add unit test and finish operator test

This commit is contained in:
2021-07-28 14:18:39 +08:00
parent d31704951d
commit ef55d94ae9
35 changed files with 510 additions and 136 deletions

View File

@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29418.71
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditor", "BallanceTASEditor.csproj", "{3127A635-B9E5-4C78-8414-0B9B196EC25E}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditor", "BallanceTASEditor\BallanceTASEditor.csproj", "{3127A635-B9E5-4C78-8414-0B9B196EC25E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BallanceTASEditorTests", "BallanceTASEditorTests\BallanceTASEditorTests.csproj", "{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,6 +17,10 @@ Global
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3127A635-B9E5-4C78-8414-0B9B196EC25E}.Release|Any CPU.Build.0 = Release|Any CPU
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -8,11 +8,12 @@
<OutputType>WinExe</OutputType>
<RootNamespace>BallanceTASEditor</RootNamespace>
<AssemblyName>BallanceTASEditor</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@ -23,6 +24,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@ -32,6 +34,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.VisualBasic" />
@ -49,7 +52,7 @@
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="zlib.net, Version=1.0.3.0, Culture=neutral, PublicKeyToken=47d7877cb3620160">
<HintPath>packages\zlib.net.1.0.4.0\lib\zlib.net.dll</HintPath>
<HintPath>..\packages\zlib.net.1.0.4.0\lib\zlib.net.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@ -116,6 +119,7 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>

