refact codegen

This commit is contained in:
yyc12345 2023-08-20 21:38:16 +08:00
parent 33b867e62a
commit f687297ebb
11 changed files with 792 additions and 123 deletions

9
.gitignore vendored
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@ -7,13 +7,10 @@ PyCmoOld/
out/
temp/
.vscode/
CodeGen.old/
## Ban Generated Code
LibCmo/Generated/*.hpp
LibCmo/Generated/*.cpp
Unvirt/Generated/*.hpp
Unvirt/Generated/*.cpp
CodeGen.old/
CodeGen/dest/*.hpp
CodeGen/dest/*.cpp
## CMake Banned
CMakeLists.txt.user

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@ -2,40 +2,27 @@ import java.io.OutputStreamWriter;
import java.util.stream.Collectors;
/**
* The accessible values writer of CK_CLASSID.
* The nameof values writer for CK_CLASSID.
*/
public class ClassidWriter {
public static void writeClassids(OutputStreamWriter writer, EnumsHelper.Enum_t classids) throws Exception {
public static void writeNameofClassid(OutputStreamWriter writer, EnumsHelper.Enum_t classids) throws Exception {
IndentHelper indent = new IndentHelper(writer);
indent.puts("#pragma once");
indent.puts("#include \"CKEnums.hpp\"");
indent.puts("#include <cstdint>");
indent.puts("#include <string>");
indent.puts("#include <vector>");
indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {");
indent.inc();
indent.puts("struct CkClassidReflection { std::vector<const char*> mHierarchy; };");
indent.puts("using CkClassidReflectionArray = std::vector<std::pair<LibCmo::CK2::CK_CLASSID, CkClassidReflection>>;");
indent.puts(
"using CkClassidReflectionArray = std::vector<std::pair<LibCmo::CK2::CK_CLASSID, CkClassidReflection>>;");
indent.puts("");
indent.puts("namespace CK2 {");
indent.inc();
indent.puts("const CkClassidReflectionArray CK_CLASSID {");
indent.inc();
for (EnumsHelper.EnumEntry_t entry : classids.mEntries) {
EnumsHelper.EnumEntryWithHierarchy_t specialized = (EnumsHelper.EnumEntryWithHierarchy_t)entry;
String hierarchy = specialized.mHierarchy.stream().map(value -> value.mEntryName).collect(Collectors.joining("\", \""));
EnumsHelper.EnumEntryWithHierarchy_t specialized = (EnumsHelper.EnumEntryWithHierarchy_t) entry;
String hierarchy = specialized.mHierarchy.stream().map(value -> value.mEntryName)
.collect(Collectors.joining("\", \""));
indent.printf("{ LibCmo::CK2::CK_CLASSID::%s, { { \"%s\" } } },", entry.mEntryName, hierarchy);
}
indent.dec();
indent.puts("};");
indent.dec();
indent.puts("}");
indent.dec();
indent.puts("}");
}
}

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@ -24,7 +24,7 @@ public class EnumsWalker extends CKEnumsParserBaseListener {
private String getEnumComment(Token enumHead) {
return CommonHelper
.cutComment(CommonHelper.getPreChannelToken(mTokenStream, enumHead, CKGeneralLexer.COMMENTS));
.cutComments(CommonHelper.getPreChannelTokens(mTokenStream, enumHead, CKGeneralLexer.COMMENTS));
}
private BufferedTokenStream mTokenStream;

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@ -1,25 +1,16 @@
import java.io.OutputStreamWriter;
/**
* The accessible values writer of CKERROR
* The nameof values writer for CKERROR
*/
public class ErrorsWriter {
public static void writeErrors(OutputStreamWriter writer, EnumsHelper.Enum_t errors) throws Exception {
public static void writeNameofError(OutputStreamWriter writer, EnumsHelper.Enum_t errors) throws Exception {
IndentHelper indent = new IndentHelper(writer);
indent.puts("#pragma once");
indent.puts("#include \"CKEnums.hpp\"");
indent.puts("#include <cstdint>");
indent.puts("#include <string>");
indent.puts("#include <vector>");
indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {");
indent.inc();
indent.puts("struct CkErrorReflection { const char* mName; const char* mDescription; };");
indent.puts("using CkErrorReflectionArray = std::vector<std::pair<LibCmo::CK2::CKERROR, CkErrorReflection>>;");
indent.puts("");
indent.puts("namespace CK2 {");
indent.inc();
indent.puts("const CkErrorReflectionArray CKERROR {");
indent.inc();
for (EnumsHelper.EnumEntry_t entry : errors.mEntries) {
@ -32,11 +23,6 @@ public class ErrorsWriter {
}
indent.dec();
indent.puts("};");
indent.dec();
indent.puts("}");
indent.dec();
indent.puts("}");
}
}

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@ -1,10 +1,11 @@
import java.io.OutputStreamWriter;
/**
* Generic Enum Writer
* Generic Enum Writer. Including Data Type Defination and Nameof Values.
*/
public class EnumsWriter {
private static void writeEnum(IndentHelper indent, EnumsHelper.EnumCollection_t prog) throws Exception {
public class GeneralWriter {
public static void writeEnums(OutputStreamWriter writer, EnumsHelper.EnumCollection_t prog) throws Exception {
IndentHelper indent = new IndentHelper(writer);
for (EnumsHelper.Enum_t enum_t : prog.mEnums) {
// write enum comment
indent.briefComment(enum_t.mEnumComment);
@ -33,27 +34,14 @@ public class EnumsWriter {
}
}
public static void writeEnums(OutputStreamWriter writer, EnumsHelper.EnumCollection_t ck2_prog,
EnumsHelper.EnumCollection_t vxmath_prog) throws Exception {
public static void writeNameofValues(OutputStreamWriter writer, EnumsHelper.EnumCollection_t prog,
CommonHelper.CKParts parts) throws Exception {
IndentHelper indent = new IndentHelper(writer);
indent.puts("#pragma once");
indent.puts("#include <cstdint>");
indent.puts("namespace LibCmo::CK2 {");
indent.inc();
writeEnum(indent, ck2_prog);
indent.dec();
indent.puts("}");
indent.puts("namespace LibCmo::VxMath {");
indent.inc();
writeEnum(indent, vxmath_prog);
indent.dec();
indent.puts("}");
}
private static void writeAccessibleValue(IndentHelper indent, CommonHelper.CKParts parts,
EnumsHelper.EnumCollection_t prog) throws Exception {
indent.puts("struct GeneralReflection { const char* mName; };");
indent.puts("template<typename _Ty>;");
indent.puts("using GeneralReflectionArray = std::vector<std::pair<TEnum, GeneralReflection>>;");
for (EnumsHelper.Enum_t enum_t : prog.mEnums) {
// write enum desc header
indent.printf("const GeneralReflectionArray<LibCmo::%s::%s> %s {", CommonHelper.getCKPartsNamespace(parts),
@ -71,35 +59,4 @@ public class EnumsWriter {
indent.puts("};");
}
}
public static void writeAccessibleValues(OutputStreamWriter writer, EnumsHelper.EnumCollection_t ck2_prog,
EnumsHelper.EnumCollection_t vxmath_prog) throws Exception {
IndentHelper indent = new IndentHelper(writer);
indent.puts("#pragma once");
indent.puts("#include \"CKEnums.hpp\"");
indent.puts("#include <cstdint>");
indent.puts("#include <string>");
indent.puts("#include <vector>");
indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {");
indent.inc();
indent.puts("struct GeneralReflection { const char* mName; };");
indent.puts("template<typename _Ty>;");
indent.puts("using GeneralReflectionArray = std::vector<std::pair<TEnum, GeneralReflection>>;");
indent.puts("namespace CK2 {");
indent.inc();
writeAccessibleValue(indent, CommonHelper.CKParts.CK2, ck2_prog);
indent.dec();
indent.puts("}");
indent.puts("namespace VxMath {");
indent.inc();
writeAccessibleValue(indent, CommonHelper.CKParts.VxMath, vxmath_prog);
indent.dec();
indent.puts("}");
indent.dec();
indent.puts("}");
}
}

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@ -57,36 +57,56 @@ public class MainRunner {
}
public static void main(String[] args) throws Exception {
// read ck2 and vxmath enum first.
