStalkerCore.EventControllerSource.None:
|
|
||||||
Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
break;
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Menu:
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Console:
|
|
||||||
case BallanceStalkerCore.EventControllerSource.Chat:
|
|
||||||
Input.SetMouseMode(Input.MouseMode.Visible);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
//private void Proc_MenuManager_SetMouseCapture() {
|
|
||||||
// if (mMenuManager.Visible) {
|
|
||||||
// Input.SetMouseMode(Input.MouseMode.Visible);
|
|
||||||
// } else {
|
|
||||||
// Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
private void Proc_MenuManager_ExitGame() {
|
|
||||||
GetTree().Notification(MainLoop.NotificationWmQuitRequest);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,101 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public enum LabelConsoleMessageType {
|
|
||||||
Normal,
|
|
||||||
Highlight,
|
|
||||||
Error
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ConsolePanel : Control {
|
|
||||||
private LineEdit mCmdInput;
|
|
||||||
private ScrollContainer mScrollbar;
|
|
||||||
private VScrollBar mScrollbarVChild;
|
|
||||||
private VBoxContainer mMessageContainer;
|
|
||||||
private PackedScene mTemplateLabelConsole;
|
|
||||||
private Queue<LabelConsole> mMessageQueue = new Queue<LabelConsole>();
|
|
||||||
private readonly int QUEUE_MAX_SIZE = 100;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mTemplateLabelConsole = ResourceLoader.Load<PackedScene>("res://scenes/user_interface/LabelConsole.tscn");
|
|
||||||
|
|
||||||
mCmdInput = GetNode<LineEdit>("CommandInput");
|
|
||||||
mScrollbar = GetNode<ScrollContainer>("ScrollSet/Scrollbar");
|
|
||||||
mScrollbarVChild = mScrollbar.GetVScrollbar();
|
|
||||||
mMessageContainer = GetNode<VBoxContainer>("ScrollSet/Scrollbar/MessageContainer");
|
|
||||||
mCmdInput.Connect("text_entered", this, nameof(Proc_LineEdit_TextEntered));
|
|
||||||
mScrollbarVChild.Connect("changed", this, nameof(Proc_ScrollbarVChild_Changed));
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
if (obj == BallanceStalkerCore.EventControllerSource.Chat) {
|
|
||||||
this.Visible = true;
|
|
||||||
mCmdInput.GrabFocus();
|
|
||||||
} else if (obj == BallanceStalkerCore.EventControllerSource.Console) {
|
|
||||||
// same process of chat
|
|
||||||
// but only add a extra preset charcater in cmd input
|
|
||||||
this.Visible = true;
|
|
||||||
mCmdInput.Text = "/";
|
|
||||||
mCmdInput.CaretPosition = 1;
|
|
||||||
mCmdInput.GrabFocus();
|
|
||||||
} else {
|
|
||||||
this.Visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!this.Visible) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
// clean input
|
|
||||||
mCmdInput.Text = "";
|
|
||||||
// back to camera
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void AddMessage(string strl, LabelConsoleMessageType t) {
|
|
||||||
LabelConsole target;
|
|
||||||
if (mMessageQueue.Count > QUEUE_MAX_SIZE) {
|
|
||||||
// popup last item and remove it from scene first
|
|
||||||
target = mMessageQueue.Dequeue();
|
|
||||||
mMessageContainer.RemoveChild(target);
|
|
||||||
} else {
|
|
||||||
target = mTemplateLabelConsole.Instance<LabelConsole>();
|
|
||||||
}
|
|
||||||
|
|
||||||
// add into scene and queue
|
|
||||||
mMessageQueue.Enqueue(target);
|
|
||||||
mMessageContainer.AddChild(target);
|
|
||||||
|
|
||||||
// set text
|
|
||||||
target.SetText(strl, t);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_LineEdit_TextEntered(string new_strl) {
|
|
||||||
if (new_strl != string.Empty) {
|
|
||||||
// todo: finish cmd parse
|
|
||||||
if (new_strl.StartsWith("/")) {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Highlight);
|
|
||||||
} else if (new_strl.StartsWith("!")) {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Error);
|
|
||||||
} else {
|
|
||||||
AddMessage(new_strl, LabelConsoleMessageType.Normal);
|
|
||||||
}
|
|
||||||
|
|
||||||
// clean cmd
|
|
||||||
mCmdInput.Text = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_ScrollbarVChild_Changed() {
|
|
||||||
mScrollbar.ScrollVertical = (int)mScrollbarVChild.MaxValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,75 +0,0 @@
|
||||||
using BallanceStalker;
|
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class MenuManager : Control {
|
|
||||||
|
|
||||||
public enum MenuPage : int {
|
|
||||||
Main,
|
|
||||||
LoadLevel,
|
|
||||||
LoadSky,
|
|
||||||
Multiplayer,
|
|
||||||
About
|
|
||||||
}
|
|
||||||
|
|
||||||
//[Signal]
|
|
||||||
//public delegate void SetMouseCapture();
|
|
||||||
[Signal]
|
|
||||||
public delegate void ExitGame();
|
|
||||||
|
|
||||||
private MenuMain mMenuMain;
|
|
||||||
