refactor: refactor visual studio build file generation script.
- refactoring VS build used file generation script, but not finished. only correct some bad Python syntax and etc. - remove gamepiaynmo virtools SDK pre-build project. we no longer need it. - rename some folders name.
This commit is contained in:
parent
656db23902
commit
4ce7021054
|
@ -1,227 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<VCProjectVersion>16.0</VCProjectVersion>
|
|
||||||
<Keyword>Win32Proj</Keyword>
|
|
||||||
<ProjectGuid>{38703ab6-bc5d-4062-bc5b-1bf195333b16}</ProjectGuid>
|
|
||||||
<RootNamespace>GPVirtoolsStatic</RootNamespace>
|
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<UseOfMfc>Dynamic</UseOfMfc>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<UseOfMfc>Dynamic</UseOfMfc>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
||||||
<ImportGroup Label="ExtensionSettings">
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="Shared">
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="Virtools.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="Virtools.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<PropertyGroup Label="UserMacros" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<LinkIncremental>true</LinkIncremental>
|
|
||||||
<OutDir>$(SolutionDir)out\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
|
|
||||||
<IntDir>$(SolutionDir)temp\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<LinkIncremental>false</LinkIncremental>
|
|
||||||
<OutDir>$(SolutionDir)out\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
|
|
||||||
<IntDir>$(SolutionDir)temp\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<PreprocessorDefinitions>BML_EXPORT=;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<ConformanceMode>false</ConformanceMode>
|
|
||||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<PreprocessorDefinitions>BML_EXPORT=;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<ConformanceMode>false</ConformanceMode>
|
|
||||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dCurve.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dCurvePoint.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dEntity.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK3dEntity.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKAll.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKAttributeManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBaseManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehavior.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorIO.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorPrototype.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBeObject.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBitmapData.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKCamera.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKCollisionManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKContext.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDataArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDef.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKdefines2.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDependencies.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKEnums.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKError.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKGlobals.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKGroup.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKInputManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLevel.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLight.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMaterial.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMesh.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessage.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessageManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObject.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameter.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterIn.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPathManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPluginManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderContext.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderObject.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKScene.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSceneObject.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSound.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSoundManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite3D.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSpriteText.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKStateObject.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTexture.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTimeManager.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTypes.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\Vx2dVector.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxAllocator.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxColor.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxFrustum.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMath.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMathDefines.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMatrix.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMutex.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxPlane.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxQuaternion.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRay.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRect.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxSphere.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxVector.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XBitArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XClassArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashFun.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashTable.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XObjectArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSArray.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSHashTable.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSmartPtr.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XString.h" />
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XUtil.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurve.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurvePoint.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dEntity.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK3dEntity.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKAttributeManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBaseManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehavior.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorIO.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorPrototype.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBeObject.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBitmapData.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCamera.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCollisionManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKContext.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKDataArray.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGlobals.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGroup.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKInputManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLevel.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLight.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMaterial.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMesh.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessage.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessageManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObject.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectArray.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameter.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterIn.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPathManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPluginManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderContext.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderObject.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKScene.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSceneObject.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSound.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSoundManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite3D.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSpriteText.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKStateObject.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTexture.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTimeManager.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMath.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMatrix.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxQuaternion.cpp" />
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\XString.cpp" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
|
@ -1,411 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Sources">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Headers">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Resources">
|
