1
0

add progId generator and example

This commit is contained in:
2022-02-18 14:53:49 +08:00
parent b93e5eaf5d
commit 86864bbd09
7 changed files with 252 additions and 80 deletions

7
.gitignore vendored
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@ -1,3 +1,10 @@
# Custom ignore
# ignore build directory
builds/
Debug_MB/
Debug_UNICODE/
Release_UNICODE/
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##

View File

@ -9,28 +9,38 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wfassoc_example", "wfassoc_
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
Debug_MB|x64 = Debug_MB|x64
Debug_MB|x86 = Debug_MB|x86
Debug_UNICODE|x64 = Debug_UNICODE|x64
Debug_UNICODE|x86 = Debug_UNICODE|x86
Release_UNICODE|x64 = Release_UNICODE|x64
Release_UNICODE|x86 = Release_UNICODE|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug|x64.ActiveCfg = Debug|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug|x64.Build.0 = Debug|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug|x86.ActiveCfg = Debug|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug|x86.Build.0 = Debug|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release|x64.ActiveCfg = Release|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release|x64.Build.0 = Release|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release|x86.ActiveCfg = Release|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release|x86.Build.0 = Release|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug|x64.ActiveCfg = Debug|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug|x64.Build.0 = Debug|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug|x86.ActiveCfg = Debug|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug|x86.Build.0 = Debug|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release|x64.ActiveCfg = Release|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release|x64.Build.0 = Release|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release|x86.ActiveCfg = Release|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release|x86.Build.0 = Release|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_MB|x64.ActiveCfg = Debug|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_MB|x64.Build.0 = Debug|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_MB|x86.ActiveCfg = Debug|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_MB|x86.Build.0 = Debug|Win32
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{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_UNICODE|x64.Build.0 = Debug|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_UNICODE|x86.ActiveCfg = Debug|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Debug_UNICODE|x86.Build.0 = Debug|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release_UNICODE|x64.ActiveCfg = Release|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release_UNICODE|x64.Build.0 = Release|x64
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release_UNICODE|x86.ActiveCfg = Release|Win32
{4AAC8F0C-3E1C-4584-B682-05BBF96A813F}.Release_UNICODE|x86.Build.0 = Release|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_MB|x64.ActiveCfg = Debug_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_MB|x64.Build.0 = Debug_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_MB|x86.ActiveCfg = Debug_MB|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_MB|x86.Build.0 = Debug_MB|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_UNICODE|x64.ActiveCfg = Debug_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_UNICODE|x64.Build.0 = Debug_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_UNICODE|x86.ActiveCfg = Debug_UNICODE|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Debug_UNICODE|x86.Build.0 = Debug_UNICODE|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release_UNICODE|x64.ActiveCfg = Release_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release_UNICODE|x64.Build.0 = Release_UNICODE|x64
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release_UNICODE|x86.ActiveCfg = Release_UNICODE|Win32
{AD275AD7-CBD5-41CA-AB24-BB707B3F7534}.Release_UNICODE|x86.Build.0 = Release_UNICODE|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,10 +1,26 @@
#include "wfassoc.h"
#include <strsafe.h>
// private function and variable declearions.
/// <summary>
/// Convert multi byte string to wide char string
/// Notice: this function will allocate memory for returns and it should be released safely.
/// </summary>
/// <param name="source">The string will be converted</param>
/// <param name="error">The error happend during converting</param>
/// <returns>The string has been converted. If return NULL, it mean that the converting failed.</returns>
WCHAR* ConvMultiByteToWideChar(CHAR* source);
#define LEGACY_PROGID_FORMATA "%s.%s.%d"
#define LEGACY_PROGID_FORMATW L"%s.%s.%d"
#define SAFE_FREE(obj) if(obj!=NULL)free(obj);
// public function implements.
WFERROR WFInstallApplicationW(WFAPP_PROFILEW* profile) {
if (profile->WFVersion != WFVERSION) return WFERROR_INVALID_VERSION;
return WFERROR_OK;
}
@ -13,6 +29,8 @@ WFERROR WFInstallApplicationA(WFAPP_PROFILEA* profile) {
}
WFERROR WFUninstallApplicationW(WFAPP_PROFILEW* profile) {
if (profile->WFVersion != WFVERSION) return WFERROR_INVALID_VERSION;
return WFERROR_OK;
}
@ -41,3 +59,27 @@ WFERROR WFGenerateProgIDA(CHAR* vendor, CHAR* component, INT version, CHAR* resu
}
return WFERROR_OK;
}
// private function and variable implements.
WCHAR* ConvMultiByteToWideChar(CHAR* source) {
WCHAR* dest = NULL;
size_t sourceLength = strlen(source);
int destLength = MultiByteToWideChar(CP_ACP, 0, source, sourceLength, NULL, 0);
if (destLength <= 0) return NULL;
destLength += 10;
dest = (WCHAR*)malloc(sizeof(WCHAR) * destLength);
if (dest == NULL) return NULL;
memset(dest, 0, sizeof(WCHAR) * destLength);
int error = MultiByteToWideChar(CP_ACP, 0, source, sourceLength, dest, destLength);
if (error <= 0) {
free(dest);
return NULL;
}
return dest;
}