// these files are originally is defined as enum
EnumsHelper.EnumCollection_t ck2Enums = getEnumsCollection("src/CKENUMS.txt"),
vxmathEnums = getEnumsCollection("src/VXENUMS.txt");
OutputStreamWriter fs = null;
// read define series and reorgainse it as a enum
// create independent classid and ckerror for specialized processing.
EnumsHelper.Enum_t classid = organiseClassid("src/CK_CLASSID.txt", "CK_CLASSID"),
ckerror = organiseDefines("src/CKERROR.txt", "CKERROR");
// =========== Read Data ===========
// read enum series first.
// these file are originally is enum in Virtools SDK
EnumsHelper.EnumCollection_t ck2Enums = getEnumsCollection("src/CKEnums.txt"),
vxEnums = getEnumsCollection("src/VxEnums.txt"),
def2 = getEnumsCollection("src/Defines2.txt");
// read and reorganize #define type enum
// read CKERROR standalone. because we need treat it specialized.
EnumsHelper.Enum_t ckerror = organiseDefines("src/CKError.txt", "CKERROR");
// read CK_CLASSID standalone in another way.
EnumsHelper.Enum_t classid = organiseClassid("src/Classid.txt", "CK_CLASSID");
// these enum can be directly merge into previous read enum collection
// because we do not need process it independently.
ck2Enums.mEnums.add(organiseDefines("src/CK_STATECHUNK_CHUNKVERSION.txt", "CK_STATECHUNK_CHUNKVERSION"));
ck2Enums.mEnums.add(organiseDefines("src/CK_STATECHUNK_DATAVERSION.txt", "CK_STATECHUNK_DATAVERSION"));
// write accessible value, except classid and ckerror.
fs = CommonHelper.openOutputFile("../Unvirt/Generated/Enums.gen.hpp");
EnumsWriter.writeAccessibleValues(fs, ck2Enums, vxmathEnums);
// =========== Write Nameof Values ===========
// write general accessible values
fs = CommonHelper.openOutputFile("dest/CKEnums.NameofValue.hpp");
GeneralWriter.writeNameofValues(fs, ck2Enums, CommonHelper.CKParts.CK2);
fs.close();
// class id and ckerror need special writer.
fs = CommonHelper.openOutputFile("../Unvirt/Generated/CkError.gen.hpp");
ErrorsWriter.writeErrors(fs, ckerror);
fs = CommonHelper.openOutputFile("dest/VxEnums.NameofValue.hpp");
GeneralWriter.writeNameofValues(fs, vxEnums, CommonHelper.CKParts.VxMath);
fs.close();
fs = CommonHelper.openOutputFile("../Unvirt/Generated/CkClassid.gen.hpp");
ClassidWriter.writeClassids(fs, classid);
// write CKERROR
fs = CommonHelper.openOutputFile("dest/CKError.NameofValue.hpp");
ErrorsWriter.writeNameofError(fs, ckerror);
fs.close();
// re-add classid and ckerror enum data.
// write ck2 and vxmath enum into file
// write CK_CLASSID
fs = CommonHelper.openOutputFile("dest/CKClassid.NameofValue.hpp");
ClassidWriter.writeNameofClassid(fs, classid);
fs.close();
// write data type defines
// CKERROR and CK_CLASSID should be grouped into ck2Enums
ck2Enums.mEnums.add(ckerror);
ck2Enums.mEnums.add(classid);
fs = CommonHelper.openOutputFile("../LibCmo/Generated/Enums.gen.hpp");
EnumsWriter.writeEnums(fs, ck2Enums, vxmathEnums);
fs = CommonHelper.openOutputFile("dest/CKEnums.hpp");
GeneralWriter.writeEnums(fs, ck2Enums);
fs.close();
fs = CommonHelper.openOutputFile("dest/VxEnums.hpp");
GeneralWriter.writeEnums(fs, vxEnums);
fs.close();
// Defines2.h need independentlt write
fs = CommonHelper.openOutputFile("dest/Def2.hpp");
GeneralWriter.writeEnums(fs, def2);
fs.close();
// print message.

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@ -8,5 +8,5 @@ antlr4 CKEnumsParser.g4
antlr4 CKDefinesParser.g4
javac *.java
java CKMain
java MainRunner
```

722
CodeGen/src/Defines2.txt Normal file
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@ -0,0 +1,722 @@
//------------------------------------------------
// Object
typedef enum CK_STATESAVEFLAGS_OBJECT {
CK_STATESAVE_NAME = 0x00000001, // Obsolete
CK_STATESAVE_ID = 0x00000002, // Obsolete
CK_STATESAVE_OBJECTHIDDEN = 0x00000004, // The object is hidden
CK_STATESAVE_OBJECTHIERAHIDDEN = 0x00000018, // The object is hidden hierarchically
CK_STATESAVE_OBJECTALL = 0x0000000F
} CK_STATESAVEFLAGS_OBJECT;
//------------------------------------------------
// Be Object
typedef enum CK_STATESAVEFLAGS_BEOBJECT
{
CK_STATESAVE_ATTRIBUTES = 0x00000010, // Obsolete
CK_STATESAVE_NEWATTRIBUTES = 0x00000011, // Save Attributes
CK_STATESAVE_GROUPS = 0x00000020, // Obsolete
CK_STATESAVE_DATAS = 0x00000040, // Save Flags and (Waiting for message) status
CK_STATESAVE_SOUNDS = 0x00000080, // Obsolete
CK_STATESAVE_BEHAVIORS = 0x00000100, // Obsolete
CK_STATESAVE_PARAMETERS = 0x00000200, // Obsolete
CK_STATESAVE_SINGLEACTIVITY = 0x00000400, // SINGLE ACTIVITY
CK_STATESAVE_SCRIPTS = 0x00000800, // Obsolete
CK_STATESAVE_BEOBJECTONLY = 0x00000FF0, // Save only BeObject specific datas
CK_STATESAVE_BEOBJECTALL = 0x00000FFF // Save All datas
} CK_STATESAVEFLAGS_BEOBJECT;
//------------------------------------------------
// 3dEntity
typedef enum CK_STATESAVEFLAGS_3DENTITY
{
CK_STATESAVE_3DENTITYSKINDATANORMALS = 0x00001000, // Save Skin normals
CK_STATESAVE_ANIMATION = 0x00002000, // Obsolete
CK_STATESAVE_MESHS = 0x00004000, // Save List of mesh
CK_STATESAVE_PARENT = 0x00008000, // Save Parent
CK_STATESAVE_3DENTITYFLAGS = 0x00010000, // Save Flags
CK_STATESAVE_3DENTITYMATRIX = 0x00020000, // Save Position/orientation/Scale
