update version numbers
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README.md
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README.md
@ -20,54 +20,35 @@ by Jorge L. "VinoBS" Rodriguez, and stb_sprintf by Jeff Roberts.
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library | lastest version | category | LoC | description
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--------------------- | ---- | -------- | --- | --------------------------------
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<<<<<<< HEAD
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**[stb_vorbis.c](stb_vorbis.c)** | 1.21 | audio | 5569 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_image.h](stb_image.h)** | 2.26 | graphics | 7762 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC, PNM
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**[stb_truetype.h](stb_truetype.h)** | 1.24 | graphics | 5011 | parse, decode, and rasterize characters from truetype fonts
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**[stb_image_write.h](stb_image_write.h)** | 1.15 | graphics | 1690 | image writing to disk: PNG, TGA, BMP, JPG, HDR
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**[stb_image_resize.h](stb_image_resize.h)** | 0.96 | graphics | 2631 | resize images larger/smaller with good quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 1.00 | graphics | 628 | simple 2D rectangle packer with decent quality
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**[stb_ds.h](stb_ds.h)** | 0.66 | utility | 1893 | typesafe dynamic array and hash tables for C, will compile in C++
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**[stb_sprintf.h](stb_sprintf.h)** | 1.09 | utility | 1879 | fast sprintf, snprintf for C/C++
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**[stb_textedit.h](stb_textedit.h)** | 1.13 | user interface | 1404 | guts of a text editor for games etc implementing them from scratch
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**[stb_vorbis.c](stb_vorbis.c)** | 1.22 | audio | 5584 | decode ogg vorbis files from file/memory to float/16-bit signed output
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**[stb_image.h](stb_image.h)** | 2.27 | graphics | 7890 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
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**[stb_truetype.h](stb_truetype.h)** | 1.25 | graphics | 5011 | parse, decode, and rasterize characters from truetype fonts
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**[stb_image_write.h](stb_image_write.h)** | 1.16 | graphics | 1724 | image writing to disk: PNG, TGA, BMP
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**[stb_image_resize.h](stb_image_resize.h)** | 0.97 | graphics | 2634 | resize images larger/smaller with good quality
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**[stb_rect_pack.h](stb_rect_pack.h)** | 1.01 | graphics | 623 | simple 2D rectangle packer with decent quality
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**[stb_ds.h](stb_ds.h)** | 0.67 | utility | 1895 | typesafe dynamic array and hash tables for C, will compile in C++
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**[stb_sprintf.h](stb_sprintf.h)** | 1.10 | utility | 1906 | fast sprintf, snprintf for C/C++
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**[stb_textedit.h](stb_textedit.h)** | 1.14 | user interface | 1429 | guts of a text editor for games etc implementing them from scratch
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**[stb_voxel_render.h](stb_voxel_render.h)** | 0.89 | 3D graphics | 3807 | Minecraft-esque voxel rendering "engine" with many more features
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**[stb_dxt.h](stb_dxt.h)** | 1.10 | 3D graphics | 753 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_dxt.h](stb_dxt.h)** | 1.11 | 3D graphics | 718 | Fabian "ryg" Giesen's real-time DXT compressor
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**[stb_perlin.h](stb_perlin.h)** | 0.5 | 3D graphics | 428 | revised Perlin noise (3D input, 1D output)
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**[stb_easy_font.h](stb_easy_font.h)** | 1.1 | 3D graphics | 305 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
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**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.41 | game dev | 4161 | embeddable tilemap editor
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**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.42 | game dev | 4187 | embeddable tilemap editor
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**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.7 | game dev | 1221 | herringbone Wang tile map generator
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.11 | parsing | 966 | simplify writing parsers for C-like languages
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**[stb_divide.h](stb_divide.h)** | 0.93 | math | 430 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_c_lexer.h](stb_c_lexer.h)** | 0.12 | parsing | 940 | simplify writing parsers for C-like languages
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**[stb_divide.h](stb_divide.h)** | 0.94 | math | 433 | more useful 32-bit modulus e.g. "euclidean divide"
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**[stb_connected_comp...](stb_connected_components.h)** | 0.96 | misc | 1049 | incrementally compute reachability on grids
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**[stb.h](stb.h)** | 2.37 | misc | 14454 | helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb.h](stb.h)** | 2.38 | misc | 14457 | _deprecated_ helper functions for C, mostly redundant in C++; basically author's personal stuff
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**[stb_leakcheck.h](stb_leakcheck.h)** | 0.6 | misc | 194 | quick-and-dirty malloc/free leak-checking
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**[stb_include.h](stb_include.h)** | 0.02 | misc | 295 | implement recursive #include support, particularly for GLSL
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Total libraries: 21
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Total lines of C code: 56530
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Total lines of C code: 56730
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FAQ
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---
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#### How do I use these libraries?
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The idea behind single-header file libraries is that they're easy to distribute and deploy
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because all the code is contained in a single file. By default, the .h files in here act as
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their own header files, i.e. they declare the functions contained in the file but don't
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actually result in any code getting compiled.
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So in addition, you should select _exactly one_ C/C++ source file that actually instantiates
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the code, preferably a file you're not editing frequently. This file should define a
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specific macro (this is documented per-library) to actually enable the function definitions.
