Commit Graph

192 Commits

Author SHA1 Message Date
395e78ba23 Merge pull request #6 from Birch-san/sliders
Sliders
2019-06-30 21:45:49 +01:00
23c0a2dd37 make sliders send MIDI CC to FluidSynth. Make name column in table wider. Make synth wider. 2019-06-30 21:40:24 +01:00
070f0d2a87 add sustain modulator. increase range of release to cover all positives (though there is still a range of negatives that are duplicated). set all sound controller CCs to 0. this breaks MIDI spec (64 = middle = no change) to accommodate soundfont spec (middle of range on envelope generators is far from 'no change') 2019-06-30 19:25:02 +01:00
1d7fdc6860 put sliders next to table 2019-06-30 11:39:39 +01:00
a7d375a2bb sliders in groups 2019-06-30 10:59:07 +01:00
542994d672 try to find the ranges of these filters, and curves that give access to the useful parts 2019-06-29 22:10:28 +01:00
b5fb52d7b1 Merge pull request #5 from Birch-san/modulators
Modulators
2019-06-23 23:28:54 +01:00
88b0f746c6 there's currently no reason to distribute debug symbols; let's distribute just the Release builds 2019-06-23 23:27:12 +01:00
b0f10b7940 add aftertouch. correct system reset 2019-06-23 23:17:28 +01:00
13fd1c60e0 send to fluidsynth: program change, channel pressure, reset, and sysex (whatever that is). also attempt pitchbend. 2019-06-23 23:06:24 +01:00
bcf0d7dd7d envelope, filter cutoff/resonance mapped to default modulators (with semi-random magic numbers) 2019-06-23 19:40:36 +01:00
c8ae1b0e9a send control change events to fluidsynth! 2019-06-23 18:12:25 +01:00
78e6f71e81 disable (unused) microphone input 2019-06-23 11:13:25 +01:00
cbfae52348 add privacy notice 2019-06-23 00:22:05 +01:00
e789ff6869 working in GarageBand 10 (agreed to sandboxing) 2019-06-22 23:42:00 +01:00
9677dbfc56 set effects channels to 0, since none were used. this fixes the 'no sound' problem 2019-06-22 23:24:16 +01:00
06691aa744 update XCode project from Projucer (e.g. for C++17, and to put VST SDKs on include path) 2019-06-22 22:59:28 +01:00
9ee566b251 upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE) 2019-06-22 20:41:38 +01:00
d22c2cd4fa fluidsynth 2.0.5 compiled with -Denable-readline=OFF and without portaudio 2019-06-22 20:03:47 +01:00
370d599f62 failed attempt to add a particular modulator 2019-06-22 19:07:10 +01:00
6c96994946 update fluidsynth2 to commit b6b6931. fixes 'no audio' https://github.com/FluidSynth/fluidsynth/issues/399 2019-06-22 19:07:10 +01:00
95f0f2b35b repaint table when changing banks 2019-06-22 19:07:10 +01:00
f220cbb6e2 rewrite source to compile against new public APIs of FluidSynth 2 2019-06-22 19:07:09 +01:00
fcdc743b3b comment copy 2019-06-22 19:07:09 +01:00
39c54f0139 update to master version of fluidsynth to get more public API. fix make_portable.sh issue with copying same file multiple times into same place (you would clash with a previous attempt, which was not yet writeable) 2019-06-22 19:07:09 +01:00
db92ea15c8 update fluidsynth includes to commit fluidsynth commit v2.0.0.beta1 2019-06-22 19:07:09 +01:00
49a577f93f update XCode to use lib instead of lib_relinked 2019-06-22 19:07:09 +01:00
9b58aa79c5 update jucer to use lib folder 2019-06-22 19:07:09 +01:00
cbac39e8b8 backup of useful relinking script, in case GitHub disappears 2019-06-22 19:07:08 +01:00
7a4dd7456b built fluidsynth commit v2.0.0.beta1 like so: 'cd fluidsynth; mkdir -p build; cd build; cmake -Denable-framework=OFF -Denable-portaudio=OFF -Denable-libsndfile=ON ..; make' and then made it portable using make_portable.sh: https://gist.github.com/Birch-san/e84cfa3b93ffa104af2bd9a047d14109 2019-06-22 19:07:08 +01:00
2deab8409d document VS Code config 2019-06-22 19:06:50 +01:00
8cb39f38f5 linking to pull request more appropriate 2019-03-02 21:42:46 +00:00
7a0e0ed69d update docs to mention cross-platform support, and recommend FatBoy soundfont 2019-03-02 21:41:00 +00:00
db7d6003de add linux support 2018-07-11 22:24:25 +01:00
e4f698ecbe fix instructions for building Windows 2018-06-17 14:23:58 +01:00
2da2fca3b1 move Windows build instructions to Windows build folder 2018-06-17 13:58:54 +01:00
ce295c92a4 delete test commit 2018-06-17 13:58:32 +01:00
19179ec4cf removed unused License project. moved macOS dependency licenses into macOS project. 2018-06-17 13:58:19 +01:00
113cf0f0bb link relative to @rpath, instead of @rpath/lib. 2018-06-17 13:56:15 +01:00
dff4d13a1d fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib). 2018-06-17 13:34:53 +01:00
a2be47c887 another tip 2018-06-15 18:32:55 +01:00
51e36413eb add instructions regarding build of setup.exe 2018-06-15 16:44:54 +01:00
e10a4678f0 gitignore output 2018-06-15 15:52:33 +01:00
bf3c96262c add licenses to Windows installer, fix macOS Steinberg license 2018-06-15 15:49:07 +01:00
d9ac397435 made an installer 2018-06-15 14:39:04 +01:00
fa4163be39 a libfluidsynth.a that I made by forking PKGBUILD and building fluidsynth with -DBUILD_SHARED_LIBS=OFF https://github.com/msys2/msys2/wiki/Creating-Packages 2018-06-15 00:34:03 +01:00
4b4d4c56b7 archives for all dependencies. not sure which of the .a and .dll.a will be needed. FLAC++ may be unrelated to FLAC. not sure what the numbered pcres are. 2018-06-14 23:18:28 +01:00
9c85ebdc0f libspeex license 2018-06-14 23:16:48 +01:00
9556d7a6d3 add licenses for Windows libraries 2018-06-14 23:02:11 +01:00
db4d6c8d1d copy as content the way I remember. also I've used a wildcard, which I think is bad for incremental build performance. but maybe doesn't matter provided folder never gets touched. it does confuse the IDE integration, but that doesn't matter either. 2018-06-14 19:25:45 +01:00