disable broken tilemap editor build
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@ -32,15 +32,12 @@ void STBTE_DRAW_RECT(int x0, int y0, int x1, int y1, unsigned int color)
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{
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}
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void STBTE_DRAW_TILE(int x0, int y0, unsigned short id, int highlight, float *data)
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{
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}
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#define STB_TILEMAP_EDITOR_IMPLEMENTATION
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#include "stb_tilemap_editor.h"
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//#include "stb_tilemap_editor.h" // @TODO: it's broken
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int quicktest(void)
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{
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