sh*t
This commit is contained in:
33
UI/DialogUtil.cs
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33
UI/DialogUtil.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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namespace BallanceTASEditor.UI {
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public class DialogUtil {
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public static string OpenFileDialog() {
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Microsoft.Win32.OpenFileDialog op = new Microsoft.Win32.OpenFileDialog();
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op.RestoreDirectory = true;
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op.Multiselect = false;
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op.Filter = "TAS file(*.tas)|*.tas|All file(*.*)|*.*";
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if (!(bool)op.ShowDialog()) return "";
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return op.FileName;
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}
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public static string SaveFileDialog() {
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Microsoft.Win32.SaveFileDialog op = new Microsoft.Win32.SaveFileDialog();
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op.RestoreDirectory = true;
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op.Filter = "TAS file(*.tas)|*.tas|All file(*.*)|*.*";
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if (!(bool)op.ShowDialog()) return "";
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return op.FileName;
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}
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public static bool ConfirmDialog(string str) {
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var result = MessageBox.Show(str, "Warning", MessageBoxButton.YesNo, MessageBoxImage.Warning);
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return (result == MessageBoxResult.Yes);
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}
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}
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}
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61
UI/StyleConverter.cs
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61
UI/StyleConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Windows.Data;
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using System.Windows.Media;
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namespace BallanceTASEditor.UI {
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[ValueConversion(typeof(bool), typeof(Color))]
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public class BackgroundConverter : IValueConverter {
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
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try {
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bool bl = System.Convert.ToBoolean(value);
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if (bl) return Color.FromRgb(30, 144, 255);
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else return Color.FromArgb(0, 255, 255, 255);
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} catch {
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return Color.FromArgb(0, 255, 255, 255);
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}
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
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return null;
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}
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}
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[ValueConversion(typeof(float), typeof(string))]
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public class FloatConverter : IValueConverter {
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
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try {
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float bl = System.Convert.ToSingle(value);
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if (bl < 0) return "";
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else return bl.ToString();
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} catch {
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return "";
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}
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
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return null;
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}
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}
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[ValueConversion(typeof(long), typeof(string))]
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public class LongConverter : IValueConverter {
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
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try {
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float bl = System.Convert.ToInt64(value);
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if (bl < 0) return "";
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else return bl.ToString();
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} catch {
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return "";
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}
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
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return null;
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}
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}
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}
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56
UI/TASFlow.xaml
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56
UI/TASFlow.xaml
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<UserControl x:Class="BallanceTASEditor.UI.TASFlow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:BallanceTASEditor.UI"
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mc:Ignorable="d"
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d:DesignHeight="400" d:DesignWidth="800">
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<Grid x:Name="uiCoreWindow">
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<Grid.ContextMenu>
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<ContextMenu>
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<MenuItem x:Name="uiDataMenu_Set" Header="Set"/>
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<MenuItem x:Name="uiDataMenu_Unset" Header="Unset"/>
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<Separator/>
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<MenuItem x:Name="uiDataMenu_Copy" Header="Copy"/>
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<MenuItem x:Name="uiDataMenu_Delete" Header="Delete"/>
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<Separator/>
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<MenuItem x:Name="uiDataMenu_PasteAfter" Header="Paste after this"/>
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<MenuItem x:Name="uiDataMenu_PasteBefore" Header="Paste before this"/>
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<Separator/>
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<MenuItem x:Name="uiDataMenu_AddAfter" Header="Add blank item after this"/>
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<MenuItem x:Name="uiDataMenu_AddBefore" Header="Add blank item before this"/>
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</ContextMenu>
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</Grid.ContextMenu>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="auto"/>
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="auto"/>
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<RowDefinition Height="*"/>
