1
0
Files
libcmo21/Ballance/BMapInspector/Ruleset/YYCRules.cpp

374 lines
13 KiB
C++

#include "YYCRules.hpp"
#include "Shared/Utility.hpp"
#include "Shared/Name.hpp"
#include "Shared/DupCmp.hpp"
#include <yycc.hpp>
#include <yycc/string/op.hpp>
#include <vector>
#include <set>
#include <optional>
#include <unordered_set>
namespace L = LibCmo;
namespace C = LibCmo::CK2;
namespace V = LibCmo::VxMath;
namespace O = LibCmo::CK2::ObjImpls;
namespace strop = yycc::string::op;
namespace BMapInspector::Ruleset {
#pragma region YYC Rule 1
YYCRule1::YYCRule1() : Rule::IRule() {}
YYCRule1::~YYCRule1() {}
std::u8string_view YYCRule1::GetRuleName() const {
return u8"YYC1";
}
void YYCRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
auto* ctx = level.GetCKContext();
// We get "Phys_FloorRails" group first.
auto* phys_floorrails = Shared::Utility::FetchGroup(ctx, Shared::Name::Group::PHYS_FLOORRAILS);
if (phys_floorrails == nullptr) return;
// Create container holding smooth meshes
std::set<O::CKMesh*> smooth_meshes;
// We iterate all object grouped into it.
auto group_3dobjects = Shared::Utility::Iter3dObjects(phys_floorrails);
for (auto* group_3dobject : group_3dobjects) {
// Then we iterate their current meshes
auto* mesh = group_3dobject->GetCurrentMesh();
if (mesh == nullptr) continue;
// Iterate all meshes
auto mtls = Shared::Utility::IterMaterial(mesh);
for (auto* mtl : mtls) {
// Check whether all texture referred by this mesh are "Rail_Environment".
auto texture = mtl->GetTexture();
if (texture == nullptr) continue;
if (!Shared::Utility::CheckTextureFileName(texture, Shared::Name::Texture::RAIL_ENVIRONMENT)) {
// No, this is not rail texture, throw error.
reporter.FormatError(
u8"Object %s is grouped into %s, but its texture %s (referred by mesh %s and material %s) seems not the rail texture. "
u8"This will cause some parts of this object be smooth unexpectly.",
Shared::Utility::QuoteObjectName(group_3dobject).c_str(),
Shared::Utility::QuoteText(Shared::Name::Group::PHYS_FLOORRAILS).c_str(),
Shared::Utility::QuoteObjectName(texture).c_str(),
Shared::Utility::QuoteObjectName(mesh).c_str(),
Shared::Utility::QuoteObjectName(mtl).c_str());
}
}
// Record this mesh into set.
smooth_meshes.emplace(mesh);
}
// Now we make sure that these smooth mesh is not referred by any other object.
// We iterate all 3d object first
auto all_3dobject = level.Get3dObjects();
for (auto* obj : all_3dobject) {
// Then we get its current mesh
auto* mesh = obj->GetCurrentMesh();
if (mesh == nullptr) continue;
// Check whether its mesh is in smooth mesh,
// and itself is not in "Phys_FloorRails" group
if (!obj->IsInGroup(phys_floorrails) && smooth_meshes.contains(mesh)) {
// Report error.
reporter.FormatError(u8"Object %s is not grouped into %s, but some objects grouped into %s refer its mesh %s. "
u8"This will cause this object be smooth unexpectly.",
Shared::Utility::QuoteObjectName(obj).c_str(),
Shared::Utility::QuoteText(Shared::Name::Group::PHYS_FLOORRAILS).c_str(),
Shared::Utility::QuoteText(Shared::Name::Group::PHYS_FLOORRAILS).c_str(),
Shared::Utility::QuoteObjectName(mesh).c_str());
}
}
}
#pragma endregion
#pragma region YYC Rule 2
YYCRule2::YYCRule2() : Rule::IRule() {}
YYCRule2::~YYCRule2() {}
std::u8string_view YYCRule2::GetRuleName() const {
return u8"YYC2";
}
void YYCRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
auto* ctx = level.GetCKContext();
auto physicalized_3dobjects = Shared::Utility::FetchPhysicalized3dObjects(ctx);
// Iterate all physicalized 3dobject
for (auto* physicalized_3dobject : physicalized_3dobjects) {
// Get its mesh
auto* mesh = physicalized_3dobject->GetCurrentMesh();
if (mesh == nullptr) continue;
// Create a bool vector with vertex count and false init value.
std::vector<bool> used_vertex(mesh->GetVertexCount(), false);
// Iterate all face and set their vertex as used.
