libcmo21/CodeGen/src/CKMISC.txt

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2023-02-08 22:57:31 +08:00
enum !CK_FILE_WRITEMODE
CKFILE_UNCOMPRESSED =0, // Save data uncompressed
CKFILE_CHUNKCOMPRESSED_OLD =1, // Obsolete
CKFILE_EXTERNALTEXTURES_OLD=2, // Obsolete : use CKContext::SetGlobalImagesSaveOptions instead.
CKFILE_FORVIEWER =4, // Don't save Interface Data within the file, the level won't be editable anymore in the interface
CKFILE_WHOLECOMPRESSED =8, // Compress the whole file
enum !CK_LOAD_FLAGS
CK_LOAD_ANIMATION =1<<0, // Load animations
CK_LOAD_GEOMETRY =1<<1, // Load geometry.
CK_LOAD_DEFAULT =CK_LOAD_GEOMETRY|CK_LOAD_ANIMATION, // Load animations & geometry
CK_LOAD_ASCHARACTER =1<<2, // Load all the objects and create a character that contains them all .
CK_LOAD_DODIALOG =1<<3, // Check object name unicity and warns the user with a dialog box when duplicate names are found.
CK_LOAD_AS_DYNAMIC_OBJECT =1<<4, // Objects loaded from this file may be deleted at run-time or are temporary
CK_LOAD_AUTOMATICMODE =1<<5, // Check object name unicity and automatically rename or replace according to the options specified in CKContext::SetAutomaticLoadMode
CK_LOAD_CHECKDUPLICATES =1<<6, // Check object name unicity (The list of duplicates is stored in the CKFile class after a OpenFile call
CK_LOAD_CHECKDEPENDENCIES =1<<7, // Check if every plugins needed are availables
CK_LOAD_ONLYBEHAVIORS =1<<8, //
enum CK_FO_OPTIONS
CK_FO_DEFAULT = 0, // Default behavior : a new object will be created with the name stored in CKFileObject
CK_FO_RENAMEOBJECT, // Renaming : a new object will be created with the name stored in CKFileObject + a integer value XXX to ensure its uniqueness
CK_FO_REPLACEOBJECT, // Do not create a new object, instead use an existing one which CK_ID is given by CreatedObject
// to load the chunk on
CK_FO_DONTLOADOBJECT, // Object chunk will not be read either because it is a reference
// or because the loaded object already exist in the current level
// and the user choose to keep the existing one.
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enum CK_PLUGIN_TYPE
CKPLUGIN_BITMAP_READER = 0, // The plugin is bitmap (textures,sprites) loader
CKPLUGIN_SOUND_READER = 1, // Sound Reader Plugin
CKPLUGIN_MODEL_READER = 2, // 3D Model Reader
CKPLUGIN_MANAGER_DLL = 3, // The plugin implements a Manager
CKPLUGIN_BEHAVIOR_DLL = 4, // The plugin implements one or more behaviors
CKPLUGIN_RENDERENGINE_DLL = 5, // Render Engine plugin
CKPLUGIN_MOVIE_READER = 6, // Movie (AVI,Mpeg) reader
CKPLUGIN_EXTENSION_DLL = 7, // Generic extension (definition of new parameter types or operations for ex.)
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enum CK_STATECHUNK_DATAVERSION
CHUNKDATA_OLDVERSION= 0, // Before any version was saved
CHUNKDATA_BASEVERSION= 1, // First version
CHUNK_WAVESOUND_VERSION2= 2, // Changes in wavesound format
CHUNK_WAVESOUND_VERSION3= 3, // Changes in wavesound format
CHUNK_MATERIAL_VERSION_ZTEST= 4, // Change in material save format
CHUNK_MAJORCHANGE_VERSION= 5, // Optimisations on many save functions
CHUNK_MACCHANGE_VERSION= 6, // Misc new Statechunk functions for macintosh (Big-Endian <-> Little Endian conversion )
CHUNK_WAVESOUND_VERSION4= 7, // Changes in wavesound format (Added sound length)
CHUNK_SCENECHANGE_VERSION= 8, // Changes in sceneObjectDesc format (Remove lasttimevalue)
CHUNK_MESHCHANGE_VERSION= 9, // Changes in Mesh save format (primitives)
CHUNK_DEV_2_1= 10, // Changes in wavesound reading of inside, outside angles
CHUNKDATA_CURRENTVERSION= CHUNK_DEV_2_1 ,
enum CK_STATECHUNK_CHUNKVERSION
CHUNK_VERSIONBASE= 0,
CHUNK_VERSION1= 4, // equal to file version : WriteObjectID => table
CHUNK_VERSION2= 5, // add Manager Data
CHUNK_VERSION3= 6, // New ConvertToBuffer / ReadFromBuffer (file system changed to reflect this )
CHUNK_VERSION4= 7, // New WriteObjectID when saving to a file
enum CK_STATECHUNK_CHUNKOPTIONS
CHNK_OPTION_IDS = 0x01, // IDS are stored inside chunk
CHNK_OPTION_MAN = 0x02, // Managers ints are store inside chunk
CHNK_OPTION_CHN = 0x04, // Sub chunk are stored inside chunk
CHNK_OPTION_FILE = 0x08, // Chunk was written with indices relative to a file....
CHNK_OPTION_ALLOWDYN = 0x10, // Dynamic object can be written in the chunk
CHNK_OPTION_LISTBIG = 0x20, // List are store in big Endian ?
CHNK_DONTDELETE_PTR = 0x40, // Data buffer stored in m_Buffer is not owned by CKStateChunk , it must not be deleted...
CHNK_DONTDELETE_PARSER = 0x80, // m_Parser Ptr is not owned by CKStateChunk , it must not be deleted...