added redundant pg_test.c just in case
This commit is contained in:
parent
52920a2d5e
commit
7ef6ac1b35
124
tests/pg_test/pg_test.c
Normal file
124
tests/pg_test/pg_test.c
Normal file
@ -0,0 +1,124 @@
|
||||
#define STB_DEFINE
|
||||
#include "stb.h"
|
||||
#define STB_PG_IMPLEMENTATION
|
||||
#include "stb_pg.h"
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include "stb_image_write.h"
|
||||
|
||||
static float *hf;
|
||||
static int hf_width = 10001;
|
||||
static int hf_height = 10001;
|
||||
|
||||
static float get_height(float x, float y)
|
||||
{
|
||||
float h00,h01,h10,h11,h0,h1;
|
||||
int ix,iy;
|
||||
if (x < 0) x = 0;
|
||||
if (x > hf_width-1) x = (float) hf_width-1;
|
||||
if (y < 0) y = 0;
|
||||
if (y > hf_height-1) y = (float) hf_height-1;
|
||||
ix = (int) x; x -= ix;
|
||||
iy = (int) y; y -= iy;
|
||||
h00 = hf[(iy+0)*hf_height+(ix+0)];
|
||||
h10 = hf[(iy+0)*hf_height+(ix+1)];
|
||||
h01 = hf[(iy+1)*hf_height+(ix+0)];
|
||||
h11 = hf[(iy+1)*hf_height+(ix+1)];
|
||||
h0 = stb_lerp(y, h00, h01);
|
||||
h1 = stb_lerp(y, h10, h11);
|
||||
return stb_lerp(x, h0, h1);
|
||||
}
|
||||
|
||||
void stbpg_tick(float dt)
|
||||
{
|
||||
int i=0,j=0;
|
||||
int step = 1;
|
||||
|
||||
glUseProgram(0);
|
||||
|
||||
glClearColor(0.6f,0.7f,1.0f,1.0f);
|
||||
glClearDepth(1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glDepthFunc(GL_LESS);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
#if 1
|
||||
glEnable(GL_CULL_FACE);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluPerspective(60.0, 1920/1080.0f, 0.02f, 8000.0f);
|
||||
//glOrtho(-8,8,-6,6, -100, 100);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glRotatef(-90, 1,0,0); // z-up
|
||||
|
||||
{
|
||||
float x,y;
|
||||
stbpg_get_mouselook(&x,&y);
|
||||
glRotatef(-y, 1,0,0);
|
||||
glRotatef(-x, 0,0,1);
|
||||
}
|
||||
|
||||
{
|
||||
static float cam_x = 1000;
|
||||
static float cam_y = 1000;
|
||||
static float cam_z = 700;
|
||||
float x=0,y=0;
|
||||
stbpg_get_keymove(&x,&y);
|
||||
cam_x += x*dt*5.0f;
|
||||
cam_y += y*dt*5.0f;
|
||||
glTranslatef(-cam_x, -cam_y, -cam_z);
|
||||
if (cam_x >= 0 && cam_x < hf_width && cam_y >= 0 && cam_y < hf_height)
|
||||
cam_z = get_height(cam_x, cam_y) + 1.65f; // average eye height in meters
|
||||
}
|
||||
|
||||
for (j=501; j+1 < 1500+0*hf_height; j += step) {
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
for (i=501; i < 1500+0*hf_width; i += step) {
|
||||
static int flip=0;
|
||||
if (flip)
|
||||
glColor3f(0.5,0.5,0.5);
|
||||
else
|
||||
glColor3f(0.4f,0.4f,0.4f);
|
||||
flip = !flip;
|
||||
glVertex3f((float) i, (float) j+step,hf[(j+step)*hf_width+i]);
|
||||
glVertex3f((float) i, (float) j ,hf[ j *hf_width+i]);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glColor3f(1,0,0); glVertex3f(10,0,0); glVertex3f(0,0,0);
|
||||
glColor3f(0,1,0); glVertex3f(0,10,0); glVertex3f(0,0,0);
|
||||
glColor3f(0,0,1); glVertex3f(0,0,10); glVertex3f(0,0,0);
|
||||
glEnd();
|
||||
#endif
|
||||
}
|
||||
|
||||
void stbpg_main(int argc, char **argv)
|
||||
{
|
||||
int i,j;
|
||||
|
||||
#if 0
|
||||
int w,h,c;
|
||||
unsigned short *data = stbi_load_16("c:/x/ned_1m/test2.png", &w, &h, &c, 1);
|
||||
stb_filewrite("c:/x/ned_1m/x73_y428_10012_10012.bin", data, w*h*2);
|
||||
#else
|
||||
unsigned short *data = stb_file("c:/x/ned_1m/x73_y428_10012_10012.bin", NULL);
|
||||
int w=10012, h = 10012;
|
||||
#endif
|
||||
|
||||
hf = malloc(hf_width * hf_height * 4);
|
||||
for (j=0; j < hf_height; ++j)
|
||||
for (i=0; i < hf_width; ++i)
|
||||
hf[j*hf_width+i] = data[j*w+i] / 32.0f;
|
||||
|
||||
stbpg_gl_compat_version(1,1);
|
||||
stbpg_windowed("terrain_edit", 1920, 1080);
|
||||
stbpg_run();
|
||||
|
||||
return;
|
||||
}
|
Loading…
Reference in New Issue
Block a user