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adding instructions on build & run on macOS Big Sur in readme
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README.md
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README.md
@ -11,6 +11,17 @@ I intend to add more documentation and clarify some of the code and assets over
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- Make sure you have SDL2 headers & libraries, and make sure CMake can find them
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- All the art was made in [Aseprite](https://www.aseprite.org/). To modify or add new sprites, you'll need to use aseprite.
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### building on macOS Big Sur
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- preinstall latest Xcode and the command line tools
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- brew install cmake // make sure CMake is 3.12+
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- brew install sdl2 // make sure sdl2 is 2.0.12+
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- git clone https://github.com/NoelFB/tiny_link.git
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- cd tiny_link
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- git submodule init
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- git submodule update
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- cmake -G Xcode .
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- open Xcode project file, select 'game' target, build and run on Xcode
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### box art
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