63c2493fd3 
					 
					
						
						
							
							fixed Str::replace  
						
						 
						
						
						
						
					 
					
						2021-04-09 22:57:20 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						78b8140f53 
					 
					
						
						
							
							fixed incorrect enum names in SDL2 platform  
						
						 
						
						
						
						
					 
					
						2021-04-06 17:45:26 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						65f7194e4f 
					 
					
						
						
							
							refactored FileMode to make more sense  
						
						 
						
						
						
						
					 
					
						2021-04-05 01:07:16 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9e8a181fd2 
					 
					
						
						
							
							RectI::overlap_rect fix  
						
						 
						
						
						
						
					 
					
						2021-04-05 01:06:21 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c6b5e98deb 
					 
					
						
						
							
							implemented batch push_layer and pop_layer properly  
						
						 
						
						
						
						
					 
					
						2021-04-03 22:27:23 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						aa6efb23b1 
					 
					
						
						
							
							added RectI::overlap_rect  
						
						 
						
						
						
						
					 
					
						2021-04-03 22:24:51 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						14a53c0f3a 
					 
					
						
						
							
							fixing SDL2 if can't be found  
						
						 
						
						
						
						
					 
					
						2021-04-02 10:56:07 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0c3cac2d08 
					 
					
						
						
							
							indentation fixes  
						
						 
						
						
						
						
					 
					
						2021-03-27 23:29:03 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1376ef874b 
					 
					
						
						
							
							fixing win32 file operations for 64 bit integers  
						
						 
						
						
						
						
					 
					
						2021-03-26 22:48:16 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3b4f721b64 
					 
					
						
						
							
							fixing tab mismaches  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:58:43 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e406a9d3c6 
					 
					
						
						
							
							added text input to win32 platform backend  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:56:21 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0a9f825660 
					 
					
						
						
							
							mouse wheel input to win32 platform backend  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:35:31 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						94f25cea88 
					 
					
						
						
							
							removing redundant framebuffer virtual methods  
						
						 
						
						
						
						
					 
					
						2021-03-24 01:07:49 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						bd9736df03 
					 
					
						
						
							
							simplified texture and framebuffer create methods  
						
						 
						
						
						
						
					 
					
						2021-03-24 00:56:43 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1570e9becf 
					 
					
						
						
							
							Removing incorrect comment  
						
						 
						
						
						
						
					 
					
						2021-03-23 19:53:51 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						742c990b91 
					 
					
						
						
							
							spacing  
						
						 
						
						
						
						
					 
					
						2021-03-23 15:47:34 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						88ce95c411 
					 
					
						
						
							
							Merge pull request  #8  from bradms/master  
						
						 
						
						... 
						
						
						
						SDL2 downloaded from the web 
						
						
					 
					
						2021-03-23 15:45:37 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6c13753c64 
					 
					
						
						
							
							Merge branch 'master' into master  
						
						 
						
						
						
						
					 
					
						2021-03-23 15:45:19 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6fddd34ca5 
					 
					
						
						
							
							cleaning up cmake defines; adding a Win32 Platform Backend  
						
						 
						
						
						
						
					 
					
						2021-03-23 01:56:53 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d34a55e2ac 
					 
					
						
						
							
							fixed old variable name in readme example  
						
						 
						
						
						
						
					 
					
						2021-03-22 17:04:53 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9e3f745a38 
					 
					
						
						
							
							removed drawing folder; moved to graphics  
						
						 
						
						
						
						
					 
					
						2021-03-22 16:53:27 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a001a61847 
					 
					
						
						
							
							fixed SDL2 controller index mismatch  
						
						 
						
						... 
						
						
						
						SDL2 added event returns the index, but all other ones return the InstanceID, which I was not aware of! Pretty big error. 
						
