libcmo21/LibCmo/VxMath/VxTypes.hpp

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#pragma once
#include "../VTUtils.hpp"
#include "../CK2/CKTypes.hpp"
#include "VxEnums.hpp"
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#include <string>
#include <vector>
#include <cstring>
#include <cinttypes>
/**
* @brief The VxMath part of LibCmo.
* These classes are prefixed with Vx in original Virtools SDK.
*/
namespace LibCmo::VxMath {
// ========== Type Definition ==========
// ========== Class List ==========
//--- Important classes
class VxMemoryMappedFile;
//---- Misc
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struct VxVector2 {
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CKFLOAT x, y;
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VxVector2() : x(0.0f), y(0.0f) {}
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VxVector2(CKFLOAT _x, CKFLOAT _y) : x(_x), y(_y) {}
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LIBCMO_DEFAULT_COPY_MOVE(VxVector2);
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CKFLOAT& operator[](size_t i) {
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switch (i) {
case 0: return x;
case 1: return y;
default: return x;
}
}
VxVector2& operator+=(const VxVector2& rhs) {
x += rhs.x;
y += rhs.y;
return *this;
}
friend VxVector2 operator+(const VxVector2& lhs, const VxVector2& rhs) {
return VxVector2(lhs.x + rhs.x, lhs.y + rhs.y);
}
VxVector2& operator-=(const VxVector2& rhs) {
x -= rhs.x;
y -= rhs.y;
return *this;
}
friend VxVector2 operator-(const VxVector2& lhs, const VxVector2& rhs) {
return VxVector2(lhs.x - rhs.x, lhs.y - rhs.y);
}
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VxVector2& operator*=(CKFLOAT rhs) {
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x *= rhs;
y *= rhs;
return *this;
}
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friend VxVector2 operator*(const VxVector2& lhs, CKFLOAT rhs) {
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return VxVector2(lhs.x * rhs, lhs.y * rhs);
}
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friend VxVector2 operator*(CKFLOAT lhs, const VxVector2& rhs) {
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return VxVector2(lhs * rhs.x, lhs * rhs.y);
}
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VxVector2& operator/=(CKFLOAT rhs) {
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if (rhs == 0.0f) return *this;
x /= rhs;
y /= rhs;
return *this;
}
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friend VxVector2 operator/(const VxVector2& lhs, CKFLOAT rhs) {
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if (rhs == 0.0f) return VxVector2(0.0f, 0.0f);
return VxVector2(lhs.x / rhs, lhs.y / rhs);
}
bool operator==(const VxVector2& rhs) const {
return (x == rhs.x && y == rhs.y);
}
bool operator!=(const VxVector2& rhs) const {
return !(*this == rhs);
}
};
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struct VxVector3 {
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CKFLOAT x, y, z;
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VxVector3() : x(0.0f), y(0.0f), z(0.0f) {}
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VxVector3(CKFLOAT _x, CKFLOAT _y, CKFLOAT _z) : x(_x), y(_y), z(_z) {}
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LIBCMO_DEFAULT_COPY_MOVE(VxVector3);
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CKFLOAT& operator[](size_t i) {
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switch (i) {
case 0: return x;
case 1: return y;
case 2: return z;
default: return x;
}
}
VxVector3& operator+=(const VxVector3& rhs) {
x += rhs.x;
y += rhs.y;
z += rhs.z;
return *this;
}
friend VxVector3 operator+(const VxVector3& lhs, const VxVector3& rhs) {
return VxVector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z);
}
VxVector3& operator-=(const VxVector3& rhs) {
x -= rhs.x;
y -= rhs.y;
z -= rhs.z;
return *this;
}
friend VxVector3 operator-(const VxVector3& lhs, const VxVector3& rhs) {
return VxVector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
}
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VxVector3& operator*=(CKFLOAT rhs) {
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x *= rhs;
y *= rhs;
z *= rhs;
return *this;
}
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friend VxVector3 operator*(const VxVector3& lhs, CKFLOAT rhs) {
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return VxVector3(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs);
}
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friend VxVector3 operator*(CKFLOAT lhs, const VxVector3& rhs) {
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return VxVector3(lhs * rhs.x, lhs * rhs.y, lhs * rhs.z);
