feat: finish one rule in BMapInspector.
- finish one rule in BMapInspector. - fix CKObjectManager find object by name feature.
This commit is contained in:
@@ -138,6 +138,11 @@ static void CheckRules(BMapInspector::Cli::Args& args, BMapInspector::Map::Level
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}
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int main(int argc, char* argv[]) {
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// Startup CK2 engine.
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LibCmo::CK2::CKERROR err = LibCmo::CK2::CKStartUp();
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if (err != LibCmo::CK2::CKERROR::CKERR_OK) throw std::runtime_error("fail to initialize CK2 engine.");
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auto args = AcceptArgs();
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if (args.has_value()) {
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PrintSplash();
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@@ -148,5 +153,9 @@ int main(int argc, char* argv[]) {
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CheckRules(args.value(), level.value());
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}
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}
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// Shutdown CK2 engine.
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LibCmo::CK2::CKShutdown();
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return 0;
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}
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@@ -11,6 +11,7 @@ PRIVATE
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Map.cpp
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Rule.cpp
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# Rules
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Rule/Shared.cpp
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Rule/GpRules.cpp
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Rule/ChirsRules.cpp
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Rule/YYCRules.cpp
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@@ -29,6 +30,7 @@ FILES
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Map.hpp
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Rule.hpp
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# Rules
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Rule/Shared.hpp
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Rule/GpRules.hpp
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Rule/ChirsRules.hpp
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Rule/YYCRules.hpp
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@@ -92,13 +92,26 @@ namespace BMapInspector::Map {
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}
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}
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YYCC_IMPL_MOVE_CTOR(Level, rhs) : m_Context(rhs.m_Context) {
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YYCC_IMPL_MOVE_CTOR(Level, rhs) :
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m_Context(rhs.m_Context), m_ObjGroups(std::move(rhs.m_ObjGroups)), m_Obj3dObjects(std::move(rhs.m_Obj3dObjects)),
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m_ObjMeshes(std::move(rhs.m_ObjMeshes)), m_ObjMaterials(std::move(rhs.m_ObjMaterials)), m_ObjTextures(std::move(rhs.m_ObjTextures)),
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m_ObjTargetLights(std::move(rhs.m_ObjTargetLights))
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{
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rhs.m_Context = nullptr;
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}
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YYCC_IMPL_MOVE_OPER(Level, rhs) {
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this->m_Context = rhs.m_Context;
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this->m_ObjGroups = std::move(rhs.m_ObjGroups);
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this->m_Obj3dObjects = std::move(rhs.m_Obj3dObjects);
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this->m_ObjMeshes = std::move(rhs.m_ObjMeshes);
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this->m_ObjMaterials = std::move(rhs.m_ObjMaterials);
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this->m_ObjTextures = std::move(rhs.m_ObjTextures);
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this->m_ObjTargetLights = std::move(rhs.m_ObjTargetLights);
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rhs.m_Context = nullptr;
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return *this;
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}
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@@ -20,10 +20,11 @@ namespace BMapInspector::Rule {
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Ruleset::Ruleset() : rules() {
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// Add rule into list.
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rules.emplace_back(new Gp1Rule());
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rules.emplace_back(new Gp2Rule());
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rules.emplace_back(new Gp3Rule());
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rules.emplace_back(new Chirs1Rule());
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//rules.emplace_back(new Gp1Rule());
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//rules.emplace_back(new Gp2Rule());
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//rules.emplace_back(new Gp3Rule());
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//rules.emplace_back(new Chirs1Rule());
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rules.emplace_back(new YYCRule1());
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// Add more rules...
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}
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@@ -19,7 +19,7 @@ namespace BMapInspector::Rule {
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public:
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virtual std::u8string_view GetRuleName() const = 0;
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virtual void Check(Reporter::Reporter& reporter, Map::Level& ctx) const = 0;
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virtual void Check(Reporter::Reporter& reporter, Map::Level& level) const = 0;
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};
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class Ruleset {
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@@ -6,7 +6,7 @@ namespace BMapInspector::Rule {
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std::u8string_view Chirs1Rule::GetRuleName() const {
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return u8"CHIRS1";
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}
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void Chirs1Rule::Check(Reporter::Reporter& reporter, Map::Level& ctx) const {
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void Chirs1Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
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// Report error if there is some material named Laterne_Verlauf
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// but its texture is not pointed to Laterne_Verlauf texture.
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@@ -14,6 +14,5 @@ namespace BMapInspector::Rule {
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// but its name is not Laterne_Verlauf.
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// Report error if there is multiple Laterne_Verlauf material.