CK_STATESAVE_3DENTITYHIERARCHY = 0x00040000, // obsolete
CK_STATESAVE_3DENTITYPLACE = 0x00080000, // Save Place in which the Entity is referenced
CK_STATESAVE_3DENTITYNDATA = 0x00100000, // Reserved for future use
CK_STATESAVE_3DENTITYSKINDATA = 0x00200000, // Save Skin data
CK_STATESAVE_3DENTITYONLY = 0x003FF000, // Save only 3dEntity specific datas
CK_STATESAVE_3DENTITYALL = 0x003FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_3DENTITY;
//------------------------------------------------
// Light
typedef enum CK_STATESAVEFLAGS_LIGHT
{
CK_STATESAVE_LIGHTDATA = 0x00400000, // Save Color,Type,Attenuation,Range and cone
CK_STATESAVE_LIGHTDATA2 = 0x00800000, // Reserved for future use
CK_STATESAVE_LIGHTRESERVED1 = 0x01000000, // Reserved for future use
CK_STATESAVE_LIGHTRESERVED2 = 0x02000000, // Reserved for future use
CK_STATESAVE_LIGHTRESERVED3 = 0x04000000, // Reserved for future use
CK_STATESAVE_LIGHTRESERVED4 = 0x08000000, // Reserved for future use
CK_STATESAVE_LIGHTONLY = 0x0FC00000, // Save only Light specific datas
CK_STATESAVE_LIGHTALL = 0x0FFFFFFF, // Save All datas for sub-classes
// Target Light
CK_STATESAVE_TLIGHTTARGET = 0x80000000, // Save Light Target
CK_STATESAVE_TLIGHTRESERVED0 = 0x10000000, // Reserved for future use
CK_STATESAVE_TLIGHTRESERVED1 = 0x20000000, // Reserved for future use
CK_STATESAVE_TLIGHTRESERVED2 = 0x40000000, // Reserved for future use
CK_STATESAVE_TLIGHTONLY = 0xF0000000, // Save only Target Light specific datas
CK_STATESAVE_TLIGHTALL = 0xFFFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_LIGHT;
//--------------------------------------------------
// Camera
typedef enum CK_STATESAVEFLAGS_CAMERA
{
CK_STATESAVE_CAMERAFOV = 0x00400000, // Save Camera Field of View
CK_STATESAVE_CAMERAPROJTYPE = 0x00800000, // Save Camera projection type
CK_STATESAVE_CAMERAOTHOZOOM = 0x01000000, // Save Camera orhographic zoom
CK_STATESAVE_CAMERAASPECT = 0x02000000, // Save Camera aspect ration
CK_STATESAVE_CAMERAPLANES = 0x04000000, // Save Camera near and far clip planes
CK_STATESAVE_CAMERARESERVED2 = 0x08000000, // Reserved for future use
CK_STATESAVE_CAMERAONLY = 0x0FC00000, // Save only camera specific datas
CK_STATESAVE_CAMERAALL = 0x0FFFFFFF, // Save All datas for sub-classes
// Target Camera
CK_STATESAVE_TCAMERATARGET = 0x10000000, // Save camera Target
CK_STATESAVE_TCAMERARESERVED1 = 0x20000000, // Reserved for future use
CK_STATESAVE_TCAMERARESERVED2 = 0x40000000, // Reserved for future use
CK_STATESAVE_TCAMERAONLY = 0x70000000, // Save only Target camera specific datas
CK_STATESAVE_TCAMERAALL = 0x7FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_CAMERA;
//--------------------------------------------------
// Sprite3D
typedef enum CK_STATESAVEFLAGS_SPRITE3D
{
CK_STATESAVE_SPRITE3DDATA = 0x00400000, // Save offset,mapping,size and material
CK_STATESAVE_SPRITE3DRESERVED0 = 0x00800000, // Reserved for future use
CK_STATESAVE_SPRITE3DRESERVED1 = 0x01000000, // Reserved for future use
CK_STATESAVE_SPRITE3DRESERVED2 = 0x02000000, // Reserved for future use
CK_STATESAVE_SPRITE3DRESERVED3 = 0x04000000, // Reserved for future use
CK_STATESAVE_SPRITE3DRESERVED4 = 0x08000000, // Reserved for future use
CK_STATESAVE_SPRITE3DONLY = 0x0FC00000, // Save only Sprite3D specific datas
CK_STATESAVE_SPRITE3DALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SPRITE3D;
//--------------------------------------------------
// Object 3D
typedef enum CK_STATESAVEFLAGS_3DOBJECT
{
CK_STATESAVE_3DOBJECTATTRIBUTES = 0x00400000, // Obsolete
CK_STATESAVE_3DOBJECTRESERVED = 0x00800000, // Reserved for future use
CK_STATESAVE_3DOBJECTRONLY = 0x00C00000, // Save only 3dObject specific datas
CK_STATESAVE_3DOBJECTALL = 0x03FFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_3DOBJECT;
//--------------------------------------------------
// BodyPart
typedef enum CK_STATESAVEFLAGS_BODYPART
{
CK_STATESAVE_BODYPARTROTJOINT = 0x01000000, // Save rotation joint data
CK_STATESAVE_BODYPARTPOSJOINT = 0x02000000, // Save position joint data
CK_STATESAVE_BODYPARTCHARACTER = 0x04000000, // Save character owning this bodypart
CK_STATESAVE_BODYPARTRESERVED1 = 0x08000000, // Reserved for future use
CK_STATESAVE_BODYPARTRESERVED2 = 0x10000000, // Reserved for future use
CK_STATESAVE_BODYPARTRESERVED3 = 0x20000000, // Reserved for future use
CK_STATESAVE_BODYPARTRESERVED4 = 0x40000000, // Reserved for future use
CK_STATESAVE_BODYPARTONLY = 0x7F000000, // Save only bodypart specific datas
CK_STATESAVE_BODYPARTALL = 0x7FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_BODYPART;
//--------------------------------------------------
// Character
typedef enum CK_STATESAVEFLAGS_CHARACTER
{
CK_STATESAVE_CHARACTERBODYPARTS = 0x00400000, // Obsolete
CK_STATESAVE_CHARACTERKINECHAINS = 0x00800000, // Obsolete
CK_STATESAVE_CHARACTERANIMATIONS = 0x01000000, // Obsolete
CK_STATESAVE_CHARACTERROOT = 0x02000000, // Obsolete
CK_STATESAVE_CHARACTERSAVEANIMS = 0x04000000, // Save current and next active animations
CK_STATESAVE_CHARACTERSAVECHAINS = 0x08000000, // Obsolete
CK_STATESAVE_CHARACTERSAVEPARTS = 0x10000000, // Save sub bodyparts and sub-bodyparts data (saved with flag :CK_STATESAVE_BODYPARTALL)