private MenuPage mCurrentPage;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mCurrentPage = MenuPage.Main;
|
|
||||||
|
|
||||||
mMenuMain = GetNode<MenuMain>("MenuMain");
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_GotoPage), this, nameof(Proc_MenuMain_GotoPage));
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_Back), this, nameof(Proc_MenuMain_Back));
|
|
||||||
mMenuMain.Connect(nameof(MenuMain.MenuMain_Exit), this, nameof(Proc_MenuMain_Exit));
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
if (obj == BallanceStalkerCore.EventControllerSource.Menu) {
|
|
||||||
this.Visible = true;
|
|
||||||
} else {
|
|
||||||
this.Visible = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!this.Visible) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
if (mCurrentPage == MenuPage.Main) {
|
|
||||||
// we are in main menu, we need switch visible
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
} else {
|
|
||||||
// otherwise, back from sub menu
|
|
||||||
RefreshMenuPage(MenuPage.Main);
|
|
||||||
}
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RefreshMenuPage(MenuPage page_type) {
|
|
||||||
;//todo:
|
|
||||||
//mCurrentPage = page_type;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_MenuMain_GotoPage(MenuPage menu_type) {
|
|
||||||
RefreshMenuPage(menu_type);
|
|
||||||
}
|
|
||||||
private void Proc_MenuMain_Back() {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.None);
|
|
||||||
}
|
|
||||||
private void Proc_MenuMain_Exit() {
|
|
||||||
EmitSignal(nameof(ExitGame));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,231 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
// Reference: https://github.com/godotengine/godot-demo-projects/blob/master/3d/waypoints
|
|
||||||
|
|
||||||
public enum ShadowBallType : UInt32 {
|
|
||||||
Stone,
|
|
||||||
Wood,
|
|
||||||
Paper
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ShadowBall : Spatial {
|
|
||||||
|
|
||||||
static readonly float MARGIN = 16f; // set it as half of arrow image
|
|
||||||
static readonly float TEXT_RADIUS = MARGIN + 16f;
|
|
||||||
|
|
||||||
private bool mAlwaysTracking = true;
|
|
||||||
|
|
||||||
Control mCtl2D;
|
|
||||||
Spatial mTextArchor, mModelArchor;
|
|
||||||
TextureRect mPlayerArrow;
|
|
||||||
Label mPlayername;
|
|
||||||
Camera mSpectatorCamera = null;
|
|
||||||
MeshInstance mMeshWood, mMeshStone, mMeshPaper;
|
|
||||||
ShadowBallType mOldState = ShadowBallType.Wood;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mCtl2D = GetNode<Control>("TextArchor/Ctl2D");
|
|
||||||
mTextArchor = GetNode<Spatial>("TextArchor");
|
|
||||||
mPlayerArrow = GetNode<TextureRect>("TextArchor/Ctl2D/PlayerArrow");
|
|
||||||
mPlayername = GetNode<Label>("TextArchor/Ctl2D/Playername");
|
|
||||||
|
|
||||||
mModelArchor = GetNode<Spatial>("ModelArchor");
|
|
||||||
mMeshWood = GetNode<MeshInstance>("ModelArchor/Ball_Wood");
|
|
||||||
mMeshStone = GetNode<MeshInstance>("ModelArchor/Ball_Stone");
|
|
||||||
mMeshPaper = GetNode<MeshInstance>("ModelArchor/Ball_Paper");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPlayerName(string new_name) {
|
|
||||||
mPlayername.Text = new_name;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallState(Vector3 pos, Quat quad, ShadowBallType btype) {
|
|
||||||
this.Translation = pos;
|
|
||||||
mModelArchor.Rotation = quad.GetEuler();
|
|
||||||
|
|
||||||
if (mOldState != btype) {
|
|
||||||
switch (mOldState) {
|
|
||||||
case ShadowBallType.Stone:
|
|
||||||
mMeshStone.Visible = false;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Wood:
|
|
||||||
mMeshWood.Visible = false;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Paper:
|
|
||||||
mMeshPaper.Visible = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
switch (btype) {
|
|
||||||
case ShadowBallType.Stone:
|
|
||||||
mMeshStone.Visible = true;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Wood:
|
|
||||||
mMeshWood.Visible = true;
|
|
||||||
break;
|
|
||||||
case ShadowBallType.Paper:
|
|
||||||
mMeshPaper.Visible = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
mOldState = btype;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Process(float delta) {
|
|
||||||
if (mSpectatorCamera is null || !mSpectatorCamera.Current) {
|
|
||||||
mSpectatorCamera = GetViewport().GetCamera();
|
|
||||||
}
|
|
||||||
if (mSpectatorCamera is null) return;
|
|
||||||
|
|
||||||
var parent_translation = mTextArchor.GlobalTransform.origin;
|
|
||||||
var camera_transform = mSpectatorCamera.GlobalTransform;
|
|
||||||
var camera_translation = camera_transform.origin;
|
|
||||||
|
|
||||||
var unprojected_position = mSpectatorCamera.UnprojectPosition(parent_translation);
|
|
||||||
// `get_size_override()` will return a valid size only if the stretch mode is `2d`.
