it works
This commit is contained in:
@@ -1,77 +1,68 @@
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#include "command_client.hpp"
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#include <basalt/char_types.hpp>
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#include <stdexcept>
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namespace Basalt::Presenter {
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CommandClient::CommandClient(const std::basic_string_view<BSCHAR> pipe_name)
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: m_PipeOperator(pipe_name) {
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}
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CommandClient::CommandClient() : m_PipeOperator(BSTEXT("ed0e3f1f-d214-4880-9562-640bce15e72e")), m_Status(ClientStatus::Ready) {}
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CommandClient::~CommandClient() {
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}
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CommandClient::~CommandClient() {}
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void CommandClient::WaitHandshake(std::uint8_t pixel_kind, std::uint32_t width, std::uint32_t height) {
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if (m_Handshaked) {
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throw std::runtime_error("Handshake already completed");
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HandshakePayload CommandClient::WaitHandshake() {
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if (m_Status != ClientStatus::Ready) {
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throw std::runtime_error("unexcpected client status");
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}
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// Wait for handshake request from Trainer (code 0x61)
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std::uint8_t received_code;
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m_PipeOperator.Read(&received_code, sizeof(received_code));
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if (received_code != HANDSHAKE_CODE_REQUEST) {
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throw std::runtime_error("Expected handshake code 0x61, got 0x" +
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std::to_string(static_cast<int>(received_code)));
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ProtocolCode request_code;
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m_PipeOperator.Read(&request_code, sizeof(request_code));
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if (request_code != ProtocolCode::HANDSHAKE_REQUEST) {
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throw std::runtime_error("unexpcted handshake code");
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}
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// Accept payload
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HandshakePayload handshake_payload;
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m_PipeOperator.Read(&handshake_payload, sizeof(HandshakePayload));
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// Send handshake response (code 0x62) back to Trainer
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std::uint8_t handshake_response = HANDSHAKE_CODE_RESPONSE;
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m_PipeOperator.Write(&handshake_response, sizeof(handshake_response));
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ProtocolCode response_code = ProtocolCode::HANDSHAKE_RESPONSE;
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m_PipeOperator.Write(&response_code, sizeof(response_code));
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// Send data properties after handshake
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m_PipeOperator.Write(&pixel_kind, sizeof(pixel_kind));
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m_PipeOperator.Write(&width, sizeof(width));
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m_PipeOperator.Write(&height, sizeof(height));
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m_Handshaked = true;
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// Set status and return
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m_Status = ClientStatus::Running;
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return handshake_payload;
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}
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bool CommandClient::Tick(bool actively_stop) {
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if (!m_Handshaked) {
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throw std::runtime_error("Handshake must be completed before calling Tick");
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if (m_Status != ClientStatus::Running) {
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throw std::runtime_error("unexcpected client status");
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}
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// If actively_stop is true, send actively stop code to Trainer
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// If actively stop, send actively stop code to Trainer first
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if (actively_stop) {
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std::uint8_t stop_code = ACTIVELY_STOP_CODE;
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m_PipeOperator.Write(&stop_code, sizeof(stop_code));
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ProtocolCode sent_code = ProtocolCode::STOP_REQUEST;
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m_PipeOperator.Write(&sent_code, sizeof(sent_code));
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}
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// Send data ready code to Trainer
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std::uint8_t data_ready_code = DATA_READY_CODE;
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m_PipeOperator.Write(&data_ready_code, sizeof(data_ready_code));
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ProtocolCode sent_code = ProtocolCode::DATA_READY;
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m_PipeOperator.Write(&sent_code, sizeof(sent_code));
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// Wait for response from Trainer
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std::uint8_t received_code;
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m_PipeOperator.Read(&received_code, sizeof(received_code));
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// Process the response from Trainer
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while (true) {
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ProtocolCode recv_code;
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m_PipeOperator.Read(&recv_code, sizeof(recv_code));
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// Handle the received code
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if (received_code == DATA_RECEIVED_CODE) {
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// Normal response, continue processing
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return false; // Not stopping
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} else if (received_code == STOP_CODE) {
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// Trainer wants to stop