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reporter.WriteError(this->GetRuleName(), u8"Fork you!");
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}
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} // namespace BMapInspector::Rule
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@@ -19,6 +19,6 @@ namespace BMapInspector::Rule {
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& ctx) const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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@@ -12,7 +12,7 @@ namespace BMapInspector::Rule {
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return u8"GP1";
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}
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void Gp1Rule::Check(Reporter::Reporter& reporter, Map::Level& ctx) const {}
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void Gp1Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {}
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#pragma endregion
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@@ -26,7 +26,7 @@ namespace BMapInspector::Rule {
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return u8"GP2";
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}
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void Gp2Rule::Check(Reporter::Reporter& reporter, Map::Level& ctx) const {}
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void Gp2Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {}
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#pragma endregion
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@@ -40,7 +40,7 @@ namespace BMapInspector::Rule {
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return u8"GP3";
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}
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void Gp3Rule::Check(Reporter::Reporter& reporter, Map::Level& ctx) const {
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void Gp3Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
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// TODO: Mesh hash is not implemented.
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}
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@@ -18,7 +18,7 @@ namespace BMapInspector::Rule {
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& ctx) const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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/**
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@@ -35,7 +35,7 @@ namespace BMapInspector::Rule {
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& ctx) const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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/**
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@@ -52,7 +52,7 @@ namespace BMapInspector::Rule {
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& ctx) const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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@@ -0,0 +1,67 @@
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#include "Shared.hpp"
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#include <yycc.hpp>
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#include <yycc/carton/termcolor.hpp>
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#include <filesystem>
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namespace termcolor = yycc::carton::termcolor;
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namespace BMapInspector::Rule::Shared {
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#pragma region Check Functions
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/**
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* @brief
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* @param[in] ctx Can not be nullptr.
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* @param[in] name Can not be nullptr.
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* @return Found pointer to CKGroup, otherwise nullptr.
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*/
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O::CKGroup* FetchGroup(C::CKContext* ctx, L::CKSTRING name) {
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return static_cast<O::CKGroup*>(ctx->GetObjectByNameAndClass(name, C::CK_CLASSID::CKCID_GROUP, nullptr));
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}
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bool CheckTextureFileName(O::CKTexture* tex, L::CKSTRING name) {
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// Get file name
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auto filename = tex->GetUnderlyingData().GetSlotFileName(0);
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if (filename == nullptr) return false;
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// Extract file name part
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std::filesystem::path filepath(filename);
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auto filename_part = filepath.filename().u8string();
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// Return result.
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return C::CKStrEqualI(filename_part.c_str(), name);
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}
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std::vector<O::CK3dEntity*> Iter3dEntities(O::CKGroup* group) {
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std::vector<O::CK3dEntity*> rv;
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for (L::CKDWORD obj_idx = 0; obj_idx < group->GetObjectCount(); ++obj_idx) {
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auto* group_object = group->GetObject(obj_idx);
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if (!C::CKIsChildClassOf(group_object->GetClassID(), C::CK_CLASSID::CKCID_3DENTITY)) continue;
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auto* group_3dentity = static_cast<O::CK3dEntity*>(group_object);
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rv.emplace_back(group_3dentity);
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}
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return rv;
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}
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std::vector<O::CKMaterial*> IterMaterial(O::CKMesh* mesh) {
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std::vector<O::CKMaterial*> rv;
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auto* mtls = mesh->GetMaterialSlots();
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for (L::CKDWORD mtl_idx = 0; mtl_idx < mesh->GetMaterialSlotCount(); ++mtl_idx) {
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auto* mtl = mtls[mtl_idx];
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if (mtl == nullptr) continue;
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rv.emplace_back(mtl);
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}
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return rv;
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}
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const char8_t* RenderObjectName(O::CKObject* obj) {
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static std::u8string ANONYMOUS = termcolor::colored(u8"<anonymous>", termcolor::Color::LightMagenta);
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auto name = obj->GetName();
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if (name == nullptr) {
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return ANONYMOUS.c_str();
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} else {
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return name;
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}
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}
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#pragma endregion
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} // namespace BMapInspector::Rule::Shared
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@@ -1,5 +1,62 @@
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#pragma once
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#include <VTAll.hpp>
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#include <vector>
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namespace BMapInspector::Rule::Shared {
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}
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namespace L = LibCmo;
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namespace C = LibCmo::CK2;
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namespace O = LibCmo::CK2::ObjImpls;
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#pragma region Constant Values
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namespace GroupNames {
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constexpr char8_t PHYS_FLOORRAILS[] = u8"Phys_FloorRails";
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}
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namespace TextureNames {
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constexpr char8_t RAIL_ENVIRONMENT[] = u8"Rail_Environment.bmp";
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}
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#pragma endregion
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#pragma region Check Functions
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/**
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* @brief
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* @param[in] ctx Can not be nullptr.
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* @param[in] name Can not be nullptr.
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* @return
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*/
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O::CKGroup* FetchGroup(C::CKContext* ctx, L::CKSTRING name);
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/**
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* @brief Check whether given CKTexture has the given file name (case-insensitive).
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* @param[in] tex Can not be nullptr.
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* @param[in] name Can not be nullptr.
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* @return True if it is, otherwise false.