|
|
||||||
// Otherwise, the viewport size is used directly.
|
|
||||||
var viewport_base_size = GetViewport().GetSizeOverride() > Vector2.Zero ? GetViewport().GetSizeOverride() : GetViewport().Size;
|
|
||||||
|
|
||||||
// unprojected_position will return some illegal number, such as inf or nan, so we need to check them here
|
|
||||||
// if something bad happend, we need hide all UI elements and return immediately
|
|
||||||
if (Mathf.IsInf(unprojected_position.x) || Mathf.IsInf(unprojected_position.y) ||
|
|
||||||
Mathf.IsNaN(unprojected_position.x) || Mathf.IsNaN(unprojected_position.y)) {
|
|
||||||
mCtl2D.Visible = false;
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
mCtl2D.Visible = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// We would use "camera.is_position_behind(parent_translation)", except
|
|
||||||
// that it also accounts for the near clip plane, which we don't want.
|
|
||||||
var is_behind = camera_transform.basis.z.Dot(parent_translation - camera_translation) > 0f;
|
|
||||||
|
|
||||||
// Fade the waypoint when the camera gets close.
|
|
||||||
//var distance = camera_translation.DistanceTo(parent_translation);
|
|
||||||
//mCtl2D.Modulate.a = Godot.Mathf.Clamp(RangeLerp range_lerp(distance, 0, 2, 0, 1), 0, 1);
|
|
||||||
|
|
||||||
if (!mAlwaysTracking) {
|
|
||||||
// For non-sticky waypoints, we don't need to clamp and calculate
|
|
||||||
// the position if the waypoint goes off screen.
|
|
||||||
mCtl2D.RectPosition = unprojected_position;
|
|
||||||
mCtl2D.Visible = !is_behind;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// calculate corner position
|
|
||||||
// We use Liang - Barsky clip to implement this function
|
|
||||||
var viewport_center = viewport_base_size / 2f;
|
|
||||||
if (is_behind) {
|
|
||||||
unprojected_position = viewport_center + (viewport_center - unprojected_position);
|
|
||||||
}
|
|
||||||
var relative_pos = unprojected_position - viewport_center;
|
|
||||||
/*
|
|
||||||
Liang-Barsky clip
|
|
||||||
|
|
||||||
wx_left <= x1+u(x2-x1) <= wx_right
|
|
||||||
wy_top <= y1+u(y2-y1) <= wy_bottom
|
|
||||||
|
|
||||||
p1 = x1-x2;
|
|
||||||
p2 = x2-x1;
|
|
||||||
p3 = y1-y2;
|
|
||||||
p4 = y2-y1;
|
|
||||||
|
|
||||||
assume x1 = y1 = 0
|
|
||||||
|
|
||||||
left: u(-x2) <= -wx_left
|
|
||||||
right: u(x2) <= wx_right
|
|
||||||
bottom: u(y2) <= wy_bottom
|
|
||||||
top: u(-y2) <= -wy_top
|
|
||||||
|
|
||||||
when <= become ==, solve u to get corner data:
|
|
||||||
|
|
||||||
left: u1 = wx_left / x2
|
|
||||||
right: u2 = wx_right / x2
|
|
||||||
bottom: u3 = wy_bottom / y2
|
|
||||||
top: u4 = wy_top / y2
|
|
||||||
|
|
||||||
u = 0 and 1 indicate the start point and end point of this line.
|
|
||||||
but we don't need it when `is_behind` is true.
|
|
||||||
so we modify LB clip method in there
|
|
||||||
|
|
||||||
we dont need check requirement: uone > utwo, because it is impossible
|
|
||||||
that line is outside of viewport entirely.
|
|
||||||
|
|
||||||
*/
|
|
||||||
float u2 = (viewport_center.x - MARGIN) / relative_pos.x,
|
|
||||||
u1 = -u2;
|
|
||||||
float u3 = (viewport_center.y - MARGIN) / relative_pos.y,
|
|
||||||
u4 = -u3;
|
|
||||||
|
|
||||||
// becasue p1 = -p2, p3 = -p4
|
|
||||||
// we need move number to let u1 become negative one and u2 become positive one.
|
|
||||||
// also the u3, u4.
|
|
||||||
float cache;
|
|
||||||
if (Mathf.Sign(relative_pos.x) < 0) {
|
|
||||||
cache = u1;
|
|
||||||
u1 = u2;
|
|
||||||
u2 = cache;
|
|
||||||
}
|
|
||||||
if (Mathf.Sign(relative_pos.y) > 0) {
|
|
||||||
cache = u3;
|
|
||||||
u3 = u4;
|
|
||||||
u4 = cache;
|
|
||||||
}
|
|
||||||
|
|
||||||
// we don't need uone, because uone is a const
|
|
||||||
float uone = 0f, utwo = 1f;
|
|
||||||
if (relative_pos.x == 0f) {
|
|
||||||
// only y is valid
|
|
||||||
if (relative_pos.y == 0f) {
|
|
||||||
// something goes wrong.
