update version numbers
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// stb_divide.h - v0.91 - public domain - Sean Barrett, Feb 2010
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// stb_divide.h - v0.92 - public domain - Sean Barrett, Feb 2010
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// Three kinds of divide/modulus of signed integers.
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//
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// HISTORY
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//
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// v0.92 2019-02-25 Fix warning
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// v0.91 2010-02-27 Fix euclidean division by INT_MIN for non-truncating C
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// Check result with 64-bit math to catch such cases
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// v0.90 2010-02-24 First public release
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/* stb_image - v2.20 - public domain image loader - http://nothings.org/stb
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/* stb_image - v2.21 - public domain image loader - http://nothings.org/stb
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no warranty implied; use at your own risk
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Do this:
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@ -48,6 +48,7 @@ LICENSE
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RECENT REVISION HISTORY:
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2.21 (2019-02-25) fix typo in comment
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2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
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2.19 (2018-02-11) fix warning
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2.18 (2018-01-30) fix warnings
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/* stb_image_write - v1.10 - public domain - http://nothings.org/stb/stb_image_write.h
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/* stb_image_write - v1.11 - public domain - http://nothings.org/stb/stb_image_write.h
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writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
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no warranty implied; use at your own risk
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// stb_rect_pack.h - v0.99 - public domain - rectangle packing
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// stb_rect_pack.h - v1.00 - public domain - rectangle packing
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// Sean Barrett 2014
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//
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// Useful for e.g. packing rectangular textures into an atlas.
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//
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// Version history:
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//
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// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
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// 0.99 (2019-02-07) warning fixes
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// 0.11 (2017-03-03) return packing success/fail result
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// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
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// stb_tilemap_editor.h - v0.39 - Sean Barrett - http://nothings.org/stb
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// stb_tilemap_editor.h - v0.40 - Sean Barrett - http://nothings.org/stb
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// placed in the public domain - not copyrighted - first released 2014-09
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//
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// Embeddable tilemap editor for C/C++
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// either approach allows cut&pasting between levels.)
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//
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// REVISION HISTORY
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// 0.40 fix warning
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// 0.39 fix warning
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// 0.38 fix warning
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// 0.37 fix warning
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// 0.36 minor compiler support
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// stb_truetype.h - v1.20 - public domain
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// stb_truetype.h - v1.21 - public domain
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// authored from 2009-2016 by Sean Barrett / RAD Game Tools
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//
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// This library processes TrueType files:
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@ -49,6 +49,7 @@
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//
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// VERSION HISTORY
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//
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// 1.21 (2019-02-25) fix warning
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// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
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// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
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// 1.18 (2018-01-29) add missing function
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// stb_voxel_render.h - v0.86 - Sean Barrett, 2015 - public domain
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// stb_voxel_render.h - v0.87 - Sean Barrett, 2015 - public domain
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//
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// This library helps render large-scale "voxel" worlds for games,
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// in this case, one with blocks that can have textures and that
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//
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// VERSION HISTORY
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//
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// 0.87 (2019-02-25) fix warning
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// 0.86 (2019-02-07) fix typos in comments
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// 0.85 (2017-03-03) add block_selector (by guitarfreak)
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// 0.84 (2016-04-02) fix GLSL syntax error on glModelView path
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