View File

@ -4,6 +4,22 @@
#include <Windows.h>
#include <sal.h>
// quick marco for developer and should not be used in wfassoc self
#ifdef UNICODE
#define WFAPP_PROFILE WFAPP_PROFILEW
#define WFInstallApplication WFInstallApplicationW
#define WFUninstallApplication WFUninstallApplicationW
#define WFGenerateProgID WFGenerateProgIDW
#else
#define WFAPP_PROFILE WFAPP_PROFILEA
#define WFInstallApplication WFInstallApplicationA
#define WFUninstallApplication WFUninstallApplicationA
#define WFGenerateProgID WFGenerateProgIDA
#endif
// useful macro
#define WFVERSION 0
#define WFSUCCESS(expr) (!expr)
#define WFFAILED(expr) expr
@ -25,9 +41,13 @@ typedef enum _WFERROR {
/// </summary>
WFERROR_INSUFFICIENT_BUFFER = 2,
/// <summary>
/// Some essential pointer variable is NULL
/// Some essential pointer variable is NULL.
/// </summary>
WFERROR_NULLPTR = 3
WFERROR_NULLPTR = 3,
/// <summary>
/// The encoding of string has error.
/// </summary>
WFERROR_ENCODING = 4
}WFERROR;
/// <summary>
@ -64,8 +84,29 @@ typedef struct _WFAPP_PROFILEW {
/// wfassoc Narrow Character Set Profile Struct
/// </summary>
typedef struct _WFAPP_PROFILEA {
/// <summary>
/// wfassoc version. Fill it with `WFVERSION` in your application. This field is used for version checking.
/// </summary>
INT WFVersion;
CHAR* ApplicationName;
/// <summary>
/// The path to locate your application.
/// </summary>
CHAR* AppPath;
/// <summary>
/// The command will be executed when opening files.
/// </summary>
CHAR* AppCommand;
/// <summary>
/// Your application's ProgID.
/// For more detail about how to create your ProgID, please browse: https://docs.microsoft.com/en-us/windows/win32/shell/fa-progids
/// We also provide a generator for creating legacy ProgID. Use `WFGenerateProgID` to create a legacy ProgID.
/// </summary>
CHAR* ProgID;
/// <summary>
/// Your application supported file extensions.
/// The structure of this field is connecting all supported extensions with dot(.) end to end. For example:
/// `.jpg\0.png\0.gif\0`
/// </summary>
CHAR* SupportedTypes;
}WFAPP_PROFILEA;

View File

@ -72,9 +72,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)builds\Debug\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)builds\Release\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>