|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dCurve.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dCurvePoint.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK2dEntity.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CK3dEntity.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKAll.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKAttributeManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBaseManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehavior.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorIO.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBehaviorPrototype.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBeObject.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKBitmapData.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKCamera.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKCollisionManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKContext.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDataArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDef.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKdefines2.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKDependencies.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKEnums.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKError.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKGlobals.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKGroup.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKInputManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLevel.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKLight.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMaterial.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMesh.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessage.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKMessageManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObject.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameter.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterIn.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPathManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKPluginManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderContext.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKRenderObject.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKScene.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSceneObject.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSound.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSoundManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSprite3D.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKSpriteText.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKStateObject.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTexture.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTimeManager.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\CKTypes.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\Vx2dVector.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxAllocator.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxColor.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxFrustum.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMath.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMathDefines.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMatrix.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxMutex.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxPlane.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxQuaternion.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRay.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxRect.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxSphere.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\VxVector.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XBitArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XClassArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashFun.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XHashTable.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XObjectArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSArray.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSHashTable.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XSmartPtr.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XString.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="$(BML_REPOSITORY)\virtools\XUtil.h">
|
|
||||||
<Filter>Headers</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurve.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dCurvePoint.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK2dEntity.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CK3dEntity.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKAttributeManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBaseManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehavior.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorIO.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBehaviorPrototype.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBeObject.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKBitmapData.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCamera.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKCollisionManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKContext.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKDataArray.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGlobals.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKGroup.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKInputManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLevel.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKLight.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMaterial.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMesh.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessage.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKMessageManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObject.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectArray.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKObjectDeclaration.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameter.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterIn.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKParameterOperation.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPathManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKPluginManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderContext.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKRenderObject.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKScene.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSceneObject.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSound.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSoundManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSprite3D.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKSpriteText.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKStateObject.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTexture.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\CKTimeManager.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMath.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxMatrix.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\VxQuaternion.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="$(BML_REPOSITORY)\virtools\XString.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,127 +0,0 @@
|
||||||
import xml.dom.minidom as minidom
|
|
||||||
import xml.dom
|
|
||||||
import os
|
|
||||||
import sys
|
|
||||||
|
|
||||||
class VSPropWriter(object):
|
|
||||||
|
|
||||||
SUBSYSTEM_WIN: str = 'Windows'
|
|
||||||
SUBSYSTEM_CON: str = 'Console'
|
|
||||||
|
|
||||||
def __init__(self):
|
|
||||||
self.__MacroList: dict[str, str] = {}
|
|
||||||
self.__SubSystem: str = None
|
|
||||||
self.__BuildType: str = None
|
|
||||||
|
|
||||||
def AddMacro(self, key: str, value: str):
|
|
||||||
if (key in self.__MacroList):
|
|
||||||
raise Exception(f'Duplicated Set Macro "{key}".')
|
|
||||||
self.__MacroList[key] = value
|
|
||||||
|
|
||||||
def SetSubSystem(self, subsys: str):
|
|
||||||
self.__SubSystem = subsys
|
|
||||||
|
|
||||||
def Write2File(self, filename: str):
|
|
||||||
# create some header
|
|
||||||
dom = minidom.getDOMImplementation().createDocument(None, 'Project', None)
|
|
||||||
root = dom.documentElement
|
|
||||||
root.setAttribute('ToolsVersion', '4.0')
|
|
||||||
root.setAttribute('xmlns', 'http://schemas.microsoft.com/developer/msbuild/2003')
|
|
||||||
|
|
||||||
cache = dom.createElement('ImportGroup')
|
|
||||||
cache.setAttribute('Label', 'PropertySheets')
|
|
||||||
root.appendChild(cache)
|
|
||||||
|
|
||||||
# write sub system
|
|
||||||
if self.__SubSystem is not None:
|
|
||||||
for bt in ('Debug', 'Release'):
|
|
||||||
node_IDG = dom.createElement('ItemDefinitionGroup')
|
|
||||||
node_IDG.setAttribute('Condition', f"'$(Configuration)|$(Platform)'=='{bt}|Win32'")
|
|
||||||
|
|
||||||
node_link = dom.createElement('Link')
|
|
||||||
node_sub_system = dom.createElement('SubSystem')
|
|
||||||
|
|
||||||
node_sub_system.appendChild(dom.createTextNode(self.__SubSystem))
|
|
||||||
|
|
||||||
node_link.appendChild(node_sub_system)
|
|
||||||
node_IDG.appendChild(node_link)
|
|
||||||
root.appendChild(node_IDG)
|
|
||||||
|
|
||||||
# write macro
|
|
||||||
node_PG = dom.createElement('PropertyGroup') # macro node 1
|
|
||||||
node_PG.setAttribute('Label', 'UserMacros')
|
|
||||||
root.appendChild(node_PG)
|
|
||||||
|
|
||||||
cache = dom.createElement('PropertyGroup') # dummy structure
|
|
||||||
root.appendChild(cache)
|
|
||||||
cache = dom.createElement('ItemDefinitionGroup') #dummy structure
|
|
||||||
root.appendChild(cache)
|
|
||||||
|
|
||||||
node_IG = dom.createElement('ItemGroup') # macro node 2
|
|
||||||
root.appendChild(node_IG)
|
|
||||||
|
|
||||||
for key, value in self.__MacroList.items():
|
|
||||||
# create for PropertyGroup
|
|
||||||
node_macro_decl = dom.createElement(key)
|
|
||||||
if value != '': # check whether data is empty.