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</Grid.RowDefinitions>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="0" Text="Frame"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="1" Text="Delta Time"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="2" Text="^"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="3" Text="v"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="4" Text="<"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="5" Text=">"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="6" Text="shift"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="7" Text="space"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="8" Text="q"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="9" Text="esc"/>
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<TextBlock Padding="2" Background="#afafaf" Grid.Column="0" Grid.Row="10" Text="enter"/>
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</Grid>
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</UserControl>
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154
UI/TASFlow.xaml.cs
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154
UI/TASFlow.xaml.cs
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using BallanceTASEditor.Core.TASStruct;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace BallanceTASEditor.UI {
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/// <summary>
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/// TASFlow.xaml 的交互逻辑
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/// </summary>
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public partial class TASFlow : UserControl {
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public TASFlow() {
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InitializeComponent();
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mItemList = new List<TASFlowUIItem>();
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mItemCount = 0;
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SetItemCount(1);
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}
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private int mItemCount;
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private List<TASFlowUIItem> mItemList;
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public List<FrameDataDisplay> DataSources { get; set; }
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public void RefreshDataSources() {
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if (DataSources == null) return;
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for (int i = 0; i < mItemCount; i++) {
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mItemList[i].Reload(DataSources[i]);
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}
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}
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public void SetItemCount(int newCount) {
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var offset = newCount - mItemCount;
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var abs = Math.Abs(offset);
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if (offset == 0) return;
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// change column defination first
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if (offset > 0) {
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for(int i = 0; i < abs; i++) {
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var item = new ColumnDefinition();
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item.Width = GridLength.Auto;
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uiCoreWindow.ColumnDefinitions.Add(item);
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}
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} else {
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uiCoreWindow.ColumnDefinitions.RemoveRange(newCount + 1, abs); // the first col is sheet header, so add 1 additionally
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}
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// add / remove item
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if (offset > 0) {
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for (int i = 0; i < abs; i++) {
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var newItem = new TASFlowUIItem(mItemCount + 1 + i); // the first col is sheet header, so add 1 additionally
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newItem.Add(uiCoreWindow);
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mItemList.Add(newItem);
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}
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} else {
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for(int i = 0; i < abs; i++) {
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mItemList[mItemCount].Remove(uiCoreWindow);
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}
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mItemList.RemoveRange(newCount, abs);
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}
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// apply new count
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mItemCount = newCount;
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}
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}
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public class TASFlowUIItem {
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private static readonly Thickness DEFAULT_MARGIN = new Thickness(2);
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private static readonly Thickness RECT_MARGIN = new Thickness(1);
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private static readonly SolidColorBrush RECT_STROKE = new SolidColorBrush(Colors.Gray);
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private static readonly Color COLOR_SET = Color.FromRgb(30, 144, 255);
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private static readonly Color COLOR_UNSET = Color.FromArgb(0, 255, 255, 255);
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private const int KEY_COUNT = 9;
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public TASFlowUIItem(int column) {
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// basic item
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frame = new TextBlock();
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deltaTime = new TextBlock();
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Grid.SetRow(frame, 0);
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Grid.SetRow(deltaTime, 1);
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Grid.SetColumn(frame, column);
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Grid.SetColumn(deltaTime, column);
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frame.Margin = DEFAULT_MARGIN;
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deltaTime.Margin = DEFAULT_MARGIN;
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// keystates item
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keystates = new Rectangle[KEY_COUNT];
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keystatesFill = new SolidColorBrush[KEY_COUNT];
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for (int i = 0; i < KEY_COUNT; i++) {
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keystates[i] = new Rectangle();
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keystatesFill[i] = new SolidColorBrush(COLOR_UNSET);
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Grid.SetRow(keystates[i], 2 + i);
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Grid.SetColumn(keystates[i], column);
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keystates[i].Margin = RECT_MARGIN;
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keystates[i].StrokeThickness = 1;
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keystates[i].Stroke = RECT_STROKE;
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keystates[i].Fill = keystatesFill[i];
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}
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}
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public void Add(Grid target) {
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target.Children.Add(frame);
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target.Children.Add(deltaTime);
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for (int i = 0; i < KEY_COUNT; i++) {
