2024-05-22 22:05:55 +08:00
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import vs_props_writer, vs_vcxproj_modifier
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2024-05-23 15:54:12 +08:00
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import os, enum, sys, argparse
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2024-05-22 22:05:55 +08:00
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#region Constant Declarations
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class BuildType(enum.Enum):
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Standalone: str = "standalone"
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Plugin: str = "plugin"
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class VirtoolsVersion(enum.Enum):
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V21 = '21'
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V25 = '25'
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V30 = '30'
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V35 = '35'
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V40 = '40'
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V50 = '50'
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2024-05-23 15:54:12 +08:00
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VT_HEADER_PATH: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: 'Include',
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VirtoolsVersion.V25: 'Virtools_SDK\\Includes',
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VirtoolsVersion.V30: 'Sdk\\Includes',
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VirtoolsVersion.V35: 'Sdk\\Includes',
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VirtoolsVersion.V40: 'Sdk\\Includes',
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VirtoolsVersion.V50: 'Sdk\\Includes'
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}
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VT_LIB_PATH: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: 'Lib',
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VirtoolsVersion.V25: 'Virtools_SDK\\Lib',
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VirtoolsVersion.V30: 'Sdk\\Lib',
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VirtoolsVersion.V35: 'Sdk\\Lib\\Win32\\Release',
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VirtoolsVersion.V40: 'Sdk\\Lib\\Win32\\Release',
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VirtoolsVersion.V50: 'Sdk\\Lib\\Win32\\Release'
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}
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2024-05-22 22:05:55 +08:00
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VT_STANDALONE_ATTACHED_LIBS: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: "VxMath.lib;CK2.lib",
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VirtoolsVersion.V25: "VxMath.lib;CK2.lib",
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VirtoolsVersion.V30: "VxMath.lib;CK2.lib",
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VirtoolsVersion.V35: "VxMath.lib;CK2.lib",
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VirtoolsVersion.V40: "VxMath.lib;CK2.lib",
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VirtoolsVersion.V50: "VxMath.lib;CK2.lib"
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}
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VT_PLUGIN_ATTACHED_LIBS: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: "",
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VirtoolsVersion.V25: "",
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VirtoolsVersion.V30: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
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VirtoolsVersion.V35: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
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VirtoolsVersion.V40: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
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VirtoolsVersion.V50: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib"
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}
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VT_PLUGIN_MACROS: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
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VirtoolsVersion.V25: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
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VirtoolsVersion.V30: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
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VirtoolsVersion.V35: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
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VirtoolsVersion.V40: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
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VirtoolsVersion.V50: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
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}
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VT_STANDALONE_MACROS: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V21: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
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VirtoolsVersion.V25: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
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VirtoolsVersion.V30: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
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VirtoolsVersion.V35: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
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VirtoolsVersion.V40: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
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VirtoolsVersion.V50: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;VIRTOOLS_USER_SDK"
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}
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2024-05-23 15:54:12 +08:00
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VT_PLUGIN_SUPPORTED_VER: set[VirtoolsVersion] = set((
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VirtoolsVersion.V30,
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VirtoolsVersion.V35,
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VirtoolsVersion.V40,
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VirtoolsVersion.V50,
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))
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VT_STANDALONE_SUPPORTED_VER: set[VirtoolsVersion] = set((
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VirtoolsVersion.V21,
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VirtoolsVersion.V25,
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VirtoolsVersion.V30,
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VirtoolsVersion.V35,
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VirtoolsVersion.V40,
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VirtoolsVersion.V50,
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))
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2024-05-22 22:05:55 +08:00
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VT_EXECUTABLE_DEV: dict[VirtoolsVersion, str] = {
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VirtoolsVersion.V25: "Dev.exe",
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VirtoolsVersion.V30: "devr.exe",
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VirtoolsVersion.V35: "devr.exe",
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VirtoolsVersion.V40: "devr.exe",
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VirtoolsVersion.V50: "devr.exe"
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}
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#endregion
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#region Assist Functions
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def get_project_root() -> str:
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# build project root path
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ret: str = os.path.dirname(os.path.dirname(__file__))
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# check whether have readme file
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if not os.path.isfile(os.path.join(ret, 'README.md')):
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print('Fail to get project root folder. This script may be placed at wrong location.')