|
|
||||||
node_macro_decl.appendChild(dom.createTextNode(value))
|
|
||||||
node_PG.appendChild(node_macro_decl)
|
|
||||||
|
|
||||||
# create for ItemGroup
|
|
||||||
node_macro_ref = dom.createElement("BuildMacro")
|
|
||||||
node_macro_ref.setAttribute('Include', key)
|
|
||||||
node_inner_macro_ref = dom.createElement('Value')
|
|
||||||
node_inner_macro_ref.appendChild(dom.createTextNode("$({})".format(key)))
|
|
||||||
node_macro_ref.appendChild(node_inner_macro_ref)
|
|
||||||
node_IG.appendChild(node_macro_ref)
|
|
||||||
|
|
||||||
# write to file
|
|
||||||
with open(filename, 'w', encoding='utf-8') as f:
|
|
||||||
dom.writexml(f, addindent='\t', newl='\n', encoding='utf-8')
|
|
||||||
|
|
||||||
class VSVcxprojModifier(object):
|
|
||||||
|
|
||||||
BUILDTYPE_EXE: str = 'Application'
|
|
||||||
BUILDTYPE_DLL: str = 'DynamicLibrary'
|
|
||||||
|
|
||||||
def __init__(self, vcfile: str):
|
|
||||||
self.__Dom = minidom.parse(vcfile)
|
|
||||||
self.__FileName: str = vcfile
|
|
||||||
self.__BuildType: str = None
|
|
||||||
|
|
||||||
def SetBuildType(self, bt: str):
|
|
||||||
self.__BuildType = bt
|
|
||||||
|
|
||||||
def Write2File(self):
|
|
||||||
# if no spec build type, do not modify
|
|
||||||
if self.__BuildType is None:
|
|
||||||
return
|
|
||||||
|
|
||||||
# get corresponding entry
|
|
||||||
dom = self.__Dom
|
|
||||||
node_project = dom.documentElement
|
|
||||||
for node_PG in node_project.getElementsByTagName('PropertyGroup'):
|
|
||||||
attr_label = node_PG.getAttribute('Label')
|
|
||||||
attr_condition = node_PG.getAttribute('Condition')
|
|
||||||
|
|
||||||
# skip invalid node
|
|
||||||
if attr_label != 'Configuration':
|
|
||||||
continue
|
|
||||||
if attr_condition != "'$(Configuration)|$(Platform)'=='Debug|Win32'" and attr_condition != "'$(Configuration)|$(Platform)'=='Release|Win32'":
|
|
||||||
continue
|
|
||||||
|
|
||||||
# this is valid node, process it
|
|
||||||
node_CT = node_PG.getElementsByTagName('ConfigurationType')
|
|
||||||
if len(node_CT) != 0:
|
|
||||||
# have node, change it
|
|
||||||
node_CT[0].childNodes[0].nodeValue = self.__BuildType
|
|
||||||
else:
|
|
||||||
# don't have node, add one
|
|
||||||
node_CT = dom.createElement('ConfigurationType')
|
|
||||||
node_CT.appendChild(dom.createTextNode(self.__BuildType))
|
|
||||||
node_PG.appendChild(node_CT)
|
|
||||||
|
|
||||||
# write file
|
|
||||||
with open(self.__FileName, 'w', encoding='utf-8') as f:
|
|
||||||
dom.writexml(f, encoding='utf-8')
|
|
||||||
|
|
|
@ -5,8 +5,6 @@ VisualStudioVersion = 16.0.29418.71
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SuperScriptMaterializer", "SuperScriptMaterializer\SuperScriptMaterializer.vcxproj", "{4D941003-020F-47FD-9FA2-FFC989E306B8}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SuperScriptMaterializer", "SuperScriptMaterializer\SuperScriptMaterializer.vcxproj", "{4D941003-020F-47FD-9FA2-FFC989E306B8}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GPVirtoolsStatic", "GPVirtoolsStatic\GPVirtoolsStatic.vcxproj", "{38703AB6-BC5D-4062-BC5B-1BF195333B16}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|x86 = Debug|x86
|
Debug|x86 = Debug|x86
|
||||||
|
@ -17,10 +15,6 @@ Global
|
||||||