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return true; // Should stop
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} else if (received_code == HANDSHAKE_CODE_REQUEST || received_code == HANDSHAKE_CODE_RESPONSE) {
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// Unexpected handshake code during Tick
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throw std::runtime_error("Unexpected handshake code 0x" +
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std::to_string(static_cast<int>(received_code)) +
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" received during Tick operation");
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} else {
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// Unknown code
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throw std::runtime_error("Unknown code 0x" +
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std::to_string(static_cast<int>(received_code)) +
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" received during Tick operation");
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switch (recv_code) {
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case ProtocolCode::DATA_RECEIVED:
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// Normal response, continue processing
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return false; // Not stopping
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case Basalt::Presenter::ProtocolCode::STOP:
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// Trainer wants to stop
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m_Status = ClientStatus::Stop;
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return true; // Should stop
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default:
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throw std::runtime_error("unexpected code when running");
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}
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}
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}
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@@ -1,38 +1,56 @@
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#pragma once
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#include <basalt/pipe_operator.hpp>
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#include <cstdint>
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namespace Basalt::Presenter {
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// Protocol codes
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enum class ProtocolCode : std::uint8_t {
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HANDSHAKE_REQUEST = 0x61, //< Trainer -> Presenter
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HANDSHAKE_RESPONSE = 0x62, //< Presenter -> Trainer
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DATA_READY = 0x01, //< Presenter -> Trainer
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DATA_RECEIVED = 0x02, //< Trainer -> Presenter
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STOP_REQUEST = 0x71, //< Both directions
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STOP = 0x71 //< Both directions (same code)
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};
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// Pixel kind values
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enum class PixelKind : std::uint8_t {
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GRAY_FLOAT32 = 0x01, ///< Grayscale represented by one float32
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GRAY_U8 = 0x02, ///< Grayscale represented by one u8
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RGB_FLOAT32 = 0x03, ///< RGB represented by three float32
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RGB_U8 = 0x04 ///< RGB represented by three u8
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};
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#pragma pack(push, 1)
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struct HandshakePayload {
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PixelKind pixel_kind;
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std::uint32_t width;
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std::uint32_t height;
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};
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#pragma pack(pop)
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// Status
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enum class ClientStatus {
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Ready,
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Running,
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Stop,
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};
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class CommandClient {
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public:
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// Protocol codes
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static constexpr std::uint8_t HANDSHAKE_CODE_REQUEST = 0x61; // Trainer -> Presenter
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static constexpr std::uint8_t HANDSHAKE_CODE_RESPONSE = 0x62; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_READY_CODE = 0x01; // Presenter -> Trainer
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static constexpr std::uint8_t DATA_RECEIVED_CODE = 0x02; // Trainer -> Presenter
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static constexpr std::uint8_t ACTIVELY_STOP_CODE = 0x71; // Both directions
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static constexpr std::uint8_t STOP_CODE = 0x71; // Both directions (same code)
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// Pixel kind values
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static constexpr std::uint8_t PIXEL_GRAY_FLOAT32 = 0x01; // Grayscale represented by one float32
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static constexpr std::uint8_t PIXEL_GRAY_U8 = 0x02; // Grayscale represented by one u8
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static constexpr std::uint8_t PIXEL_RGB_FLOAT32 = 0x03; // RGB represented by three float32
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static constexpr std::uint8_t PIXEL_RGB_U8 = 0x04; // RGB represented by three u8
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CommandClient(const std::basic_string_view<BSCHAR> pipe_name = BSTEXT("ed0e3f1f-d214-4880-9562-640bce15e72e"));
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CommandClient();
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~CommandClient();
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public:
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// Wait for handshake from Trainer, send response with data properties
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void WaitHandshake(std::uint8_t pixel_kind, std::uint32_t width, std::uint32_t height);
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HandshakePayload WaitHandshake();
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// Tick function called every frame to send data ready and wait for response
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bool Tick(bool actively_stop = false);
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private:
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Basalt::Shared::PipeOperator m_PipeOperator;
