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18 Commits

Author SHA1 Message Date
802c258a99 fix: fix shit 2026-01-20 09:24:03 +08:00
8f1b7cc196 fix: fix what a shit 2026-01-19 22:43:58 +08:00
b16c7508f0 doc: update doc style for sonnet 2026-01-19 19:21:08 +08:00
590645b13c feat: add pyi generation for pyi in sonnet 2026-01-19 16:14:52 +08:00
84897a409b feat: add fps module in sonnet 2026-01-19 11:14:13 +08:00
5323617ca6 chore: change project layout 2026-01-19 10:44:10 +08:00
0e9837a75a doc: add docstring for sonnet 2026-01-19 10:27:53 +08:00
87e6c63aae feat: add build notes and fix build issue for sonnet 2026-01-19 10:14:53 +08:00
85fc2ad3ce feat: remove fps support from rust to python 2026-01-19 09:34:16 +08:00
06482e2218 feat: finish sonnet expose interface 2026-01-18 22:50:47 +08:00
c42305c8d2 feat: finish sonnet tas file rw functions 2026-01-18 20:39:47 +08:00
49940b43d5 write some sonnet code 2026-01-18 14:56:37 +08:00
941e59e471 chore: adjust directory layout for new added planned peoject 2026-01-18 11:07:52 +08:00
ab5a68bed7 feat: commit content which I don't know when I create them 2026-01-18 10:43:30 +08:00
4aaf64eae5 feat: add tas operation interface 2025-11-19 13:19:07 +08:00
eb40906975 fix: update some words and styles 2025-11-18 22:34:01 +08:00
ee6a565ce0 feat: add clear keys icon 2025-11-18 22:05:05 +08:00
334accd070 feat: use new IEnumeratable type 2025-11-18 21:56:50 +08:00
187 changed files with 3587 additions and 320 deletions

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@@ -1,4 +1,8 @@
using System.Configuration;
// Import LanguageExt globally
global using LanguageExt;
global using static LanguageExt.Prelude;
using System.Configuration;
using System.Data;
using System.Windows;

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@@ -3,6 +3,7 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<ApplicationIcon>Assets\App.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
@@ -15,6 +16,7 @@
<ItemGroup>
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.2.1" />
<PackageReference Include="DotNetZip" Version="1.9.1.8" />
<PackageReference Include="LanguageExt.Core" Version="4.4.9" />
</ItemGroup>
</Project>

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@@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
namespace BallanceTasEditor.Converters {
[ValueConversion(typeof(int), typeof(string))]
public class FpsConverter : IValueConverter {
public static FpsConverter Instance = new FpsConverter();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
if (value is int tv) {
if (tv <= 0) return DependencyProperty.UnsetValue;
else return Utils.FpsConverter.ToDelta(tv).ToString();
} else {
return DependencyProperty.UnsetValue;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
return Binding.DoNothing;
}
}
/// <summary>
/// 将IsEnable转换为Visibility。
/// </summary>
[ValueConversion(typeof(bool), typeof(Visibility))]
public class VisibilityConverter : IValueConverter {
public static VisibilityConverter Instance = new VisibilityConverter();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
if (value is bool bv) {
if (bv) return Visibility.Visible;
else return Visibility.Collapsed;
} else {
return DependencyProperty.UnsetValue;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
return Binding.DoNothing;
}
}
}

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@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
namespace BallanceTasEditor.Converters {
[ValueConversion(typeof(int?), typeof(string))]
public class StringifyIntegerConverter : IValueConverter {
public static StringifyIntegerConverter Instance = new StringifyIntegerConverter();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) {
if (value is null) {
return "";
} else if (value is int iv) {
return iv.ToString();
} else {
return DependencyProperty.UnsetValue;
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) {
if (value is string s) {
if (int.TryParse(s, out int iv)) return iv;
else return null;
} else {
return DependencyProperty.UnsetValue;
}
}
}
}