						
					 
					
						2021-03-21 15:49:11 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d7e642e3f2 
					 
					
						
						
							
							clarifying platform & graphics backends  
						
						 
						
						
						
						
					 
					
						2021-03-21 12:17:20 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e27226ab17 
					 
					
						
						
							
							remove redundant readme line  
						
						 
						
						
						
						
					 
					
						2021-03-21 02:15:25 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						088851b43f 
					 
					
						
						
							
							Lots of documentation & commenting  
						
						 
						
						
						
						
					 
					
						2021-03-21 02:08:28 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9b42bba16e 
					 
					
						
						
							
							spritefont takes a vector instead of a null-terminated charset  
						
						 
						
						
						
						
					 
					
						2021-03-20 23:24:18 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d388931dd3 
					 
					
						
						
							
							fixed incorrect D3D11 swap chain parameter  
						
						 
						
						
						
						
					 
					
						2021-03-20 22:23:34 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4351d77f73 
					 
					
						
						
							
							fixing various clang warnings  
						
						 
						
						
						
						
					 
					
						2021-03-20 22:17:40 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3913cf7c02 
					 
					
						
						
							
							additional input binding comments  
						
						 
						
						
						
						
					 
					
						2021-03-20 21:58:44 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f3bbda5f6c 
					 
					
						
						
							
							simplified and cleaned up new input binding implementation  
						
						 
						
						
						
						
					 
					
						2021-03-20 21:16:36 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3f07c03fa5 
					 
					
						
						
							
							new input binding/mapping implementation  
						
						 
						
						
						
						
					 
					
						2021-03-20 19:23:20 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d73241e8fe 
					 
					
						
						
							
							replaced log.h with common.h, added easier shorthand for int types  
						
						 
						
						
						
						
					 
					
						2021-03-20 17:33:04 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						9f9ed08007 
					 
					
						
						
							
							cleaned up readme text a little  
						
						 
						
						
						
						
					 
					
						2021-03-18 00:23:35 -07:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1978a64f79 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						 
						
						
						
						
					 
					
						2021-03-14 19:42:57 -05:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c3a9548ffa 
					 
					
						
						
							
							fixed missing std::forward to Path::join  
						
						 
						
						
						
						
					 
					
						2021-03-08 11:05:18 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fb21ec869d 
					 
					
						
						
							
							fixed Texture::get_data for depth buffer textures in d3d11  
						
						 
						
						
						
						
					 
					
						2021-02-22 21:50:53 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						77f551f65e 
					 
					
						
						
							
							d3d11 clear fix when no depth buffer is enabled  
						
						 
						
						
						
						
					 
					
						2021-02-22 15:15:31 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2de541fb18 
					 
					
						
						
							
							fixing d3d11 depth buffers, adding depth buffer clear support  
						
						 
						
						
						
						
					 
					
						2021-02-21 23:00:37 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a72cd5cab6 
					 
					
						
						
							
							simplifying logging, changing App events to std::function  
						
						 
						
						
						
						
					 
					
						2021-02-21 18:43:42 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f8741e27e2 
					 
					
						
						
							
							vec2 & rect code cleanup  
						
						 
						
						
						
						
					 
					
						2021-02-21 16:30:21 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						118af7d3b4 
					 
					
						
						
							
							cleaned up compile warnings from backend_d3d11  
						
						 
						
						
						
						
					 
					
						2021-02-21 16:29:45 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2ea0ed5870 
					 
					
						
						
							
							removed warnings from time.cpp  
						
						 
						
						
						
						
					 
					
						2021-02-21 16:29:23 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8491d2a56b 
					 
					
						
						
							
							added vec3 skeleton  
						
						 
						
						
						
						
					 
					
						2021-02-21 16:29:13 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						21de69d6fa 
					 
					
						
						
							
							Use official SDL2 git repository  
						
						 
						
						
						
						
					 
					
						2021-02-11 13:14:36 -06:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						cb53f07263 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						 
						
						
						
						
					 
					
						2021-02-11 13:13:14 -06:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ac58379de8 
					 
					
						
						
							
							more precise timing  
						
						 
						
						... 
						
						
						
						renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision 
						
						
					 
					
						2021-02-06 00:13:50 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2c2d668927 
					 
					
						
						
							
							missing include  
						
						 
						
						
						
						
					 
					
						2021-01-30 19:50:01 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1e1e150411 
					 
					
						
						
							
							cleaning up Color struct a little  
						
						 
						
						
						
						
					 
					
						2021-01-30 19:48:14 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						add76cd968 
					 
					
						
						
							
							fixed texture packer not trimming properly  
						
						 
						
						
						
						
					 
					
						2021-01-19 00:06:22 -08:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d477d31182 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						 
						
						
						
						
					 
					
						2021-01-15 23:47:16 -06:00