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bool m_Handshaked = false; // Track handshake state
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Shared::PipeOperator m_PipeOperator;
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ClientStatus m_Status;
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};
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} // namespace Basalt::Presenter
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@@ -1,4 +1,5 @@
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#include "dll_loader.hpp"
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#include "command_client.hpp"
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#include <basalt/char_types.hpp>
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#include <basalt/kernel.hpp>
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@@ -8,14 +9,20 @@ namespace Kernel = ::Basalt::Shared::Kernel;
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int main(int argc, char* argv[]) {
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auto engine_dll = Presenter::DllLoader(Presenter::DllKind::Engine, BSTEXT("BasaltDirectX11Engine"));
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auto deliver_dll = Presenter::DllLoader(Presenter::DllKind::Deliver, BSTEXT("BasaltPipeDeliver"));
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auto client = Presenter::CommandClient();
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auto payload = client.WaitHandshake();
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auto* engine = engine_dll.CreateInstance<Kernel::IEngine>();
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auto* deliver = deliver_dll.CreateInstance<Kernel::IDeliver>();
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Kernel::EngineConfig engine_config{.headless = false, .title = BSTEXT("Fuck You"), .width = 800, .height = 600};
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Kernel::EngineConfig engine_config{.headless = false, .title = BSTEXT("Fuck You"), .width = payload.width, .height = payload.height};
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engine->Startup(std::move(engine_config));
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while (true) {
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if (engine->Tick()) break;
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auto req_stop = engine->Tick();
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auto can_stop = client.Tick(req_stop);
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if (can_stop) break;
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}
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engine->Shutdown();
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@@ -1,3 +1,4 @@
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#pragma once
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#include "char_types.hpp"
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#include <string_view>
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@@ -1,11 +1,12 @@
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import struct
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from enum import IntEnum, Enum, auto
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from dataclasses import dataclass
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from typing import Tuple, Optional
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from typing import Callable
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from pipe_operator import PipeOperator
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PIPE_NAME: str = "ed0e3f1f-d214-4880-9562-640bce15e72e"
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class ProtocolCode(IntEnum):
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HANDSHAKE_REQUEST = 0x61 # Trainer -> Presenter
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HANDSHAKE_RESPONSE = 0x62 # Presenter -> Trainer
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@@ -14,18 +15,21 @@ class ProtocolCode(IntEnum):
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REQUEST_STOP = 0x71 # Presenter -> Trainer (request stop)
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STOP = 0x71 # Trainer -> Presenter (confirm stop)
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class PixelKind(IntEnum):
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GRAY_FLOAT32 = 0x01 # Grayscale represented by one float32
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GRAY_U8 = 0x02 # Grayscale represented by one u8
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RGB_FLOAT32 = 0x03 # RGB represented by three float32
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RGB_U8 = 0x04 # RGB represented by three u8
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@dataclass
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class ImageProperties:
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class HandshakePayload:
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pixel_kind: PixelKind
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width: int
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height: int
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class ServerStatus(Enum):
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Ready = auto()
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Running = auto()
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@@ -33,7 +37,8 @@ class ServerStatus(Enum):
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CODE_PACKER: struct.Struct = struct.Struct("=B")
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HANDSHAKE_RESPONSE_PACKER: struct.Struct = struct.Struct("=BII")
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HANDSHAKE_REQUEST_PACKER: struct.Struct = struct.Struct("=BII")
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class CommandServer:
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"""
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@@ -41,71 +46,75 @@ class CommandServer:
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"""
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pipe_operator: PipeOperator
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statue: ServerStatus
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status: ServerStatus
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def __init__(self):
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self.pipe_operator = PipeOperator(PIPE_NAME)
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self.handshaked = ServerStatus.Ready
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self.status = ServerStatus.Ready
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def __del__(self):
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"""Cleanup resources when object is destroyed."""
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self.pipe_operator.close()
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def wait_handshake(self) -> ImageProperties:
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def wait_handshake(self, payload: HandshakePayload) -> None:
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"""
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Wait for handshake from Presenter, send request first and wait for response with data properties.
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Returns a tuple of (pixel_kind, width, height) from the Presenter.