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Debug|x86.Build.0 = Debug|Win32
|
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Debug|x86.Build.0 = Debug|Win32
|
||||||
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.ActiveCfg = Release|Win32
|
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.Build.0 = Release|Win32
|
{4D941003-020F-47FD-9FA2-FFC989E306B8}.Release|x86.Build.0 = Release|Win32
|
||||||
{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{38703AB6-BC5D-4062-BC5B-1BF195333B16}.Release|x86.Build.0 = Release|Win32
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
|
@ -1,77 +1,77 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="源文件">
|
<Filter Include="Sources">
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="头文件">
|
<Filter Include="Headers">
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="资源文件">
|
<Filter Include="Resources">
|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
</Filter>
|
</Filter>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="database.hpp">
|
<ClInclude Include="database.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="env_export.hpp">
|
<ClInclude Include="env_export.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="resource.h">
|
<ClInclude Include="resource.h">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="doc_export.hpp">
|
<ClInclude Include="doc_export.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="stdafx.h">
|
<ClInclude Include="stdafx.h">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="vt_menu.hpp">
|
<ClInclude Include="vt_menu.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="virtools_compatible.hpp">
|
<ClInclude Include="virtools_compatible.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="string_helper.hpp">
|
<ClInclude Include="string_helper.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="vt_player.hpp">
|
<ClInclude Include="vt_player.hpp">
|
||||||
<Filter>头文件</Filter>
|
<Filter>Headers</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="database.cpp">
|
<ClCompile Include="database.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="env_export.cpp">
|
<ClCompile Include="env_export.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="main.cpp">
|
<ClCompile Include="main.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="doc_export.cpp">
|
<ClCompile Include="doc_export.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="vt_menu.cpp">
|
<ClCompile Include="vt_menu.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="vt_player.cpp">
|
<ClCompile Include="vt_player.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="virtools_compatible.cpp">
|
<ClCompile Include="virtools_compatible.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="string_helper.cpp">
|
<ClCompile Include="string_helper.cpp">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="SuperScriptMaterializer.def">
|
<None Include="SuperScriptMaterializer.def">
|
||||||
<Filter>源文件</Filter>
|
<Filter>Sources</Filter>
|
||||||
</None>
|
</None>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
|
@ -1,6 +1,124 @@
|
||||||
import VSProp
|
import vs_props_writer, vs_vcxproj_modifier
|
||||||
import os
|
import os, enum, sys
|
||||||
import sys
|
|
||||||
|
