stb_truetype: Tabs->spaces
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@ -4489,32 +4489,32 @@ static float stbtt__cuberoot( float x )
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// x^3 + c*x^2 + b*x + a = 0
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static int stbtt__solve_cubic(float a, float b, float c, float* r)
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{
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float s = -a / 3;
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float p = b - a*a / 3;
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float q = a * (2*a*a - 9*b) / 27 + c;
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float s = -a / 3;
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float p = b - a*a / 3;
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float q = a * (2*a*a - 9*b) / 27 + c;
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float p3 = p*p*p;
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float d = q*q + 4*p3 / 27;
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if (d >= 0) {
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float z = (float) STBTT_sqrt(d);
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float u = (-q + z) / 2;
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float v = (-q - z) / 2;
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u = stbtt__cuberoot(u);
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v = stbtt__cuberoot(v);
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r[0] = s + u + v;
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return 1;
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} else {
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float u = (float) STBTT_sqrt(-p/3);
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float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
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float m = (float) STBTT_cos(v);
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float d = q*q + 4*p3 / 27;
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if (d >= 0) {
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float z = (float) STBTT_sqrt(d);
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float u = (-q + z) / 2;
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float v = (-q - z) / 2;
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u = stbtt__cuberoot(u);
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v = stbtt__cuberoot(v);
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r[0] = s + u + v;
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return 1;
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} else {
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float u = (float) STBTT_sqrt(-p/3);
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float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
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float m = (float) STBTT_cos(v);
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float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f;
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r[0] = s + u * 2 * m;
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r[1] = s - u * (m + n);
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r[2] = s - u * (m - n);
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r[0] = s + u * 2 * m;
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r[1] = s - u * (m + n);
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r[2] = s - u * (m - n);
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//STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
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//STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
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//STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
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return 3;
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return 3;
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}
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}
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