Commit Graph
19 Commits
Author SHA1 Message Date
Noel Berry 5503198eff cleaning up D3D11 implementation 2020-12-29 16:51:47 -08:00
Noel Berry 22f161cc8d d3d11 notes since it's WIP 2020-12-28 18:41:10 -08:00
Noel Berry 41ae0ac6d5 very WIP D3D11 support 2020-12-28 18:31:06 -08:00
Noel Berry 52e362e1b2 little bit more cleanup & naming fixes 2020-12-26 14:59:39 -08:00
Noel Berry 15608d8309 graphics refactor & new organization 2020-12-26 14:44:48 -08:00
Noel Berry 134d26040c more graphics cleanup - removing Shader Attribute Info 2020-12-24 03:01:05 -08:00
Noel Berry dbafc6ec65 cleaning up render pass 2020-12-24 00:33:38 -08:00
Noel Berry e6f27857b4 controller vendor/product/version IDs 2020-12-23 16:58:04 -08:00
Noel Berry eda7cc8398 commenting 2020-12-23 16:57:49 -08:00
Noel Berry be989cdde9 refactoring rendering backend a little 2020-12-23 16:16:09 -08:00
Noel Berry 16626876e7 fixed dir_enumerate on mac/linux 2020-10-24 15:23:48 -07:00
Noel Berry b4e1cd111e Removed custom list class in favor of std::vector 2020-10-24 15:21:36 -07:00
Noel Berry e1d2e3066e removed trailing whitespace 2020-08-28 21:11:43 -07:00
Noel Berry e70d7a11a0 cleaned up the opengl implementation 2020-08-28 19:35:10 -07:00
Noel BerryandGitHub 53c65f0ba3 line formatting 2020-08-27 19:49:23 -07:00
Noel Berry a32b08267a some opengl defaults 2020-08-27 19:43:35 -07:00
Noel Berry 71043af92a replaced input defines with statics 2020-08-27 19:43:23 -07:00
Noel Berry 5a6d2c3de7 fixed mesh missing default stride calculation 2020-08-27 19:11:49 -07:00
Noel Berry 8d7e5e4224 first true commit 2020-08-26 00:38:01 -07:00