CK_STATESAVE_CHARACTERFLOORREF = 0x20000000, // Save Character floor reference object
CK_STATESAVE_CHARACTERRESERVED2 = 0x40000000, // Reserved for future use
CK_STATESAVE_CHARACTERRESERVED3 = 0x80000000, // Reserved for future use
CK_STATESAVE_CHARACTERONLY = 0xFFC00000, // Save only character specific datas
CK_STATESAVE_CHARACTERALL = 0xFFFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_CHARACTER;
//--------------------------------------------------
// CURVE
// && Curve Point
typedef enum CK_STATESAVEFLAGS_CURVE
{
CK_STATESAVE_CURVEFITCOEFF = 0x00400000, // Save fitting coef
CK_STATESAVE_CURVECONTROLPOINT = 0x00800000, // Save list of control points
CK_STATESAVE_CURVESTEPS = 0x01000000, // Save number of step setting
CK_STATESAVE_CURVEOPEN = 0x02000000, // Save Open/Close flag
CK_STATESAVE_CURVERESERVED1 = 0x04000000, // Reserved for future use
CK_STATESAVE_CURVERESERVED2 = 0x08000000, // Reserved for future use
// Control points
CK_STATESAVE_CURVEPOINTDEFAULTDATA = 0x10000000, // Save Control point setting and position
CK_STATESAVE_CURVEPOINTTCB = 0x20000000, // Save Control point tcb settings
CK_STATESAVE_CURVEPOINTTANGENTS = 0x40000000, // Save Control point tangents
CK_STATESAVE_CURVEPOINTCURVEPOS = 0x80000000, // Save Control point position in curve
CK_STATESAVE_CURVESAVEPOINTS = 0xFF000000, // Save control points data
CK_STATESAVE_CURVEONLY = 0xFFC00000, // Save only curve specific data
CK_STATESAVE_CURVEALL = 0xFFFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_CURVE;
//------------------------------------------------
// 2dEntity
typedef enum CK_STATESAVEFLAGS_2DENTITY
{
CK_STATESAVE_2DENTITYSRCSIZE = 0x00001000, // Save source size
CK_STATESAVE_2DENTITYSIZE = 0x00002000, // Save size
CK_STATESAVE_2DENTITYFLAGS = 0x00004000, // Save Flags
CK_STATESAVE_2DENTITYPOS = 0x00008000, // Save position
CK_STATESAVE_2DENTITYZORDER = 0x00100000, // Save Z order
CK_STATESAVE_2DENTITYONLY = 0x0010F000, // Save only 2dEntity specific data
CK_STATESAVE_2DENTITYMATERIAL = 0x00200000, // Save Material
CK_STATESAVE_2DENTITYHIERARCHY = 0x00400000, // Save Material
CK_STATESAVE_2DENTITYALL = 0x0070FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_2DENTITY;
//------------------------------------------------
// Sprite
typedef enum CK_STATESAVEFLAGS_SPRITE
{
CK_STATESAVE_SPRITECURRENTIMAGE = 0x00010000, // Save current image
CK_STATESAVE_SPRITETRANSPARENT = 0x00020000, // Save transparency settings
CK_STATESAVE_SPRITEBITMAPS = 0x00040000, // Obsolete
CK_STATESAVE_SPRITESHARED = 0x00080000, // Save shared sprite
CK_STATESAVE_SPRITEDONOTUSE = 0x00100000, // Reseved by CK_STATESAVEFLAGS_2DENTITY
CK_STATESAVE_SPRITEAVIFILENAME = 0x00200000, // Obsolete
CK_STATESAVE_SPRITEFILENAMES = 0x00400000, // Obsolete
CK_STATESAVE_SPRITECOMPRESSED = 0x00800000, // Obsolete
CK_STATESAVE_SPRITEREADER = 0x10000000, // Reserved for future use
CK_STATESAVE_SPRITEFORMAT = 0x20000000, // Reserved for future use
CK_STATESAVE_SPRITEVIDEOFORMAT = 0x40000000, // Video Format
CK_STATESAVE_SPRITESYSTEMCACHING = 0x80000000, // System Memory Caching
CK_STATESAVE_SPRITERENDEROPTIONS = 0x80800000, // Render options if any...
CK_STATESAVE_SPRITEONLY = 0xF0EF0000, // Save only sprite specific data
CK_STATESAVE_SPRITEALL = 0x70FFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SPRITE;
//------------------------------------------------
// Sprite Text
typedef enum CK_STATESAVEFLAGS_SPRITETEXT
{
CK_STATESAVE_SPRITETEXT = 0x01000000, // Save text
CK_STATESAVE_SPRITEFONT = 0x02000000, // Save font settings
CK_STATESAVE_SPRITETEXTCOLOR = 0x04000000, // Save text color
CK_STATESAVE_SPRITETEXTRESERVED = 0x08000000, // Reserved for future use
CK_STATESAVE_SPRITETEXTDOTNOTUSE = 0x10000000, // Reserved by CK_STATESAVE_SPRITEREADER
CK_STATESAVE_SPRITETEXTDONOTUSED2 = 0x20000000, // Reserved by CK_STATESAVE_SPRITEFORMAT
CK_STATESAVE_SPRITETEXTONLY = 0x0F000000, // Save only SpriteText specific data
CK_STATESAVE_SPRITETEXTALL = 0x3FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SPRITETEXT;
//------------------------------------------------
// Sound
typedef enum CK_STATESAVEFLAGS_SOUND
{
CK_STATESAVE_SOUNDFILENAME = 0x00001000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED1 = 0x00002000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED2 = 0x00004000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED3 = 0x00008000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED4 = 0x00010000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED5 = 0x00020000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED6 = 0x00040000, // Reserved for future use
CK_STATESAVE_SOUNDRESERVED7 = 0x00080000, // Reserved for future use
CK_STATESAVE_SOUNDONLY = 0x000FF000, // Save only Sound specific data
CK_STATESAVE_SOUNDALL = 0x000FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SOUND;
//------------------------------------------------
// Wave Sound
typedef enum CK_STATESAVEFLAGS_WAVSOUND
{
CK_STATESAVE_WAVSOUNDFILE = 0x00100000, // Save sound filename
CK_STATESAVE_WAVSOUNDDATA = 0x00200000, // Obsolete
CK_STATESAVE_WAVSOUNDDATA2 = 0x00400000, // Save sound properties (3D/2D,pitch,gain,streaming,loop,etc..)