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sys.exit(1)
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# return value
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return ret
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2024-05-23 15:54:12 +08:00
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def validate_combination(build_type: BuildType, vt_version: VirtoolsVersion) -> bool:
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"""
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Check whether the given combination of build type and Virtools version is OK.
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Some combination of build type and Virtools version is invalid.
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For example, because Virtools 2.5 do not have UI register so plugin build type is not available in Virtools 2.1
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@return True if the combination is valid.
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"""
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match(build_type):
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case BuildType.Standalone:
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return vt_version in VT_STANDALONE_SUPPORTED_VER
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case BuildType.Plugin:
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return vt_version in VT_PLUGIN_SUPPORTED_VER
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case _:
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raise Exception('invalid build type')
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def get_header_path(vt_version: VirtoolsVersion, vt_root: str) -> str:
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return os.path.join(vt_root, VT_HEADER_PATH[vt_version])
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def get_lib_path(vt_version: VirtoolsVersion, vt_root: str) -> str:
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return os.path.join(vt_root, VT_LIB_PATH[vt_version])
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2024-05-22 22:05:55 +08:00
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def get_attached_libs(build_type: BuildType, vt_version: VirtoolsVersion) -> str:
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match(build_type):
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case BuildType.Standalone:
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return VT_STANDALONE_ATTACHED_LIBS[vt_version]
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case BuildType.Plugin:
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return VT_PLUGIN_ATTACHED_LIBS[vt_version]
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case _:
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raise Exception('invalid build type')
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def get_macros(build_type: BuildType, vt_version: VirtoolsVersion) -> str:
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match(build_type):
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case BuildType.Standalone:
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return VT_STANDALONE_MACROS[vt_version]
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case BuildType.Plugin:
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return VT_PLUGIN_MACROS[vt_version]
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case _:
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raise Exception('invalid build type')
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2024-05-23 15:54:12 +08:00
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def get_executable_dev(vt_version: VirtoolsVersion, vt_root: str) -> str:
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2024-05-22 22:05:55 +08:00
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"""
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Return the path to executable Virtools Dev according to given Virtools version.
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Usually it is `Dev.exe` or `devr.exe`.
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2024-05-23 15:54:12 +08:00
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@param vt_version The version of Virtools.
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@param vt_root The path to Virtools root folder.
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@return The path to executable Virtools Dev.
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2024-05-22 22:05:55 +08:00
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"""
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2024-05-23 15:54:12 +08:00
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return os.path.join(vt_root, VT_EXECUTABLE_DEV[vt_version])
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2024-05-22 22:05:55 +08:00
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def get_output_path(build_type: BuildType, vt_root: str) -> str:
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# fetch output path by build type
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ret: str
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match(build_type):
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case BuildType.Standalone:
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ret = vt_root
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case BuildType.Plugin:
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ret = os.path.join(vt_root, 'InterfacePlugins')
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case _:
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raise Exception('invalid build type')
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# make sure return value is end with slash or backslash
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if ret[-1] != '\\' or ret[-1] != '/':
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ret += '\\'
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# return value
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return ret
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#endregion
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2024-05-23 15:54:12 +08:00
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def main() -> None:
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# ========== Accept User Input ==========
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# build args parser
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parser = argparse.ArgumentParser(description='Project Configuration Maker')
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parser.add_argument(
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'-b', '--build-type', required=True, action='store', dest='build_type', choices=tuple(item.value for item in BuildType),
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help='The build type of project.'
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)
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parser.add_argument(
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'-t', '--virtools-version', required=True, action='store', dest='virtools_version', choices=tuple(item.value for item in VirtoolsVersion),
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help='The Virtools version you picked.'
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)
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parser.add_argument(
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'-p', '--virtools-path', required=True, action='store', dest='virtools_path',
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help='''
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The path to the root folder of you picked Virtools version where you can find "Dev.exe".
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If you select Virtools 2.1, this path should be the root folder of GitHub project "doyaGu/Virtools-SDK-2.1".
