write garbage
- fix PathManager nullptr assign issue - fix Context set encoding unexpected copy issue - write some export function for BMap.
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@ -22,3 +22,42 @@ void BMDispose() {
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// unregister iron pad
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IronPad::IronPadUnregister();
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}
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BMap::BMFile* BMFile_Load(LibCmo::CKSTRING file_name, LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]) {
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auto file = new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false);
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if (file->IsFailed()) {
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delete file;
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file = nullptr;
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}
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if (!file->Load(file_name)) {
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delete file;
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file = nullptr;
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}
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g_AllBMFiles.emplace(file);
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return file;
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}
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BMap::BMFile* BMFile_Create(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]) {
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auto file = new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false);
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if (file->IsFailed()) {
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delete file;
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file = nullptr;
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}
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g_AllBMFiles.emplace(file);
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return file;
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}
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bool BMFile_Save(BMap::BMFile* map_file, LibCmo::CKSTRING file_name, LibCmo::CKINT compreess_level) {
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if (!g_AllBMFiles.contains(map_file)) return false;
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return map_file->Save(file_name, compreess_level);
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}
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void BMFile_Free(BMap::BMFile* map_file) {
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// only free correct pointer
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if (map_file == nullptr) return;
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if (g_AllBMFiles.erase(map_file) != 0) {
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delete map_file;
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}
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}
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@ -11,10 +11,10 @@ LIBCMO_EXPORT void BMDispose();
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#pragma region BMFile
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Load(const char* file_name, const char* temp_folder, const char* texture_folder, const char* encoding);
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Create();
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//LIBCMO_EXPORT bool BMFile_Save(BMap::BMFile* map_file, const char* file_name, int compreess_level);
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//LIBCMO_EXPORT void BMFile_Free(BMap::BMFile* map_file);
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LIBCMO_EXPORT BMap::BMFile* BMFile_Load(LibCmo::CKSTRING file_name, LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]);
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LIBCMO_EXPORT BMap::BMFile* BMFile_Create(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]);
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LIBCMO_EXPORT bool BMFile_Save(BMap::BMFile* map_file, LibCmo::CKSTRING file_name, LibCmo::CKINT compreess_level);
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LIBCMO_EXPORT void BMFile_Free(BMap::BMFile* map_file);
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#pragma endregion
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@ -109,7 +109,7 @@ namespace BMap {
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// do parse
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DoRealParse();
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// check vertex overflow
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if (m_ProcVertexs.size() > std::numeric_limits<LibCmo::CKWORD>::max()) {
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return false;
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@ -216,11 +216,29 @@ namespace BMap {
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#pragma region BMfile
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BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[], bool is_reader) {
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BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[], bool is_reader) :
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m_IsReader(is_reader), m_IsFailed(false) {
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m_Context = new LibCmo::CK2::CKContext();
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// set temp folder and texture folder
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auto pm = m_Context->GetPathManager();
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m_IsFailed = m_IsFailed || !pm->AddPath(texture_folder);
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m_IsFailed = m_IsFailed || !pm->SetTempFolder(temp_folder);
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// set encoding
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LibCmo::XContainer::XArray<LibCmo::XContainer::XString> cache;
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for (LibCmo::CKDWORD i = 0; i < encoding_count; ++i) {
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if (encodings[i] != nullptr)
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cache.emplace_back(encodings[i]);
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}
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m_Context->SetEncoding(cache);
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}
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BMFile::~BMFile() {}
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BMFile::~BMFile() {
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delete m_Context;
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}
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bool BMFile::IsFailed() {
