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SWORD II: ADVENTURE OF FROG

A small game made entirely on live stream over about 15 hours. I intend to add more documentation and clarify some of the code and assets over the next few days.

building

  • You need C++17 and CMake 3.12+
  • Make sure you have SDL2 headers & libraries, and make sure CMake can find them
  • All the art was made in Aseprite. To modify or add new sprites, you'll need to use aseprite.

building on macOS Big Sur

  • preinstall latest Xcode and the command line tools
  • brew install cmake // make sure CMake is 3.12+
  • brew install sdl2 // make sure sdl2 is 2.0.12+
  • git clone https://github.com/NoelFB/tiny_link.git
  • cd tiny_link
  • git submodule init
  • git submodule update
  • cmake -G Xcode .
  • open Xcode project file, select 'game' target, build and run on Xcode

Screenshot

box art

box art

Box Art by Grayson

Mosquito enemy sprite by Randy)

Languages
C++ 98.7%
CMake 1.3%