CK_STATESAVE_WAVSOUNDDURATION = 0x00800000, // Sound Length (in case it cannot be calculated latter)
CK_STATESAVE_WAVSOUNDRESERVED4 = 0x01000000, // Reserved for future use
CK_STATESAVE_WAVSOUNDRESERVED5 = 0x02000000, // Reserved for future use
CK_STATESAVE_WAVSOUNDRESERVED6 = 0x04000000, // Reserved for future use
CK_STATESAVE_WAVSOUNDRESERVED7 = 0x08000000, // Reserved for future use
CK_STATESAVE_WAVSOUNDONLY = 0x0FF00000, // Save All datas for sub-classes
CK_STATESAVE_WAVSOUNDALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_WAVSOUND;
//------------------------------------------------
// Wave Sound
typedef enum CK_STATESAVEFLAGS_MIDISOUND
{
CK_STATESAVE_MIDISOUNDFILE = 0x00100000, // Save sound filename
CK_STATESAVE_MIDISOUNDDATA = 0x00200000, // Save midi data
CK_STATESAVE_MIDISOUNDRESERVED2 = 0x00400000, // Reserved for future use
CK_STATESAVE_MIDISOUNDRESERVED3 = 0x00800000, // Reserved for future use
CK_STATESAVE_MIDISOUNDRESERVED4 = 0x01000000, // Reserved for future use
CK_STATESAVE_MIDISOUNDRESERVED5 = 0x02000000, // Reserved for future use
CK_STATESAVE_MIDISOUNDRESERVED6 = 0x04000000, // Reserved for future use
CK_STATESAVE_MIDISOUNDRESERVED7 = 0x08000000, // Reserved for future use
CK_STATESAVE_MIDISOUNDONLY = 0x0FF00000,
CK_STATESAVE_MIDISOUNDALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_MIDISOUND;
//------------------------------------------------
// Place
typedef enum CK_STATESAVEFLAGS_PLACE
{
CK_STATESAVE_PLACEPORTALS = 0x00001000, // Save level using the place
CK_STATESAVE_PLACECAMERA = 0x00002000, // Save attached camera
CK_STATESAVE_PLACEREFERENCES = 0x00004000, // Save list of objects in the place
CK_STATESAVE_PLACELEVEL = 0x00008000, // Save level using the place
CK_STATESAVE_PLACEALL = 0x0000FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_PLACE;
//------------------------------------------------
// Level
// CKSaveObjectState will not save any data
typedef enum CK_STATESAVEFLAGS_LEVEL
{
CK_STATESAVE_LEVELRESERVED0 = 0x00001000, // Reserved for future use
CK_STATESAVE_LEVELINACTIVEMAN = 0x00002000, // Reserved for future use
CK_STATESAVE_LEVELDUPLICATEMAN = 0x00004000, // Reserved for future use
CK_STATESAVE_LEVELDEFAULTDATA = 0x20000000, // Save Places,Scenes and Objects
CK_STATESAVE_LEVELSCENE = 0x80000000, // Default and active scene
CK_STATESAVE_LEVELALL = 0xFFFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_LEVEL;
//------------------------------------------------
// GROUP
typedef enum CK_STATESAVEFLAGS_GROUP
{
CK_STATESAVE_GROUPDATA = 0x00001000, // Save list of objects in the group
CK_STATESAVE_GROUPRESERVED1 = 0x00002000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED2 = 0x00004000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED3 = 0x00008000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED4 = 0x00010000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED5 = 0x00020000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED6 = 0x00040000, // Reserved for future use
CK_STATESAVE_GROUPRESERVED7 = 0x00080000, // Reserved for future use
CK_STATESAVE_GROUPALL = 0x000FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_GROUP;
//------------------------------------------------
// MESH
// CKSaveOjectSave will save all data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_MESH
{
CK_STATESAVE_MESHRESERVED0 = 0x00001000, // Reserved for future use
CK_STATESAVE_MESHFLAGS = 0x00002000, // Save flags
CK_STATESAVE_MESHCHANNELS = 0x00004000, // Save Channels
CK_STATESAVE_MESHFACECHANMASK = 0x00008000, // Save face channel Mask
CK_STATESAVE_MESHFACES = 0x00010000, // Save face data
CK_STATESAVE_MESHVERTICES = 0x00020000, // Save geometry
CK_STATESAVE_MESHLINES = 0x00040000, // Save line data
CK_STATESAVE_MESHWEIGHTS = 0x00080000, // Save Vertex Weight info
CK_STATESAVE_MESHMATERIALS = 0x00100000, // Reserved for future use
CK_STATESAVE_MESHRESERVED1 = 0x00200000, // Reserved for future use
CK_STATESAVE_MESHRESERVED2 = 0x00400000, // Reserved for future use
CK_STATESAVE_PROGRESSIVEMESH = 0x00800000, // Save All datas for sub-classes
CK_STATESAVE_MESHONLY = 0x00FFF000, // Save All datas for sub-classes
CK_STATESAVE_MESHALL = 0x00FFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_MESH;
//------------------------------------------------
// PATCH MESH
// CKSaveOjectSave will save all data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_PATCHMESH
{
CK_STATESAVE_PATCHMESHDATA = 0x00800000, // Obsolete
CK_STATESAVE_PATCHMESHDATA2 = 0x01000000, // Obsolete
CK_STATESAVE_PATCHMESHSMOOTH = 0x02000000, // Obsolete
CK_STATESAVE_PATCHMESHMATERIALS = 0x04000000, // Obsolete
CK_STATESAVE_PATCHMESHDATA3 = 0x08000000, // Save Patch Data
CK_STATESAVE_PATCHMESHONLY = 0x0FF00000, // Save All datas for sub-classes
CK_STATESAVE_PATCHMESHALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_PATCHMESH;
//-------------------------------------------------
// Material
typedef enum CK_STATESAVEFLAGS_MATERIAL
{
CK_STATESAVE_MATDATA = 0x00001000, // Save colors,blending modes,shade modes,fill modes etc...
CK_STATESAVE_MATDATA2 = 0x00002000, // Additional texture objects...
