Merge pull request #10 from shortgecko/patch-1

Update README.md
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Noel Berry 2021-04-26 13:48:52 -07:00 committed by GitHub
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@ -15,7 +15,7 @@ A small 2D C++ Game Framework, using few dependencies and simple code to mainain
- Additional backends can be added by implementing the [Graphics Backend](https://github.com/NoelFB/blah/blob/master/src/internal/graphics_backend.h). - Additional backends can be added by implementing the [Graphics Backend](https://github.com/NoelFB/blah/blob/master/src/internal/graphics_backend.h).
#### notes #### notes
- There's no Shader abstraction, so the [Sprite Batcher](https://github.com/NoelFB/blah/blob/master/include/blah/drawing/batch.h) has hard-coded GLSL/HLSL. This will need to change. - There's no Shader abstraction, so the [Sprite Batcher](https://github.com/NoelFB/blah/blob/master/src/graphics/batch.cpp) has hard-coded GLSL/HLSL. This will need to change.
- Only floatN/mat3x2/mat4x4 uniforms are supported. - Only floatN/mat3x2/mat4x4 uniforms are supported.
- There's no Audio API or backend implementation yet. - There's no Audio API or backend implementation yet.
- No threaded rendering so it will explode if you try that. - No threaded rendering so it will explode if you try that.