25 lines
526 B
C++
25 lines
526 B
C++
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#include "CKTexture.hpp"
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#include "../CKStateChunk.hpp"
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namespace LibCmo::CK2::ObjImpls {
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CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) {}
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CKTexture::~CKTexture() {}
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bool CKTexture::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
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bool suc = CKBeObject::Save(chunk, file, flags);
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if (!suc) return false;
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return true;
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}
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bool CKTexture::Load(CKStateChunk* chunk, CKFileVisitor* file) {
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bool suc = CKBeObject::Load(chunk, file);
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if (!suc) return false;
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return true;
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}
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}
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