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81872053f0
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finish PreDelete and CheckPreDeletion. now there is no problem when deleting object
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2023-09-20 15:25:43 +08:00 |
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a06f6a58c9
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finish CKMesh remain reading and ctor
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2023-09-20 14:42:44 +08:00 |
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0a85832d63
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update project
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2023-09-20 13:13:08 +08:00 |
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d66716acd7
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write shit
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2023-09-20 10:49:32 +08:00 |
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69f702a6d2
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add some CK3dEntity code
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2023-09-19 22:32:07 +08:00 |
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2d190ea30b
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finish BuildNormals
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2023-09-19 15:20:40 +08:00 |
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d381369ed6
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now can read CKMesh without memory issue
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2023-09-18 23:11:33 +08:00 |
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678529a664
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write some CKMesh
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2023-09-18 21:06:34 +08:00 |
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81d1e80d14
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finish CKStateChunk refactor
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2023-09-18 16:37:05 +08:00 |
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c6608dec57
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basically finish register. still have bug
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2023-09-17 12:39:21 +08:00 |
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230b18c0ba
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remove all raw char type ref in code
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2023-09-17 10:38:46 +08:00 |
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3c8266e7dd
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continue refactor project
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2023-09-16 22:38:21 +08:00 |
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1ddeeb3b68
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refactor project
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2023-09-16 18:31:25 +08:00 |
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8f960604ca
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add some reading function
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2023-09-15 17:03:36 +08:00 |
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312c746279
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add some functions
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2023-09-15 16:15:07 +08:00 |
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b499d907f7
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prepare CKMesh
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2023-09-15 13:21:49 +08:00 |
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248b7e7385
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finish material
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2023-09-14 22:08:40 +08:00 |
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3faea2bbec
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add main load for CKMaterial
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2023-09-14 21:53:21 +08:00 |
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8419ff00d2
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prepare CKMaterial
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2023-09-14 17:03:09 +08:00 |
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8894b1ccad
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write some boring struct in VxTypes
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2023-09-13 22:33:41 +08:00 |
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42feff734d
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finish CKTexture reading
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2023-09-12 17:03:06 +08:00 |
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1e0ed360bd
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write shit
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2023-09-10 21:33:43 +08:00 |
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a1acdf10c6
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finish manager split
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2023-09-06 10:42:23 +08:00 |
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ab8a9da526
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split CKContext work
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2023-09-04 22:58:53 +08:00 |
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5c1af5be24
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fix fatal CKStateChunk error
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2023-09-01 14:55:31 +08:00 |
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eea15c2028
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finish ckgroup again
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2023-09-01 13:27:46 +08:00 |
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fd69914a25
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almost finish CKGroup
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2023-09-01 12:19:06 +08:00 |
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3755a2e148
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prepare dev for CKGroup
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2023-08-31 21:54:25 +08:00 |
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bac9f2ae25
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finish half writing function
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2023-08-28 17:04:28 +08:00 |
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47bf6ab6c6
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remove all std::nothrow and re-create namespace for objs and mgrs
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2023-08-26 16:37:26 +08:00 |
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