#region Constant Declarations
|
||||||
|
|
||||||
|
class BuildType(enum.Enum):
|
||||||
|
Standalone: str = "standalone"
|
||||||
|
Plugin: str = "plugin"
|
||||||
|
|
||||||
|
class VirtoolsVersion(enum.Enum):
|
||||||
|
V21 = '21'
|
||||||
|
V25 = '25'
|
||||||
|
V30 = '30'
|
||||||
|
V35 = '35'
|
||||||
|
V40 = '40'
|
||||||
|
V50 = '50'
|
||||||
|
|
||||||
|
VT_STANDALONE_ATTACHED_LIBS: dict[VirtoolsVersion, str] = {
|
||||||
|
VirtoolsVersion.V21: "VxMath.lib;CK2.lib",
|
||||||
|
VirtoolsVersion.V25: "VxMath.lib;CK2.lib",
|
||||||
|
VirtoolsVersion.V30: "VxMath.lib;CK2.lib",
|
||||||
|
VirtoolsVersion.V35: "VxMath.lib;CK2.lib",
|
||||||
|
VirtoolsVersion.V40: "VxMath.lib;CK2.lib",
|
||||||
|
VirtoolsVersion.V50: "VxMath.lib;CK2.lib"
|
||||||
|
}
|
||||||
|
VT_PLUGIN_ATTACHED_LIBS: dict[VirtoolsVersion, str] = {
|
||||||
|
VirtoolsVersion.V21: "",
|
||||||
|
VirtoolsVersion.V25: "",
|
||||||
|
VirtoolsVersion.V30: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
|
||||||
|
VirtoolsVersion.V35: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
|
||||||
|
VirtoolsVersion.V40: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib",
|
||||||
|
VirtoolsVersion.V50: "VxMath.lib;DllEditor.lib;CK2.lib;InterfaceControls.lib;CKControls.lib"
|
||||||
|
}
|
||||||
|
|
||||||
|
VT_PLUGIN_MACROS: dict[VirtoolsVersion, str] = {
|
||||||
|
VirtoolsVersion.V21: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
|
||||||
|
VirtoolsVersion.V25: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
|
||||||
|
VirtoolsVersion.V30: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
|
||||||
|
VirtoolsVersion.V35: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
|
||||||
|
VirtoolsVersion.V40: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE",
|
||||||
|
VirtoolsVersion.V50: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
|
||||||
|
}
|
||||||
|
VT_STANDALONE_MACROS: dict[VirtoolsVersion, str] = {
|
||||||
|
VirtoolsVersion.V21: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
|
||||||
|
VirtoolsVersion.V25: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
|
||||||
|
VirtoolsVersion.V30: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
|
||||||
|
VirtoolsVersion.V35: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
|
||||||
|
VirtoolsVersion.V40: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG",
|
||||||
|
VirtoolsVersion.V50: "_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;VIRTOOLS_USER_SDK"
|
||||||
|
}
|
||||||
|
|
||||||
|
VT_EXECUTABLE_DEV: dict[VirtoolsVersion, str] = {
|
||||||
|
VirtoolsVersion.V21: "Dev.exe",
|
||||||
|
VirtoolsVersion.V25: "Dev.exe",
|
||||||
|
VirtoolsVersion.V30: "devr.exe",
|
||||||
|
VirtoolsVersion.V35: "devr.exe",
|
||||||
|
VirtoolsVersion.V40: "devr.exe",
|
||||||
|
VirtoolsVersion.V50: "devr.exe"
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Assist Functions
|
||||||
|
|
||||||
|
def get_project_root() -> str:
|
||||||
|
# build project root path
|
||||||
|
ret: str = os.path.dirname(os.path.dirname(__file__))
|
||||||
|
# check whether have readme file
|
||||||
|
if not os.path.isfile(os.path.join(ret, 'README.md')):
|
||||||
|
print('Fail to get project root folder. This script may be placed at wrong location.')
