Commit Graph

53 Commits

Author SHA1 Message Date
Matt Thorson
afabb58543 Color fixes. Draw.Circle. JSON.Enum. OnCollide leak fix 2020-05-31 17:26:50 -07:00
Matt Thorson
53ab0a7910 Point and Vector Length/LengthSquared 2020-05-30 21:02:26 -07:00
Matt Thorson
228295649e Moved Entity <=> operator for now since it was breaking list remove 2020-05-30 17:00:05 -07:00
Matt Thorson
9bb6ac6a73 Fixed crash on some Entity removals 2020-05-30 16:19:46 -07:00
Matt Thorson
4daafca0b7 StateMachine error check 2020-05-30 13:20:16 -07:00
Matt Thorson
9bad58cf2d OnCollide component 2020-05-29 17:40:31 -07:00
Matt Thorson
b16f9ae8ba Rect.MirrorX/Y fixes 2020-05-28 19:39:38 -07:00
Noel Berry
08c117f0dc fixed Sprite TextureAccess mode and image row length 2020-05-27 22:56:03 -07:00
Matt Thorson
d2ce347caa Texture pixel format change 2020-05-27 20:46:28 -07:00
Matt Thorson
6bfc6c7721 Sprite loading progress 2020-05-27 20:29:45 -07:00
Matt Thorson
a2f5f157fc Fixed Sprite loading memory leaks 2020-05-27 20:01:57 -07:00
Noel Berry
1dd219ae9f fixed RGBA bytes being clobbered by uint8 cast 2020-05-27 19:58:48 -07:00
Noel Berry
01a4f60a63 added Aseprite deflate with MiniZ 2020-05-27 19:51:50 -07:00
Matt Thorson
8faeeb98f0 Facings enum. StateMachine fixes 2020-05-26 22:23:02 -07:00
Matt Thorson
be9e1cd877 StateMachine Component 2020-05-26 21:23:46 -07:00
Matt Thorson
aed77272ac Some aseprite loading work. Still need to solve decompression 2020-05-26 20:30:16 -07:00
Matt Thorson
524bb14919 Removed test code 2020-05-23 16:49:00 -07:00
Matt Thorson
fe3672f30c Cleaned up entity tracking. Scene.Camera. Matrix struct. 2020-05-22 23:39:46 -07:00
Matt Thorson
0b1a938fe2 Proper Entity and Component bucketing/tracking 2020-05-21 21:24:04 -07:00
Matt Thorson
df00a1ec82 Credit comment 2020-05-21 20:36:01 -07:00
Matt Thorson
ac45b58305 CornerCorrection fix 2020-05-21 20:33:29 -07:00
Matt Thorson
9ee51d2427 Actor Corner Correction method 2020-05-21 20:27:06 -07:00
Matt Thorson
59a2eaaed6 Update to Beef 0.24.4 2020-05-20 11:46:25 -07:00
Matt Thorson
17fc10eb7c Some Calc comments. Cardinals enum 2020-05-19 22:45:53 -07:00
Matt Thorson
95c2d5f12f Actor fixes. Calc.Map functions 2020-05-19 22:31:32 -07:00
Matt
f6eabf5fc3 Grid collision check crash 2020-05-19 11:04:46 -07:00
Matt Thorson
ad9acf4fe1 Point/Vector .Perpendicular 2020-05-18 15:25:53 -07:00
Matt Thorson
6a278dc810 Game.ContentRoot 2020-05-17 19:45:26 -07:00
Matt Thorson
f9455366f0 Separated Input into its own static class 2020-05-17 18:16:32 -07:00
Matt Thorson
6bc89ac9d1 Grid improvements 2020-05-17 17:34:47 -07:00
Matt Thorson
5745029fcc JSON fixes. Grids 2020-05-17 16:27:02 -07:00
Matt Thorson
3f8b016d84 JSON IO 2020-05-16 22:15:03 -07:00
Matt Thorson
12ea2e43bc Sample game. Easing methods. Colors. 2020-05-08 21:05:29 -07:00
Matt Thorson
786b692a3f Reorg 2020-05-07 20:38:02 -07:00
Matt Thorson
80e1935b15 Missed files 2020-05-07 20:35:32 -07:00
Matt Thorson
e6194573d5 Color stuff. Fixed ToString for util structs 2020-05-07 20:35:11 -07:00
Matt Thorson
0d907209a2 Color struct. Reorg. 2020-05-07 20:11:20 -07:00
Matt Thorson
8a06819ddd Screen scaling 2020-05-07 19:50:28 -07:00
Matt Thorson
d08d48147e Time.Freeze 2020-05-07 19:10:54 -07:00
Matt Thorson
33e2c241a3 Support for multiple gamepads 2020-05-07 13:48:03 -07:00
Matt Thorson
da320af175 Gamepad axis support works 2020-05-06 22:05:35 -07:00
Matt Thorson
1bc750490a Gamepad input started 2020-05-06 21:54:41 -07:00
Matt Thorson
0a709b5788 Replaced SDLApp code in Game, no longer extends it 2020-05-06 21:13:34 -07:00
Matt Thorson
12c10909c9 Rename 2020-05-06 16:52:40 -07:00
Matt Thorson
55948541b6 Numerics ToString overrides. Moving Solids work. Actor.Pushed 2020-05-06 16:51:09 -07:00
Matt Thorson
adad88ee83 JumpThru movements 2020-05-05 20:03:25 -07:00
Matt Thorson
bde9a51f9e Components! 2020-05-05 19:53:13 -07:00
Matt Thorson
409a82d6b8 Reorganizing 2020-05-05 18:51:27 -07:00
Matt Thorson
9374086e97 Collision struct 2020-05-05 17:43:33 -07:00
Matt Thorson
654398a137 Timing helpers 2020-05-04 21:11:12 -07:00