Noel Berry
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3bc36981cb
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D3D11 ResizeBuffers fix
pass count as 0 for automatic value instead of explicit, which could be wrong.
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2021-01-06 13:20:29 -08:00 |
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Noel Berry
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3fa9f99791
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a few notes and cleanup from previous merge
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2021-01-05 20:44:02 -08:00 |
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Noel Berry
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66e8b34d37
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Merge pull request #7 from kevinbchen/master
Emscripten build
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2021-01-05 20:38:51 -08:00 |
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Noel Berry
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47555a51cb
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D3D11 BlendMode Mask wasn't hooked up
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2021-01-04 19:01:08 -08:00 |
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Noel Berry
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0f15437c4d
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opengl needs to reset ColorMask on FrameBuffer clear
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2021-01-04 19:00:56 -08:00 |
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kevinbchen
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6ade1624f1
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Emscripten build
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2021-01-04 00:58:24 -08:00 |
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Spencer Alves
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55f816043a
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Fixes for building on Linux
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2021-01-03 23:04:01 -08:00 |
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Noel Berry
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ff4d4b1acb
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moving ifdefs into implementation
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2021-01-02 20:46:42 -08:00 |
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Sherjil Ozair
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4e80149987
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Add required headers to compile on macos
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2021-01-03 02:27:58 +00:00 |
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Noel Berry
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227fb51105
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fixing float->int warning, make it explicit
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2020-12-31 18:28:36 -08:00 |
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Noel Berry
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241d863ac4
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restructured project to match a more standard cmake setup
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2020-12-31 13:43:23 -08:00 |
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