CK_STATESAVE_MATDATA3 = 0x00004000, // Effect Alone
CK_STATESAVE_MATDATA4 = 0x00008000, // none
CK_STATESAVE_MATDATA5 = 0x00010000, // Effect + parameter
CK_STATESAVE_MATRESERVED5 = 0x00020000, // Reserved for future use
CK_STATESAVE_MATRESERVED6 = 0x00040000, // Reserved for future use
CK_STATESAVE_MATRESERVED7 = 0x00080000, // Reserved for future use
CK_STATESAVE_MATERIALONLY = 0x000FF000, // Save All datas for sub-classes
CK_STATESAVE_MATERIALALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_MATERIAL;
//---------------------------------------------------
// Texture
// CKSaveOjectSave will save all relevant data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_TEXTURE
{
CK_STATESAVE_TEXAVIFILENAME = 0x00001000, // Save movie file name
CK_STATESAVE_TEXCURRENTIMAGE = 0x00002000, // Save current slot
CK_STATESAVE_TEXBITMAPS = 0x00004000, // Obsolete
CK_STATESAVE_TEXTRANSPARENT = 0x00008000, // Save transparency data
CK_STATESAVE_TEXFILENAMES = 0x00010000, // Save texture slot filenames
CK_STATESAVE_TEXCOMPRESSED = 0x00020000, // Save raw texture data
CK_STATESAVE_TEXVIDEOFORMAT = 0x00040000, // Save chosen video format
CK_STATESAVE_TEXSAVEFORMAT = 0x00080000, // Save chosen save format
CK_STATESAVE_TEXREADER = 0x00100000, // Save texture data using a specific BitmapReader
CK_STATESAVE_PICKTHRESHOLD = 0x00200000, // Save pick threshold
CK_STATESAVE_USERMIPMAP = 0x00400000, // User mipmap levels
CK_STATESAVE_TEXSYSTEMCACHING = 0x00800000, // System Memory Caching
CK_STATESAVE_OLDTEXONLY = 0x002FF000, // Kept for compatibility
CK_STATESAVE_TEXONLY = 0x00FFF000, // Save Only Texture Data (Dot NOT MODIFY ! Texture loading/saving relies on this value)
CK_STATESAVE_TEXALL = 0x002FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_TEXTURE;
//---------------------------------------------------
// 2d CURVE
// && 2d Curve Point
typedef enum CK_STATESAVEFLAGS_2DCURVE
{
CK_STATESAVE_2DCURVERESERVED0 = 0x00000010, // Reserved for future use
CK_STATESAVE_2DCURVERESERVED4 = 0x00000020, // Reserved for future use
CK_STATESAVE_2DCURVEFITCOEFF = 0x00000040, // Obsolete
CK_STATESAVE_2DCURVECONTROLPOINT = 0x00000080, // Obsolete
CK_STATESAVE_2DCURVENEWDATA = 0x00000100, // Save All relevant data
CK_STATESAVE_2DCURVERESERVED2 = 0x00000200, // Obsolete
CK_STATESAVE_2DCURVERESERVED3 = 0x00000400, // Obsolete
CK_STATESAVE_2DCURVEPOINTTCB = 0x00000800, // Obsolete
CK_STATESAVE_2DCURVEPOINTTANGENTS = 0x00001000, // Obsolete
CK_STATESAVE_2DCURVEPOINT2DCURVEPOS = 0x00002000, // Obsolete
CK_STATESAVE_2DCURVEPOINTDEFAULTDATA= 0x00004000, // Obsolete
CK_STATESAVE_2DCURVEPOINTNEWDATA = 0x00008000, // Save All relevant data
CK_STATESAVE_2DCURVEPOINTRESERVED1 = 0x00010000, // Reserved for future use
CK_STATESAVE_2DCURVEPOINTRESERVED2 = 0x00020000, // Reserved for future use
CK_STATESAVE_2DCURVESAVEPOINTS = 0x0003F800, // Obsolete
CK_STATESAVE_2DCURVEALL = 0x0007FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_2DCURVE;
//---------------------------------------------------
// Kinematic Chain
typedef enum CK_STATESAVEFLAGS_KINEMATICCHAIN
{
CK_STATESAVE_KINEMATICCHAINDATA = 0x00000010, // Save chain data
CK_STATESAVE_KINEMATICCHAINRESERVED1 = 0x00000020, // Reserved for future use
CK_STATESAVE_KINEMATICCHAINRESERVED2 = 0x00000040, // Reserved for future use
CK_STATESAVE_KINEMATICCHAINRESERVED3 = 0x00000080, // Reserved for future use
CK_STATESAVE_KINEMATICCHAINALL = 0x000000FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_KINEMATICCHAIN;
//---------------------------------------------------
// Animation
typedef enum CK_STATESAVEFLAGS_ANIMATION
{
CK_STATESAVE_ANIMATIONDATA = 0x00000010, // Save Flags & Framerate data
CK_STATESAVE_ANIMATIONRESERVED1 = 0x00000020, // Reserved for future use
CK_STATESAVE_ANIMATIONLENGTH = 0x00000040, // Save animation Length
CK_STATESAVE_ANIMATIONBODYPARTS = 0x00000080, // Save root & list of bodypart
CK_STATESAVE_ANIMATIONCHARACTER = 0x00000100, // Save character
CK_STATESAVE_ANIMATIONCURRENTSTEP = 0x00000200, // Save current step
CK_STATESAVE_ANIMATIONRESERVED5 = 0x00000400, // Reserved for future use
CK_STATESAVE_ANIMATIONRESERVED6 = 0x00000800, // Reserved for future use
CK_STATESAVE_ANIMATIONALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_ANIMATION;
//---------------------------------------------------
// Keyed Anim
typedef enum CK_STATESAVEFLAGS_KEYEDANIMATION
{
CK_STATESAVE_KEYEDANIMANIMLIST = 0x00001000, // Save list of object animations
CK_STATESAVE_KEYEDANIMLENGTH = 0x00002000, // Obsolete
CK_STATESAVE_KEYEDANIMPOSKEYS = 0x00004000, // Obsolete
CK_STATESAVE_KEYEDANIMROTKEYS = 0x00008000, // Obsolete
CK_STATESAVE_KEYEDANIMMORPHKEYS = 0x00010000, // Obsolete
CK_STATESAVE_KEYEDANIMSCLKEYS = 0x00020000, // Obsolete
CK_STATESAVE_KEYEDANIMFLAGS = 0x00040000, // Obsolete
CK_STATESAVE_KEYEDANIMENTITY = 0x00080000, // Obsolete
CK_STATESAVE_KEYEDANIMMERGE = 0x00100000, // Save merged animations
CK_STATESAVE_KEYEDANIMSUBANIMS = 0x00200000, // Save object animations data (using same flags than CKSaveObjectState)
CK_STATESAVE_KEYEDANIMRESERVED0 = 0x00400000, // Reserved for future use
CK_STATESAVE_KEYEDANIMRESERVED1 = 0x00800000, // Reserved for future use
CK_STATESAVE_KEYEDANIMRESERVED2 = 0x01000000, // Reserved for future use
CK_STATESAVE_KEYEDANIMRESERVED3 = 0x02000000 // Reserved for future use
} CK_STATESAVEFLAGS_KEYEDANIMATION;
//---------------------------------------------------
// Object Animation
// CKSaveOjectSave will save all relevant data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_OBJECTANIMATION
{
CK_STATESAVE_OBJANIMNEWDATA = 0x00001000, // Save all relevant data
CK_STATESAVE_OBJANIMLENGTH = 0x00002000, // Not used
CK_STATESAVE_OBJANIMPOSKEYS = 0x00004000, // Not used
CK_STATESAVE_OBJANIMROTKEYS = 0x00008000, // Not used
CK_STATESAVE_OBJANIMMORPHKEYS = 0x00010000, // Not used
CK_STATESAVE_OBJANIMSCLKEYS = 0x00020000, // Not used
CK_STATESAVE_OBJANIMFLAGS = 0x00040000, // Not used
CK_STATESAVE_OBJANIMENTITY = 0x00080000, // Not used
CK_STATESAVE_OBJANIMMERGE = 0x00100000, // Not used
CK_STATESAVE_OBJANIMMORPHKEYS2 = 0x00200000, // Not used