|
||||||
|
sys.exit(1)
|
||||||
|
# return value
|
||||||
|
return ret
|
||||||
|
|
||||||
|
def get_attached_libs(build_type: BuildType, vt_version: VirtoolsVersion) -> str:
|
||||||
|
match(build_type):
|
||||||
|
case BuildType.Standalone:
|
||||||
|
return VT_STANDALONE_ATTACHED_LIBS[vt_version]
|
||||||
|
case BuildType.Plugin:
|
||||||
|
return VT_PLUGIN_ATTACHED_LIBS[vt_version]
|
||||||
|
case _:
|
||||||
|
raise Exception('invalid build type')
|
||||||
|
|
||||||
|
def get_macros(build_type: BuildType, vt_version: VirtoolsVersion) -> str:
|
||||||
|
match(build_type):
|
||||||
|
case BuildType.Standalone:
|
||||||
|
return VT_STANDALONE_MACROS[vt_version]
|
||||||
|
case BuildType.Plugin:
|
||||||
|
return VT_PLUGIN_MACROS[vt_version]
|
||||||
|
case _:
|
||||||
|
raise Exception('invalid build type')
|
||||||
|
|
||||||
|
def get_executable_dev(vt_version: VirtoolsVersion) -> str:
|
||||||
|
"""
|
||||||
|
Return the path to executable Virtools Dev according to given Virtools version.
|
||||||
|
|
||||||
|
Usually it is `Dev.exe` or `devr.exe`.
|
||||||
|
|
||||||
|
:param vt_version The version of Virtools.
|
||||||
|
"""
|
||||||
|
pass
|
||||||
|
|
||||||
|
def get_output_path(build_type: BuildType, vt_root: str) -> str:
|
||||||
|
# fetch output path by build type
|
||||||
|
ret: str
|
||||||
|
match(build_type):
|
||||||
|
case BuildType.Standalone:
|
||||||
|
ret = vt_root
|
||||||
|
case BuildType.Plugin:
|
||||||
|
ret = os.path.join(vt_root, 'InterfacePlugins')
|
||||||
|
case _:
|
||||||
|
raise Exception('invalid build type')
|
||||||
|
# make sure return value is end with slash or backslash
|
||||||
|
if ret[-1] != '\\' or ret[-1] != '/':
|
||||||
|
ret += '\\'
|
||||||
|
# return value
|
||||||
|
return ret
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
# =========== check work dir ===========
|
# =========== check work dir ===========
|
||||||
|
|
||||||
|
@ -233,8 +351,10 @@ else:
|
||||||
|
|
||||||
# =========== create props ===========
|
# =========== create props ===========
|
||||||
|
|
||||||
props = VSProp.VSPropWriter()
|
props = vs_props_writer.VsPropsWriter()
|
||||||
vcxproj = VSProp.VSVcxprojModifier('./SuperScriptMaterializer/SuperScriptMaterializer.vcxproj')
|
vcxproj = vs_vcxproj_modifier.VsVcxprojModifier(
|
||||||
|
'./SuperScriptMaterializer/SuperScriptMaterializer.vcxproj'
|
||||||
|
)
|
||||||
|
|
||||||
# write build type
|
# write build type
|
||||||
if input_build_type == build_type_standalone:
|
if input_build_type == build_type_standalone:
|
||||||
|
@ -244,9 +364,9 @@ elif input_build_type == build_type_plugin:
|
||||||
|
|
||||||
# write subsystem
|
# write subsystem
|
||||||
if input_build_type == build_type_standalone:
|
if input_build_type == build_type_standalone:
|
||||||
props.SetSubSystem(props.SUBSYSTEM_CON);
|
props.SetSubSystem(vs_props_writer.VsSubSystem.Console)
|
||||||
elif input_build_type == build_type_plugin:
|
elif input_build_type == build_type_plugin:
|
||||||
props.SetSubSystem(props.SUBSYSTEM_WIN)
|
props.SetSubSystem(vs_props_writer.VsSubSystem.Windows)
|
||||||
|
|
||||||
# write macro and misc
|
# write macro and misc
|
||||||
# build type distinguish macro
|
# build type distinguish macro
|
||||||
|
@ -286,3 +406,7 @@ if input_virtools_version == '21' and input_vt21_reverse_work_type == 'gamepiayn
|
||||||
gp_props.Write2File('./GPVirtoolsStatic/Virtools.props')
|
gp_props.Write2File('./GPVirtoolsStatic/Virtools.props')
|
||||||
|
|
||||||
print("OK!")
|
print("OK!")