View File

@ -29,6 +29,7 @@ namespace BallanceTASEditor.Core.FileOperation {
private bool? isSet;
private uint internalOffset;
private List<uint> changedItems;
public SetOperation(SelectionRange _field, SelectionRange _absoluteRange, bool? _isSet) : base() {
field = _field;
@ -40,13 +41,19 @@ namespace BallanceTASEditor.Core.FileOperation {
for (int i = (int)field.start; i <= (int)field.end; i++) {
internalOffset |= ConstValue.Mapping[(FrameDataField)i];
}
changedItems = new List<uint>();
}
public override void Do(ref LinkedList<FrameData> mMem, ref LinkedListNode<FrameData> mPointer, ref long mPointerIndex) {
base.Do(ref mMem, ref mPointer, ref mPointerIndex);
if (mPointer == null) return;
changedItems.Clear();
foreach (var item in mMem.IterateWithSelectionRange(absoluteRange, mPointer, mPointerIndex)) {
// backup item first
changedItems.Add(item.Value.keystates);
if (isSet == null) item.Value.ReverseKeyStates(internalOffset);
else if (isSet == true) item.Value.SetKeyStates(internalOffset);
else if (isSet == false) item.Value.UnsetKeyStates(internalOffset);
@ -57,11 +64,11 @@ namespace BallanceTASEditor.Core.FileOperation {
base.Undo(ref mMem, ref mPointer, ref mPointerIndex);
if (mPointer == null) return;
int counter = 0;
foreach (var item in mMem.IterateWithSelectionRange(absoluteRange, mPointer, mPointerIndex)) {
// just like do operation, but switch set and unset operation
if (isSet == null) item.Value.ReverseKeyStates(internalOffset);
else if (isSet == true) item.Value.UnsetKeyStates(internalOffset);
else if (isSet == false) item.Value.SetKeyStates(internalOffset);
// restore data
item.Value.keystates = changedItems[counter];
counter++;
}
}
}
@ -93,7 +100,7 @@ namespace BallanceTASEditor.Core.FileOperation {
// find proper pointer after remove first. but we do not apply it in there.
// if state is true, it mean the deleted content is placed before pointer previously. we should consider pointer data and we should correct them.
LinkedListNode <FrameData> newPointer;
LinkedListNode<FrameData> newPointer;
long newPointerIndex;
if (mPointerIndex >= absoluteRange.start) {
// if point within removed content, we need to shift it to the head of removed content,
@ -215,7 +222,8 @@ namespace BallanceTASEditor.Core.FileOperation {
// if the items are added before pointer, the index should add with the count of added items
// but pointer don't need to be shifted.
if (mPointerIndex > absolutePos)
if ((isAddBefore && mPointerIndex >= absolutePos) ||
(!isAddBefore && mPointerIndex > absolutePos))
mPointerIndex += count;
}
}
@ -245,7 +253,7 @@ namespace BallanceTASEditor.Core.FileOperation {
mPointerIndex = oldPointerIndex;
}
}
public class InsertOperation : RevocableOperation {
private long absolutePos;
private LinkedList<FrameData> data;
@ -253,32 +261,39 @@ namespace BallanceTASEditor.Core.FileOperation {
private bool isOverwritten;
private LinkedListNode<FrameData> addStartNode;
private LinkedList<FrameData> oldItems;
private bool isBlankList;
private LinkedListNode<FrameData> oldPointer;
private long oldPointerIndex;
// because insert including remove oeration(overwritten mode)
// so we need include this for code re-use
private RemoveOperation internalRemoveOper;
private const long LINKEDLIST_HEAD = -1;
private const long LINKEDLIST_TAIL = -2;
public InsertOperation(long _absolutePos, LinkedList<FrameData> _data, bool _isInsertBefore, bool _isOverwritten) : base() {
absolutePos = _absolutePos;
data = _data;
isInsertBefore = _isInsertBefore;
isOverwritten = _isOverwritten;
oldItems = new LinkedList<FrameData>();
}
public override void Do(ref LinkedList<FrameData> mMem, ref LinkedListNode<FrameData> mPointer, ref long mPointerIndex) {
base.Do(ref mMem, ref mPointer, ref mPointerIndex);
if (data.Count == 0) return;
// init backups list and backups 2 data
oldItems.Clear();
oldPointer = mPointer;
oldPointerIndex = mPointerIndex;
// because this oper have internal oper, so we need backup data after potential remove oper
// so in there, no object need to be backuped
// if the list is blank, overwritten is invalid, just normal add them.
if (mPointer == null) {
// backups start pointer
// backups
oldPointer = mPointer;
oldPointerIndex = mPointerIndex;
addStartNode = null;
isBlankList = true;
foreach (var item in data.IterateFull()) {
mMem.AddFirst(item.Value);
@ -287,6 +302,12 @@ namespace BallanceTASEditor.Core.FileOperation {
mPointerIndex = 0;
} else {
LinkedListNode<FrameData> node = mMem.FastGetNode(mPointer, mPointerIndex, absolutePos);
// absolutePos is class member and shouldn't be changed.
// but in overwritten mode, this value need to be changed so we create a temp value in there
// to instead the fucntion of original variable
var modifiedAbsolutePos = absolutePos;
// if list is not a blank list, we should consider overwritten
// if in overwritten mode, we need to overwrite data from selected item.
// otherwise, not in overwritten mode, just normally add them just like add operation.
@ -294,83 +315,80 @@ namespace BallanceTASEditor.Core.FileOperation {
// in overwritten mode, if follwoing item is not enough to fufill the count of overwritten data
// normally add them
