refactor: refactor visual studio build file generation script.
- refactoring VS build used file generation script, but not finished. only correct some bad Python syntax and etc. - remove gamepiaynmo virtools SDK pre-build project. we no longer need it. - rename some folders name.
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@ -5,8 +5,6 @@ VisualStudioVersion = 16.0.29418.71
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SuperScriptMaterializer", "SuperScriptMaterializer\SuperScriptMaterializer.vcxproj", "{4D941003-020F-47FD-9FA2-FFC989E306B8}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GPVirtoolsStatic", "GPVirtoolsStatic\GPVirtoolsStatic.vcxproj", "{38703AB6-BC5D-4062-BC5B-1BF195333B16}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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@ -17,10 +15,6 @@ Global
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{4D941003-020F-47FD-9FA2-FFC989E306B8}.Debug|x86.Build.0 = Debug|Win32
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{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.ActiveCfg = Release|Win32
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{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.Build.0 = Release|Win32
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{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Debug|x86.ActiveCfg = Debug|Win32
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{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Debug|x86.Build.0 = Debug|Win32
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{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Release|x86.ActiveCfg = Release|Win32
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{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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