Commit Graph

189 Commits

Author SHA1 Message Date
Alex Birch
1d7fdc6860
put sliders next to table 2019-06-30 11:39:39 +01:00
Alex Birch
a7d375a2bb
sliders in groups 2019-06-30 10:59:07 +01:00
Alex Birch
542994d672
try to find the ranges of these filters, and curves that give access to the useful parts 2019-06-29 22:10:28 +01:00
Birch-san
b5fb52d7b1
Merge pull request #5 from Birch-san/modulators
Modulators
2019-06-23 23:28:54 +01:00
Alex Birch
88b0f746c6
there's currently no reason to distribute debug symbols; let's distribute just the Release builds 2019-06-23 23:27:12 +01:00
Alex Birch
b0f10b7940
add aftertouch. correct system reset 2019-06-23 23:17:28 +01:00
Alex Birch
13fd1c60e0
send to fluidsynth: program change, channel pressure, reset, and sysex (whatever that is). also attempt pitchbend. 2019-06-23 23:06:24 +01:00
Alex Birch
bcf0d7dd7d
envelope, filter cutoff/resonance mapped to default modulators (with semi-random magic numbers) 2019-06-23 19:40:36 +01:00
Alex Birch
c8ae1b0e9a
send control change events to fluidsynth! 2019-06-23 18:12:25 +01:00
Alex Birch
78e6f71e81
disable (unused) microphone input 2019-06-23 11:13:25 +01:00
Alex Birch
cbfae52348
add privacy notice 2019-06-23 00:22:05 +01:00
Alex Birch
e789ff6869
working in GarageBand 10 (agreed to sandboxing) 2019-06-22 23:42:00 +01:00
Alex Birch
9677dbfc56
set effects channels to 0, since none were used. this fixes the 'no sound' problem 2019-06-22 23:24:16 +01:00
Alex Birch
06691aa744
update XCode project from Projucer (e.g. for C++17, and to put VST SDKs on include path) 2019-06-22 22:59:28 +01:00
Alex Birch
9ee566b251
upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE) 2019-06-22 20:41:38 +01:00
Alex Birch
d22c2cd4fa
fluidsynth 2.0.5 compiled with -Denable-readline=OFF and without portaudio 2019-06-22 20:03:47 +01:00
Alex Birch
370d599f62
failed attempt to add a particular modulator 2019-06-22 19:07:10 +01:00
Alex Birch
6c96994946
update fluidsynth2 to commit b6b6931. fixes 'no audio' https://github.com/FluidSynth/fluidsynth/issues/399 2019-06-22 19:07:10 +01:00
Alex Birch
95f0f2b35b
repaint table when changing banks 2019-06-22 19:07:10 +01:00
Alex Birch
f220cbb6e2
rewrite source to compile against new public APIs of FluidSynth 2 2019-06-22 19:07:09 +01:00
Alex Birch
fcdc743b3b
comment copy 2019-06-22 19:07:09 +01:00
Alex Birch
39c54f0139
update to master version of fluidsynth to get more public API. fix make_portable.sh issue with copying same file multiple times into same place (you would clash with a previous attempt, which was not yet writeable) 2019-06-22 19:07:09 +01:00
Alex Birch
db92ea15c8
update fluidsynth includes to commit fluidsynth commit v2.0.0.beta1 2019-06-22 19:07:09 +01:00
Alex Birch
49a577f93f
update XCode to use lib instead of lib_relinked 2019-06-22 19:07:09 +01:00
Alex Birch
9b58aa79c5
update jucer to use lib folder 2019-06-22 19:07:09 +01:00
Alex Birch
cbac39e8b8
backup of useful relinking script, in case GitHub disappears 2019-06-22 19:07:08 +01:00
Alex Birch
7a4dd7456b
built fluidsynth commit v2.0.0.beta1 like so: 'cd fluidsynth; mkdir -p build; cd build; cmake -Denable-framework=OFF -Denable-portaudio=OFF -Denable-libsndfile=ON ..; make' and then made it portable using make_portable.sh: https://gist.github.com/Birch-san/e84cfa3b93ffa104af2bd9a047d14109 2019-06-22 19:07:08 +01:00
Alex Birch
2deab8409d
document VS Code config 2019-06-22 19:06:50 +01:00
Alex Birch
8cb39f38f5
linking to pull request more appropriate 2019-03-02 21:42:46 +00:00
Alex Birch
7a0e0ed69d
update docs to mention cross-platform support, and recommend FatBoy soundfont 2019-03-02 21:41:00 +00:00
Charlie Wolf
db7d6003de add linux support 2018-07-11 22:24:25 +01:00
Alex Birch
e4f698ecbe
fix instructions for building Windows 2018-06-17 14:23:58 +01:00
Alex Birch
2da2fca3b1
move Windows build instructions to Windows build folder 2018-06-17 13:58:54 +01:00
Alex Birch
ce295c92a4
delete test commit 2018-06-17 13:58:32 +01:00
Alex Birch
19179ec4cf
removed unused License project. moved macOS dependency licenses into macOS project. 2018-06-17 13:58:19 +01:00
Alex Birch
113cf0f0bb
link relative to @rpath, instead of @rpath/lib. 2018-06-17 13:56:15 +01:00
Alex Birch
dff4d13a1d
fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib). 2018-06-17 13:34:53 +01:00
Birch-san
a2be47c887
another tip 2018-06-15 18:32:55 +01:00
Birch-san
51e36413eb
add instructions regarding build of setup.exe 2018-06-15 16:44:54 +01:00
Birch-san
e10a4678f0
gitignore output 2018-06-15 15:52:33 +01:00
Birch-san
bf3c96262c
add licenses to Windows installer, fix macOS Steinberg license 2018-06-15 15:49:07 +01:00
Birch-san
d9ac397435
made an installer 2018-06-15 14:39:04 +01:00
Birch-san
fa4163be39
a libfluidsynth.a that I made by forking PKGBUILD and building fluidsynth with -DBUILD_SHARED_LIBS=OFF https://github.com/msys2/msys2/wiki/Creating-Packages 2018-06-15 00:34:03 +01:00
Birch-san
4b4d4c56b7
archives for all dependencies. not sure which of the .a and .dll.a will be needed. FLAC++ may be unrelated to FLAC. not sure what the numbered pcres are. 2018-06-14 23:18:28 +01:00
Birch-san
9c85ebdc0f
libspeex license 2018-06-14 23:16:48 +01:00
Birch-san
9556d7a6d3
add licenses for Windows libraries 2018-06-14 23:02:11 +01:00
Birch-san
db4d6c8d1d
copy as content the way I remember. also I've used a wildcard, which I think is bad for incremental build performance. but maybe doesn't matter provided folder never gets touched. it does confuse the IDE integration, but that doesn't matter either. 2018-06-14 19:25:45 +01:00
Birch-san
0d115f2646
copy libs as content to VST built dir 2018-06-14 19:18:43 +01:00
Birch-san
d07ceced22
macOS to use -Llib_relinked 2018-06-14 18:59:36 +01:00
Birch-san
7431d18f28
Windows and macOS will both share same includes directory. but sadly with different path separators, so it's still project-speific 2018-06-14 18:58:44 +01:00