CK_STATESAVE_OBJANIMNEWSAVE1 = 0x00400000, // Not used
CK_STATESAVE_OBJANIMMORPHNORMALS = 0x00800000, // Not used (Virtools 1.1)
CK_STATESAVE_OBJANIMMORPHCOMP = 0x01000000, // Not used (Virtools 1.1)
CK_STATESAVE_OBJANIMSHARED = 0x02000000, // Save Data for a shared animation
CK_STATESAVE_OBJANIMCONTROLLERS = 0x04000000, // (Virtools 1.5) Save All Controller information
CK_STATESAVE_OBJANIMONLY = 0x07FFF000,
CK_STATESAVE_OBJANIMALL = 0x07FFFFFF,
CK_STATESAVE_KEYEDANIMONLY = 0x03FFF000, // Save All datas for sub-classes
CK_STATESAVE_KEYEDANIMALL = 0x03FFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_OBJECTANIMATION;
//---------------------------------------------------
// IK Animation
typedef enum CK_STATESAVEFLAGS_IKANIMATION
{
CK_STATESAVE_IKANIMATIONDATA = 0x00001000, // Save IK data
CK_STATESAVE_IKANIMATIONRESERVED2 = 0x00002000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED3 = 0x00004000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED4 = 0x00008000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED5 = 0x00010000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED6 = 0x00020000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED7 = 0x00040000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED8 = 0x00100000, // Reserved for future use
CK_STATESAVE_IKANIMATIONRESERVED9 = 0x00200000, // Reserved for future use
CK_STATESAVE_IKANIMATIONALL = 0x003FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_IKANIMATION;
//---------------------------------------------------
// BehaviorLink
typedef enum CK_STATESAVEFLAGS_BEHAV_LINK
{
CK_STATESAVE_BEHAV_LINK_CURDELAY = 0x00000004, // Obsolete
CK_STATESAVE_BEHAV_LINK_IOS = 0x00000008, // Obsolete
CK_STATESAVE_BEHAV_LINK_DELAY = 0x00000010, // Obsolete
CK_STATESAVE_BEHAV_LINK_NEWDATA = 0x00000020, // Save all relevant data (In,Out,Activation delay)
CK_STATESAVE_BEHAV_LINKRESERVED5 = 0x00000040, // Reserved for future use
CK_STATESAVE_BEHAV_LINKRESERVED6 = 0x00000080, // Reserved for future use
CK_STATESAVE_BEHAV_LINKONLY = 0x000000F0, //
CK_STATESAVE_BEHAV_LINKALL = 0x000000FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_BEHAV_LINK;
//---------------------------------------------------
// BehaviorIO
typedef enum CK_STATESAVEFLAGS_BEHAV_IO
{
CK_STATESAVE_BEHAV_IOFLAGS = 0x00000008, // Save IO flags
CK_STATESAVE_BEHAV_IORESERVED3 = 0x00000010, // Reserved for future use
CK_STATESAVE_BEHAV_IORESERVED4 = 0x00000020, // Reserved for future use
CK_STATESAVE_BEHAV_IORESERVED5 = 0x00000040, // Reserved for future use
CK_STATESAVE_BEHAV_IORESERVED6 = 0x00000080, // Reserved for future use
CK_STATESAVE_BEHAVIOONLY = 0x000000F0, //
CK_STATESAVE_BEHAVIOALL = 0x000000FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_BEHAV_IO;
//---------------------------------------------------
// BehaviorPrototype
typedef enum CK_STATESAVEFLAGS_PROTOTYPE
{
CK_STATESAVE_PROTORESERVED0 = 0x00000010, // Reserved for future use
CK_STATESAVE_PROTORESERVED1 = 0x00000020, // Reserved for future use
CK_STATESAVE_PROTOFLAGS = 0x00000040, // Save Flags
CK_STATESAVE_PROTOSUBPROTOS = 0x00000080, // Save sub prototypes
CK_STATESAVE_PROTOLINKS = 0x00000100, // Save links
CK_STATESAVE_PROTOBEHAVFLAG = 0x00000200, // Save behavior flags
CK_STATESAVE_PROTOGUID = 0x00000400, // Save GUID
CK_STATESAVE_PROTOINPUTS = 0x00000800, // Save inputs
CK_STATESAVE_PROTOOUTPUTS = 0x00001000, // Save outputs
CK_STATESAVE_PROTOINPARAMS = 0x00002000, // Save input parameters
CK_STATESAVE_PROTOOUTPARAMS = 0x00004000, // Save output parameters
CK_STATESAVE_PROTOLOCALPARAMS = 0x00008000, // Save local parameters
CK_STATESAVE_PROTOOPERATIONS = 0x00010000, // Save parameter operations
CK_STATESAVE_PROTOPARAMETERLINKS = 0x00020000, // Save parameter links
CK_STATESAVE_PROTOAPPLYTO = 0x00040000, // Save ClassID of object to which it applies
CK_STATESAVE_PROTORESERVED14 = 0x00080000, // Reserved for future use
CK_STATESAVE_PROTOALL = 0x000FFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_PROTOTYPE;
//---------------------------------------------------
// Behavior
typedef enum CK_STATESAVEFLAGS_BEHAVIOR
{
CK_STATESAVE_BEHAVIORRESERVED0 = 0x00000010, // Reserved for internal use
CK_STATESAVE_BEHAVIORNEWDATA = 0x00000020, // not used
CK_STATESAVE_BEHAVIORFLAGS = 0x00000040, // not used
CK_STATESAVE_BEHAVIORCOMPATIBLECID = 0x00000080, // not used
CK_STATESAVE_BEHAVIORSUBBEHAV = 0x00000100, // Save Sub-Behaviors
CK_STATESAVE_BEHAVIORINPARAMS = 0x00000200, // not used
CK_STATESAVE_BEHAVIOROUTPARAMS = 0x00000400, // not used
CK_STATESAVE_BEHAVIORINPUTS = 0x00000800, // not used
CK_STATESAVE_BEHAVIOROUTPUTS = 0x00001000, // not used
CK_STATESAVE_BEHAVIORINFO = 0x00002000, // not used
CK_STATESAVE_BEHAVIOROPERATIONS = 0x00004000, // not used
CK_STATESAVE_BEHAVIORTYPE = 0x00008000, // not used
CK_STATESAVE_BEHAVIOROWNER = 0x00010000, // not used
CK_STATESAVE_BEHAVIORLOCALPARAMS = 0x00020000, // Save local parameters
CK_STATESAVE_BEHAVIORPROTOGUID = 0x00040000, // not used
CK_STATESAVE_BEHAVIORSUBLINKS = 0x00080000, // not used
CK_STATESAVE_BEHAVIORACTIVESUBLINKS= 0x00100000, // not used
CK_STATESAVE_BEHAVIORSINGLEACTIVITY= 0x00200000, // SINGLE ACTIVITY
CK_STATESAVE_BEHAVIORSCRIPTDATA = 0x00400000, // not used
CK_STATESAVE_BEHAVIORPRIORITY = 0x00800000, // not used
CK_STATESAVE_BEHAVIORTARGET = 0x01000000, // not used
CK_STATESAVE_BEHAVIORONLY = 0x01FFFFF0,
CK_STATESAVE_BEHAVIORALL = 0x01FFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_BEHAVIOR;
//---------------------------------------------------
// SCENE
// CKSaveOjectSave will save all relevant data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_SCENE
{
CK_STATESAVE_SCENERESERVED0 = 0x00001000, // Reserved for future use
CK_STATESAVE_SCENERESERVED8 = 0x00002000, // Reserved for future use
CK_STATESAVE_SCENEFLAGS = 0x00004000,
CK_STATESAVE_SCENELEVEL = 0x00008000,
CK_STATESAVE_SCENEOBJECTS = 0x00010000,
CK_STATESAVE_SCENENEWDATA = 0x00020000, // every object description and initial conditions
CK_STATESAVE_SCENELAUNCHED = 0x00040000, // Scene was already launched once
CK_STATESAVE_SCENERENDERSETTINGS = 0x00080000, // Background Color, Fog Color etc..
