feat: finish CKCamera

This commit is contained in:
2024-12-25 09:07:02 +08:00
parent c235524403
commit b74f1b965c
2 changed files with 128 additions and 19 deletions

View File

@ -38,10 +38,11 @@ namespace LibCmo::CK2::ObjImpls {
void ComputeProjectionMatrix(VxMath::VxMatrix& mat) const;
// TODO: Finish CKCamera roll feature because it now involve some functions which is not implemented in CK3dEntity.
// Roll Angle
void ResetRoll();
void Roll(CKFLOAT angle);
//void ResetRoll();
//void Roll(CKFLOAT angle);
// Target access
virtual CK3dEntity* GetTarget() const;
virtual void SetTarget(CK3dEntity* target);