auto* face_indices = mesh->GetFaceIndices();
for (L::CKDWORD face_idx = 0; face_idx < mesh->GetFaceCount(); ++face_idx) {
used_vertex[face_indices[face_idx * 3]] = true;
used_vertex[face_indices[face_idx * 3 + 1]] = true;
used_vertex[face_indices[face_idx * 3 + 2]] = true;
}
// Check whether there is unused vertex
auto has_unused_vertex = std::any_of(used_vertex.begin(), used_vertex.end(), [](bool v) { return v == false; });
// If there is unused vertex, report error
if (has_unused_vertex) {
reporter.FormatError(u8"Object %s is grouped into physicalization groups, and its referred mesh %s has isolated vertex. "
u8"This will cause it can not be physicalized.",
Shared::Utility::QuoteObjectName(physicalized_3dobject).c_str(),
Shared::Utility::QuoteObjectName(mesh).c_str());
}
}
}
#pragma endregion
#pragma region YYC Rule 3
YYCRule3::YYCRule3() : Rule::IRule() {}
YYCRule3::~YYCRule3() {}
std::u8string_view YYCRule3::GetRuleName() const {
return u8"YYC3";
}
void YYCRule3::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// Using utility structs
using Shared::DupCmp::CKMaterialWrapper;
using Shared::DupCmp::CKMaterialWrapperEqualTo;
using Shared::DupCmp::CKMaterialWrapperHash;
using Shared::DupCmp::CKMeshWrapper;
using Shared::DupCmp::CKMeshWrapperEqualTo;
using Shared::DupCmp::CKMeshWrapperHash;
using Shared::DupCmp::CKTextureWrapper;
using Shared::DupCmp::CKTextureWrapperEqualTo;
using Shared::DupCmp::CKTextureWrapperHash;
// Check textures
std::unordered_multiset<CKTextureWrapper, CKTextureWrapperHash, CKTextureWrapperEqualTo> textures;
for (auto* tex : level.GetTextures()) {
textures.emplace(CKTextureWrapper(tex));
}
// Show result
for (auto it = textures.begin(); it != textures.end();) {
size_t count = textures.count(*it);
// all count elements have equivalent keys
if (count > 1) {
std::vector<O::CKTexture*> dup_texs;
for (size_t i = 0; i < count; ++i) {
dup_texs.emplace_back(it->GetTexture());
++it;
}
reporter.FormatInfo(u8"Some textures are visually identical. Please consider merging them to reduce the final map size. "
u8"These textures are: %s.",
Shared::Utility::QuoteObjectNames(dup_texs.begin(), dup_texs.end()).c_str());
} else {
++it;
}
}
// Check materials
std::unordered_multiset<CKMaterialWrapper, CKMaterialWrapperHash, CKMaterialWrapperEqualTo> materials;
for (auto* mat : level.GetMaterials()) {
materials.emplace(CKMaterialWrapper(mat));
}
// Show result
for (auto it = materials.begin(); it != materials.end();) {
size_t count = materials.count(*it);
// all count elements have equivalent keys
if (count > 1) {
std::vector<O::CKMaterial*> dup_mtls;
for (size_t i = 0; i < count; ++i) {
dup_mtls.emplace_back(it->GetMaterial());
++it;
}
reporter.FormatInfo(u8"Some materials are visually identical. Please consider merging them to reduce the final map size. "
u8"These materials are: %s.",
Shared::Utility::QuoteObjectNames(dup_mtls.begin(), dup_mtls.end()).c_str());
} else {
++it;
}
}
// Check meshes
std::unordered_multiset<CKMeshWrapper, CKMeshWrapperHash, CKMeshWrapperEqualTo> meshes;
for (auto* mesh : level.GetMeshes()) {
meshes.emplace(CKMeshWrapper(mesh));
}
// Show result
for (auto it = meshes.begin(); it != meshes.end();) {
size_t count = meshes.count(*it);
// all count elements have equivalent keys
if (count > 1) {
std::vector<O::CKMesh*> dup_meshes;
for (size_t i = 0; i < count; ++i) {
dup_meshes.emplace_back(it->GetMesh());
++it;
}
reporter.FormatInfo(u8"Some meshes are visually identical. Please consider merging them to reduce the final map size. "
u8"These meshes are: %s.",
Shared::Utility::QuoteObjectNames(dup_meshes.begin(), dup_meshes.end()).c_str());
} else {
++it;
}
}
}
#pragma endregion
#pragma region YYC Rule 4
YYCRule4::YYCRule4() : Rule::IRule() {}
YYCRule4::~YYCRule4() {}
std::u8string_view YYCRule4::GetRuleName() const {
return u8"YYC4";
}
void YYCRule4::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// Build lowercase texture name set first.
