SuperScriptMaterializer | ||
SuperScriptViewer | ||
.gitignore | ||
LICENSE | ||
README_ZH.md | ||
README.md | ||
SuperScriptMaterializer.sln |
Super Script Materializer
The project consist of two parts:
- SuperScriptMaterializer - Custom Virtools Interface Plugin that allows you to export all scripts/schematics into a SQLite database file
- SuperScriptViewer - a python parser that creates a web page based on the exported databases to view the schematic in Behavior Graph mode similar to how Virtools Dev displays.
The purpose of the project is to allow users to have a backup graph of their scripts from Virtools while providing support for analyzing --Script Hidden--
scripts by decoding the bytecode of .NMS
virtools files from .CMO
and .VMO
.
The inspiration came from:
- BearKidsTeam/Script-Materializer - Allows exporting specific scripts into a JSON file
- BearKidsTeam/VirtoolsScriptDeobfuscation - A custom interface plugin that loads
.CMO
files with hidden scripts and makes them visible and editable.
NOTE: This project does not give ability to edit hidden scripts within the file. It simply exports and views.
Requirements
- Virtools Dev 3.5, 4.0, or 5.0 with SDK (May work for others)
- Python 3.0 with Flask module
- Visual Studio 2015 with at least v140 toolset
Build
- Download repository.
- Get SQLite SDK (amalgamation) and binaries (sqlite-dll-win32-x86) from sqlite.org
- Extract both SQLite SDK and binaries to the same folder.
- Open Developer Command Prompt for VS 2015 by typing Developer Command in Windows Search
- Go to directory where you've extracted SDK and binaries and type
lib /DEF:sqlite3.def /OUT:sqlite3.lib /MACHINE:x86
which will build a lib file for SQLite. - Open SuperScriptMaterializer solution.
- Edit SuperScriptMaterializer Properties page as necessary:
- General -> Target Platform Version
- General -> Output Directory
- General -> Platform Toolset
- C/C++ -> General -> Additional Include Directories (Add your SQLite path and Virtools Includes Path)
- Linker -> General -> Output File
- Linker -> General -> Additional Library Dependencies (Add your SQLite path and Virtools Lib/Win32/Release Path)
- Linker -> Debugging -> Generate Program Database File
- Clean and Build as Release
Usage
Exporting Scripts from Virtools
- Make Sure Virtools Dev is closed.
- Copy compiled SuperScriptMaterializer.dll into Virtools's InterfacePlugins folder.
- Copy
sqlite3.dll
you downloaded into Virtool's base folder (wheredevr.exe
exist) - Open Virtools and load a
.CMO
of your choice. - Go to the menu bar and click
Super Script Materializer
andExport all script
. Name itexport.db
and save it intoSuperScriptViewer
folder - Go to the menu bar and click
Super Script Materializer
andExport environment
. Name itenv.db
and save it intoSuperScriptViewer
folder
Viewing Exported Databases
- Run the viewer by
python3 SuperScriptViewer.py
- It will generate a unique dectorated database (
decorated.db
) used for viewing based onexport.db
andenv.db
- Once generated, a webpage will be hosted (default 127.0.0.1:5000) to view all graphs.
There is advanced command line switches if needed for the SuperScriptViewer
-i filename.db
specify an input file to be used asexport.db
-e filename.db
specify an input file to be used asenv.db
-o filename.db
specify an output file to generatedecorated.db
. If it already exists, it will used that instead of generating a new one.-f
forces the output database to be regenerated (useful if you are unsure if decorated.db matches what export.db and env.db used)
Troubleshooting
- If
SuperScriptViewer.py
displaysTEXT
type decoding error, you will need to modifyCustomConfig.py
and edit thedatabase_encoding
to whatever encoding system your OS uses since Virtools uses multi-byte encoding and depends on your system's locale. - If Virtools closes upon exporting any databases, please create an issues page noting what Virtools version you have and a link to your file you used to export.