Thimo
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d6713c3a96
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Fix compiler warnings
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2020-11-08 14:09:47 +01:00 |
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Matt Thorson
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658624a73d
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generic Calc.Approach
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2020-09-22 20:57:43 -07:00 |
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Matt Thorson
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7603c2e795
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Rendering Matrix stuff
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2020-09-22 15:54:15 -07:00 |
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Matt Thorson
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0203ffbef7
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Point is IHashable
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2020-09-22 12:15:56 -07:00 |
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Matt Thorson
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610ef2308f
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Entity and Component Ended()
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2020-09-19 22:46:45 -07:00 |
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Matt Thorson
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8747ae1cab
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Batcher helpers
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2020-09-13 22:53:53 -07:00 |
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Matt Thorson
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ce684b1d16
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State simplified
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2020-09-13 17:38:48 -07:00 |
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Matt Thorson
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ce099d0cc8
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Moved example physics stuff into the sample game
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2020-09-12 23:52:13 -07:00 |
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Matt Thorson
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ae21809566
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More renderer work
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2020-09-08 20:20:26 -07:00 |
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Matt Thorson
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52d1d5f383
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renderer work
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2020-09-06 23:11:45 -07:00 |
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Matt Thorson
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82f1f412eb
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Simplifying PlatformLayer a bit. Setting up texture loading
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2020-08-23 18:12:15 -07:00 |
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Matt Thorson
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1c084b55f9
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OpenGL rendering hooked up. Better platform layer abstraction
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2020-08-16 22:00:13 -07:00 |
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Matt
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5d62a86947
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Basic rendering works
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2020-08-14 18:40:07 -07:00 |
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Matt
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ae0f4c6e19
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OpenGL Batcher work
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2020-08-14 18:23:02 -07:00 |
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Matt Thorson
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c53bc96a5d
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Very basic rendering
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2020-08-09 18:28:55 -07:00 |
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Matt Thorson
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637dcb21a3
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Rendering stuff
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2020-08-09 01:29:46 -07:00 |
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Matt Thorson
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5cef6c2b26
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Texture setup
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2020-08-08 14:39:08 -07:00 |
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Matt Thorson
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7329e98beb
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Cleanup. GL bindings
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2020-08-03 22:45:50 -07:00 |
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Matt Thorson
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1bf3c1a62f
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Setting up open gl stuff
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2020-08-03 22:02:05 -07:00 |
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Matt Thorson
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823656d8e5
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PlatformLayer in, except rendering
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2020-08-03 19:09:45 -07:00 |
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Matt Thorson
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d736ded07e
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Console commands work
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2020-06-24 23:04:37 -07:00 |
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Matt Thorson
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7e929f77fc
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Draw overloads
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2020-06-20 17:31:04 -07:00 |
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Matt Thorson
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75364ade37
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More console progress
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2020-06-20 14:03:45 -07:00 |
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Matt Thorson
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9de0160957
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Console work
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2020-06-18 00:13:50 -07:00 |
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Matt Thorson
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f95e638e91
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Generalized keystroke->String to a method in Input
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2020-06-16 22:38:00 -07:00 |
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Matt Thorson
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3af854f3f0
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Console key detection
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2020-06-16 22:18:28 -07:00 |
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Matt Thorson
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4e3ee63074
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Console and Input work
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2020-06-16 00:05:23 -07:00 |
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Matt Thorson
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f325ed2598
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Memory leak fix. Start of debug console
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2020-06-15 23:13:29 -07:00 |
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Matt Thorson
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f1285179cd
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Loading fix. Font usage changes
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2020-06-15 22:41:35 -07:00 |
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Matt Thorson
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de0146e4e5
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Simple font loading and rendering
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2020-06-15 00:56:01 -07:00 |
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Matt Thorson
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2a9940d7bd
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Assets split off. Better Calc.Log
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2020-06-14 20:48:01 -07:00 |
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Matt Thorson
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951cd6bd07
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Tween fix
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2020-06-14 20:05:18 -07:00 |
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Matt Thorson
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bdd32cba8b
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Tween component. Bezier struct
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2020-06-14 20:04:26 -07:00 |
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Matt Thorson
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5fdc34c610
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Camera stack
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2020-06-14 17:56:16 -07:00 |
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Matt Thorson
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272ec43e69
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Rendering fixes. Console started
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2020-06-14 17:51:13 -07:00 |
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Matt Thorson
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e1620cb930
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Casting fixes
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2020-06-14 17:27:50 -07:00 |
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Matt Thorson
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8a7a4391af
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Draw Sprite fix
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2020-06-14 15:37:04 -07:00 |
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Matt Thorson
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8917d7f873
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Aseprite loading fix. Draw.Sprite overload
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2020-06-13 22:01:30 -07:00 |
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Matt Thorson
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67f0bf6e88
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Cleaning. Depth => Priority
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2020-05-31 19:27:26 -07:00 |
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Matt Thorson
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afabb58543
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Color fixes. Draw.Circle. JSON.Enum. OnCollide leak fix
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2020-05-31 17:26:50 -07:00 |
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Matt Thorson
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53ab0a7910
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Point and Vector Length/LengthSquared
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2020-05-30 21:02:26 -07:00 |
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Matt Thorson
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228295649e
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Moved Entity <=> operator for now since it was breaking list remove
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2020-05-30 17:00:05 -07:00 |
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Matt Thorson
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9bb6ac6a73
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Fixed crash on some Entity removals
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2020-05-30 16:19:46 -07:00 |
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Matt Thorson
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4daafca0b7
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StateMachine error check
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2020-05-30 13:20:16 -07:00 |
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Matt Thorson
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9bad58cf2d
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OnCollide component
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2020-05-29 17:40:31 -07:00 |
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Matt Thorson
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b16f9ae8ba
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Rect.MirrorX/Y fixes
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2020-05-28 19:39:38 -07:00 |
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Noel Berry
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08c117f0dc
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fixed Sprite TextureAccess mode and image row length
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2020-05-27 22:56:03 -07:00 |
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Matt Thorson
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d2ce347caa
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Texture pixel format change
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2020-05-27 20:46:28 -07:00 |
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Matt Thorson
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6bfc6c7721
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Sprite loading progress
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2020-05-27 20:29:45 -07:00 |
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Matt Thorson
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a2f5f157fc
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Fixed Sprite loading memory leaks
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2020-05-27 20:01:57 -07:00 |
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