}
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VxVector3& operator/=(CKFLOAT rhs) {
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if (rhs == 0.0f) return *this;
x /= rhs;
y /= rhs;
z /= rhs;
return *this;
}
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friend VxVector3 operator/(const VxVector3& lhs, CKFLOAT rhs) {
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if (rhs == 0.0f) return VxVector3(0.0f, 0.0f, 0.0f);
return VxVector3(lhs.x / rhs, lhs.y / rhs, lhs.z / rhs);
}
bool operator==(const VxVector3& rhs) const {
return (x == rhs.x && y == rhs.y && z == rhs.z);
}
bool operator!=(const VxVector3& rhs) const {
return !(*this == rhs);
}
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};
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struct VxVector4 {
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CKFLOAT x, y, z, w;
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VxVector4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) {}
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VxVector4(CKFLOAT _x, CKFLOAT _y, CKFLOAT _z, CKFLOAT _w) : x(_x), y(_y), z(_z), w(_w) {}
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LIBCMO_DEFAULT_COPY_MOVE(VxVector4);
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CKFLOAT& operator[](size_t i) {
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switch (i) {
case 0: return x;
case 1: return y;
case 2: return z;
case 3: return w;
default: return x;
}
}
VxVector4& operator+=(const VxVector4& rhs) {
x += rhs.x;
y += rhs.y;
z += rhs.z;
w += rhs.w;
return *this;
}
friend VxVector4 operator+(const VxVector4& lhs, const VxVector4& rhs) {
return VxVector4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w);
}
VxVector4& operator-=(const VxVector4& rhs) {
x -= rhs.x;
y -= rhs.y;
z -= rhs.z;
w -= rhs.w;
return *this;
}
friend VxVector4 operator-(const VxVector4& lhs, const VxVector4& rhs) {
return VxVector4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w);
}
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VxVector4& operator*=(CKFLOAT rhs) {
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x *= rhs;
y *= rhs;
z *= rhs;
w *= rhs;
return *this;
}
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friend VxVector4 operator*(const VxVector4& lhs, CKFLOAT rhs) {
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return VxVector4(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs);
}
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friend VxVector4 operator*(CKFLOAT lhs, const VxVector4& rhs) {
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return VxVector4(lhs * rhs.x, lhs * rhs.y, lhs * rhs.z, lhs * rhs.w);
}
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VxVector4& operator/=(CKFLOAT rhs) {
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if (rhs == 0.0f) return *this;
x /= rhs;
y /= rhs;
z /= rhs;
w /= rhs;
return *this;
}
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friend VxVector4 operator/(const VxVector4& lhs, CKFLOAT rhs) {
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if (rhs == 0.0f) return VxVector4(0.0f, 0.0f, 0.0f, 0.0f);
return VxVector4(lhs.x / rhs, lhs.y / rhs, lhs.z / rhs, lhs.w / rhs);
}
bool operator==(const VxVector4& rhs) const {
return (x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w);
}
bool operator!=(const VxVector4& rhs) const {
return !(*this == rhs);
}
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};
struct VxQuaternion {
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CKFLOAT x, y, z, w;
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VxQuaternion() : x(0.0f), y(0.0f), z(0.0f), w(1.0f) {} // set your custom init.
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VxQuaternion(CKFLOAT _x, CKFLOAT _y, CKFLOAT _z, CKFLOAT _w) : x(_x), y(_y), z(_z), w(_w) {}
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LIBCMO_DEFAULT_COPY_MOVE(VxQuaternion);
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CKFLOAT& operator[](size_t i) {
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switch (i) {
case 0: return x;
case 1: return y;
case 2: return z;
case 3: return w;
default: return x;
}
}
bool operator==(const VxQuaternion& rhs) const {
return (x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w);
}
bool operator!=(const VxQuaternion& rhs) const {
return !(*this == rhs);
}
};
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struct VxColor {
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CKFLOAT r, g, b, a;
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VxColor() : r(0.0f), g(0.0f), b(0.0f), a(1.0f) {} // set your custom init.