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
pass
|
||||||
|
|
80
scripts/vs_props_writer.py
Normal file
80
scripts/vs_props_writer.py
Normal file
|
@ -0,0 +1,80 @@
|
||||||
|
import xml.dom.minidom as minidom
|
||||||
|
import enum, os, sys
|
||||||
|
|
||||||
|
class VsSubSystem(enum.Enum):
|
||||||
|
Windows = 'Windows'
|
||||||
|
Console = 'Console'
|
||||||
|
|
||||||
|
class VsPropsWriter():
|
||||||
|
|
||||||
|
__mMacroList: dict[str, str]
|
||||||
|
__mSubSystem: VsSubSystem
|
||||||
|
|
||||||
|
def __init__(self):
|
||||||
|
self.__mMacroList = {}
|
||||||
|
self.__mSubSystem = VsSubSystem.Windows
|
||||||
|
|
||||||
|
def AddMacro(self, key: str, value: str):
|
||||||
|
if key in self.__mMacroList:
|
||||||
|
raise Exception(f'Duplicated Set Macro "{key}".')
|
||||||
|
self.__mMacroList[key] = value
|
||||||
|
|
||||||
|
def SetSubSystem(self, subsys: VsSubSystem):
|
||||||
|
self.__mSubSystem = subsys
|
||||||
|
|
||||||
|
def Generate(self, filename: str):
|
||||||
|
# create some header
|
||||||
|
document = minidom.getDOMImplementation().createDocument(None, 'Project', None)
|
||||||
|
root: minidom.Element = document.documentElement
|
||||||
|
root.setAttribute('ToolsVersion', '4.0')
|
||||||
|
root.setAttribute('xmlns', 'http://schemas.microsoft.com/developer/msbuild/2003')
|
||||||
|
|
||||||
|
cache = document.createElement('ImportGroup')
|
||||||
|
cache.setAttribute('Label', 'PropertySheets')
|
||||||
|
root.appendChild(cache)
|
||||||
|
|
||||||
|
# write sub system
|
||||||
|
for bt in ('Debug', 'Release'):
|
||||||
|
node_IDG = document.createElement('ItemDefinitionGroup')
|
||||||
|
node_IDG.setAttribute('Condition', f"'$(Configuration)|$(Platform)'=='{bt}|Win32'")
|
||||||
|
|
||||||
|
node_link = document.createElement('Link')
|
||||||
|
node_sub_system = document.createElement('SubSystem')
|
||||||
|
|
||||||
|
node_sub_system.appendChild(document.createTextNode(self.__mSubSystem.value))
|
||||||
|
|
||||||
|
node_link.appendChild(node_sub_system)
|
||||||
|
node_IDG.appendChild(node_link)
|
||||||
|
root.appendChild(node_IDG)
|
||||||
|
|
||||||
|
# write macro
|
||||||
|
node_PG = document.createElement('PropertyGroup') # macro node 1
|
||||||
|
node_PG.setAttribute('Label', 'UserMacros')
|
||||||
|
root.appendChild(node_PG)
|
||||||
|
|
||||||
|
cache = document.createElement('PropertyGroup') # dummy structure
|
||||||
|
root.appendChild(cache)
|
||||||
|
cache = document.createElement('ItemDefinitionGroup') #dummy structure
|
||||||
|
root.appendChild(cache)
|
||||||
|
|
||||||
|
node_IG = document.createElement('ItemGroup') # macro node 2
|
||||||
|
root.appendChild(node_IG)
|
||||||
|
|
||||||
|
for key, value in self.__mMacroList.items():
|
||||||
|
# create for PropertyGroup
|
||||||
|
node_macro_decl = document.createElement(key)
|
||||||
|
if value != '': # check whether data is empty.