// we use delete and add method to do this
// another protential dangerous spot is pointer can be overwritten, its dangerous,
// so we need create a backup pos to store its relative postion and in add stage set pointer to the new data.
// now, try init internal remove oper if in overwritten mode
// first, we need compare the length of remained item located in mMem and the length of added item
// then construct remove oper
long remainLength;
if (isInsertBefore) remainLength = absolutePos + 1;
else remainLength = mMem.Count - absolutePos;
long dataLength = data.Count;
long expectedLength = dataLength > remainLength ? remainLength : dataLength;
long expectedPos;
if (isInsertBefore) expectedPos = absolutePos - expectedLength + 1;
else expectedPos = absolutePos + expectedLength - 1;
if (isInsertBefore)
internalRemoveOper = new RemoveOperation(new SelectionRange(expectedPos, absolutePos));
else
internalRemoveOper = new RemoveOperation(new SelectionRange(absolutePos, expectedPos));
var backupsNode = isInsertBefore ? node.Next : node.Previous;
// backups start pointer
addStartNode = backupsNode;
long gottenPointerPos = -1;
for(long i = 0; i < data.Count; i++) {
if (node == null) break;
if (node == mPointer) gottenPointerPos = i;
mMem.Remove(node);
// backup and shift to next
if (isInsertBefore) {
oldItems.AddFirst(node);
node = node.Previous;
} else {
oldItems.AddLast(node);
node = node.Next;
}
}
node = backupsNode;
if (node == null) {
foreach (var item in data.IterateFullReversed()) {
// add from head
mMem.AddFirst(item);
}
} else {
long counter = 0;
if (isInsertBefore) {
foreach (var item in data.IterateFull()) {
if (node == null) {
// insert from tail instead
mMem.AddLast(item.Value);
} else {
mMem.AddBefore(node, item.Value);
}
if (counter == gottenPointerPos)
mPointer = node.Previous;
counter++;
}
} else {
foreach (var item in data.IterateFullReversed()) {
if (node == null) {
// insert from head instead
mMem.AddFirst(item.Value);
} else {
mMem.AddAfter(node, item.Value);
}
if (counter == gottenPointerPos)
mPointer = node.Next;
counter++;
}
}
}
} else {
// backups start pointer
addStartNode = node;
node = isInsertBefore ? node.Next : node.Previous;
internalRemoveOper.Do(ref mMem, ref mPointer, ref mPointerIndex);
// now, we can treat it as normal insert(without overwritten)
// but with one exception: absolutePos
// we need re calc absolutePos bucause we have called remove oper
if (isInsertBefore) {
foreach (var item in data.IterateFull()) {
mMem.AddBefore(node, item.Value);
}
if (node == null)
modifiedAbsolutePos = LINKEDLIST_TAIL;
else
modifiedAbsolutePos = absolutePos + 1 - expectedLength;
} else {
foreach (var item in data.IterateFullReversed()) {
mMem.AddAfter(node, item.Value);
}
if (node == null)
modifiedAbsolutePos = LINKEDLIST_HEAD;
else
modifiedAbsolutePos -= 1;
}
}
// backups
oldPointer = mPointer;
oldPointerIndex = mPointerIndex;
addStartNode = node;
isBlankList = false;
if (isInsertBefore) {
foreach (var item in data.IterateFull()) {
if (node == null)
mMem.AddLast(item.Value);
else
mMem.AddBefore(node, item.Value);
}
} else {
foreach (var item in data.IterateFullReversed()) {
if (node == null)
mMem.AddFirst(item.Value);
else
mMem.AddAfter(node, item.Value);
}
if (mPointerIndex > absolutePos)
mPointerIndex += data.Count;
}
if (modifiedAbsolutePos != LINKEDLIST_TAIL && modifiedAbsolutePos != LINKEDLIST_HEAD) {
if ((isInsertBefore && mPointerIndex >= modifiedAbsolutePos) ||
(!isInsertBefore && mPointerIndex > modifiedAbsolutePos))
mPointerIndex += data.Count;
}
else if (modifiedAbsolutePos == LINKEDLIST_HEAD)
mPointerIndex += data.Count;
// remove have chance to remove entire list
// so we need restore pointer in that situation
if (mPointer == null) {
mPointer = mMem.First;
mPointerIndex = mPointer == null ? -1 : 0;
}
}
}
@ -378,41 +396,41 @@ namespace BallanceTASEditor.Core.FileOperation {
base.Undo(ref mMem, ref mPointer, ref mPointerIndex);
if (data.Count == 0) return;
if (addStartNode == null) {
if (isBlankList) {
// original state is blank
// just clear mmem is ok
mMem.Clear();
// re-set pointer
mPointer = oldPointer;
mPointerIndex = oldPointerIndex;
} else {
// in overwrite or not in overwrite mode, we all need to remove inserted data first
if (isInsertBefore) {
for (long i = 0; i < data.Count; i++) {
mMem.Remove(addStartNode.Previous);
if (addStartNode == null)
mMem.RemoveLast();
else
mMem.Remove(addStartNode.Previous);
}
} else {
for (long i = 0; i < data.Count; i++) {
mMem.Remove(addStartNode.Next);
if (addStartNode == null)
mMem.RemoveFirst();
else
mMem.Remove(addStartNode.Next);
}
}
// re-set pointer
mPointer = oldPointer;
mPointerIndex = oldPointerIndex;
// if we use overwrite mode, we need re-add lost data
if (isOverwritten) {
if (isInsertBefore) {
foreach (var item in oldItems.IterateFull()) {
oldItems.Remove(item);
mMem.AddBefore(addStartNode, item);
}
} else {
foreach (var item in oldItems.IterateFullReversed()) {
oldItems.Remove(item);
mMem.AddAfter(addStartNode, item);
}
}
internalRemoveOper.Undo(ref mMem, ref mPointer, ref mPointerIndex);
}
}
// re-set pointer
mPointer = oldPointer;
mPointerIndex = oldPointerIndex;
}
}

