Commit Graph

126 Commits

Author SHA1 Message Date
08722adeb2 update README 2023-09-21 14:01:52 +08:00
5671d7d7e6 create BMap project and copy-paste previous mesh convertion code 2023-09-21 13:47:30 +08:00
f07ff1f246 finish IronPad debugging 2023-09-20 22:55:59 +08:00
01d1f0a250 add coredump tools 2023-09-20 22:26:39 +08:00
0bc99d6f39 add features
- add LIBCMO_BUILD_DEBUG and etc build macro.
- add notify in CKGlobals for CKMesh and etc.
- add test command.
2023-09-20 20:44:03 +08:00
81872053f0 finish PreDelete and CheckPreDeletion. now there is no problem when deleting object 2023-09-20 15:25:43 +08:00
a06f6a58c9 finish CKMesh remain reading and ctor 2023-09-20 14:42:44 +08:00
0a85832d63 update project 2023-09-20 13:13:08 +08:00
d66716acd7 write shit 2023-09-20 10:49:32 +08:00
69f702a6d2 add some CK3dEntity code 2023-09-19 22:32:07 +08:00
2d190ea30b finish BuildNormals 2023-09-19 15:20:40 +08:00
be6cbc5692 finish mesh reading test (only core mesh data) 2023-09-19 11:59:23 +08:00
f60ee5058a improve mesh checking 2023-09-19 10:53:48 +08:00
0faa51694f add mesh tools 2023-09-19 10:21:53 +08:00
d381369ed6 now can read CKMesh without memory issue 2023-09-18 23:11:33 +08:00
678529a664 write some CKMesh 2023-09-18 21:06:34 +08:00
616a32ce19 split the implement of CKStateChunk because code is too much 2023-09-18 16:51:00 +08:00
81d1e80d14 finish CKStateChunk refactor 2023-09-18 16:37:05 +08:00
50784e719c write some shit for CKStateChunk 2023-09-17 23:48:18 +08:00
17333527ee think Register and notification works okey 2023-09-17 14:41:58 +08:00
c6608dec57 basically finish register. still have bug 2023-09-17 12:39:21 +08:00
230b18c0ba remove all raw char type ref in code 2023-09-17 10:38:46 +08:00
23da6c9e3e replace std::vector globally 2023-09-16 22:42:08 +08:00
3c8266e7dd continue refactor project 2023-09-16 22:38:21 +08:00
1ddeeb3b68 refactor project 2023-09-16 18:31:25 +08:00
8f960604ca add some reading function 2023-09-15 17:03:36 +08:00
312c746279 add some functions 2023-09-15 16:15:07 +08:00
b499d907f7 prepare CKMesh 2023-09-15 13:21:49 +08:00
248b7e7385 finish material 2023-09-14 22:08:40 +08:00
3faea2bbec add main load for CKMaterial 2023-09-14 21:53:21 +08:00
8419ff00d2 prepare CKMaterial 2023-09-14 17:03:09 +08:00
8894b1ccad write some boring struct in VxTypes 2023-09-13 22:33:41 +08:00
33c02d292b fix image reading issue 2023-09-12 20:49:19 +08:00
42feff734d finish CKTexture reading 2023-09-12 17:03:06 +08:00
9c1fcd172d almost finish CKBitmapData read 2023-09-11 22:20:45 +08:00
e2647ed39b refactor VxImageDescEx 2023-09-11 14:39:07 +08:00
1e0ed360bd write shit 2023-09-10 21:33:43 +08:00
e907c18f35 fill info for CKBitmapData 2023-09-10 13:23:04 +08:00
138e47cbdc fix compile error by split some classes into CKStructs.hpp. ready for CKBitmapData 2023-09-07 22:10:42 +08:00
54a3dd7776 add func to path manager. fix bitmap handler. add general bitmap handler getter 2023-09-07 21:57:48 +08:00
f7f1478ecf fix CKContext prevobj error. finish bitmap reader / writer 2023-09-07 16:27:41 +08:00
8a75eb9f21 use stb as default image codec 2023-09-06 15:17:39 +08:00
7f67902bf5 add FFmpeg as denpdency 2023-09-06 13:50:21 +08:00
a1acdf10c6 finish manager split 2023-09-06 10:42:23 +08:00
2ec66131cf add more struct and enum. impl some functions 2023-09-05 22:23:05 +08:00
ab8a9da526 split CKContext work 2023-09-04 22:58:53 +08:00
5c1af5be24 fix fatal CKStateChunk error 2023-09-01 14:55:31 +08:00
eea15c2028 finish ckgroup again 2023-09-01 13:27:46 +08:00
fd69914a25 almost finish CKGroup 2023-09-01 12:19:06 +08:00
3755a2e148 prepare dev for CKGroup 2023-08-31 21:54:25 +08:00