i18n: update translation

This commit is contained in:
2025-09-03 09:50:56 +08:00
parent 0d20a1fe44
commit 40cad381af
2 changed files with 92 additions and 34 deletions

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-08-26 21:47+0800\n"
"POT-Creation-Date: 2025-09-03 09:48+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -1642,13 +1642,7 @@ msgstr ""
msgid "A very close view to player ball in game."
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle
msgctxt "BBP_OT_game_camera/property"
msgid "Preset Rotation Angle"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'1'
msgctxt "BBP_OT_game_camera/property"
msgid "0 Degree"
msgstr ""
@ -1657,7 +1651,6 @@ msgid "0 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'2'
msgctxt "BBP_OT_game_camera/property"
msgid "45 Degree"
msgstr ""
@ -1666,7 +1659,6 @@ msgid "45 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'3'
msgctxt "BBP_OT_game_camera/property"
msgid "90 Degree"
msgstr ""
@ -1675,7 +1667,6 @@ msgid "90 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'4'
msgctxt "BBP_OT_game_camera/property"
msgid "135 Degree"
msgstr ""
@ -1684,7 +1675,6 @@ msgid "135 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'5'
msgctxt "BBP_OT_game_camera/property"
msgid "180 Degree"
msgstr ""
@ -1693,7 +1683,6 @@ msgid "180 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'6'
msgctxt "BBP_OT_game_camera/property"
msgid "225 Degree"
msgstr ""
@ -1702,7 +1691,6 @@ msgid "225 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'7'
msgctxt "BBP_OT_game_camera/property"
msgid "270 Degree"
msgstr ""
@ -1711,7 +1699,6 @@ msgid "270 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'8'
msgctxt "BBP_OT_game_camera/property"
msgid "315 Degree"
msgstr ""
@ -1719,6 +1706,46 @@ msgstr ""
msgid "315 degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg0
msgctxt "BBP_OT_game_camera/property"
msgid "0 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg135
msgctxt "BBP_OT_game_camera/property"
msgid "135 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg180
msgctxt "BBP_OT_game_camera/property"
msgid "180 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg225
msgctxt "BBP_OT_game_camera/property"
msgid "225 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg270
msgctxt "BBP_OT_game_camera/property"
msgid "270 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg315
msgctxt "BBP_OT_game_camera/property"
msgid "315 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg45
msgctxt "BBP_OT_game_camera/property"
msgid "45 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg90
msgctxt "BBP_OT_game_camera/property"
msgid "90 Degree"
msgstr ""
#. :src: bpy.types.BBP_OT_game_camera.rotation_kind:'1'
msgctxt "BBP_OT_game_camera/property"
msgid "Preset"
@ -3708,17 +3735,17 @@ msgctxt "BBP_OT_fix_all_materials/draw"
msgid "Fix {0}/{1} materials."
msgstr ""
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:248
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:302
msgctxt "BBP_OT_game_camera/draw"
msgid "Target"
msgstr ""
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:253
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:307
msgctxt "BBP_OT_game_camera/draw"
msgid "Rotation"
msgstr ""
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:264
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:330
msgctxt "BBP_OT_game_camera/draw"
msgid "Perspective"
msgstr ""

View File

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ballance Blender Plugin 4.2.0 (0)\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-08-26 21:47+0800\n"
"POT-Creation-Date: 2025-09-03 09:48+0800\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
@ -1661,13 +1661,7 @@ msgstr "彩蛋"
msgid "A very close view to player ball in game."
msgstr "游戏中一种非常贴近玩家球的视角。"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle
msgctxt "BBP_OT_game_camera/property"
msgid "Preset Rotation Angle"
msgstr "预设旋转角度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'1'
msgctxt "BBP_OT_game_camera/property"
msgid "0 Degree"
msgstr "0 度"
@ -1676,7 +1670,6 @@ msgid "0 degree"
msgstr "0 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'2'
msgctxt "BBP_OT_game_camera/property"
msgid "45 Degree"
msgstr "45 度"
@ -1685,7 +1678,6 @@ msgid "45 degree"
msgstr "45 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'3'
msgctxt "BBP_OT_game_camera/property"
msgid "90 Degree"
msgstr "90 度"
@ -1694,7 +1686,6 @@ msgid "90 degree"
msgstr "90 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'4'
msgctxt "BBP_OT_game_camera/property"
msgid "135 Degree"
msgstr "135 度"
@ -1703,7 +1694,6 @@ msgid "135 degree"
msgstr "135 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'5'
msgctxt "BBP_OT_game_camera/property"
msgid "180 Degree"
msgstr "180 度"
@ -1712,7 +1702,6 @@ msgid "180 degree"
msgstr "180 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'6'
msgctxt "BBP_OT_game_camera/property"
msgid "225 Degree"
msgstr "225 度"
@ -1721,7 +1710,6 @@ msgid "225 degree"
msgstr "225 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'7'
msgctxt "BBP_OT_game_camera/property"
msgid "270 Degree"
msgstr "270 度"
@ -1730,7 +1718,6 @@ msgid "270 degree"
msgstr "270 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle:'8'
msgctxt "BBP_OT_game_camera/property"
msgid "315 Degree"
msgstr "315 度"
@ -1738,6 +1725,46 @@ msgstr "315 度"
msgid "315 degree"
msgstr "315 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg0
msgctxt "BBP_OT_game_camera/property"
msgid "0 Degree"
msgstr "0 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg135
msgctxt "BBP_OT_game_camera/property"
msgid "135 Degree"
msgstr "135 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg180
msgctxt "BBP_OT_game_camera/property"
msgid "180 Degree"
msgstr "180 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg225
msgctxt "BBP_OT_game_camera/property"
msgid "225 Degree"
msgstr "225 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg270
msgctxt "BBP_OT_game_camera/property"
msgid "270 Degree"
msgstr "270 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg315
msgctxt "BBP_OT_game_camera/property"
msgid "315 Degree"
msgstr "315 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg45
msgctxt "BBP_OT_game_camera/property"
msgid "45 Degree"
msgstr "45 度"
#. :src: bpy.types.BBP_OT_game_camera.preset_rotation_angle_deg90
msgctxt "BBP_OT_game_camera/property"
msgid "90 Degree"
msgstr "90 度"
#. :src: bpy.types.BBP_OT_game_camera.rotation_kind:'1'
msgctxt "BBP_OT_game_camera/property"
msgid "Preset"
@ -3742,17 +3769,17 @@ msgctxt "BBP_OT_fix_all_materials/draw"
msgid "Fix {0}/{1} materials."
msgstr "修复 {0}/{1} 材质。"
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:248
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:302
msgctxt "BBP_OT_game_camera/draw"
msgid "Target"
msgstr "目标"
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:253
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:307
msgctxt "BBP_OT_game_camera/draw"
msgid "Rotation"
msgstr "旋转"
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:264
#: extensions/user_default/bbp_ng/OP_OBJECT_game_view.py:330
msgctxt "BBP_OT_game_camera/draw"
msgid "Perspective"
msgstr "视角"
@ -5187,6 +5214,10 @@ msgctxt "BBP/BME/Proto/floor_wide_x_crossing/[3]"
msgid "Whether has some faces."
msgstr "是否生成某些面。"
#~ msgctxt "BBP_OT_game_camera/property"
#~ msgid "Preset Rotation Angle"
#~ msgstr "预设旋转角度"
#~ msgctxt "BBP_PG_legacy_align_history/property"
#~ msgid "Target Objects (Selected Objects)"
#~ msgstr "目标物体 (选择的物体)"