update BMap design, use more safe design

This commit is contained in:
2023-10-03 21:33:00 +08:00
parent 4c8500e444
commit 9cb57adf6e
4 changed files with 293 additions and 168 deletions

View File

@ -28,11 +28,12 @@ namespace BMap {
m_ProcVertexs(), m_ProcFaces(), m_ProcDupRemover() {}
BMMeshTransition::~BMMeshTransition() {}
void BMMeshTransition::PrepareVertexCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return;
bool BMMeshTransition::PrepareVertexCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return false;
m_Vertexs.resize(count);
m_IsVertexOK = true;
return true;
}
LibCmo::VxMath::VxVector3* BMMeshTransition::PrepareVertex() {
@ -40,10 +41,11 @@ namespace BMap {
return m_Vertexs.data();
}
void BMMeshTransition::PrepareNormalCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return;
bool BMMeshTransition::PrepareNormalCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return false;
m_Normals.resize(count);
m_IsNormalOK = true;
return true;
}
LibCmo::VxMath::VxVector3* BMMeshTransition::PrepareNormal() {
@ -51,10 +53,11 @@ namespace BMap {
return m_Normals.data();
}
void BMMeshTransition::PrepareUVCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return;
bool BMMeshTransition::PrepareUVCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return false;
m_UVs.resize(count);
m_IsUVOK = true;
return true;
}
LibCmo::VxMath::VxVector2* BMMeshTransition::PrepareUV() {
@ -62,10 +65,11 @@ namespace BMap {
return m_UVs.data();
}
void BMMeshTransition::PrepareMtlSlotCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return;
bool BMMeshTransition::PrepareMtlSlotCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return false;
m_MtlSlots.resize(count, nullptr);
m_IsMtlSlotOK = true;
return true;
}
LibCmo::CK2::ObjImpls::CKMaterial** BMMeshTransition::PrepareMtlSlot() {
@ -73,13 +77,14 @@ namespace BMap {
return m_MtlSlots.data();
}
void BMMeshTransition::PrepareFaceCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return;
bool BMMeshTransition::PrepareFaceCount(LibCmo::CKDWORD count) {
if (m_IsParsed) return false;
m_FaceVertexs.resize(count * 3);
m_FaceNormals.resize(count * 3);
m_FaceUVs.resize(count * 3);
m_FaceMtlSlotIdxs.resize(count);
m_IsFaceOK = true;
return true;
}
LibCmo::CKDWORD* BMMeshTransition::PrepareFaceVertexIndices() {
@ -217,12 +222,12 @@ namespace BMap {
#pragma region BMfile
BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[], bool is_reader) :
m_IsReader(is_reader), m_IsFailed(false) {
m_IsReader(is_reader), m_IsFreezed(false) {
m_Context = new LibCmo::CK2::CKContext();
// set temp folder and texture folder
auto pm = m_Context->GetPathManager();
m_IsFailed = m_IsFailed || !pm->AddPath(texture_folder);
m_IsFailed = m_IsFailed || !pm->SetTempFolder(temp_folder);
m_IsFreezed = m_IsFreezed || !pm->AddPath(texture_folder);
m_IsFreezed = m_IsFreezed || !pm->SetTempFolder(temp_folder);
// set encoding
LibCmo::XContainer::XArray<LibCmo::XContainer::XString> cache;
for (LibCmo::CKDWORD i = 0; i < encoding_count; ++i) {
@ -238,43 +243,54 @@ namespace BMap {
delete m_Context;
}
bool BMFile::IsFailed() {
return m_IsFailed;
bool BMFile::IsFreezed() {
return m_IsFreezed;
}