|
|
||||||
mCtl2D.Visible = false;
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
// pick
|
|
||||||
uone = u3;
|
|
||||||
utwo = u4;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
uone = Mathf.Max(u1, u3);
|
|
||||||
utwo = Mathf.Min(u2, u4);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool outside_window;
|
|
||||||
if (!is_behind) {
|
|
||||||
// if object is not behind the camera, we need to restore the real position of it.
|
|
||||||
// because previous process assume that the start point and end point of line is ignored.
|
|
||||||
uone = Mathf.Max(0f, uone);
|
|
||||||
utwo = Mathf.Min(1f, utwo);
|
|
||||||
outside_window = utwo != 1f;
|
|
||||||
} else {
|
|
||||||
outside_window = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
mCtl2D.RectPosition = (relative_pos * utwo) + viewport_center;
|
|
||||||
|
|
||||||
// if player ball is bebind us camera, we need to show a arrow and a playername with it
|
|
||||||
// otherwise, we only need display username
|
|
||||||
mPlayerArrow.Visible = outside_window;
|
|
||||||
|
|
||||||
if (outside_window) {
|
|
||||||
// Used to display a diagonal arrow when the waypoint is displayed in
|
|
||||||
// one of the screen corners.
|
|
||||||
var deg = Mathf.Rad2Deg(mCtl2D.RectPosition.AngleToPoint(viewport_center));
|
|
||||||
mPlayerArrow.RectRotation = deg;
|
|
||||||
|
|
||||||
var text_pos = mCtl2D.RectPosition.DirectionTo(viewport_center) * TEXT_RADIUS;
|
|
||||||
text_pos.x -= RangeLerp(mCtl2D.RectPosition.x, MARGIN, viewport_base_size.x - MARGIN, 0f, mPlayername.RectSize.x);
|
|
||||||
text_pos.y -= RangeLerp(mCtl2D.RectPosition.y, MARGIN, viewport_base_size.y - MARGIN, 0f, mPlayername.RectSize.y);
|
|
||||||
mPlayername.RectPosition = text_pos;
|
|
||||||
} else {
|
|
||||||
mPlayername.RectPosition = (-mPlayername.RectSize) / 2f;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float RangeLerp(float value, float istart, float istop, float ostart, float ostop) {
|
|
||||||
return ostart + (ostop - ostart) * (value - istart) / (istop - istart);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,44 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public class ShadowBallManager : Spatial {
|
|
||||||
private Dictionary<Guid, ShadowBall> mBallDict = new Dictionary<Guid, ShadowBall>();
|
|
||||||
private PackedScene mTemplateShadowBall;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mTemplateShadowBall = ResourceLoader.Load<PackedScene>("res://scenes/stages/ShadowBall.tscn");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public Guid AddBall() {
|
|
||||||
var guid = Guid.NewGuid();
|
|
||||||
var instance = mTemplateShadowBall.Instance<ShadowBall>();
|
|
||||||
|
|
||||||
AddChild(instance);
|
|
||||||
mBallDict.Add(guid, instance);
|
|
||||||
return guid;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallName(Guid ballid, string new_name) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
entity.SetPlayerName(new_name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetBallState(Guid ballid, Vector3 pos, Quat quad, ShadowBallType btype) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
entity.SetBallState(pos, quad, btype);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void RemoveBall(Guid ballid) {
|
|
||||||
if (mBallDict.TryGetValue(ballid, out ShadowBall entity)) {
|
|
||||||
RemoveChild(entity);
|
|
||||||
entity.QueueFree();
|
|
||||||
mBallDict.Remove(ballid);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,117 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class StalkerCamera : Spatial {
|
|
||||||
Spatial mFreeCamOrigin = null, mSpecCam = null, mStaticCameraOrigin = null, mStaticCameraTracking = null;
|
|
||||||
Camera mFreeCam;
|
|
||||||
|
|
||||||
private static float BASIC_MOVEMENT = 0.2f;
|
|
||||||
private static float STATIC_MOVEMENT = 10f;
|
|
||||||
|
|
||||||
bool mEnableCamera = false;
|
|
||||||
object lockMotionMouse = new object();
|
|
||||||
Vector2 motionMouse = new Vector2(0, 0);
|
|
||||||
int movementScale = 1;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
mFreeCam = GetNode<Camera>("FreeCam");
|
|
||||||
mFreeCamOrigin = GetNode<Spatial>("FreeCamOrigin");
|
|
||||||
mStaticCameraOrigin = GetNode<Spatial>("StaticCamOrigin");
|
|
||||||
mStaticCameraTracking = GetNode<Spatial>("StaticCamOrigin/StaticCamTracking");
|
|
||||||
mSpecCam = null;
|
|
||||||
//Input.SetMouseMode(Input.MouseMode.Captured);
|
|
||||||
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.EventControllerChanged += Proc_StalkerManager_EventControllerChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_StalkerManager_EventControllerChanged(BallanceStalkerCore.EventControllerSource obj) {
|
|
||||||
mEnableCamera = obj == BallanceStalkerCore.EventControllerSource.None;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Process(float delta) {
|
|
||||||
if (!mEnableCamera) return;
|
|
||||||
|
|
||||||
if (mSpecCam is null) {
|
|
||||||
Vector3 motion3d = new Vector3(0, 0, 0);
|
|
||||||
if (Input.IsActionPressed("ballance_forward")) motion3d.z -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_backward")) motion3d.z += 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_left")) motion3d.x -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_right")) motion3d.x += 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_down")) motion3d.y -= 1f;