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*/
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bool CheckTextureFileName(O::CKTexture* tex, L::CKSTRING name);
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/**
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* @brief
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* @param[in] group Can not be nullptr.
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* @return All objects is the child class of CK3dEntity.
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*/
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std::vector<O::CK3dEntity*> Iter3dEntities(O::CKGroup* group);
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/**
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* @brief
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* @param[in] mesh Can not be nullptr.
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* @return All nullptr reference are removed.
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*/
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std::vector<O::CKMaterial*> IterMaterial(O::CKMesh* mesh);
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/**
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* @brief
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* @param[in] obj Can not be nullptr.
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* @return
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*/
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const char8_t* RenderObjectName(O::CKObject* obj);
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#pragma endregion
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} // namespace BMapInspector::Rule::Shared
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@@ -0,0 +1,84 @@
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#include "YYCRules.hpp"
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#include "Shared.hpp"
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#include <set>
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namespace L = LibCmo;
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namespace C = LibCmo::CK2;
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namespace O = LibCmo::CK2::ObjImpls;
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namespace BMapInspector::Rule {
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#pragma region YYC Rule 1
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constexpr char8_t YYC1[] = u8"YYC1";
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YYCRule1::YYCRule1() {}
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YYCRule1::~YYCRule1() {}
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std::u8string_view YYCRule1::GetRuleName() const {
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return YYC1;
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}
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void YYCRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
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auto* ctx = level.GetCKContext();
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// We get "Phys_FloorRails" group first.
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auto* phys_floorrails = Shared::FetchGroup(ctx, Shared::GroupNames::PHYS_FLOORRAILS);
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if (phys_floorrails == nullptr) return;
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// Create container holding smooth meshes
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std::set<O::CKMesh*> smooth_meshes;
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// We iterate all object grouped into it.
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auto group_3dentities = Shared::Iter3dEntities(phys_floorrails);
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for (auto* group_3dentity : group_3dentities) {
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// Then we iterate their current meshes
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auto* mesh = group_3dentity->GetCurrentMesh();
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if (mesh == nullptr) continue;
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// Iterate all meshes
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auto mtls = Shared::IterMaterial(mesh);
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for (auto* mtl : mtls) {
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// Check whether all texture referred by this mesh are "Rail_Environment".
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auto texture = mtl->GetTexture();
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if (texture == nullptr) continue;
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if (!Shared::CheckTextureFileName(texture, Shared::TextureNames::RAIL_ENVIRONMENT)) {
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// No, this is not rail texture, throw error.
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reporter.FormatError(
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YYC1,
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u8R"(Object "%s" is grouped into Phys_FloorRails, but its texture "%s" (referred by mesh %s and material %s) seems not the rail texture. This will cause this object be smooth unexpectly.)",
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Shared::RenderObjectName(group_3dentity),
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Shared::RenderObjectName(texture),
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Shared::RenderObjectName(mesh),
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Shared::RenderObjectName(mtl));
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}
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}
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// Record this mesh into set.
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smooth_meshes.emplace(mesh);
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}
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// Now we make sure that these smooth mesh is not referred by any other object.
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// We iterate all 3d object first
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auto all_3dobject = level.Get3dObjects();
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for (auto* obj : all_3dobject) {
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// Then we get its current mesh
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auto* mesh = obj->GetCurrentMesh();
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if (mesh == nullptr) continue;
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// Check whether its mesh is in smooth mesh,
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// and itself is not in "Phys_FloorRails" group
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if (!obj->IsInGroup(phys_floorrails) && smooth_meshes.contains(mesh)) {
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// Report error.
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reporter.FormatError(
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YYC1,
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u8R"(Object "%s" is not grouped into Phys_FloorRails, but some objects grouped into Phys_FloorRails refer its mesh "%s". This will cause this object be smooth unexpectly.)",
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Shared::RenderObjectName(obj),
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Shared::RenderObjectName(mesh));
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}
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}
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}
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#pragma endregion
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} // namespace BMapInspector::Rule
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@@ -3,4 +3,21 @@
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namespace BMapInspector::Rule {
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/**
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* @brief YYC12345 Rule 1
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* @details
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* The object grouped into "Phys_FloorRails" should only be rails, otherwise their meshes' UV will be smooth.
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* Additionally, these smooth UV meshes will also affect those objects refering them.
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*/
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class YYCRule1 : public IRule {
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public:
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YYCRule1();
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~YYCRule1();
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YYCC_DELETE_COPY_MOVE(YYCRule1)
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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@@ -185,8 +185,8 @@ namespace LibCmo::CK2::MgrImpls {
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}
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// iterate all sub object and check name
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for (const auto& objoff : m_ObjectsListByClass[i]) {
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ObjImpls::CKObject* obj = m_ObjectsList[objoff];
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for (const auto& objid : m_ObjectsListByClass[i]) {
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ObjImpls::CKObject* obj = m_ObjectsList[Id2Offset(objid)];
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if (name == nullptr) {
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// directly add
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Reference in New Issue
Block a user