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"""
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if self.statue != ServerStatus.Ready:
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if self.status != ServerStatus.Ready:
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raise RuntimeError("unexpected server status")
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# Send handshake request to Presenter (code 0x61)
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self.pipe_operator.write(CODE_PACKER.pack(ProtocolCode.HANDSHAKE_REQUEST))
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self.pipe_operator.write(
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CODE_PACKER.pack(ProtocolCode.HANDSHAKE_REQUEST))
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# And the payload data
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self.pipe_operator.write(
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HANDSHAKE_REQUEST_PACKER.pack(payload.pixel_kind, payload.width,
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payload.height))
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# Wait for handshake response from Presenter (code 0x62)
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code_bytes = self.pipe_operator.read(CODE_PACKER.size)
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(code, ) = CODE_PACKER.unpack(code_bytes)
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if ProtocolCode(code) != ProtocolCode.HANDSHAKE_RESPONSE:
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raise RuntimeError("expect handshake response code, but got another")
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# Read data properties from Presenter (pixel_kind, width, height)
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handshake_response_payload = self.pipe_operator.read(HANDSHAKE_RESPONSE_PACKER.size)
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(raw_pixel_kind, width, height) = HANDSHAKE_RESPONSE_PACKER.unpack(handshake_response_payload)
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raise RuntimeError(
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"expect handshake response code, but got another")
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# Set status and return
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self.statue = ServerStatus.Running
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return ImageProperties(PixelKind(raw_pixel_kind), width, height)
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self.status = ServerStatus.Running
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return
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def tick(self, request_stop: bool) -> bool:
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def tick(self, data_receiver: Callable[[], None],
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request_stop: bool) -> bool:
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"""
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Tick function called every frame to wait for data ready from Presenter and send response.
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Returns True if a stop code was received (meaning the process should stop), False otherwise.
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"""
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if self.statue != ServerStatus.Running:
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if self.status != ServerStatus.Running:
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raise RuntimeError("unexpected server status")
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# If there is stop requested, we post it first and return
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if request_stop:
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self.pipe_operator.write(CODE_PACKER.pack(ProtocolCode.STOP))
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self.statue = ServerStatus.Stop
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self.status = ServerStatus.Stop
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return True
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# Wait for code from Presenter
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code_bytes = self.pipe_operator.read(CODE_PACKER.size)
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(code, ) = CODE_PACKER.unpack(code_bytes)
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# Analyse code
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match ProtocolCode(code):
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case ProtocolCode.DATA_READY:
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# Receive data
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print('Data received')
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data_receiver()
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# Send data received symbol
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self.pipe_operator.write(CODE_PACKER.pack(ProtocolCode.DATA_RECEIVED))
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self.pipe_operator.write(
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CODE_PACKER.pack(ProtocolCode.DATA_RECEIVED))
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case ProtocolCode.REQUEST_STOP:
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# Presenter requested stop.
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# Agree with it, send code and return.
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self.pipe_operator.write(CODE_PACKER.pack(ProtocolCode.STOP))
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self.statue = ServerStatus.Stop
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self.status = ServerStatus.Stop
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return True
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case _:
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raise RuntimeError("unexpected protocol code when running")
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@@ -1,6 +1,31 @@
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from command_server import CommandServer, HandshakePayload, PixelKind
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import logging
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def receive_data() -> None:
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logging.info('Data received')
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def main():
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print("Hello from basalt-trainer!")
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server = CommandServer()
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print(
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'Please launch BasaltPresenter now and then press Enter to continue.')
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input()
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logging.info('Waiting BasaltPresenter...')
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server.wait_handshake(HandshakePayload(PixelKind.GRAY_U8, 600, 600))
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logging.info('Start to running.')
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while True:
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if server.tick(receive_data, False):
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break
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logging.info('Program stop.')
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if __name__ == "__main__":
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logging.basicConfig(level=logging.DEBUG,
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format='[%(asctime)s] [%(levelname)s] %(message)s',
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datefmt='%Y-%m-%d %H:%M:%S')
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main()
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@@ -45,9 +45,6 @@ class PipeOperator:
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)
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if self.pipe_handle == win32file.INVALID_HANDLE_VALUE:
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raise RuntimeError("Failed to create named pipe.")
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# Wait for client to connect
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win32pipe.ConnectNamedPipe(self.pipe_handle, None)
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else:
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# POSIX implementation
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self.pipe_name = f"/tmp/{name}"
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@@ -158,4 +155,3 @@ class PipeOperator:
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total_written += bytes_written
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except OSError as e:
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raise RuntimeError(f"Failed to write to named pipe: {e}")
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@@ -29,8 +29,9 @@ At the beginning of execution,
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Trainer send handshake code to Presenter first and then Presenter send another handshake code to Trainer back.
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After this, both 2 applications start running.
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When Presenter send handshake code back,
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Presenter should attach some values following it to indicate some essential properties of data which will be passed to Trainer in future.
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When Trainer send handshake code,
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Trainer should attach some values following it to indicate some essential properties of data
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which instruct Representer how to generate data.
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There is a table introduce these properties:
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|Data Type|Comment|
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Reference in New Issue
Block a user