Merge branch 'working'
This commit is contained in:
commit
7ed3bb26bb
18
README.md
18
README.md
@ -5,16 +5,16 @@ single-file public domain libraries for C/C++
|
||||
|
||||
library | lastest version | category | description
|
||||
--------------------- | ---- | -------- | --------------------------------
|
||||
**stb_vorbis.c** | 1.0 | audio | decode ogg vorbis files from file/memory to float/16-bit signed output
|
||||
**stb_image.c** | 1.35 | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
|
||||
**stb_truetype.h** | 0.8 | graphics | parse, decode, and rasterize characters from truetype fonts
|
||||
**stb_vorbis.c** | 1.0 | audio | decode ogg vorbis files from file/memory to float/16-bit signed output
|
||||
**stb_image.c** | 1.35 | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
|
||||
**stb_truetype.h** | 0.8 | graphics | parse, decode, and rasterize characters from truetype fonts
|
||||
**stb_image_write.h** | 0.93 | graphics | image writing to disk: PNG, TGA, BMP
|
||||
**stb_textedit.h** | 1.2 | UI | guts of a text editor for games etc implementing them from scratch
|
||||
**stb_dxt.h** | 1.04 | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
|
||||
**stb_perlin.h** | 0.2 | 3D graphics | revised Perlin noise (3D input, 1D output)
|
||||
**stb_c_lexer.h** | 0.04 | parsing | simplify writing parsers for C-like languages
|
||||
**stb_divide.h** | 0.91 | math | more useful 32-bit modulus e.g. "euclidean divide"
|
||||
**stb.h** | 2.23 | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
|
||||
**stb_textedit.h** | 1.2 | UI | guts of a text editor for games etc implementing them from scratch
|
||||
**stb_dxt.h** | 1.04 | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
|
||||
**stb_perlin.h** | 0.2 | 3D graphics | revised Perlin noise (3D input, 1D output)
|
||||
**stb_c_lexer.h** | 0.04 | parsing | simplify writing parsers for C-like languages
|
||||
**stb_divide.h** | 0.91 | math | more useful 32-bit modulus e.g. "euclidean divide"
|
||||
**stb.h** | 2.23 | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
|
||||
|
||||
FAQ
|
||||
---
|
||||
|
11
docs/git_how.txt
Normal file
11
docs/git_how.txt
Normal file
@ -0,0 +1,11 @@
|
||||
git checkout working
|
||||
-- do work
|
||||
git add ...
|
||||
git commit
|
||||
|
||||
to upload:
|
||||
|
||||
git checkout master
|
||||
git pull ; usually unnecessary
|
||||
git merge working
|
||||
git push
|
5
stb.h
5
stb.h
@ -1,12 +1,9 @@
|
||||
/* stb-2.23 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
|
||||
/* stb.h - v2.23 - Sean's Tool Box -- public domain -- http://nothings.org/stb.h
|
||||
no warranty is offered or implied; use this code at your own risk
|
||||
|
||||
This is a single header file with a bunch of useful utilities
|
||||
for getting stuff done in C/C++.
|
||||
|
||||
Email bug reports, feature requests, etc. to 'sean' at the same site.
|
||||
|
||||
|
||||
Documentation: http://nothings.org/stb/stb_h.html
|
||||
Unit tests: http://nothings.org/stb/stb.c
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// stb_c_lexer.h 0.04 -- public domain Sean Barrett 2013
|
||||
// stb_c_lexer.h - v0.04 - public domain Sean Barrett 2013
|
||||
// lexer for making little C-like languages with recursive-descent parsers
|
||||
//
|
||||
// This file provides both the interface and the implementation.
