fix: fix performance after adding sidebar panel.
- resolve a performance issue by removing useless feature. - more details about this issue can be seen the content inside this commit.
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@ -45,11 +45,9 @@ def reuse_create_layout(layout: bpy.types.UILayout, target: DrawTarget) -> bpy.t
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def reuse_draw_add_bme(layout: bpy.types.UILayout, target: DrawTarget):
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# Draw operators.
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print('reuse_draw_add_bme()')
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OP_ADDS_bme.BBP_OT_add_bme_struct.draw_blc_menu(reuse_create_layout(layout, target))
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def reuse_draw_add_rail(layout: bpy.types.UILayout, target: DrawTarget):
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print('reuse_draw_add_rail()')
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layout.label(text="Sections", icon='MESH_CIRCLE', text_ctxt='BBP/__init__.reuse_draw_add_rail()')
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sublayout = reuse_create_layout(layout, target)
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sublayout.operator(OP_ADDS_rail.BBP_OT_add_rail_section.bl_idname)
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@ -70,7 +68,6 @@ def reuse_draw_add_rail(layout: bpy.types.UILayout, target: DrawTarget):
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sublayout.operator(OP_ADDS_rail.BBP_OT_add_side_spiral_rail.bl_idname)
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def reuse_draw_add_component(layout: bpy.types.UILayout, target: DrawTarget):
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print('reuse_draw_add_component()')
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# We only use Grid for basic components
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layout.label(text="Basic Components", text_ctxt='BBP/__init__.reuse_draw_add_component()')
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OP_ADDS_component.BBP_OT_add_component.draw_blc_menu(reuse_create_layout(layout, target))
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@ -235,10 +232,11 @@ def menu_drawer_grouping(self, context) -> None:
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layout: bpy.types.UILayout = self.layout
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layout.separator()
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# NOTE: because outline context may change operator context
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# YYC MARK:
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# Because outline context change operator context into EXEC_*,
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# so it will cause no popup window when click operator in outline.
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# thus we create a sub layout and set its operator context as 'INVOKE_DEFAULT'
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# thus, all operators can pop up normally.
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# Thus we create a sub layout and set its operator context as 'INVOKE_DEFAULT',
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# so that all operators can pop up normally.
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col = layout.column()
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col.operator_context = 'INVOKE_DEFAULT'
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@ -263,7 +261,8 @@ def menu_drawer_naming_convention(self, context) -> None:
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layout: bpy.types.UILayout = self.layout
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layout.separator()
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# same reason in `menu_drawer_grouping()``
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# YYC MARK:
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# Same reason for changing operator context introduced in `menu_drawer_grouping()`
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col = layout.column()
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col.operator_context = 'INVOKE_DEFAULT'
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