View File

@ -18,7 +18,7 @@ namespace BallanceTASEditor.Core {
fs.Close();
fs.Dispose();
mPointer = mMem.First;
mPointerIndex = 0;
mPointerIndex = mPointer == null ? -1 : 0;
mRedoStack = new LimitedStack<RevocableOperation>();
mUndoStack = new LimitedStack<RevocableOperation>();
@ -52,7 +52,7 @@ namespace BallanceTASEditor.Core {
public void Get(List<FrameDataDisplay> container, int count) {
// no item. clean container
if (mPointer == null) {
for(int j = 0; j < count; j++) {
for (int j = 0; j < count; j++) {
container[j].isEnable = false;
}
return;
@ -62,12 +62,12 @@ namespace BallanceTASEditor.Core {
var cachePointer = mPointer;
var startIndex = mPointerIndex;
int i;
for(i = 0; i < count && cachePointer != null; i++, startIndex++) {
for (i = 0; i < count && cachePointer != null; i++, startIndex++) {
container[i].Reload(startIndex, cachePointer.Value);
container[i].isEnable = true;
cachePointer = cachePointer.Next;
}
for(; i < count; i++) {
for (; i < count; i++) {
container[i].isEnable = false;
}
}
@ -222,5 +222,34 @@ namespace BallanceTASEditor.Core {
mFilename = newfile;
Save();
}
#if DEBUG
// following code only should be used in debug mode and served for testbench
public TASFile(LinkedList<FrameData> items) {
mFilename = "";
mMem = items;
mPointer = mMem.First;
mPointerIndex = mPointer == null ? -1 : 0;
mRedoStack = new LimitedStack<RevocableOperation>();
mUndoStack = new LimitedStack<RevocableOperation>();
}
public string Output2TestString() {
StringBuilder sb = new StringBuilder();
if (mPointer == null) sb.Append("null;");
else sb.Append($"{mPointer.Value.keystates.ToString()};");
sb.Append($"{mPointerIndex};");
foreach (var item in mMem.IterateFull()) {
sb.Append(item.Value.keystates.ToString());
sb.Append(",");
}
return sb.ToString();
}
#endif
}
}

View File

@ -149,7 +149,7 @@ namespace BallanceTASEditor.Core {
return (num >= start && num <= end);
}
public long GetCount() {
return end - start;
return end - start + 1;
}
}

View File

@ -1,53 +1,54 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// 对此文件的更改可能导致不正确的行为,并且如果
// 重新生成代码,这些更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace BallanceTASEditor.Properties {
using System;
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// 一个强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// 若要添加或除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if ((resourceMan == null)) {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BallanceTASEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 覆盖当前线程的 CurrentUICulture 属性
/// 使用此强类型的资源类的资源查找
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {

View File

@ -1,22 +1,22 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace BallanceTASEditor.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.3.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;