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'''
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)
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parser.add_argument(
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'-a', '--sqlite-amalgamation-path', required=True, action='store', dest='sqlite_amalgamation_path',
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help='The path to downloaded sqlite amalgamation folder where you can find "sqlite3.h"'
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)
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parser.add_argument(
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'-d', '--sqlite-dll-path', required=True, action='store', dest='sqlite_dll_path',
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help='The path to downloaded sqlite dll folder where you can find "sqlite3.dll" and "sqlite3.lib" you just built a few minutes ago.'
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)
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# parse arguments
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args = parser.parse_args()
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# ========== Analyse Arguments ==========
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# extract arguments
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arg_virtools_version: VirtoolsVersion = VirtoolsVersion(args.virtools_version)
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arg_build_type: BuildType = BuildType(args.build_type)
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arg_virtools_path: str = args.virtools_path
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arg_sqlite_amalgamation_path: str = args.sqlite_amalgamation_path
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arg_sqlite_dll_path: str = args.sqlite_dll_path
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# validate the combination
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if not validate_combination(arg_build_type, arg_virtools_version):
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print(f'The combination of "{arg_build_type.value}" and "{arg_virtools_version.value}" is not compatible currently.')
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sys.exit(1)
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2024-05-22 22:05:55 +08:00
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2024-05-23 15:54:12 +08:00
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# build macros valus
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# virtools version macro
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macro_virtools_ver: str = f'VIRTOOLS_{arg_virtools_version.value}'
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# build type
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macro_virtools_build_type: str = f'VIRTOOLS_{arg_build_type.value.upper()}'
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# virtools header and lib
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macro_virtools_header_path: str = get_header_path(arg_virtools_version, arg_virtools_path)
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macro_virtools_lib_path: str = get_lib_path(arg_virtools_version, arg_virtools_path)
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macro_virtools_attcahed_libs: str = get_attached_libs(arg_build_type, arg_virtools_version)
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# sqlite header and lib
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macro_sqlite_header_path: str = arg_sqlite_amalgamation_path
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macro_sqlite_lib_path: str = arg_sqlite_dll_path
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# out and debug path macros
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macro_virtools_output_path: str = get_output_path(arg_build_type, arg_virtools_path)
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2021-08-27 23:46:16 +08:00
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2023-02-19 21:59:05 +08:00
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# =========== requirement get ===========
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2024-05-23 15:54:12 +08:00
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# # get basic cfg, such as build type, and vt version
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# while True:
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# input_build_type = input('Choose build type(plugin, standalone): ')
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# if input_build_type not in valid_build_type:
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# print("Invalid build type!")
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# else:
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# break
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# valid_vtver_for_this_type = valid_virtools_plugin_ver if input_build_type == build_type_plugin else valid_virtools_standalone_ver
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# while True:
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# input_virtools_version = input('Choose virtools version({}): '.format(', '.join(valid_vtver_for_this_type)))
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# if input_virtools_version not in valid_vtver_for_this_type:
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# print("Invalid virtools version!")
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# else:
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# break
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# # collect sqlite library data
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# while True:
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# input_sqlite_header_path = input('SQLite header folder path: ')
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# if not os.path.isdir(input_sqlite_header_path):
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# print("Invalid SQLite header folder!")
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# else:
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# break
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# while True:
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# input_sqlite_lib_path = input('SQLite lib file path: ')
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# if not os.path.isfile(input_sqlite_lib_path):
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# print("Invalid SQLite lib file!")
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# else:
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# break
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# # collect virtools sdk data
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# if input_virtools_version != '21':
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# # if we do not use virtools 21, we order get original virtools SDK
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# while True:
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# input_virtools_root_path = input('Virtools root path: ')
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# if not os.path.isdir(input_virtools_root_path):
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# print("Invalid virtools root path!")
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# else:
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# break
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# else:
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# # if we are in virtools 21 environment, we have 2 choose aboud used virtools sdk
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# # one is gamepiaynmo and another one is doyagu
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# # allow user choose a proper one from them and input their corresponding path about cloned repository.
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# # also order a proper runtime environment for debug
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# while True:
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# input_vt21_reverse_work_type = input('Choose Virtools 2.1 reverse work source(gamepiaynmo, doyagu): ')
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# if input_vt21_reverse_work_type not in valid_vt21_reverse_work_type:
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# print("Invalid Virtools 2.1 reverse work source!")