bool BMFile::Load(LibCmo::CKSTRING filename) {
return false;
if (m_IsFreezed || !m_IsReader) return false;
return true;
}
bool BMFile::Save(LibCmo::CKSTRING filename, LibCmo::CKINT compress_level) {
return false;
if (m_IsFreezed || m_IsReader) return false;
// set freezed to stop any change again.
// aka, only allow save once.
m_IsFreezed = true;
return true;
}
#define VISITOR_IMPL(namepart, cidpart) \
LibCmo::CKDWORD BMFile::Get ## namepart ## Count() { \
if (!m_IsReader) return 0; \
return static_cast<LibCmo::CKDWORD>(m_Obj ## namepart ## s.size()); \
} \
LibCmo::CK2::ObjImpls::CK ## namepart * BMFile::Get ## namepart (LibCmo::CKDWORD idx) { \
if (!m_IsReader || idx >= m_Obj ## namepart ## s.size()) return nullptr; \
return m_Obj ## namepart ## s[idx]; \
} \
LibCmo::CK2::ObjImpls::CK ## namepart * BMFile::Create ## namepart (LibCmo::CKSTRING name) { \
if (m_IsReader) return nullptr; \
LibCmo::CK2::ObjImpls::CK ## namepart * obj = static_cast<LibCmo::CK2::ObjImpls::CK ## namepart *>( \
m_Context->CreateObject(LibCmo::CK2::CK_CLASSID::CKCID_ ## cidpart, name) \
); \
if (obj != nullptr) m_Obj ## namepart ## s.emplace_back(obj); \
return obj; \
}
LibCmo::CK2::ObjImpls::CKObject* BMFile::GetObjectPtr(LibCmo::CK2::CK_ID objid) {
return m_Context->GetObject(objid);;
}
VISITOR_IMPL(Group, GROUP)
VISITOR_IMPL(3dObject, 3DOBJECT)
VISITOR_IMPL(Mesh, MESH)
VISITOR_IMPL(Material, MATERIAL)
VISITOR_IMPL(Texture, TEXTURE)
#undef VISITOR_IMPL
LibCmo::CKDWORD BMFile::GetGroupCount() { return CommonGetObjectCount(m_ObjGroups); }
LibCmo::CK2::CK_ID BMFile::GetGroup(LibCmo::CKDWORD idx) { return CommonGetObject(m_ObjGroups, idx); }
LibCmo::CK2::CK_ID BMFile::CreateGroup(LibCmo::CKSTRING name) {
return CommonCreateObject(m_ObjGroups, LibCmo::CK2::CK_CLASSID::CKCID_GROUP, name);
}
LibCmo::CKDWORD BMFile::Get3dObjectCount() { return CommonGetObjectCount(m_Obj3dObjects); }
LibCmo::CK2::CK_ID BMFile::Get3dObject(LibCmo::CKDWORD idx) { return CommonGetObject(m_Obj3dObjects, idx); }
LibCmo::CK2::CK_ID BMFile::Create3dObject(LibCmo::CKSTRING name) {
return CommonCreateObject(m_Obj3dObjects, LibCmo::CK2::CK_CLASSID::CKCID_3DOBJECT, name);
}
LibCmo::CKDWORD BMFile::GetMeshCount() { return CommonGetObjectCount(m_ObjMeshs); }
LibCmo::CK2::CK_ID BMFile::GetMesh(LibCmo::CKDWORD idx) { return CommonGetObject(m_ObjMeshs, idx); }
LibCmo::CK2::CK_ID BMFile::CreateMesh(LibCmo::CKSTRING name) {
return CommonCreateObject(m_ObjMeshs, LibCmo::CK2::CK_CLASSID::CKCID_MESH, name);
}
LibCmo::CKDWORD BMFile::GetMaterialCount() { return CommonGetObjectCount(m_ObjMaterials); }
LibCmo::CK2::CK_ID BMFile::GetMaterial(LibCmo::CKDWORD idx) { return CommonGetObject(m_ObjMaterials, idx); }
LibCmo::CK2::CK_ID BMFile::CreateMaterial(LibCmo::CKSTRING name) {
return CommonCreateObject(m_ObjMaterials, LibCmo::CK2::CK_CLASSID::CKCID_MATERIAL, name);
}
LibCmo::CKDWORD BMFile::GetTextureCount() { return CommonGetObjectCount(m_ObjTextures); }
LibCmo::CK2::CK_ID BMFile::GetTexture(LibCmo::CKDWORD idx) { return CommonGetObject(m_ObjTextures, idx); }
LibCmo::CK2::CK_ID BMFile::CreateTexture(LibCmo::CKSTRING name) {
return CommonCreateObject(m_ObjTextures, LibCmo::CK2::CK_CLASSID::CKCID_TEXTURE, name);
}
#pragma endregion