libcmo21/LibCmo/VxMath/VxMath.hpp

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#include "../CK2/CKTypes.hpp"
#include "VxTypes.hpp"
namespace LibCmo::VxMath {
// ========== Structure copying ==========
/**
* @brief Fills a memory buffer with a source buffer pattern.
* @details This function can be used to initialized an array of structure when only some members should be modified.
* @param[in] Count Number of element to set in the destination buffer
* @param[out] Dst Destination buffer
* @param[in] Stride Amount in bytes between each element in the destination buffer
* @param[in] SizeSrc Size in bytes of an element int the Src buffer
* @param[in] Src Source buffer
* @exception LogicException Raised if source or destination buffer is nullptr, and count is not zero.
* @remarks If given buffer is not sufficient to perform operations, it will cause undefined behavior.
*/
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void VxFillStructure(CKDWORD Count, void* Dst, CKDWORD Stride, CKDWORD SizeSrc, const void* Src);
/**
* @brief copies an array of elements between two memory buffers.
* @details This function can be used to initialized an array of structure when only some members should be modified.
* @param[in] Count Number of element to copy in the destination buffer
* @param[out] Dst Destination buffer
* @param[in] OutStride Amount in bytes between each element in the destination buffer
* @param[in] SizeSrc Size in bytes of an element
* @param[in] Src Source buffer.
* @param[in] InStride Amount in bytes between each element in the source buffer
* @exception LogicException Raised if source or destination buffer is nullptr, and count is not zero.
* @remarks If given buffer is not sufficient to perform operations, it will cause undefined behavior.
*/
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void VxCopyStructure(CKDWORD Count, void* Dst, CKDWORD OutStride, CKDWORD SizeSrc, const void* Src, CKDWORD InStride);
// ========== Graphic Utilities ==========
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/**
* @brief Performs a blit between two images. This method can resize (shrink or grow) images.
* @param[out] dst The destination image.
* @param[in] origin The origin image.
* @remarks The source image must be in a 32 bit ARGB8888 per pixel format.
* @exception LogicException Raised if given image description is nullptr or invalid.
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*/
void VxDoBlit(const VxImageDescEx* origin, VxImageDescEx* dst);
/**
* @brief Performs a blit between two images. This method can inverts the destination image.
* @param[out] dst The destination image.
* @param[in] origin The origin image.
* @remarks
* \li The source image must be in a 32 bit ARGB8888 per pixel format.
* \li This function usually used in the covertion between texture coordinate system and UV coordinate system.
* @exception LogicException Raised if given image description is nullptr or invalid.
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*/
void VxDoBlitUpsideDown(const VxImageDescEx* origin, VxImageDescEx* dst);
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/**
* @brief Get the total count of set(1) bit in given value.
* @param[in] dwMask The value for counting.
* @return The total count of set(1) bit.
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*/
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CKDWORD VxGetBitCount(CKDWORD dwMask);
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/**
* @brief Get the offset in bit to first set(1) bit when performing right shift.
* @param[in] dwMask The value for fetching offset.
* @return The offset in bit to first set(1) bit.
* If there is no set(1) bit in given value, return 0 instead.
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*/
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CKDWORD VxGetBitShift(CKDWORD dwMask);
// /**
// * @brief Scale the integer to a new range.
// * @param[in] val The int need to be scale
// * @param[in] srcBitCount The bit count which source integer consumed.
// * @param[in] dstBitCount The bit count which dest integer consumed.
// * @remarks This function usually used in image color factor assign with mask.
// * @return The result integer.
//*/
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//CKDWORD VxScaleFactor(CKDWORD val, CKDWORD srcBitCount, CKDWORD dstBitCount);
/**
* @brief Sets the alpha component of an image.
* @param[in] dst_desc A pointer to a structure describing the destination image format.
* @param[in] AlphaValue A CKBYTE value containing the alpha value to set to the whole image
* @remarks The source image must be in a 32 bit ARGB8888 per pixel format.
* @exception LogicException Raised if given image description is nullptr or invalid.
*/
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void VxDoAlphaBlit(VxImageDescEx* dst_desc, CKBYTE AlphaValue);
/**
* @brief Sets the alpha component of an image.
* @param[in] dst_desc A pointer to a structure describing the destination image format.
* @param[in] AlphaValues A BYTE array containing the alpha values for each pixel. This array should be allocated to Width * Height bytes.
* @remarks
* \li The source image must be in a 32 bit ARGB8888 per pixel format.
* \li If given alpha channel buffer do not have correct length, it will cause undefined behavior.
* @exception LogicException Raised if given image description or alpha channel buffer is nullptr or invalid.
*/
void VxDoAlphaBlit(VxImageDescEx* dst_desc, const CKBYTE* AlphaValues);
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// ========== Patch Section ==========
/**
* @brief The patch namespace for VxVector-like classes
* @details This namespace provides VxVector-like classes member functions which presented in original Virtools SDK.
* These functions are put in public namespace in original Virtools SDK.
* We just organise them into an unique namespace.
*/
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namespace NSVxVector {
/**
* @brief Dot product 2 2d vectors.
* @param[in] lhs The left side vector of dot product symbol.
* @param[in] rhs The right side vector of dot product symbol.
* @return The float pointing result of dot product.
*/
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CKFLOAT DotProduct(const VxVector2& lhs, const VxVector2& rhs);
/**
* @brief Dot product 2 3d vectors.
* @param[in] lhs The left side vector of dot product symbol.
* @param[in] rhs The right side vector of dot product symbol.
* @return The float pointing result of dot product.
*/
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CKFLOAT DotProduct(const VxVector3& lhs, const VxVector3& rhs);
/**
* @brief Dot product 2 4d vectors.
* @param[in] lhs The left side vector of dot product symbol.
* @param[in] rhs The right side vector of dot product symbol.
* @return The float pointing result of dot product.
*/
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CKFLOAT DotProduct(const VxVector4& lhs, const VxVector4& rhs);
/**
* @brief Cross product 2 3d vectors.
* @param[in] lhs The left side vector of cross product symbol.
* @param[in] rhs The right side vector of cross product symbol.
* @return The 3d vector result of cross product.
*/
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VxVector3 CrossProduct(const VxVector3& lhs, const VxVector3& rhs);
/**
* @brief Set all factor in vector to its absolute value.
* @param[in,out] lhs The vector for processing.
* @remarks This function is rarely used.
* Please note this function is not calculate the absolute value of vector.
*/
void Abs(VxVector3& lhs);
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}
}