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@@ -0,0 +1,64 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BallanceTasEditor.Utils {
/// <summary>
/// 一种提前给定元素个数的的IEnumerable。
/// </summary>
public sealed class CountableEnumerable<T> {
/// <summary>
/// 以直接方式构建。
/// </summary>
/// <param name="enumerable">一个迭代器,其最多只能迭代给定次数。</param>
/// <param name="count">迭代器会迭代的次数。</param>
public CountableEnumerable(IEnumerable<T> enumerable, int count) {
m_Inner = enumerable;
m_Count = count;
}
/// <summary>
/// 从数组便捷构建。
/// </summary>
/// <param name="array">要使用的数组。</param>
public CountableEnumerable(T[] array) {
m_Inner = array;
m_Count = array.Length;
}
private IEnumerable<T> m_Inner;
private int m_Count;
/// <summary>
/// 获取迭代器对象。
/// </summary>
/// <returns>用于迭代的迭代器。</returns>
/// <exception cref="ArgumentException">当迭代器迭代次数与给定次数不匹配时。</exception>
public IEnumerable<T> GetInner() {
int counter = 0;
foreach (var item in m_Inner) {
if (counter >= m_Count) {
throw new ArgumentException("Given IEnumerable<T> is not stopped at given count.");
} else {
yield return item;
++counter;
}
}
if (counter != m_Count) {
throw new ArgumentException("Given IEnumerable<T> is not stopped at given count.");
}
}
/// <summary>
/// 获取该迭代器会迭代的次数。
/// </summary>
/// <returns>迭代器会迭代的次数,用于给使用该结构的方法提前分配必要的空间。</returns>
public int GetCount() {
return m_Count;
}
}
}

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@@ -0,0 +1,100 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BallanceTasEditor.Utils {
/// <summary>
/// TAS操作接口。所有TAS操作均需要支持此接口。
/// </summary>
public interface ITasOperation {
/// <summary>
/// 执行对应的TAS操作。
/// </summary>
/// <param name="storage">所要操作的TAS存储容器。</param>
void Execute(ITasStorage<TasFrame> storage);
}
/// <summary>
/// 可撤销的TAS操作接口所有可撤销的TAS操作均需支持此接口。
/// </summary>
public interface ITasRevocableOperation : ITasOperation {
/// <summary>
/// 撤销对应TAS操作。
/// </summary>
/// <param name="storage">所要撤销操作的TAS存储容器。</param>
void Revoke(ITasStorage<TasFrame> storage);
}
public enum CellKeysOperationKind {
Set, Unset, Flip
}
public class CellKeysOperation : ITasRevocableOperation {
private CellKeysOperationKind m_Kind;
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
public void Revoke(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class CellFpsOperation : ITasRevocableOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
public void Revoke(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class RemoveFrameOperation : ITasRevocableOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
public void Revoke(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class AddFrameOperation : ITasRevocableOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
public void Revoke(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class InsertFrameOperation : ITasRevocableOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
public void Revoke(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class ClearKeysOperation : ITasOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
public class UniformFpsOperation : ITasOperation {
public void Execute(ITasStorage<TasFrame> storage) {
throw new NotImplementedException();
}
}
}

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@@ -30,7 +30,7 @@ namespace BallanceTasEditor.Utils {
/// <param name="index">要在前方插入数据的元素的索引。</param>
/// <param name="items">要插入的元素的迭代器。</param>
/// <exception cref="ArgumentException">给定的索引超出范围。</exception>
void Insert(int index, IEnumerable<T> items);
void Insert(int index, CountableEnumerable<T> items);
/// <summary>
/// 从给定单元开始,移除给定个数的元素。
/// </summary>
@@ -70,7 +70,7 @@ namespace BallanceTasEditor.Utils {
throw new NotImplementedException();
}
public void Insert(int index, IEnumerable<T> items) {
public void Insert(int index, CountableEnumerable<T> items) {
throw new NotImplementedException();
}
@@ -108,8 +108,8 @@ namespace BallanceTasEditor.Utils {
return m_Container[index];
}
public void Insert(int index, IEnumerable<T> items) {
m_Container.InsertRange(index, items);
public void Insert(int index, CountableEnumerable<T> items) {
m_Container.InsertRange(index, items.GetInner());
}
public void Remove(int index, int count) {
@@ -219,11 +219,11 @@ namespace BallanceTasEditor.Utils {
}
}
public void Insert(int index, IEnumerable<T> items) {
public void Insert(int index, CountableEnumerable<T> items) {
if (index < 0 || index > GetCount()) {
throw new ArgumentOutOfRangeException("Index out of range.");
} else if (index == GetCount()) {
foreach (T item in items) {
foreach (T item in items.GetInner()) {
m_Container.AddLast(item);
}
@@ -234,7 +234,7 @@ namespace BallanceTasEditor.Utils {
MoveToIndex(index);
int count = 0;
foreach (T item in items) {
foreach (T item in items.GetInner()) {
m_Container.AddBefore(m_Cursor, item);
++count;
}