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VxColor(CKFLOAT _r, CKFLOAT _g, CKFLOAT _b, CKFLOAT _a) : r(_r), g(_g), b(_b), a(_a) {}
VxColor(CKDWORD argb) { FromARGB(argb); }
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LIBCMO_DEFAULT_COPY_MOVE(VxColor);
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void FromARGB(CKDWORD argb) {
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a = ((argb & 0xFF000000) >> 24) / 255.0f;
r = ((argb & 0x00FF0000) >> 16) / 255.0f;
g = ((argb & 0x0000FF00) >> 8) / 255.0f;
b = ((argb & 0x000000FF) >> 0) / 255.0f;
}
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CKDWORD ToARGB() const {
CKDWORD argb = 0;
argb |= static_cast<CKDWORD>(a * 255.0f);
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argb <<= 8;
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argb |= static_cast<CKDWORD>(r * 255.0f);
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argb <<= 8;
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argb |= static_cast<CKDWORD>(g * 255.0f);
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argb <<= 8;
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argb |= static_cast<CKDWORD>(b * 255.0f);
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return argb;
}
void Regulate() {
if (r > 1.0f) r = 1.0f;
else if (r < 0.0f) r = 0.0f;
if (g > 1.0f) g = 1.0f;
else if (g < 0.0f) g= 0.0f;
if (b > 1.0f) b = 1.0f;
else if (b < 0.0f) b = 0.0f;
if (a > 1.0f) a = 1.0f;
else if (a < 0.0f) a = 0.0f;
}
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CKFLOAT& operator[](size_t i) {
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switch (i) {
case 0: return r;
case 1: return g;
case 2: return b;
case 3: return a;
default: return r;
}
}
bool operator==(const VxColor& rhs) const {
return (r == rhs.r && g == rhs.g && b == rhs.b && a == rhs.a);
}
bool operator!=(const VxColor& rhs) const {
return !(*this == rhs);
}
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};
struct VxMatrix {
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CKFLOAT m_Data[4][4];
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VxMatrix() : m_Data() {
std::memset(m_Data, 0, sizeof(m_Data));
m_Data[0][0] = m_Data[1][1] = m_Data[2][2] = m_Data[3][3] = 1.0f;
}
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VxMatrix(CKFLOAT m[4][4]) : m_Data() { std::memcpy(m_Data, m, sizeof(m_Data)); }
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LIBCMO_DEFAULT_COPY_MOVE(VxMatrix);
VxVector4& operator[](size_t i) {
if (i >= 4) i = 0;
return *(reinterpret_cast<VxVector4*>(m_Data) + i);
}
bool operator==(const VxMatrix& rhs) const {
return std::memcmp(m_Data, rhs.m_Data, sizeof(m_Data)) == 0;
}
bool operator!=(const VxMatrix& rhs) const {
return !(*this == rhs);
}
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};
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template<class _Ty, std::enable_if_t<std::is_pointer_v<_Ty>, int> = 0>
class VxStridedData {
public:
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VxStridedData(_Ty ptr, CKDWORD stride) :
m_Ptr(reinterpret_cast<CKBYTE*>(m_Ptr)),
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m_Stride(stride)
{}
~VxStridedData() {}
_Ty operator[](size_t idx) {
return reinterpret_cast<_Ty>(m_Ptr + (m_Stride * idx));
}
private:
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CKBYTE* m_Ptr;
CKDWORD m_Stride;
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};
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/**
* VxImageDescEx describe the height, width,
* and etc for image.
* Also it hold a pointer to raw image data.
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* The image data must be 32bit ARGB8888 format.
* Thus the size of Image must be 4 * Width * Height.
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* And the image buffer must is in B, G, R, A order because little endian.