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target.Children.Add(keystates[i]);
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}
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}
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public void Remove(Grid target) {
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target.Children.Remove(frame);
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target.Children.Remove(deltaTime);
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for (int i = 0; i < KEY_COUNT; i++) {
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target.Children.Remove(keystates[i]);
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}
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}
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public void Reload(FrameDataDisplay fdd) {
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var isEnable = fdd.isEnable;
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frame.Text = isEnable ? fdd.index.ToString() : "";
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deltaTime.Text = isEnable ? fdd.deltaTime.ToString() : "";
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keystatesFill[0].Color = isEnable && fdd.key_up ? COLOR_SET : COLOR_UNSET;
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keystatesFill[1].Color = isEnable && fdd.key_down ? COLOR_SET : COLOR_UNSET;
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keystatesFill[2].Color = isEnable && fdd.key_left ? COLOR_SET : COLOR_UNSET;
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keystatesFill[3].Color = isEnable && fdd.key_right ? COLOR_SET : COLOR_UNSET;
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keystatesFill[4].Color = isEnable && fdd.key_shift ? COLOR_SET : COLOR_UNSET;
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keystatesFill[5].Color = isEnable && fdd.key_space ? COLOR_SET : COLOR_UNSET;
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keystatesFill[6].Color = isEnable && fdd.key_q ? COLOR_SET : COLOR_UNSET;
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keystatesFill[7].Color = isEnable && fdd.key_esc ? COLOR_SET : COLOR_UNSET;
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keystatesFill[8].Color = isEnable && fdd.key_enter ? COLOR_SET : COLOR_UNSET;
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frame.Visibility = isEnable ? Visibility.Visible : Visibility.Collapsed;
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deltaTime.Visibility = isEnable ? Visibility.Visible : Visibility.Collapsed;
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for (int i = 0; i < KEY_COUNT; i++) {
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keystates[i].Visibility = isEnable ? Visibility.Visible : Visibility.Collapsed;
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}
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}
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public TextBlock frame;
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public TextBlock deltaTime;
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public Rectangle[] keystates;
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private SolidColorBrush[] keystatesFill;
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}
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}
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67
UI/TASViewer.cs
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67
UI/TASViewer.cs
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@ -0,0 +1,67 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using BallanceTASEditor.Core;
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using BallanceTASEditor.Core.TASStruct;
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using System.Collections.ObjectModel;
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using System.Windows.Controls;
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using System.Windows;
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namespace BallanceTASEditor.UI {
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public class TASViewer : IDisposable {
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public TASViewer(TASFile file, Slider slider, TASFlow datagrid) {
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mFile = file;
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mSlider = slider;
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mDataGrid = datagrid;
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// restore slider
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mSlider.Minimum = 0;
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updateSliderRange();
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// init data
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mPosition = 0;
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mDataSource = new List<FrameDataDisplay>();
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INVALID_FRAME_DATA = new FrameData(-1f, 0);
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for (int i = 0; i < DATA_LIST_LENGTH; i++) {
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mDataSource.Add(new FrameDataDisplay(0, INVALID_FRAME_DATA));
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}
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mFile.Get(mDataSource, 0, DATA_LIST_LENGTH);
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// bind event and source
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mDataGrid.SetItemCount(DATA_LIST_LENGTH);
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mDataGrid.DataSources = mDataSource;
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mDataGrid.RefreshDataSources();
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mSlider.ValueChanged += sliderValueChanged;
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}
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public void Dispose() {
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mDataGrid.DataSources = null;
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mSlider.ValueChanged -= sliderValueChanged;
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}
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const int DATA_LIST_LENGTH = 15;
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FrameData INVALID_FRAME_DATA;
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TASFile mFile;
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Slider mSlider;
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TASFlow mDataGrid;
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long mPosition;
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List<FrameDataDisplay> mDataSource;
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private void sliderValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e) {
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long pos = Convert.ToInt64(Math.Floor(e.NewValue));
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long offset = pos - mPosition;
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mFile.Shift(offset);
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mFile.Get(mDataSource, pos, DATA_LIST_LENGTH);
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mPosition = pos;
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mDataGrid.RefreshDataSources();
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}
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private void updateSliderRange() {
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long newSize = mFile.mFrameCount - 1;
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if (mSlider.Value > newSize)
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mSlider.Value = newSize;
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mSlider.Maximum = newSize;
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}
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}
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}
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Reference in New Issue
Block a user