|
|
||||||
if (Input.IsActionPressed("ballance_up")) motion3d.y += 1f;
|
|
||||||
|
|
||||||
mFreeCam.Translate(motion3d * (BASIC_MOVEMENT * movementScale));
|
|
||||||
|
|
||||||
Vector2 copiedMotion2d;
|
|
||||||
lock (lockMotionMouse) {
|
|
||||||
copiedMotion2d = motionMouse;
|
|
||||||
motionMouse = new Vector2(0, 0);
|
|
||||||
}
|
|
||||||
var viewport_base_size = GetViewport().GetSizeOverride() > Vector2.Zero ? GetViewport().GetSizeOverride() : GetViewport().Size;
|
|
||||||
float window_x = viewport_base_size.x;
|
|
||||||
Vector3 camRot = mFreeCam.Rotation;
|
|
||||||
camRot.x = Mathf.Clamp(camRot.x - copiedMotion2d.y * 2 / window_x, -90f, 90f);
|
|
||||||
camRot.y = camRot.y - copiedMotion2d.x * 2 / window_x;
|
|
||||||
camRot.z = 0;
|
|
||||||
mFreeCam.Rotation = camRot;
|
|
||||||
} else {
|
|
||||||
mStaticCameraOrigin.Translation = mSpecCam.Translation;
|
|
||||||
mFreeCam.Transform = mFreeCam.Transform.InterpolateWith(mStaticCameraTracking.Transform, STATIC_MOVEMENT);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Input(InputEvent @event) {
|
|
||||||
if (!mEnableCamera) return;
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_esc")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Menu);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (@event.IsActionPressed("ballance_cmd")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Console);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
if (@event.IsActionPressed("ballance_chat")) {
|
|
||||||
BallanceStalkerCore.StalkerManager.Singleton.SetEventController(BallanceStalkerCore.EventControllerSource.Chat);
|
|
||||||
// mark handled to prevent loop call
|
|
||||||
GetTree().SetInputAsHandled();
|
|
||||||
}
|
|
||||||
|
|
||||||
// mouse wheel
|
|
||||||
if (@event is InputEventMouseButton) {
|
|
||||||
InputEventMouseButton emb = (InputEventMouseButton)@event;
|
|
||||||
if (emb.IsPressed()) {
|
|
||||||
if (emb.ButtonIndex == (int)ButtonList.WheelUp) {
|
|
||||||
movementScale = Mathf.Clamp(movementScale + 1, 1, 50);
|
|
||||||
}
|
|
||||||
if (emb.ButtonIndex == (int)ButtonList.WheelDown) {
|
|
||||||
movementScale = Mathf.Clamp(movementScale - 1, 1, 50);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// mouse motion
|
|
||||||
if (@event is InputEventMouseMotion) {
|
|
||||||
var mov = (InputEventMouseMotion)@event;
|
|
||||||
lock (lockMotionMouse) {
|
|
||||||
motionMouse += mov.Relative;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetTrackingTarget(Spatial target) {
|
|
||||||
if (target is null) {
|
|
||||||
if (!(mSpecCam is null)) {
|
|
||||||
// shift off from a player archor, we need move free cam origin to target
|
|
||||||
mFreeCamOrigin.Translation = mSpecCam.Translation;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// set cam origin
|
|
||||||
mSpecCam = target;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,20 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class StalkerCore : Spatial {
|
|
||||||
|
|
||||||
// Declare member variables here. Examples:
|
|
||||||
// private int a = 2;
|
|
||||||
// private string b = "text";
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
// public override void _Process(float delta)
|
|
||||||
// {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
}
|
|
|
@ -1,34 +0,0 @@
|
||||||
using BallanceStalker;
|
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class MenuMain : Control {
|
|
||||||
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_GotoPage(MenuManager.MenuPage menu_type);
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_Back();
|
|
||||||
[Signal]
|
|
||||||
public delegate void MenuMain_Exit();
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnLoadLevel").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadLevel });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnLoadSky").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.LoadSky });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnMultiplayer").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.Multiplayer });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnAbout").Connect("pressed", this, nameof(Proc_GotoPage), new Godot.Collections.Array() { MenuManager.MenuPage.About });
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnBack").Connect("pressed", this, nameof(Proc_Back));
|
|
||||||
GetNode<ButtonCommon>("MenuList/BtnExit").Connect("pressed", this, nameof(Proc_Exit));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_GotoPage(MenuManager.MenuPage menu_type) {
|
|
||||||
EmitSignal(nameof(MenuMain_GotoPage), menu_type);
|
|
||||||
}
|
|
||||||
private void Proc_Back() {
|
|
||||||
EmitSignal(nameof(MenuMain_Back));
|
|
||||||
}
|
|
||||||
private void Proc_Exit() {
|
|
||||||
EmitSignal(nameof(MenuMain_Exit));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,10 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace BallanceStalkerCore {
|
|
||||||
public class LogManager {
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,55 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.IO;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace BallanceStalkerCore {
|
|
||||||
|
|
||||||
public enum EventControllerSource {
|
|
||||||
/// <summary>
|
|
||||||
/// Default statue. It mean that we are now in camera mode.