View File

@@ -0,0 +1,97 @@
using LanguageExt.Common;
using LanguageExt.TypeClasses;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BallanceTasEditor.Utils {
// YYC MARK:
// 这些验证器尽管服务于UI但是并不遵循WPF或者CommunityToolkit.Mvvm的Validator模型
// 所以我把他们放在这里。
/// <summary>
/// 验证器接口。
/// </summary>
/// <typeparam name="TIn">验证器接受的待验证数据的类型。</typeparam>
/// <typeparam name="TOut">验证器验证完毕后,会输出的类型。</typeparam>
public interface IValidator<TIn, TOut> {
/// <summary>
/// 验证给定数据是否正确。
/// </summary>
/// <param name="data">要验证的数据。</param>
/// <returns>数据正确,或对应的错误信息。</returns>
ValidationResult Validate(TIn data);
/// <summary>
/// 获取验证无误数据转换后的数据。
/// </summary>
/// <param name="data">验证无误,用于获取输出的数据。</param>
/// <returns>输出的数据。</returns>
/// <exception cref="ArgumentException">给定数据验证时出现错误。</exception>
TOut Fetch(TIn data);
}
/// <summary>
/// 以字符串呈现的数据的通用验证器
/// </summary>
public abstract class StringifiedValueValidator<T> : IValidator<string, T> where T : notnull {
/// <summary>
/// 用户需要实现的验证函数。
/// </summary>
/// <param name="stringifiedValue">要进行验证的数据。</param>
/// <returns>验证完毕用于输出的数值,或者验证失败时的错误消息。</returns>
protected abstract Either<T, string> ValidateValue(string stringifiedValue);
public ValidationResult Validate(string data) {
return ValidateValue(data).Match(
Left: (_) => ValidationResult.Success,
Right: (v) => new ValidationResult(v)
);
}
public T Fetch(string data) {
return ValidateValue(data).Match(
Left: (v) => v,
Right: (msg) => throw new ArgumentException($"Given value can not pass Validator due to {msg}.")
);
}
}
public abstract class IntegerValidator : StringifiedValueValidator<int> {
protected override Either<int, string> ValidateValue(string stringifiedValue) {
if (int.TryParse(stringifiedValue, out int val)) {
return Left(val);
} else {
return Right("Given string do not represent any valid number.");
}
}
}
public class FpsValidator : IntegerValidator {
public static FpsValidator Instance = new FpsValidator();
protected override Either<int, string> ValidateValue(string stringifiedValue) {
return base.ValidateValue(stringifiedValue).BindLeft<int>((v) => {
if (v <= 0) return Right("Fps must be greater than zero.");
else return Left(v);
});
}
}
public class CountValidator : IntegerValidator {
public static FpsValidator Instance = new FpsValidator();
protected override Either<int, string> ValidateValue(string stringifiedValue) {
return base.ValidateValue(stringifiedValue).BindLeft<int>((v) => {
if (v < 0) return Right("Count can not lower than zero.");
else return Left(v);
});
}
}
}

