feat: finish CKCamera
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c235524403
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@ -3,45 +3,153 @@
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namespace LibCmo::CK2::ObjImpls {
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// Convenient macro to mark this object is not UPTODATE.
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#define REMOVE_UPTODATE_FLAG { \
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CK_OBJECT_FLAGS obj_flags = GetObjectFlags(); \
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YYCC::EnumHelper::Remove(obj_flags, CK_OBJECT_FLAGS::CK_OBJECT_UPTODATE); \
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SetObjectFlags(obj_flags); \
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}
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CKCamera::CKCamera(CKContext* ctx, CK_ID ckid, CKSTRING name) :
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CK3dEntity(ctx, ckid, name),
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m_ProjectType(CK_CAMERA_PROJECTION::CK_PERSPECTIVEPROJECTION),
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m_Fov(0.5f), m_OrthographicZoom(1.0f),
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m_Width(4), m_Height(3),
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m_FrontPlane(1.0f), m_BackPlane(4000.0f) {
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REMOVE_UPTODATE_FLAG;
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}
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CKCamera::~CKCamera() {}
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bool CKCamera::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
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bool suc = CK3dEntity::Save(chunk, file, flags);
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if (!suc) return false;
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// Save main data
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{
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chunk->WriteIdentifier(CK_STATESAVEFLAGS_CAMERA::CK_STATESAVE_CAMERAONLY);
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chunk->WriteStruct(m_ProjectType);
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chunk->WriteStruct(m_Fov);
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chunk->WriteStruct(m_OrthographicZoom);
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// Build width and height compound.
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CKDWORD widht_and_height = m_Width & 0x0000FFFFu;
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widht_and_height |= (m_Height << 16) & 0xFFFF0000u;
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chunk->WriteStruct(widht_and_height);
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chunk->WriteStruct(m_FrontPlane);
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chunk->WriteStruct(m_BackPlane);
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}
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chunk->SetClassId(CK_CLASSID::CKCID_CAMERA);
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return true;
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}
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bool CKCamera::Load(CKStateChunk* chunk, CKFileVisitor* file) {
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bool suc = CK3dEntity::Load(chunk, file);
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if (!suc) return false;
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// MARK: Drop the support for very old file format.
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if (chunk->GetDataVersion() < CK_STATECHUNK_DATAVERSION::CHUNK_MAJORCHANGE_VERSION) {
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return false;
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}
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// Read main data
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if (chunk->SeekIdentifier(CK_STATESAVEFLAGS_CAMERA::CK_STATESAVE_CAMERAONLY)) {
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chunk->ReadStruct(m_ProjectType);
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chunk->ReadStruct(m_Fov);
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chunk->ReadStruct(m_OrthographicZoom);
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// Width and Height is stored in one DWORD
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// Higher WORD is height and lower WORD is width.
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// HIGH >>> height (2 bytes), width (2 bytes) <<< LOW
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CKDWORD widht_and_height;
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chunk->ReadStruct(widht_and_height);
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m_Width = widht_and_height & 0x0000FFFFu;
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m_Height = (widht_and_height & 0xFFFF0000u) >> 16;
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chunk->ReadStruct(m_FrontPlane);
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chunk->ReadStruct(m_BackPlane);
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}
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REMOVE_UPTODATE_FLAG;
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return true;
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}
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#pragma region Class Operations
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CK_CAMERA_PROJECTION CKCamera::GetProjectionType() const {
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return CK_CAMERA_PROJECTION();
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return m_ProjectType;
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}
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void CKCamera::SetProjectionType(CK_CAMERA_PROJECTION proj) {
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m_ProjectType = proj;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::SetProjectionType(CK_CAMERA_PROJECTION proj) {}
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CKFLOAT CKCamera::GetOrthographicZoom() const {
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return CKFLOAT();
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return m_OrthographicZoom;
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}
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void CKCamera::SetOrthographicZoom(CKFLOAT zoom) {
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m_OrthographicZoom = zoom;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::SetOrthographicZoom(CKFLOAT zoom) {}
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CKFLOAT CKCamera::GetFrontPlane() const {
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return CKFLOAT();
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return m_FrontPlane;
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}
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CKFLOAT CKCamera::GetBackPlane() const {
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return CKFLOAT();
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return m_BackPlane;
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}
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CKFLOAT CKCamera::GetFov() const {
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return CKFLOAT();
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return m_Fov;
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}
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void CKCamera::SetFrontPlane(CKFLOAT front) {
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m_FrontPlane = front;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::SetBackPlane(CKFLOAT back) {
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m_BackPlane = back;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::SetFov(CKFLOAT fov) {
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m_Fov = fov;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::SetFrontPlane(CKFLOAT front) {}
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void CKCamera::SetBackPlane(CKFLOAT back) {}
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void CKCamera::SetFov(CKFLOAT fov) {}
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void CKCamera::GetAspectRatio(int& width, int& height) const {}
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void CKCamera::SetAspectRatio(int width, int height) {}
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void CKCamera::GetAspectRatio(int& width, int& height) const {
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width = m_Width;
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height = m_Height;
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}
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void CKCamera::SetAspectRatio(int width, int height) {
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m_Width = width;
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m_Height = height;
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REMOVE_UPTODATE_FLAG;
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}
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void CKCamera::ComputeProjectionMatrix(VxMath::VxMatrix& mat) const {}
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void CKCamera::ComputeProjectionMatrix(VxMath::VxMatrix& mat) const {
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CKFLOAT aspect = m_Width / m_Height;
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if (m_ProjectType == CK_CAMERA_PROJECTION::CK_PERSPECTIVEPROJECTION) {
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mat.Perspective(m_Fov, aspect, m_FrontPlane, m_BackPlane);
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} else {
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mat.Orthographic(m_OrthographicZoom, aspect, m_FrontPlane, m_BackPlane);
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}
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}
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void CKCamera::ResetRoll() {}
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void CKCamera::Roll(CKFLOAT angle) {}
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//void CKCamera::ResetRoll() {}
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//void CKCamera::Roll(CKFLOAT angle) {}
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CK3dEntity* CKCamera::GetTarget() const {
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// Not supported, return nullptr anyway.
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return nullptr;
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}
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void CKCamera::SetTarget(CK3dEntity* target) {}
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void CKCamera::SetTarget(CK3dEntity* target) {
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// Do nothing because no support.
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}
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#pragma endregion
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// Undef convenient macro
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#undef REMOVE_UPTODATE_FLAG
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}
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@ -38,10 +38,11 @@ namespace LibCmo::CK2::ObjImpls {
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void ComputeProjectionMatrix(VxMath::VxMatrix& mat) const;
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// TODO: Finish CKCamera roll feature because it now involve some functions which is not implemented in CK3dEntity.
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// Roll Angle
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void ResetRoll();
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void Roll(CKFLOAT angle);
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//void ResetRoll();
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//void Roll(CKFLOAT angle);
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// Target access
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virtual CK3dEntity* GetTarget() const;
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virtual void SetTarget(CK3dEntity* target);
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