32 lines
833 B
C++
32 lines
833 B
C++
#pragma once
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#include "../../VTAll.hpp"
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#include "../CKBitmapData.hpp"
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#include "CKBeObject.hpp"
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namespace LibCmo::CK2::ObjImpls {
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class CKTexture : public CKBeObject {
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public:
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CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name);
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virtual ~CKTexture();
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LIBCMO_DISABLE_COPY_MOVE(CKTexture);
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virtual CK_CLASSID GetClassID(void) override {
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return CK_CLASSID::CKCID_TEXTURE;
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}
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//virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
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//virtual void PostLoad() override;
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protected:
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CKBitmapData m_ImageHost;
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VxMath::VX_PIXELFORMAT m_VideoFormat;
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bool m_UseMipMap;
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XContainer::XArray<VxMath::VxImageDescEx> m_MipmapImages;
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};
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}
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