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# else:
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# break
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# while True:
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# input_vt21_reverse_work_path = input('Virtools 2.1 reverse work root path: ')
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# if not os.path.isdir(input_vt21_reverse_work_path):
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# print("Invalid Virtools 2.1 reverse work root path!")
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# else:
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# break
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# while True:
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# input_vt21_runtime_path = input('Virtools 2.1 runtime path: ')
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# if not os.path.isdir(input_vt21_runtime_path):
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# print("Invalid Virtools 2.1 runtime path!")
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# else:
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# break
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# # =========== construct some path ===========
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# # build sqlite related data
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# sqlite_header_path = input_sqlite_header_path
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# (sqlite_lib_path, sqlite_lib_filename) = os.path.split(input_sqlite_lib_path)
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# # virtools version macro
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# virtools_ver = 'VIRTOOLS_' + input_virtools_version
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# # build type macro, and some essential build macros, linked lib
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# if input_build_type == build_type_plugin:
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# virtools_build_type = 'VIRTOOLS_PLUGIN'
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# virtools_build_suffix = 'dll'
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# virtools_module_define = 'SuperScriptMaterializer.def'
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# virtools_std_macro = virtools_std_macro_plugin_dict[input_virtools_version]
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# virtools_attached_lib = virtools_attached_lib_plugin_dict[input_virtools_version]
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# elif input_build_type == build_type_standalone:
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# virtools_build_type = 'VIRTOOLS_STANDALONE'
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# virtools_build_suffix = 'exe'
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# virtools_module_define = ''
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# virtools_std_macro = virtools_std_macro_standalone_dict[input_virtools_version]
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# # gamepiaynmo linked lib need special lib name
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# if input_virtools_version == '21' and input_vt21_reverse_work_type == 'gamepiaynmo':
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# virtools_attached_lib = virtools_gp_static_proj + '.lib'
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# else:
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# virtools_attached_lib = virtools_attached_lib_standalone_dict[input_virtools_version]
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# # debug configuration and output path
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# if input_virtools_version == '21':
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# # virtools 21 onlt allow standalone build type
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# # we copy it and specific some field
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# virtools_debug_root = input_vt21_runtime_path
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# virtools_debug_commandline = 'test.nmo test_script.db test_env.db'
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# virtools_debug_target = os.path.join(input_vt21_runtime_path, 'SuperScriptMaterializer.exe')
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# virtools_output_path = input_vt21_runtime_path
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# else:
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# # in original virtools sdk environment
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# # output file according to build type
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# virtools_debug_root = input_virtools_root_path
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# if input_build_type == build_type_plugin:
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# virtools_debug_commandline = ''
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# virtools_debug_target = os.path.join(input_virtools_root_path, executable_virtools[input_virtools_version])
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# virtools_output_path = os.path.join(input_virtools_root_path, 'InterfacePlugins')
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# else:
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# virtools_debug_commandline = 'test.nmo test_script.db test_env.db'
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# virtools_debug_target = os.path.join(input_virtools_root_path, 'SuperScriptMaterializer.exe')
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# virtools_output_path = input_virtools_root_path
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# # make sure the last char of output_path is slash
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# if virtools_output_path[-1] != '\\' or virtools_output_path[-1] != '/':
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# virtools_output_path = virtools_output_path + '\\'
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# # virtools compile and link options
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# # we need do different strategy for virtools 2.1 and anything else virtools version
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# if input_virtools_version == '21':
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# # the reverse work of doyagu and gamepiaynmo is different, so we need to
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# # use them differently
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# if input_vt21_reverse_work_type == 'doyagu':
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# # doyagu do not need any extra macro
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# virtools_extra_macro = ''
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# virtools_header_path = os.path.join(input_vt21_reverse_work_path, 'Include')