|
|
||||||
/// </summary>
|
|
||||||
None,
|
|
||||||
/// <summary>
|
|
||||||
/// Menu take control of event input
|
|
||||||
/// </summary>
|
|
||||||
Menu,
|
|
||||||
/// <summary>
|
|
||||||
/// Console panel now take control of event input.
|
|
||||||
/// </summary>
|
|
||||||
Console,
|
|
||||||
/// <summary>
|
|
||||||
/// it is same as console, the only different is preset character
|
|
||||||
/// </summary>
|
|
||||||
Chat
|
|
||||||
}
|
|
||||||
|
|
||||||
public class StalkerManager {
|
|
||||||
public static StalkerManager Singleton = new StalkerManager();
|
|
||||||
private StalkerManager() {
|
|
||||||
mEventController = EventControllerSource.None;
|
|
||||||
|
|
||||||
mLogger = new LogManager();
|
|
||||||
mBmmoClient = new BmmoClient(mLogger);
|
|
||||||
}
|
|
||||||
|
|
||||||
public event Action<EventControllerSource> EventControllerChanged;
|
|
||||||
private EventControllerSource mEventController;
|
|
||||||
public BmmoClient mBmmoClient;
|
|
||||||
public LogManager mLogger;
|
|
||||||
|
|
||||||
public void SetEventController(EventControllerSource src) {
|
|
||||||
if (mEventController != src) {
|
|
||||||
mEventController = src;
|
|
||||||
}
|
|
||||||
EventControllerChanged?.Invoke(src);
|
|
||||||
}
|
|
||||||
public EventControllerSource GetEventController() {
|
|
||||||
return mEventController;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
|
@ -1,16 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class ButtonCommon : Button
|
|
||||||
{
|
|
||||||
AudioStreamPlayer audio;
|
|
||||||
|
|
||||||
public override void _Ready() {
|
|
||||||
this.Connect("pressed", this, nameof(event_Btn_pressed));
|
|
||||||
audio = GetNode<AudioStreamPlayer>("AudioClick");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void event_Btn_pressed() {
|
|
||||||
audio.Play();
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,39 +0,0 @@
|
||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public class LabelConsole : Control {
|
|
||||||
|
|
||||||
Label mRealLabel;
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
mRealLabel = GetNode<Label>("RealLabel");
|
|
||||||
mRealLabel.Connect("item_rect_changed", this, nameof(Proc_Label_ItemRectChanged));
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetText(string strl, LabelConsoleMessageType t) {
|
|
||||||
mRealLabel.Text = strl;
|
|
||||||
switch (t) {
|
|
||||||
case LabelConsoleMessageType.Normal:
|
|
||||||
mRealLabel.Modulate = Colors.White;
|
|
||||||
break;
|
|
||||||
case LabelConsoleMessageType.Highlight:
|
|
||||||
mRealLabel.Modulate = Colors.Yellow;
|
|
||||||
break;
|
|
||||||
case LabelConsoleMessageType.Error:
|
|
||||||
mRealLabel.Modulate = Colors.OrangeRed;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
this.RectMinSize = new Vector2(0, (mRealLabel.GetLineHeight() + mRealLabel.GetConstant("line_spacing")) * mRealLabel.GetLineCount());
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Proc_Label_ItemRectChanged() {
|
|
||||||
this.RectMinSize = new Vector2(0, (mRealLabel.GetLineHeight() + mRealLabel.GetConstant("line_spacing")) * mRealLabel.GetLineCount());
|
|
||||||
}
|
|
||||||
|
|
||||||
// // Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
// public override void _Process(float delta)
|
|
||||||
// {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
}
|
|
41
src/BallanceStalker.sln
Normal file
|
@ -0,0 +1,41 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.31702.278
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "BallanceStalker", "BallanceStalker.csproj", "{55B5D158-D2E5-4A32-9C96-5878BD379AD3}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "debug_proj", "debug_proj\debug_proj.csproj", "{A203405D-3F18-4890-8DFC-8752E2BE8225}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
ExportDebug|Any CPU = ExportDebug|Any CPU
|
||||||
|
ExportRelease|Any CPU = ExportRelease|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Release|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
||||||
|
{55B5D158-D2E5-4A32-9C96-5878BD379AD3}.Release|Any CPU.Build.0 = ExportRelease|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportRelease|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.ExportRelease|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{A203405D-3F18-4890-8DFC-8752E2BE8225}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {0F74F6BC-8B1F-4D22-808E-4580D119177C}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
33
src/debug_proj/debug_proj.csproj
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{B83A5A30-7D9A-4BCC-BB56-2974A2AAE767}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<RootNamespace>DebugProj</RootNamespace>
|
||||||
|
<AssemblyName>DebugProj</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<Deterministic>true</Deterministic>
|
||||||
|
<ProjectTypeGuids>{8F3E2DF0-C35C-4265-82FC-BEA011F4A7ED};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\*.csproj">
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
|
@ -11,7 +11,7 @@ config_version=4
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="BallanceStalker"
|
config/name="BallanceStalker"
|
||||||
