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c0626eefee
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finish almost object output display
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2023-09-22 22:31:51 +08:00 |
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d37a552873
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write some printer for ck class
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2023-09-22 16:40:10 +08:00 |
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ddf596faec
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create visitor for all existed CK class
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2023-09-22 14:48:45 +08:00 |
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08722adeb2
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update README
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2023-09-21 14:01:52 +08:00 |
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5671d7d7e6
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create BMap project and copy-paste previous mesh convertion code
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2023-09-21 13:47:30 +08:00 |
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f07ff1f246
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finish IronPad debugging
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2023-09-20 22:55:59 +08:00 |
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01d1f0a250
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add coredump tools
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2023-09-20 22:26:39 +08:00 |
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0bc99d6f39
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add features
- add LIBCMO_BUILD_DEBUG and etc build macro.
- add notify in CKGlobals for CKMesh and etc.
- add test command.
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2023-09-20 20:44:03 +08:00 |
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81872053f0
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finish PreDelete and CheckPreDeletion. now there is no problem when deleting object
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2023-09-20 15:25:43 +08:00 |
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a06f6a58c9
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finish CKMesh remain reading and ctor
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2023-09-20 14:42:44 +08:00 |
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0a85832d63
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update project
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2023-09-20 13:13:08 +08:00 |
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d66716acd7
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write shit
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2023-09-20 10:49:32 +08:00 |
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69f702a6d2
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add some CK3dEntity code
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2023-09-19 22:32:07 +08:00 |
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2d190ea30b
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finish BuildNormals
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2023-09-19 15:20:40 +08:00 |
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be6cbc5692
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finish mesh reading test (only core mesh data)
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2023-09-19 11:59:23 +08:00 |
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f60ee5058a
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improve mesh checking
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2023-09-19 10:53:48 +08:00 |
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0faa51694f
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add mesh tools
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2023-09-19 10:21:53 +08:00 |
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d381369ed6
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now can read CKMesh without memory issue
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2023-09-18 23:11:33 +08:00 |
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678529a664
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write some CKMesh
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2023-09-18 21:06:34 +08:00 |
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616a32ce19
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split the implement of CKStateChunk because code is too much
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2023-09-18 16:51:00 +08:00 |
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81d1e80d14
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finish CKStateChunk refactor
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2023-09-18 16:37:05 +08:00 |
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50784e719c
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write some shit for CKStateChunk
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2023-09-17 23:48:18 +08:00 |
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17333527ee
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think Register and notification works okey
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2023-09-17 14:41:58 +08:00 |
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c6608dec57
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basically finish register. still have bug
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2023-09-17 12:39:21 +08:00 |
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230b18c0ba
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remove all raw char type ref in code
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2023-09-17 10:38:46 +08:00 |
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23da6c9e3e
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replace std::vector globally
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2023-09-16 22:42:08 +08:00 |
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3c8266e7dd
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continue refactor project
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2023-09-16 22:38:21 +08:00 |
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1ddeeb3b68
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refactor project
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2023-09-16 18:31:25 +08:00 |
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8f960604ca
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add some reading function
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2023-09-15 17:03:36 +08:00 |
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312c746279
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add some functions
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2023-09-15 16:15:07 +08:00 |
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b499d907f7
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prepare CKMesh
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2023-09-15 13:21:49 +08:00 |
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248b7e7385
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finish material
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2023-09-14 22:08:40 +08:00 |
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3faea2bbec
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add main load for CKMaterial
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2023-09-14 21:53:21 +08:00 |
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8419ff00d2
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prepare CKMaterial
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2023-09-14 17:03:09 +08:00 |
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8894b1ccad
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write some boring struct in VxTypes
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2023-09-13 22:33:41 +08:00 |
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33c02d292b
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fix image reading issue
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2023-09-12 20:49:19 +08:00 |
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42feff734d
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finish CKTexture reading
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2023-09-12 17:03:06 +08:00 |
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9c1fcd172d
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almost finish CKBitmapData read
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2023-09-11 22:20:45 +08:00 |
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e2647ed39b
|
refactor VxImageDescEx
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2023-09-11 14:39:07 +08:00 |
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1e0ed360bd
|
write shit
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2023-09-10 21:33:43 +08:00 |
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e907c18f35
|
fill info for CKBitmapData
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2023-09-10 13:23:04 +08:00 |
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138e47cbdc
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fix compile error by split some classes into CKStructs.hpp. ready for CKBitmapData
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2023-09-07 22:10:42 +08:00 |
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54a3dd7776
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add func to path manager. fix bitmap handler. add general bitmap handler getter
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2023-09-07 21:57:48 +08:00 |
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f7f1478ecf
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fix CKContext prevobj error. finish bitmap reader / writer
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2023-09-07 16:27:41 +08:00 |
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8a75eb9f21
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use stb as default image codec
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2023-09-06 15:17:39 +08:00 |
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7f67902bf5
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add FFmpeg as denpdency
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2023-09-06 13:50:21 +08:00 |
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a1acdf10c6
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finish manager split
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2023-09-06 10:42:23 +08:00 |
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2ec66131cf
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add more struct and enum. impl some functions
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2023-09-05 22:23:05 +08:00 |
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ab8a9da526
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split CKContext work
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2023-09-04 22:58:53 +08:00 |
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5c1af5be24
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fix fatal CKStateChunk error
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2023-09-01 14:55:31 +08:00 |
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