28 lines
2.0 KiB
Plaintext
28 lines
2.0 KiB
Plaintext
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enum !CK_FILE_WRITEMODE
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CKFILE_UNCOMPRESSED =0, // Save data uncompressed
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CKFILE_CHUNKCOMPRESSED_OLD =1, // Obsolete
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CKFILE_EXTERNALTEXTURES_OLD=2, // Obsolete : use CKContext::SetGlobalImagesSaveOptions instead.
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CKFILE_FORVIEWER =4, // Don't save Interface Data within the file, the level won't be editable anymore in the interface
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CKFILE_WHOLECOMPRESSED =8, // Compress the whole file
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enum !CK_LOAD_FLAGS
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CK_LOAD_ANIMATION =1<<0, // Load animations
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CK_LOAD_GEOMETRY =1<<1, // Load geometry.
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CK_LOAD_DEFAULT =CK_LOAD_GEOMETRY|CK_LOAD_ANIMATION, // Load animations & geometry
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CK_LOAD_ASCHARACTER =1<<2, // Load all the objects and create a character that contains them all .
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CK_LOAD_DODIALOG =1<<3, // Check object name unicity and warns the user with a dialog box when duplicate names are found.
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CK_LOAD_AS_DYNAMIC_OBJECT =1<<4, // Objects loaded from this file may be deleted at run-time or are temporary
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CK_LOAD_AUTOMATICMODE =1<<5, // Check object name unicity and automatically rename or replace according to the options specified in CKContext::SetAutomaticLoadMode
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CK_LOAD_CHECKDUPLICATES =1<<6, // Check object name unicity (The list of duplicates is stored in the CKFile class after a OpenFile call
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CK_LOAD_CHECKDEPENDENCIES =1<<7, // Check if every plugins needed are availables
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CK_LOAD_ONLYBEHAVIORS =1<<8, //
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enum CK_FO_OPTIONS
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CK_FO_DEFAULT = 0, // Default behavior : a new object will be created with the name stored in CKFileObject
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CK_FO_RENAMEOBJECT, // Renaming : a new object will be created with the name stored in CKFileObject + a integer value XXX to ensure its uniqueness
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CK_FO_REPLACEOBJECT, // Do not create a new object, instead use an existing one which CK_ID is given by CreatedObject
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// to load the chunk on
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CK_FO_DONTLOADOBJECT, // Object chunk will not be read either because it is a reference
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// or because the loaded object already exist in the current level
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// and the user choose to keep the existing one.
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