View File

@@ -0,0 +1,85 @@
using BallanceTasEditor.Utils;
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BallanceTasEditor.ViewModels {
public struct NewFileDialogResult {
public int Count { get; set; }
public float DeltaTime { get; set; }
}
public partial class NewFileDialog : ObservableValidator {
public NewFileDialog() {
Count = 10000.ToString();
// 132 or 264
Fps = 264.ToString();
}
// YYC MARK:
// 经过无数次的尝试我发现将int类型绑定到TextBox中所需要涉及的事情太多了
// 尤其是这种绑定到处存在于这个程序中,以至于每次都要重新写一遍。
// 也许后面我会做一个只能接受数字输入的文本框,但现在我累了。
//
// 具体来说事情是这样的。我一开始就是使用一个int类型的数据
// 然后按照CommunityToolkit.Mvvm的标准将其应用了Required和Range Attribute然后将其绑定到了TextBox的Text之上。
// 然而最终的效果很奇怪当我删除TextBox中的所有字符后绑定什么也没做后来我才知道要在Required里改一个选项
// 其次当我输入不被Range接受的数值时它仍会将其同步绑定到属性上。比如我输入0它仍会将其绑定到Fps上
// 进而导致Delta Time的转换显示抛出除以零的错误。这些都不是我想要的。
// 同时,这样做的话,我没有办法检测这些字段到底是不是合规的。
//
// 然后我就将int改写为了int?类型用null表示当前值不可接受非null表示绑定的值。
// 然后定义了一个转换器负责在int?和string之间进行转换并同时去除了所有的验证性Attribute
// 然而遗憾的是,这么做也不符合我的要求。当我尝试输入一个数值的时候,如果我输入了任何无效值,
// 那么转换器会将其转换为null值同时将该值赋给Fps而被赋值的Fps又反向传播把这个null传递给了转换器
// 转换器将其转换成为空白值,并显示在界面上。这么做的视觉效果就是一旦我输入无效值,整个文本框就会被清空,非常的反人类。
// 而且这一问题是不可调和的我不能在接收到null时选择不更新文本框的值因为有可能这个null是我手动放进去的而不是从转换器接受的。
//
// 所以最终我想通了我决定抛弃将int和TextBox.Text绑定在一起的想法。
// 就直接把string绑定到TextBox.Text上然后再辅以我自己定义的一套可复用验证逻辑。
[ObservableProperty]
[CustomValidation(typeof(NewFileDialog), nameof(ValidateCount))]
[NotifyCanExecuteChangedFor(nameof(OkCommand))]
private string count;
[ObservableProperty]
[CustomValidation(typeof(NewFileDialog), nameof(ValidateFps))]
[NotifyCanExecuteChangedFor(nameof(OkCommand))]
private string fps;
public static ValidationResult ValidateCount(string count, ValidationContext context) {
return CountValidator.Instance.Validate(count);
}
public static ValidationResult ValidateFps(string fps, ValidationContext context) {
return FpsValidator.Instance.Validate(fps);
}
[RelayCommand(CanExecute = nameof(CanOk))]
private void Ok() {
}
private bool CanOk() {
return !HasErrors;
}
[RelayCommand]
private void Cancel() {
}
public NewFileDialogResult ToResult() {
return new NewFileDialogResult {
Count = CountValidator.Instance.Fetch(Count),
DeltaTime = FpsConverter.ToDelta(FpsValidator.Instance.Fetch(Fps)),
};
}
}
}

View File

@@ -4,7 +4,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:BallanceTasEditor.Views"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" WindowStyle="ToolWindow"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" ResizeMode="NoResize" ShowInTaskbar="False"
Title="About Ballance TAS Editor" Width="340" Height="480" Icon="/Assets/About.ico">
<Grid>
<Grid.RowDefinitions>

View File

@@ -4,7 +4,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:BallanceTasEditor.Views"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" WindowStyle="ToolWindow"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" ResizeMode="NoResize" ShowInTaskbar="False"
Title="Add Frame" Height="250" Width="400" Icon="/Assets/AddFrame.ico">
<Grid>
<Grid.RowDefinitions>

View File

@@ -4,7 +4,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:BallanceTasEditor.Views"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" WindowStyle="ToolWindow"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" ResizeMode="NoResize" ShowInTaskbar="False"
Title="Edit FPS" Height="220" Width="400" Icon="/Assets/SetFps.ico">
<Grid>
<Grid.RowDefinitions>

View File

@@ -4,7 +4,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:BallanceTasEditor.Views"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" WindowStyle="ToolWindow"
mc:Ignorable="d" WindowStartupLocation="CenterOwner" ResizeMode="NoResize" ShowInTaskbar="False"
Title="Goto..." Height="180" Width="400" Icon="/Assets/Goto.ico">
<Grid>
<Grid.RowDefinitions>

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