CK_STATESAVE_SCENERESERVED1 = 0x00100000, // Reserved for future use
CK_STATESAVE_SCENERESERVED2 = 0x00200000, // Reserved for future use
CK_STATESAVE_SCENERESERVED3 = 0x00400000, // Reserved for future use
CK_STATESAVE_SCENERESERVED4 = 0x00800000, // Reserved for future use
CK_STATESAVE_SCENERESERVED5 = 0x01000000, // Reserved for future use
CK_STATESAVE_SCENERESERVED12 = 0x02000000, // Reserved for future use
CK_STATESAVE_SCENERESERVED13 = 0x04000000, // Reserved for future use
CK_STATESAVE_SCENERESERVED14 = 0x08000000, // Reserved for future use
CK_STATESAVE_SCENEALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SCENE;
//---------------------------------------------------
// ParameterIn
typedef enum CK_STATESAVEFLAGS_PARAMETERIN
{
CK_STATESAVE_PARAMETERIN_RESERVED4 = 0x00000010, // Reserved for future use
CK_STATESAVE_PARAMETERIN_RESERVED0 = 0x00000020, // Reserved for future use
CK_STATESAVE_PARAMETERIN_RESERVED1 = 0x00000040, // Reserved for future use
CK_STATESAVE_PARAMETERIN_OWNER = 0x00000080, // Obsolete
CK_STATESAVE_PARAMETERIN_INSHARED = 0x00000100, // Obsolete
CK_STATESAVE_PARAMETERIN_OUTSOURCE = 0x00000200, // Obsolete
CK_STATESAVE_PARAMETERIN_DEFAULTDATA = 0x00000400, // Obsolete
CK_STATESAVE_PARAMETERIN_DATASHARED = 0x00000800, // Save reference to shared inparameter
CK_STATESAVE_PARAMETERIN_DATASOURCE = 0x00001000, // Save reference to source outparameter
CK_STATESAVE_PARAMETERIN_DISABLED = 0x00002000, // The parameter was disabled
CK_STATESAVE_PARAMETERIN_ALL = 0x0000FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_PARAMETERIN;
//---------------------------------------------------
// ParameterLocal et ParameterOut
typedef enum CK_STATESAVEFLAGS_PARAMETEROUT
{
CK_STATESAVE_PARAMETEROUT_RESERVED0 = 0x00000010, // Reserved for future use
CK_STATESAVE_PARAMETEROUT_DESTINATIONS = 0x00000020, // Save destinations
CK_STATESAVE_PARAMETEROUT_VAL = 0x00000040, // Save value
CK_STATESAVE_PARAMETEROUT_OWNER = 0x00000080, // Save Owner
CK_STATESAVE_PARAMETEROUT_MYSELF = 0x00000200, //
CK_STATESAVE_PARAMETEROUT_ISSETTING = 0x00000400, // Reserved for future use
CK_STATESAVE_PARAMETEROUT_ALL = 0x0000FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_PARAMETEROUT;
//---------------------------------------------------
// Parameter Operation
typedef enum CK_STATESAVEFLAGS_OPERATION
{
CK_STATESAVE_OPERATIONRESERVED0 = 0x00000010, // Reserved for future use
CK_STATESAVE_OPERATIONRESERVED1 = 0x00000020, // Reserved for future use
CK_STATESAVE_OPERATIONINPUTS = 0x00000040,
CK_STATESAVE_OPERATIONOUTPUT = 0x00000080,
CK_STATESAVE_OPERATIONOP = 0x00000100,
CK_STATESAVE_OPERATIONDEFAULTDATA = 0x00000200,
CK_STATESAVE_OPERATIONNEWDATA = 0x00000400,
CK_STATESAVE_OPERATIONALL = 0x000007FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_OPERATION;
//---------------------------------------------------
// Synchro Object
// CKSaveOjectSave will save all relevant data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_SYNCHRO
{
CK_STATESAVE_SYNCHRODATA = 0x00000010, // Save data
CK_STATESAVE_SYNCHRORESERVED0 = 0x00000040, // Reserved for future use
CK_STATESAVE_SYNCHRORESERVED1 = 0x00000080, // Reserved for future use
CK_STATESAVE_SYNCHRORESERVED2 = 0x00000100, // Reserved for future use
CK_STATESAVE_SYNCHRORESERVED3 = 0x00000200, // Reserved for future use
CK_STATESAVE_SYNCHRONALL = 0x000003FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SYNCHRO;
//------------------------------------------------
// Grid
typedef enum CK_STATESAVEFLAGS_GRID
{
CK_STATESAVE_GRIDDATA = 0x00400000, // Save Grid Data
CK_STATESAVE_GRIDRESERVED0 = 0x00800000, // Reserved for future use
CK_STATESAVE_GRIDRESERVED1 = 0x01000000, // Reserved for future use
CK_STATESAVE_GRIDRESERVED2 = 0x02000000, // Reserved for future use
CK_STATESAVE_GRIDRESERVED3 = 0x04000000, // Reserved for future use
CK_STATESAVE_GRIDRESERVED4 = 0x08000000, // Reserved for future use
CK_STATESAVE_GRIDONLY = 0x0FC00000, //
CK_STATESAVE_GRIDALL = 0x0FFFFFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_GRID;
//------------------------------------------------
// Layer (For Grids)
typedef enum CK_STATESAVEFLAGS_LAYER
{
CK_STATESAVE_LAYERDATA = 0x00000010, // Save Layer Data
CK_STATESAVE_LAYERRESERVED0 = 0x00800020, // Reserved for future use
CK_STATESAVE_LAYERRESERVED1 = 0x00000040, // Reserved for future use
CK_STATESAVE_LAYERRESERVED2 = 0x00000080, // Reserved for future use
CK_STATESAVE_LAYERRESERVED3 = 0x00000100, // Reserved for future use
CK_STATESAVE_LAYERRESERVED4 = 0x00000200, // Reserved for future use
CK_STATESAVE_LAYERONLY = 0x000003F0, //
CK_STATESAVE_LAYERALL = 0x000003FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_LAYER;
//------------------------------------------------
// DataArray
// CKSaveOjectSave will save all relevant data and does not take flags into account
typedef enum CK_STATESAVEFLAGS_DATAARRAY
{
CK_STATESAVE_DATAARRAYFORMAT = 0x00001000, // Save format
CK_STATESAVE_DATAARRAYDATA = 0x00002000, // Save array data
CK_STATESAVE_DATAARRAYMEMBERS = 0x00004000, // Save members
CK_STATESAVE_DATAARRAYALL = 0x0000FFFF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_DATAARRAY;
//------------------------------------------------
// SceneObjectDesc
typedef enum CK_STATESAVEFLAGS_SCENEOBJECTDESC {
CK_STATESAVE_SCENEOBJECTDESC = 0x00000010,
CK_STATESAVE_SCENEOBJECTRES1 = 0x00000020, // Reserved for future use
CK_STATESAVE_SCENEOBJECTRES2 = 0x00000040, // Reserved for future use
CK_STATESAVE_SCENEOBJECTRES3 = 0x00000080, // Reserved for future use
CK_STATESAVE_SCENEOBJECTDESCALL = 0x000000FF // Save All datas for sub-classes
} CK_STATESAVEFLAGS_SCENEOBJECTDESC;