View File

@ -0,0 +1,3 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>

View File

@ -0,0 +1,108 @@
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.props" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{EC35111D-6259-4C69-B7E4-F4E727AC0E1A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BallanceTASEditorTests</RootNamespace>
<AssemblyName>BallanceTASEditorTests</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
<ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\$(VisualStudioVersion)\UITestExtensionPackages</ReferencePath>
<IsCodedUITest>False</IsCodedUITest>
<TestProjectType>UnitTest</TestProjectType>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<Reference Include="Microsoft.VisualStudio.TestPlatform.TestFramework, Version=14.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<Reference Include="System" />
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<ItemGroup>
<Compile Include="Core\TASFileTests.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
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<ItemGroup>
<ProjectReference Include="..\BallanceTASEditor\BallanceTASEditor.csproj">
<Project>{3127A635-B9E5-4C78-8414-0B9B196EC25E}</Project>
<Name>BallanceTASEditor</Name>
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<ItemGroup>
<None Include="packages.config" />
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<Choose>
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<Reference Include="Microsoft.VisualStudio.QualityTools.CodedUITestFramework, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestTools.UITest.Common, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.VisualStudio.TestTools.UITest.Extension, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
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<Reference Include="Microsoft.VisualStudio.TestTools.UITesting, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<Private>False</Private>
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</When>
</Choose>
<Import Project="$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets" Condition="Exists('$(VSToolsPath)\TeamTest\Microsoft.TestTools.targets')" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.props'))" />
<Error Condition="!Exists('..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.targets'))" />
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<Import Project="..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.targets" Condition="Exists('..\packages\MSTest.TestAdapter.2.2.5\build\net45\MSTest.TestAdapter.targets')" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using BallanceTASEditor.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BallanceTASEditor.Core.TASStruct;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace BallanceTASEditor.Core.Tests {
[TestClass()]
public class TASFileTests {
[DataTestMethod]
[DataRow("1,2,3,4,5", 0, "15;0;15,15,15,4,5,", FrameDataField.Key_Up, FrameDataField.Key_Right, 0, 2, true)]
[DataRow("1,2,3,4,5", 0, "0;0;0,0,0,4,5,", FrameDataField.Key_Up, FrameDataField.Key_Right, 0, 2, false)]
[DataRow("1,2,3,4,5", 0, "14;0;14,13,12,4,5,", FrameDataField.Key_Up, FrameDataField.Key_Right, 0, 2, null)]
public void SetTest(string originStr, long prevShift, string expectedStr, FrameDataField field_start, FrameDataField field_end, long absoluteRange_start, long absoluteRange_end, bool? isSet) {
var test = new TASFile(dataGenerator(originStr));
test.Shift(prevShift);
var originalText = test.Output2TestString();
// test function
test.Set(new SelectionRange((long)field_start, (long)field_end), new SelectionRange(absoluteRange_start, absoluteRange_end), isSet);
var changedText = test.Output2TestString();
Assert.AreEqual(expectedStr, changedText);
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
// test redo
test.Redo();
Assert.AreEqual(changedText, test.Output2TestString());
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
}
[DataTestMethod]
[DataRow("1,2,3,4,5", 0, "3;0;3,4,5,", 0, 1)]
[DataRow("1,2,3,4,5", 0, "null;-1;", 0, 4)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,", 3, 4)]
[DataRow("1,2,3,4,5", 0, "2;0;2,3,4,5,", 0, 0)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,4,", 4, 4)]
[DataRow("1,2,3,4,5", 2, "1;0;1,5,", 1, 3)]
[DataRow("1,2,3,4,5", 2, "5;0;5,", 0, 3)]
[DataRow("1,2,3,4,5", 2, "1;0;1,", 1, 4)]
[DataRow("1,2,3,4,5", 3, "4;0;4,5,", 0, 2)]
[DataRow("1,2,3,4,5", 4, "5;1;4,5,", 0, 2)]
public void RemoveTest(string originStr, long prevShift, string expectedStr, long absoluteRange_start, long absoluteRange_end) {