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*/
class VxImageDescEx {
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public:
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static constexpr CKDWORD ColorFactorSize = 1u;
static constexpr CKDWORD PixelSize = ColorFactorSize * 4u;
public:
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VxImageDescEx() :
m_Width(0), m_Height(0), m_Image(nullptr) {}
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VxImageDescEx(CKDWORD width, CKDWORD height) :
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m_Width(width), m_Height(height), m_Image(nullptr) {
CreateImage(width, height);
}
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VxImageDescEx(const VxImageDescEx& rhs) :
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m_Width(rhs.m_Width), m_Height(rhs.m_Height), m_Image(nullptr) {
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// copy image
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if (rhs.m_Image != nullptr) {
CreateImage(rhs.m_Width, rhs.m_Height, rhs.m_Image);
}
}
VxImageDescEx(VxImageDescEx&& rhs) :
m_Width(rhs.m_Width), m_Height(rhs.m_Height), m_Image(rhs.m_Image) {
// move image
rhs.m_Height = 0;
rhs.m_Width = 0;
rhs.m_Image = nullptr;
}
VxImageDescEx& operator=(const VxImageDescEx& rhs) {
FreeImage();
m_Width = rhs.m_Width;
m_Height = rhs.m_Height;
if (rhs.m_Image != nullptr) {
CreateImage(rhs.m_Width, rhs.m_Height, rhs.m_Image);
}
return *this;
}
VxImageDescEx& operator=(VxImageDescEx&& rhs) {
FreeImage();
m_Height = rhs.m_Height;
m_Width = rhs.m_Width;
m_Image = rhs.m_Image;
rhs.m_Height = 0;
rhs.m_Width = 0;
rhs.m_Image = nullptr;
return *this;
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}
~VxImageDescEx() {
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FreeImage();
}
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void CreateImage(CKDWORD Width, CKDWORD Height) {
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FreeImage();
m_Width = Width;
m_Height = Height;
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m_Image = new CKBYTE[GetImageSize()];
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}
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void CreateImage(CKDWORD Width, CKDWORD Height, void* dataptr) {
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CreateImage(Width, Height);
std::memcpy(m_Image, dataptr, GetImageSize());
}
void FreeImage() {
m_Width = 0;
m_Height = 0;
if (m_Image != nullptr) {
delete[] m_Image;
m_Image = nullptr;
}
}
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CKDWORD GetImageSize() const {
return static_cast<CKDWORD>(PixelSize * m_Width * m_Height);
}
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const CKBYTE* GetImage() const {
return m_Image;
}
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CKBYTE* GetMutableImage() {
return m_Image;
}
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CKDWORD GetPixelCount() const {
return static_cast<CKDWORD>(m_Width * m_Height);
}
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const CKDWORD* GetPixels() const {
return reinterpret_cast<CKDWORD*>(m_Image);
}
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CKDWORD* GetMutablePixels() {
return reinterpret_cast<CKDWORD*>(m_Image);
}
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CKDWORD GetWidth() const {
return m_Width;
}
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CKDWORD GetHeight() const {
return m_Height;
}
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bool IsValid() const {
return (
m_Width != 0u &&
m_Height != 0u &&
m_Image != nullptr
);
}
bool IsHWEqual(const VxImageDescEx& rhs) const {
return (m_Width == rhs.m_Width && m_Height == rhs.m_Height);
}
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// bool IsMaskEqual(const VxImageDescEx& rhs) const {
// return (
// m_RedMask == rhs.m_RedMask &&
// m_GreenMask == rhs.m_GreenMask &&
// m_BlueMask == rhs.m_BlueMask &&
// m_AlphaMask == rhs.m_AlphaMask
// );
// }
//public:
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// CKDWORD m_RedMask;
// CKDWORD m_GreenMask;
// CKDWORD m_BlueMask;
// CKDWORD m_AlphaMask;
protected:
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CKDWORD m_Width; /**< Width in pixel of the image */
CKDWORD m_Height; /**< Height in pixel of the image */
CKBYTE* m_Image; /**< A pointer point to current processing image */
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};
}