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# virtools_lib_path = os.path.join(input_vt21_reverse_work_path, 'Lib')
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# else:
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# # gamepiaynmo need a special macro but his proj do not need any link,
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# # instead, we need compile it fully which will be implemented in following code
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# virtools_extra_macro = 'BML_EXPORT='
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# virtools_header_path = os.path.join(input_vt21_reverse_work_path, 'virtools')
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# virtools_lib_path = '$(SolutionDir)out\\$(Platform)\\$(Configuration)\\' + virtools_gp_static_proj
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# else:
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# virtools_extra_macro = ''
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# if input_virtools_version == '25':
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# virtools_header_path = os.path.join(input_virtools_root_path, 'Virtools_SDK/Includes')
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# virtools_lib_path = os.path.join(input_virtools_root_path, 'Virtools_SDK/Lib')
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# else:
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# virtools_header_path = os.path.join(input_virtools_root_path, 'Sdk/Includes')
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# virtools_lib_path = os.path.join(input_virtools_root_path, 'Sdk/Lib/Win32/Release')
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# # =========== create props ===========
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# props = vs_props_writer.VsPropsWriter()
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# vcxproj = vs_vcxproj_modifier.VsVcxprojModifier(
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# './SuperScriptMaterializer/SuperScriptMaterializer.vcxproj'
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# )
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# # write build type
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# if input_build_type == build_type_standalone:
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# vcxproj.SetBuildType(vcxproj.BUILDTYPE_EXE)
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# elif input_build_type == build_type_plugin:
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# vcxproj.SetBuildType(vcxproj.BUILDTYPE_DLL)
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# # write subsystem
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# if input_build_type == build_type_standalone:
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# props.SetSubSystem(vs_props_writer.VsSubSystem.Console)
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# elif input_build_type == build_type_plugin:
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# props.SetSubSystem(vs_props_writer.VsSubSystem.Windows)
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# # write macro and misc
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# # build type distinguish macro
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# props.AddMacro('VIRTOOLS_VER', virtools_ver)
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# props.AddMacro('VIRTOOLS_BUILD_TYPE', virtools_build_type)
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# # header and libs
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# props.AddMacro('VIRTOOLS_HEADER_PATH', virtools_header_path)
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# props.AddMacro('VIRTOOLS_LIB_PATH', virtools_lib_path)
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# props.AddMacro('VIRTOOLS_LIB_FILENAME', virtools_attached_lib)
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# props.AddMacro('SQLITE_HEADER_PATH', sqlite_header_path)
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# props.AddMacro('SQLITE_LIB_PATH', sqlite_lib_path)
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# props.AddMacro('SQLITE_LIB_FILENAME', sqlite_lib_filename)
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# # output and debug
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# props.AddMacro('VIRTOOLS_OUTPUT_PATH', virtools_output_path)
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# props.AddMacro('VIRTOOLS_DEBUG_TARGET', virtools_debug_target)
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# props.AddMacro('VIRTOOLS_DEBUG_ROOT', virtools_debug_root)
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# props.AddMacro('VIRTOOLS_DEBUG_COMMANDLINE', virtools_debug_commandline)
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# # essential build macro
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# props.AddMacro('VIRTOOLS_STD_MACRO', virtools_std_macro)
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# props.AddMacro('VIRTOOLS_EXTRA_MACRO', virtools_extra_macro)
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# # misc macro
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# props.AddMacro('VIRTOOLS_BUILD_SUFFIX', virtools_build_suffix)
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# props.AddMacro('VIRTOOLS_MODULE_DEFINE', virtools_module_define)
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# # output
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# props.Write2File('./SuperScriptMaterializer/Virtools.props')
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# vcxproj.Write2File()
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# # =========== create vt21 props ===========
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# # if we are using virtools 2.1. and we use gamepiaynmo as our
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# # reverse library. we need enable project GPVirtoolsStatic and
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# # add some macro for it
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# if input_virtools_version == '21' and input_vt21_reverse_work_type == 'gamepiaynmo':
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# gp_props = VSProp.VSPropWriter()
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# gp_props.AddMacro('BML_REPOSITORY', input_vt21_reverse_work_path)
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# gp_props.Write2File('./GPVirtoolsStatic/Virtools.props')
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# print("OK!")
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2024-05-22 22:05:55 +08:00
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if __name__ == '__main__':
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2024-05-23 15:54:12 +08:00
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main()
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