var test = new TASFile(dataGenerator(originStr));
test.Shift(prevShift);
var originalText = test.Output2TestString();
// test function
test.Remove(new SelectionRange(absoluteRange_start, absoluteRange_end));
var changedText = test.Output2TestString();
Assert.AreEqual(expectedStr, changedText);
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
// test redo
test.Redo();
Assert.AreEqual(changedText, test.Output2TestString());
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
}
[DataTestMethod]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,0,0,0,3,4,5,", 2, 3, 240 / 1f, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,0,0,0,4,5,", 2, 3, 240 / 1f, false)]
[DataRow("1,2,3,4,5", 2, "3;5;1,2,0,0,0,3,4,5,", 2, 3, 240 / 1f, true)]
[DataRow("1,2,3,4,5", 2, "3;2;1,2,3,0,0,0,4,5,", 2, 3, 240 / 1f, false)]
[DataRow("1,2,3,4,5", 0, "1;3;0,0,0,1,2,3,4,5,", 0, 3, 240 / 1f, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,4,5,0,0,0,", 4, 3, 240 / 1f, false)]
public void AddTest(string originStr, long prevShift, string expectedStr, long absolutePos, long count, float deltaTime, bool isAddBefore) {
var test = new TASFile(dataGenerator(originStr));
test.Shift(prevShift);
var originalText = test.Output2TestString();
// test function
test.Add(absolutePos, count, deltaTime, isAddBefore);
var changedText = test.Output2TestString();
Assert.AreEqual(expectedStr, changedText);
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
// test redo
test.Redo();
Assert.AreEqual(changedText, test.Output2TestString());
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
}
[DataTestMethod]
[DataRow("1,2,3,4,5", 0, "6;0;6,7,8,9,10,", 0, "6,7,8,9,10", false, true)]
[DataRow("1,2,3,4,5", 0, "6;0;6,7,8,9,10,", 4, "6,7,8,9,10", true, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,6,7,8,3,4,5,", 2, "6,7,8", true, false)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,6,7,8,4,5,", 2, "6,7,8", false, false)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,3,4,5,6,7,", 4, "6,7", false, false)]
[DataRow("1,2,3,4,5", 0, "1;2;6,7,1,2,3,4,5,", 0, "6,7", true, false)]
[DataRow("1,2,3,4,5", 0, "1;0;1,6,7,4,5,", 2, "6,7", true, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,6,7,5,", 2, "6,7", false, true)]
[DataRow("1,2,3,4,5", 0, "4;3;6,7,8,4,5,", 2, "6,7,8", true, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,6,7,8,", 2, "6,7,8", false, true)]
[DataRow("1,2,3,4,5", 0, "4;4;6,7,8,9,4,5,", 2, "6,7,8,9", true, true)]
[DataRow("1,2,3,4,5", 0, "1;0;1,2,6,7,8,9,", 2, "6,7,8,9", false, true)]
[DataRow("1,2,3,4,5", 2, "1;0;1,6,7,4,5,", 2, "6,7", true, true)]
[DataRow("1,2,3,4,5", 2, "2;1;1,2,6,7,5,", 2, "6,7", false, true)]
[DataRow("1,2,3,4,5", 2, "4;3;6,7,8,4,5,", 2, "6,7,8", true, true)]
[DataRow("1,2,3,4,5", 2, "2;1;1,2,6,7,8,", 2, "6,7,8", false, true)]
[DataRow("1,2,3,4,5", 2, "4;4;6,7,8,9,4,5,", 2, "6,7,8,9", true, true)]
[DataRow("1,2,3,4,5", 2, "2;1;1,2,6,7,8,9,", 2, "6,7,8,9", false, true)]
[DataRow("1,2,3,4,5", 2, "3;5;1,2,6,7,8,3,4,5,", 2, "6,7,8", true, false)]
[DataRow("1,2,3,4,5", 2, "3;2;1,2,3,6,7,8,4,5,", 2, "6,7,8", false, false)]
public void InsertTest(string originStr, long prevShift, string expectedStr, long absolutePos, string insertedData, bool isInsertBefore, bool isOverwritten) {
var test = new TASFile(dataGenerator(originStr));
test.Shift(prevShift);
var originalText = test.Output2TestString();
// test function
test.Insert(absolutePos, dataGenerator(insertedData), isInsertBefore, isOverwritten);
var changedText = test.Output2TestString();
Assert.AreEqual(expectedStr, changedText);
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
// test redo
test.Redo();
Assert.AreEqual(changedText, test.Output2TestString());
// test undo
test.Undo();
Assert.AreEqual(originalText, test.Output2TestString());
}
// example input: 1,2,3,4,5
private LinkedList<FrameData> dataGenerator(string inputData) {
var ls = new LinkedList<FrameData>();
foreach (var item in inputData.Split(',')) {
ls.AddLast(new FrameData(float.Parse(item), uint.Parse(item)));
}
return ls;
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("BallanceTASEditorTests")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BallanceTASEditorTests")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
//将 ComVisible 设置为 false 将使此程序集中的类型
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("ec35111d-6259-4c69-b7e4-f4e727ac0e1a")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="MSTest.TestAdapter" version="2.2.5" targetFramework="net45" />
<package id="MSTest.TestFramework" version="2.2.5" targetFramework="net45" />
</packages>