run/main_scene="res://scenes/GameRoot.tscn"
|
run/main_scene="res://scenes/StalkerBase.tscn"
|
||||||
config/icon="res://resources/icons/icon.png"
|
config/icon="res://resources/icons/icon.png"
|
||||||
|
|
||||||
[display]
|
[display]
|
|
@ -1,19 +1,19 @@
|
||||||
[gd_resource type="Theme" load_steps=15 format=2]
|
[gd_resource type="Theme" load_steps=15 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-scroll-select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/hslider-grabber-select.png" type="Texture" id=1]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-grabber-select.png" type="Texture" id=2]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-scroll-select.png" type="Texture" id=2]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-grabber-deselect.png" type="Texture" id=3]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-grabber-select.png" type="Texture" id=3]
|
||||||
[ext_resource path="res://resources/user_interface/textures/vscrollbar-scroll-deselect.png" type="Texture" id=4]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-grabber-deselect.png" type="Texture" id=4]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-grabber-deselect.png" type="Texture" id=5]
|
[ext_resource path="res://resources/textures/gui/hslider-grabber-deselect.png" type="Texture" id=5]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-grabber-select.png" type="Texture" id=6]
|
[ext_resource path="res://resources/textures/gui/hslider-slider.png" type="Texture" id=6]
|
||||||
[ext_resource path="res://resources/user_interface/textures/hslider-slider.png" type="Texture" id=7]
|
[ext_resource path="res://resources/textures/gui/vscrollbar-scroll-deselect.png" type="Texture" id=7]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxEmpty" id=1]
|
[sub_resource type="StyleBoxEmpty" id=1]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxEmpty" id=2]
|
[sub_resource type="StyleBoxEmpty" id=2]
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=3]
|
[sub_resource type="StyleBoxTexture" id=3]
|
||||||
texture = ExtResource( 7 )
|
texture = ExtResource( 6 )
|
||||||
region_rect = Rect2( 0, 0, 64, 32 )
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
margin_left = 1.0
|
margin_left = 1.0
|
||||||
margin_right = 1.0
|
margin_right = 1.0
|
||||||
|
@ -21,7 +21,7 @@ margin_top = 14.0
|
||||||
margin_bottom = 14.0
|
margin_bottom = 14.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=4]
|
[sub_resource type="StyleBoxTexture" id=4]
|
||||||
texture = ExtResource( 3 )
|
texture = ExtResource( 4 )
|
||||||
region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 13.0
|
margin_left = 13.0
|
||||||
margin_right = 13.0
|
margin_right = 13.0
|
||||||
|
@ -29,7 +29,7 @@ margin_top = 3.0
|
||||||
margin_bottom = 3.0
|
margin_bottom = 3.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=5]
|
[sub_resource type="StyleBoxTexture" id=5]
|
||||||
texture = ExtResource( 2 )
|
texture = ExtResource( 3 )
|
||||||
region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 13.0
|
margin_left = 13.0
|
||||||
margin_right = 13.0
|
margin_right = 13.0
|
||||||
|
@ -37,7 +37,7 @@ margin_top = 3.0
|
||||||
margin_bottom = 3.0
|
margin_bottom = 3.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=6]
|
[sub_resource type="StyleBoxTexture" id=6]
|
||||||
texture = ExtResource( 4 )
|
texture = ExtResource( 7 )
|
||||||
region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 11.0
|
margin_left = 11.0
|
||||||
margin_right = 11.0
|
margin_right = 11.0
|
||||||
|
@ -45,7 +45,7 @@ margin_top = 1.0
|
||||||
margin_bottom = 1.0
|
margin_bottom = 1.0
|
||||||
|
|
||||||
[sub_resource type="StyleBoxTexture" id=7]
|
[sub_resource type="StyleBoxTexture" id=7]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 2 )
|
||||||
region_rect = Rect2( 0, 0, 32, 64 )
|
region_rect = Rect2( 0, 0, 32, 64 )
|
||||||
margin_left = 11.0
|
margin_left = 11.0
|
||||||
margin_right = 11.0
|
margin_right = 11.0
|
||||||
|
@ -55,7 +55,7 @@ margin_bottom = 1.0
|
||||||
[resource]
|
[resource]
|
||||||
HSlider/icons/grabber = ExtResource( 5 )
|
HSlider/icons/grabber = ExtResource( 5 )
|
||||||
HSlider/icons/grabber_disabled = ExtResource( 5 )
|
HSlider/icons/grabber_disabled = ExtResource( 5 )
|
||||||
HSlider/icons/grabber_highlight = ExtResource( 6 )
|
HSlider/icons/grabber_highlight = ExtResource( 1 )
|
||||||
HSlider/icons/tick = null
|
HSlider/icons/tick = null
|
||||||
HSlider/styles/grabber_area = SubResource( 1 )
|
HSlider/styles/grabber_area = SubResource( 1 )
|
||||||
HSlider/styles/grabber_area_highlight = SubResource( 2 )
|
HSlider/styles/grabber_area_highlight = SubResource( 2 )
|
9
src/resources/fonts/fontstyle_small.tres
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
[gd_resource type="DynamicFont" load_steps=3 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/fonts/font_SquarishSansCT.tres" type="DynamicFontData" id=1]
|
||||||
|
[ext_resource path="res://resources/fonts/font_SourceHanSansCN.tres" type="DynamicFontData" id=2]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
size = 12
|
||||||
|
font_data = ExtResource( 1 )
|
||||||
|
fallback/0 = ExtResource( 2 )
|