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return m_IsFailed;
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}
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bool BMFile::Load(LibCmo::CKSTRING filename) {
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return false;
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@ -247,12 +265,12 @@ LibCmo::CK2::ObjImpls::CK ## namepart * BMFile::Create ## namepart (LibCmo::CKST
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if (obj != nullptr) m_Obj ## namepart ## s.emplace_back(obj); \
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return obj; \
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}
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VISITOR_IMPL(Group, GROUP)
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VISITOR_IMPL(3dObject, 3DOBJECT)
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VISITOR_IMPL(Mesh, MESH)
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VISITOR_IMPL(Material, MATERIAL)
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VISITOR_IMPL(Texture, TEXTURE)
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VISITOR_IMPL(3dObject, 3DOBJECT)
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VISITOR_IMPL(Mesh, MESH)
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VISITOR_IMPL(Material, MATERIAL)
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VISITOR_IMPL(Texture, TEXTURE)
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#undef VISITOR_IMPL
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@ -30,6 +30,7 @@ namespace BMap {
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public:
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BMMeshTransition();
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~BMMeshTransition();
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LIBCMO_DISABLE_COPY_MOVE(BMMeshTransition);
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void PrepareVertexCount(LibCmo::CKDWORD count);
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LibCmo::VxMath::VxVector3* PrepareVertex();
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@ -75,7 +76,9 @@ namespace BMap {
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public:
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BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[], bool is_reader);
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~BMFile();
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LIBCMO_DISABLE_COPY_MOVE(BMFile);
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bool IsFailed();
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bool Load(LibCmo::CKSTRING filename);
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bool Save(LibCmo::CKSTRING filename, LibCmo::CKINT compress_level);
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@ -93,6 +96,7 @@ LibCmo::CK2::ObjImpls::CK ## namepart * Create ## namepart (LibCmo::CKSTRING nam
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#undef VISITOR_DECL
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private:
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bool m_IsFailed;
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bool m_IsReader;
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LibCmo::CK2::CKContext* m_Context;
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@ -309,7 +309,7 @@ namespace LibCmo::CK2 {
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}
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}
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void CKContext::SetEncoding(const XContainer::XArray<XContainer::XString> encoding_series) {
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void CKContext::SetEncoding(const XContainer::XArray<XContainer::XString>& encoding_series) {
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// free all current series
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for (const auto& encoding : this->m_NameEncoding) {
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LibCmo::EncodingHelper::DestroyEncodingToken(encoding);
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@ -102,7 +102,7 @@ namespace LibCmo::CK2 {
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public:
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void GetUtf8String(const XContainer::XString& native_name, XContainer::XString& u8_name);
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void GetNativeString(const XContainer::XString& u8_name, XContainer::XString& native_name);
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void SetEncoding(const XContainer::XArray<XContainer::XString> encoding_series);
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void SetEncoding(const XContainer::XArray<XContainer::XString>& encoding_series);
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protected:
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XContainer::XArray<EncodingHelper::ENCODING_TOKEN> m_NameEncoding;
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@ -22,6 +22,8 @@ namespace LibCmo::CK2::MgrImpls {
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CKPathManager::~CKPathManager() {}
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bool CKPathManager::SetTempFolder(CKSTRING u8_temp) {
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if (u8_temp == nullptr) return false;
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std::filesystem::path cache;
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EncodingHelper::U8PathToStdPath(cache, u8_temp);
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if (std::filesystem::is_directory(cache)) {
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@ -39,6 +41,8 @@ namespace LibCmo::CK2::MgrImpls {
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}
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XContainer::XString CKPathManager::GetTempFilePath(CKSTRING u8_filename) {
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if (u8_filename == nullptr) return XContainer::XString();
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std::filesystem::path stdfilename;
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EncodingHelper::U8PathToStdPath(stdfilename, u8_filename);
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auto realfile = this->m_TempFolder / stdfilename;
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@ -50,6 +54,7 @@ namespace LibCmo::CK2::MgrImpls {
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bool CKPathManager::AddPath(CKSTRING u8path) {
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if (u8path == nullptr) return false;
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std::filesystem::path newpath;
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EncodingHelper::U8PathToStdPath(newpath, u8path);
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if (std::filesystem::is_directory(newpath)) {
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