View File

@ -1,25 +1,33 @@
#include "../wfassoc/wfassoc.h"
#include <stdio.h>
#include <tchar.h>
#define COMMAND_MAX_LENGTH 128
WFAPP_PROFILEW* create_profile();
WCHAR* create_progId();
void* free_profile(WFAPP_PROFILEW* profile);
WFAPP_PROFILE* create_profile();
TCHAR* create_progId();
void free_profile(WFAPP_PROFILE* profile);
int main(int argc, char* args[]) {
// alloc application profile
WFAPP_PROFILE* profile = create_profile();
if (profile == NULL) {
puts("Error: Fail to allocating profile structure.\n");
return 1;
}
// alloc input string and check it
char* input_str = malloc(sizeof(char) * (COMMAND_MAX_LENGTH + 1));
if (input_str == NULL) return;
// accept input
while (TRUE) {
gets_s(input_str, COMMAND_MAX_LENGTH);
if (!strcmp(input_str, "install")) {
_tprintf(TEXT("%s\n"), profile->ProgID);
} else if (!strcmp(input_str, "uninstall")) {
_tprintf(TEXT("%s\n"), profile->ProgID);
} else if (!strcmp(input_str, "quit")) {
break;
}
@ -27,17 +35,18 @@ int main(int argc, char* args[]) {
//free input string
free(input_str);
return 0;
}
WFAPP_PROFILEW* create_profile() {
WFAPP_PROFILEW* profile = (WFAPP_PROFILEW*)malloc(sizeof(WFAPP_PROFILEW));
WFAPP_PROFILE* create_profile() {
WFAPP_PROFILE* profile = (WFAPP_PROFILE*)malloc(sizeof(WFAPP_PROFILE));
if (profile == NULL) return NULL;
memset(profile, 0, sizeof(WFAPP_PROFILEW));
memset(profile, 0, sizeof(WFAPP_PROFILE));
profile->WFVersion = WFVERSION;
profile->AppPath = L"";
profile->AppCommand = L"";
profile->SupportedTypes = L".png\0.jpg\0";
profile->AppPath = TEXT("E:\\pineapple-picture\\ppic.exe");
profile->AppCommand = TEXT("E:\\pineapple-picture\\ppic.exe \"%1\"");
profile->SupportedTypes = TEXT(".png\0.jpg\0");
profile->ProgID = create_progId();
if (profile->ProgID == NULL) {
free_profile(profile);
@ -47,17 +56,18 @@ WFAPP_PROFILEW* create_profile() {
return profile;
}
wchar_t* create_progId() {
WCHAR* progid;
TCHAR* create_progId() {
TCHAR* progid = NULL;
int progIdSize;
if (WFFAILED(WFGenerateProgIDW(L"PineapplePicture", L"Image", 0, NULL, &progIdSize))) {
if (WFFAILED(WFGenerateProgID(TEXT("PineapplePicture"), TEXT("Image"), 0, NULL, &progIdSize))) {
return NULL;
}
progid = (WCHAR*)malloc(sizeof(WCHAR) * progIdSize);
progid = (TCHAR*)malloc(sizeof(TCHAR) * progIdSize);
if (progid == NULL) return NULL;
memset(progid, 0, sizeof(TCHAR) * progIdSize);
if (WFFAILED(WFGenerateProgIDW(L"PineapplePicture", L"Image", 0, NULL, &progIdSize))) {
if (WFFAILED(WFGenerateProgID(TEXT("PineapplePicture"), TEXT("Image"), 0, progid, &progIdSize))) {
free(progid);
return NULL;
}
@ -65,7 +75,7 @@ wchar_t* create_progId() {
return progid;
}
void* free_profile(WFAPP_PROFILEW* profile) {
void free_profile(WFAPP_PROFILE* profile) {
if (profile->ProgID != NULL) free(profile->ProgID);
free(profile);
}

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@ -1,20 +1,28 @@
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<Configuration>Release_UNICODE</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
@ -26,26 +34,38 @@
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_UNICODE|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
@ -57,32 +77,47 @@
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<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug_UNICODE|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_UNICODE|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)builds\Debug\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)builds\Debug\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)builds\Release\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_UNICODE|x64'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
@ -95,7 +130,20 @@
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</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_MB|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_UNICODE|Win32'">
<ClCompile>
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@ -112,7 +160,7 @@
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<ClCompile>
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@ -124,7 +172,19 @@
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<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
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