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 518 KiB After Width: | Height: | Size: 518 KiB |
Before Width: | Height: | Size: 576 KiB After Width: | Height: | Size: 576 KiB |
Before Width: | Height: | Size: 631 KiB After Width: | Height: | Size: 631 KiB |
Before Width: | Height: | Size: 580 KiB After Width: | Height: | Size: 580 KiB |
Before Width: | Height: | Size: 591 KiB After Width: | Height: | Size: 591 KiB |
Before Width: | Height: | Size: 446 KiB After Width: | Height: | Size: 446 KiB |
Before Width: | Height: | Size: 537 KiB After Width: | Height: | Size: 537 KiB |
Before Width: | Height: | Size: 602 KiB After Width: | Height: | Size: 602 KiB |
Before Width: | Height: | Size: 546 KiB After Width: | Height: | Size: 546 KiB |
Before Width: | Height: | Size: 596 KiB After Width: | Height: | Size: 596 KiB |
Before Width: | Height: | Size: 607 KiB After Width: | Height: | Size: 607 KiB |
Before Width: | Height: | Size: 486 KiB After Width: | Height: | Size: 486 KiB |
21
src/resources/soundeffects/gui/btn_click.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamSample"
|
||||||
|
path="res://.import/btn_click.wav-250737dca1a0428929c92b4ab8e70e0b.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/soundeffects/gui/btn_click.wav"
|
||||||
|
dest_files=[ "res://.import/btn_click.wav-250737dca1a0428929c92b4ab8e70e0b.sample" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop=false
|
||||||
|
compress/mode=0
|
11
src/resources/styles/gui/btn_small_style_deselect.tres
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/btn-small-deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
|
margin_left = 14.1409
|
||||||
|
margin_right = 12.785
|
||||||
|
margin_top = 13.5598
|
||||||
|
margin_bottom = 13.3661
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn-small-select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn-small-select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn_deselect.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/btn_select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/btn_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
|
@ -0,0 +1,7 @@
|
||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_borderless_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
|
@ -0,0 +1,7 @@
|
||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_borderless_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
11
src/resources/styles/gui/lineedit_style_deselect.tres
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://resources/textures/gui/lineedit_deselect.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
region_rect = Rect2( 0, 0, 64, 32 )
|
||||||
|
margin_left = 14.1409
|
||||||
|
margin_right = 12.785
|
||||||
|
margin_top = 13.5598
|
||||||
|
margin_bottom = 13.3661
|
|
@ -1,6 +1,6 @@
|
||||||
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
[gd_resource type="StyleBoxTexture" load_steps=2 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://resources/user_interface/textures/lineedit_select.png" type="Texture" id=1]
|
[ext_resource path="res://resources/textures/gui/lineedit_select.png" type="Texture" id=1]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
Before Width: | Height: | Size: 471 B After Width: | Height: | Size: 471 B |
35
src/resources/textures/gui/btn-small-deselect.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/btn-small-deselect.png-d715a7f5faa567d48116fddb4bffad5c.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/textures/gui/btn-small-deselect.png"
|
||||||
|
dest_files=[ "res://.import/btn-small-deselect.png-d715a7f5faa567d48116fddb4bffad5c.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=false
|
||||||
|
svg/scale=1.0
|
Before Width: | Height: | Size: 466 B After Width: | Height: | Size: 466 B |
35
src/resources/textures/gui/btn-small-select.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/btn-small-select.png-be8ec72b83327ac478a6b9c59d2a7563.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://resources/textures/gui/btn-small-select.png"
|
||||||
|
dest_files=[ "res://.import/btn-small-select.png-be8ec72b83327ac478a6b9c59d2a7563.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=false
|
||||||
|
svg/scale=1.0
|
Before Width: | Height: | Size: 484 B After Width: | Height: | Size: 484 B |
|
@ -2,15 +2,15 @@
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="StreamTexture"
|
||||||
path="res://.import/btn_deselect.png-00b7f2eab9128d91c7c719e4f6685df5.stex"
|
path="res://.import/btn_deselect.png-f4c23ea1e7ff312deabd84b69eb24168.stex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://resources/user_interface/textures/btn_deselect.png"
|
source_file="res://resources/textures/gui/btn_deselect.png"
|
||||||
dest_files=[ "res://.import/btn_deselect.png-00b7f2eab9128d91c7c719e4f6685df5.stex" ]
|
dest_files=[ "res://.import/btn_deselect.png-f4c23ea1e7ff312deabd84b69eb24168.stex" ]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
Before Width: | Height: | Size: 493 B After Width: | Height: | Size: 493 B |
|
@ -2,15 +2,15 @@
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
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