write garbage for BMap dll
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@ -9,7 +9,7 @@ LIBCMO_EXPORT void BMDispose();
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#pragma endregion
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#pragma region BMapFile Life Time Manager
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#pragma region BMFile
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Load(const char* file_name, const char* temp_folder, const char* texture_folder, const char* encoding);
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Create();
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@ -18,4 +18,9 @@ LIBCMO_EXPORT void BMDispose();
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#pragma endregion
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#pragma region BMMeshTransition
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#pragma endregion
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