|
||||
|
@ -1,4 +1,4 @@
|
||||
/* stbi-1.35 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c
|
||||
/* stb_image - v1.35 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c
|
||||
when you control the images you're loading
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
/* stbiw-0.93 - public domain - http://nothings.org/stb/stb_image_write.h
|
||||
/* stb_image_write - v0.93 - public domain - http://nothings.org/stb/stb_image_write.h
|
||||
writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// stb_perlin.h -- perlin noise -- v0.2
|
||||
// stb_perlin.h - v0.2 - perlin noise
|
||||
// public domain single-file C implementation by Sean Barrett
|
||||
//
|
||||
// to create the implementation,
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Ogg Vorbis audio decoder -- public domain -- version 1.0
|
||||
// Ogg Vorbis audio decoder - v1.0 - public domain
|
||||
// http://nothings.org/stb_vorbis/
|
||||
//
|
||||
// Written by Sean Barrett in 2007, last updated in 2014
|
||||
|
@ -12,4 +12,4 @@ int main(int argc, char **argv)
|
||||
if (data)
|
||||
stbi_write_png("c:/x/result.png", w, h, 4, data, w*4);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,18 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "make_readme"=..\tools\make_readme\make_readme.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "stb"=.\stb.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
|
65
tools/README.footer.md
Normal file
65
tools/README.footer.md
Normal file
@ -0,0 +1,65 @@
|
||||
|
||||
FAQ
|
||||
---
|
||||
|
||||
#### What's the license?
|
||||
|
||||
These libraries are in the public domain (or the equivalent where that is not
|
||||
possible). You can do anything you want with them. You have no legal obligation
|
||||
to do anything else, although I appreciate attribution.
|
||||
|
||||
#### If I wrap an stb library in a new library, does the new library have to be public domain?
|
||||
|
||||
No.
|
||||
|
||||
#### A lot of these libraries seem redundant to existing open source libraries. Are they better somehow?
|
||||
|
||||
Generally they're only better in that they're easier to integrate,
|
||||
easier to use, and easier to release (single file; good API; no
|
||||
attribution requirement). They may be less featureful, slower,
|
||||
and/or use more memory. If you're already using an equivalent
|
||||
library, there's probably no good reason to switch.
|
||||
|
||||
#### Why "stb"? Is this something to do with Set-Top Boxes?
|
||||
|
||||
No, they are just the initials for my name, Sean T. Barrett.
|
||||
This was not chosen out of egomania, but as a semi-robust
|
||||
way of namespacing the filenames and source function names.
|
||||
|
||||
#### Will you add more image types to stb_image.c?
|
||||
|
||||
If people submit them, I generally add them, but the goal of stb_image
|
||||
is less for applications like image viewer apps (which need to support
|
||||
every type of image under the sun) and more for things like games which
|
||||
can choose what images to use, so I may decline to add them if they're
|
||||
too rare or if the size of implementation vs. apparent benefit is too low.
|
||||
|
||||
#### Are there other single-file public-domain libraries out there?
|
||||
|
||||
Yes. I'll put a list here when people remind me what they are.
|
||||
|
||||
#### Do you have any advice on how to create my own single-file library?
|
||||
|
||||
Yes. https://github.com/nothings/stb/blob/master/docs/stb_howto.txt
|
||||
|
||||
#### Why public domain?
|
||||
|
||||
Because more people will use it. Because it's not viral, people
|
||||
are not obligated to give back, so you could argue that it hurts
|
||||
the *development* of it, and then because it doesn't develop as
|
||||
well it's not as good, and then because it's not as good, in the
|
||||
long run maybe fewer people will use it. I have total respect for
|
||||
that opinion, but I just don't believe it myself for most software.
|
||||
|
||||
#### Why C?
|
||||
|
||||
Primarily, because I use C, not C++. But it does also make it easier
|
||||
for other people to use them from other languages.
|
||||
|
||||
#### Why not C99? stdint.h, declare-anywhere, etc.
|
||||
|
||||
I still use MSVC 6 (1998) as my IDE because it has better human factors
|
||||
for me than later versions of MSVC.