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For example, to use stb_image, you should have exactly one C/C++ file that doesn't
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include stb_image.h regularly, but instead does
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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The right macro to define is pointed out right at the top of each of these libraries.
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#### What's the license?
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These libraries are in the public domain. You can do anything you
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@ -1,4 +1,4 @@
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// stb_c_lexer.h - v0.11 - public domain Sean Barrett 2013
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// stb_c_lexer.h - v0.12 - public domain Sean Barrett 2013
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// lexer for making little C-like languages with recursive-descent parsers
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//
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// This file provides both the interface and the implementation.
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@ -10,6 +10,7 @@
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// suffixes on integer constants are not handled (you can override this).
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//
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// History:
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// 0.12 fix compilation bug for NUL support; better support separate inclusion
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// 0.11 fix clang static analysis warning
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// 0.10 fix warnings
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// 0.09 hex floats, no-stdlib fixes
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//
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// HISTORY
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//
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// v0.94 Fix integer overflow issues
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// v0.94 Fix integer overflow issues
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// v0.93 2020-02-02 Write useful exit() value from main()
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// v0.92 2019-02-25 Fix warning
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// v0.91 2010-02-27 Fix euclidean division by INT_MIN for non-truncating C
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2
stb_ds.h
2
stb_ds.h
@ -1,4 +1,4 @@
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/* stb_ds.h - v0.66 - public domain data structures - Sean Barrett 2019
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/* stb_ds.h - v0.67 - public domain data structures - Sean Barrett 2019
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This is a single-header-file library that provides easy-to-use
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dynamic arrays and hash tables for C (also works in C++).
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@ -48,7 +48,7 @@ LICENSE
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RECENT REVISION HISTORY:
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2.27 ( ) document stbi_info better, 16-bit PNM support, bug fixes
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2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
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2.26 (2020-07-13) many minor fixes
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2.25 (2020-02-02) fix warnings
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2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
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@ -1,4 +1,4 @@
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/* stb_image_resize - v0.96 - public domain image resizing
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/* stb_image_resize - v0.97 - public domain image resizing
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by Jorge L Rodriguez (@VinoBS) - 2014
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http://github.com/nothings/stb
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/* stb_image_write - v1.15 - public domain - http://nothings.org/stb
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/* stb_image_write - v1.16 - public domain - http://nothings.org/stb
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writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
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no warranty implied; use at your own risk
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@ -1628,9 +1628,10 @@ STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const
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#endif // STB_IMAGE_WRITE_IMPLEMENTATION
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/* Revision history
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1.15 ( )
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1.16 (2021-07-11)
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make Deflate code emit uncompressed blocks when it would otherwise expand
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support writing BMPs with alpha channel
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1.15 (2020-07-13) unknown
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1.14 (2020-02-02) updated JPEG writer to downsample chroma channels
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1.13
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1.12
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//
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// Version history:
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//
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// 1.01 ( ) always use large rect mode, expose STBRP__MAXVAL in public section
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// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
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// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
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// 0.99 (2019-02-07) warning fixes
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// 0.11 (2017-03-03) return packing success/fail result
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// stb_sprintf - v1.09 - public domain snprintf() implementation
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// stb_sprintf - v1.10 - public domain snprintf() implementation
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// originally by Jeff Roberts / RAD Game Tools, 2015/10/20
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// http://github.com/nothings/stb
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//
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//
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// VERSION HISTORY
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//
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// 1.14 ( ) page up/down, various fixes
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// 1.14 (2021-07-11) page up/down, various fixes
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// 1.13 (2019-02-07) fix bug in undo size management
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// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
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// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
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// stb_truetype.h - v1.24 - public domain
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// stb_truetype.h - v1.25 - public domain
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// authored from 2009-2020 by Sean Barrett / RAD Game Tools
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//
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// =======================================================================
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//
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// VERSION HISTORY
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//
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// 1.25 (2020-07-11) many fixes
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// 1.24 (2020-02-05) fix warning
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// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
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// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined
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// AnthoFoxo github:morlat Gabriel Ravier
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//
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// Partial history:
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// 1.22 - - various small fixes
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// 1.22 - 2021-07-11 - various small fixes
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// 1.21 - 2021-07-02 - fix bug for files with no comments
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// 1.20 - 2020-07-11 - several small fixes
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// 1.19 - 2020-02-05 - warnings
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#include "stb_c_lexer.h"
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#include "stb_c_lexer.h"
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#define STB_C_LEX_C_DECIMAL_INTS Y // "0|[1-9][0-9]*" CLEX_intlit
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#define STB_C_LEX_C_HEX_INTS Y // "0x[0-9a-fA-F]+" CLEX_intlit
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#define STB_C_LEXER_DEFINITIONS // This line prevents the header file from replacing your definitions
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#include "stb_c_lexer.h"
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#include "stb_c_lexer.h"
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stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
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stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
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stb_connected_components.h | misc | incrementally compute reachability on grids
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stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
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stb.h | misc | _deprecated_ helper functions for C, mostly redundant in C++; basically author's personal stuff
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stb_leakcheck.h | misc | quick-and-dirty malloc/free leak-checking
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stb_include.h | misc | implement recursive #include support, particularly for GLSL
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