std::set<std::u8string> opaque_texs;
for (const auto* tex_name : Shared::Name::Texture::OPAQUE_TEXS) {
opaque_texs.emplace(strop::to_lower(tex_name));
}
std::set<std::u8string> transparent_texs;
for (const auto* tex_name : Shared::Name::Texture::TRANSPARENT_TEXS) {
transparent_texs.emplace(strop::to_lower(tex_name));
}
// Check texture one by one
for (auto& tex : level.GetTextures()) {
auto tex_filename = Shared::Utility::ExtractTextureFileName(tex);
if (!tex_filename.has_value()) continue;
auto lower_tex_filename = strop::to_lower(tex_filename.value());
if (opaque_texs.contains(lower_tex_filename)) {
if (tex->GetVideoFormat() != V::VX_PIXELFORMAT::_16_ARGB1555) {
reporter.FormatInfo(u8"Texture %s is Ballance opaque texture. But its video format is not ARGB1555. "
u8"This is mismatched with vanilla Ballance.",
Shared::Utility::QuoteObjectName(tex).c_str());
}
} else if (transparent_texs.contains(lower_tex_filename)) {
if (tex->GetVideoFormat() != V::VX_PIXELFORMAT::_32_ARGB8888) {
reporter.FormatInfo(u8"Texture %s is Ballance transparent texture. But its video format is not ARGB8888. "
u8"This is mismatched with vanilla Ballance.",
Shared::Utility::QuoteObjectName(tex).c_str());
}
} else {
switch (tex->GetVideoFormat()) {
case V::VX_PIXELFORMAT::_16_ARGB1555:
// Do nothing.
break;
case V::VX_PIXELFORMAT::_32_ARGB8888:
reporter.FormatInfo(u8"Texture %s is not Ballance texture. Its video format is ARGB8888. "
u8"This may cause useless performance consumption if there is no transparent inside it. "
u8"Please check whether this is essential.",
Shared::Utility::QuoteObjectName(tex).c_str());
break;
default:
reporter.FormatInfo(
u8"Texture %s is not Ballance texture. Its video format is not ARGB1555 or ARGB8888. "
u8"This is mismatched with vanilla Ballance. "
u8"Please set it to ARGB1555 for opaque texture, or ARGB8888 for transaprent texture, except special scenario.",
Shared::Utility::QuoteObjectName(tex).c_str());
break;
}
}
}
}
#pragma endregion
#pragma region YYC Rule 5
YYCRule5::YYCRule5() : Rule::IRule() {}
YYCRule5::~YYCRule5() {}
std::u8string_view YYCRule5::GetRuleName() const {
return u8"YYC5";
}
void YYCRule5::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// Build lowercase texture name set first.
std::set<std::u8string> texs;
for (const auto* tex_name : Shared::Name::Texture::ALL) {
texs.emplace(strop::to_lower(tex_name));
}
// Check texture one by one
for (auto& tex : level.GetTextures()) {
auto tex_filename = Shared::Utility::ExtractTextureFileName(tex);
if (!tex_filename.has_value()) continue;
auto lower_tex_filename = strop::to_lower(tex_filename.value());
bool is_ballance_tex = texs.contains(lower_tex_filename);
using C::CK_TEXTURE_SAVEOPTIONS;
switch (tex->GetUnderlyingData().GetSaveOptions()) {
case CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_USEGLOBAL:
reporter.FormatInfo(u8"The save option of texture %s rely on global Virtools settings. "
u8"This cause ambiguity and different behavior on different Virtools by different user settings. "
u8"Please consider change it to explicit option, such as External or Raw Data.",
Shared::Utility::QuoteObjectName(tex).c_str());
break;
case CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_EXTERNAL:
if (!is_ballance_tex) {
reporter.FormatWarning(u8"Texture %s is not Ballance texture, but its save option is External. "
u8"This may cause texture loss when rendering in game. Please consider store it inside map.",
Shared::Utility::QuoteObjectName(tex).c_str());
}
break;
default:
if (is_ballance_tex) {
reporter.FormatInfo(u8"Texture %s is Ballance texture, but its save option is not External. "
u8"Please consider storing it as External to reduce the final size of map file, "
u8"and let user specified texture pack work.",
Shared::Utility::QuoteObjectName(tex).c_str());
}
break;
}
}
}
#pragma endregion
#pragma region YYC Rule 6
YYCRule6::YYCRule6() : Rule::IRule() {}
YYCRule6::~YYCRule6() {}
std::u8string_view YYCRule6::GetRuleName() const {
return u8"YYC6";
}
void YYCRule6::Check(Reporter::Reporter& reporter, Map::Level& level) const {
// TODO:
// This rule is not so essential.
// So we are not urgently to implement it in there.
// Just make a rule placeholder in there and may finish it in future.
}
#pragma endregion
} // namespace BMapInspector::Ruleset