|
||||
|
||||
|
||||
|
7
tools/README.header.md
Normal file
7
tools/README.header.md
Normal file
@ -0,0 +1,7 @@
|
||||
stb
|
||||
===
|
||||
|
||||
single-file public domain libraries for C/C++
|
||||
|
||||
library | lastest version | category | description
|
||||
--------------------- | ---- | -------- | --------------------------------
|
10
tools/README.list
Normal file
10
tools/README.list
Normal file
@ -0,0 +1,10 @@
|
||||
stb_vorbis.c | audio | decode ogg vorbis files from file/memory to float/16-bit signed output
|
||||
stb_image.c | graphics | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
|
||||
stb_truetype.h | graphics | parse, decode, and rasterize characters from truetype fonts
|
||||
stb_image_write.h | graphics | image writing to disk: PNG, TGA, BMP
|
||||
stb_textedit.h | UI | guts of a text editor for games etc implementing them from scratch
|
||||
stb_dxt.h | 3D graphics | Fabian "ryg" Giesen's real-time DXT compressor
|
||||
stb_perlin.h | 3D graphics | revised Perlin noise (3D input, 1D output)
|
||||
stb_c_lexer.h | parsing | simplify writing parsers for C-like languages
|
||||
stb_divide.h | math | more useful 32-bit modulus e.g. "euclidean divide"
|
||||
stb.h | misc | helper functions for C, mostly redundant in C++; basically author's personal stuff
|
45
tools/make_readme.c
Normal file
45
tools/make_readme.c
Normal file
@ -0,0 +1,45 @@
|
||||
#define STB_DEFINE
|
||||
#include "../stb.h"
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
int i;
|
||||
int hlen, flen, listlen;
|
||||
char *header = stb_file("README.header.md", &hlen);
|
||||
char *footer = stb_file("README.footer.md", &flen);
|
||||
char **list = stb_stringfile("README.list", &listlen);
|
||||
|
||||
FILE *f = fopen("../README.md", "wb");
|
||||
fwrite(header, 1, hlen, f);
|
||||
|
||||
for (i=0; i < listlen; ++i) {
|
||||
int num,j;
|
||||
char **tokens = stb_tokens_stripwhite(list[i], "|", &num);
|
||||
FILE *g = fopen(stb_sprintf("../%s", tokens[0]), "rb");
|
||||
char buffer[256], *s1, *s2;
|
||||
fread(buffer, 1, 256, g);
|
||||
fclose(g);
|
||||
buffer[255] = 0;
|
||||
s1 = strchr(buffer, '-');
|
||||
if (!s1) stb_fatal("Couldn't find '-' before version number in %s", tokens[0]);
|
||||
s2 = strchr(s1+2, '-');
|
||||
if (!s2) stb_fatal("Couldn't find '-' after version number in %s", tokens[0]);
|
||||
*s2 = 0;
|
||||
s1 += 1;
|
||||
s1 = stb_trimwhite(s1);
|
||||
if (*s1 == 'v') ++s1;
|
||||
fprintf(f, "**%s** | %s", tokens[0], s1);
|
||||
s1 = stb_trimwhite(tokens[1]);
|
||||
s2 = stb_dupreplace(s1, " ", " ");
|
||||
fprintf(f, " | %s", s2);
|
||||
free(s2);
|
||||
for (j=2; j < num; ++j)
|
||||
fprintf(f, " | %s", tokens[j]);
|
||||
fprintf(f, "\n");
|
||||
}
|
||||
|
||||
fwrite(footer, 1, flen, f);
|
||||
fclose(f);
|
||||
|
||||
return 0;
|
||||
}
|
88
tools/make_readme.dsp
Normal file
88
tools/make_readme.dsp
Normal file
@ -0,0 +1,88 @@
|
||||
# Microsoft Developer Studio Project File - Name="make_readme" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=make_readme - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "make_readme.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "make_readme.mak" CFG="make_readme - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "make_readme - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "make_readme - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "make_readme - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "make_readme - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "make_readme - Win32 Release"
|
||||
# Name "make_readme - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\make_readme.c
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
1
tools/mr.bat
Normal file
1
tools/mr.bat
Normal file
@ -0,0 +1 @@
|
||||
debug\make_readme
|
Loading…
Reference in New Issue
Block a user