|
||||||
|
node_macro_decl.appendChild(document.createTextNode(value))
|
||||||
|
node_PG.appendChild(node_macro_decl)
|
||||||
|
|
||||||
|
# create for ItemGroup
|
||||||
|
node_macro_ref = document.createElement("BuildMacro")
|
||||||
|
node_macro_ref.setAttribute('Include', key)
|
||||||
|
node_inner_macro_ref = document.createElement('Value')
|
||||||
|
node_inner_macro_ref.appendChild(document.createTextNode("$({})".format(key)))
|
||||||
|
node_macro_ref.appendChild(node_inner_macro_ref)
|
||||||
|
node_IG.appendChild(node_macro_ref)
|
||||||
|
|
||||||
|
# write to file
|
||||||
|
with open(filename, 'w', encoding='utf-8') as f:
|
||||||
|
document.writexml(f, addindent='\t', newl='\n', encoding='utf-8')
|
51
scripts/vs_vcxproj_modifier.py
Normal file
51
scripts/vs_vcxproj_modifier.py
Normal file
|
@ -0,0 +1,51 @@
|
||||||
|
import xml.dom.minidom as minidom
|
||||||
|
import xml.dom
|
||||||
|
import os
|
||||||
|
import sys
|
||||||
|
|
||||||
|
class VsVcxprojModifier():
|
||||||
|
|
||||||
|
BUILDTYPE_EXE: str = 'Application'
|
||||||
|
BUILDTYPE_DLL: str = 'DynamicLibrary'
|
||||||
|
|
||||||
|
def __init__(self, vcfile: str):
|
||||||
|
self.__Dom = minidom.parse(vcfile)
|
||||||
|
self.__FileName: str = vcfile
|
||||||
|
self.__BuildType: str = None
|
||||||
|
|
||||||
|
def SetBuildType(self, bt: str):
|
||||||
|
self.__BuildType = bt
|
||||||
|
|
||||||
|
def Write2File(self):
|
||||||
|
# if no spec build type, do not modify
|
||||||
|
if self.__BuildType is None:
|
||||||
|
return
|
||||||
|
|
||||||
|
# get corresponding entry
|
||||||
|
dom = self.__Dom
|
||||||
|
node_project = dom.documentElement
|
||||||
|
for node_PG in node_project.getElementsByTagName('PropertyGroup'):
|
||||||
|
attr_label = node_PG.getAttribute('Label')
|
||||||
|
attr_condition = node_PG.getAttribute('Condition')
|
||||||
|
|
||||||
|
# skip invalid node
|
||||||
|
if attr_label != 'Configuration':
|
||||||
|
continue
|
||||||
|
if attr_condition != "'$(Configuration)|$(Platform)'=='Debug|Win32'" and attr_condition != "'$(Configuration)|$(Platform)'=='Release|Win32'":
|
||||||
|
continue
|
||||||
|
|
||||||
|
# this is valid node, process it
|
||||||
|
node_CT = node_PG.getElementsByTagName('ConfigurationType')
|
||||||
|
if len(node_CT) != 0:
|
||||||
|
# have node, change it
|
||||||
|
node_CT[0].childNodes[0].nodeValue = self.__BuildType
|
||||||
|
else:
|
||||||
|
# don't have node, add one
|
||||||
|
node_CT = dom.createElement('ConfigurationType')
|
||||||
|
node_CT.appendChild(dom.createTextNode(self.__BuildType))
|
||||||
|
node_PG.appendChild(node_CT)
|
||||||
|
|
||||||
|
# write file
|
||||||
|
with open(self.__FileName, 'w', encoding='utf-8') as f:
|
||||||
|
dom.writexml(f, encoding='utf-8')
|
||||||
|
|
Loading…
Reference in New Issue
Block a user