9eca790f9b 
					 
					
						
						
							
							removing "backend" from internal namespaces  
						
						 
						
						
						
						
					 
					
						2021-05-25 21:30:46 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d7cef352a5 
					 
					
						
						
							
							simplifying input backend & input state update  
						
						 
						
						
						
						
					 
					
						2021-05-19 11:21:08 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						76525f91c5 
					 
					
						
						
							
							cleaning up App::config getter and removing App::is_running  
						
						 
						
						
						
						
					 
					
						2021-05-09 19:40:50 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						81e2de3553 
					 
					
						
						
							
							missing opengl backend from last commit  
						
						 
						
						
						
						
					 
					
						2021-05-09 17:23:19 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e615b9d7e4 
					 
					
						
						
							
							large organizational & cleanup refactor  
						
						 
						
						
						
						
					 
					
						2021-05-09 17:23:02 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						04f6257b75 
					 
					
						
						
							
							various small C++ warning fixes  
						
						 
						
						
						
						
					 
					
						2021-05-06 21:48:06 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fb91b77900 
					 
					
						
						
							
							fixed a few SDL2 platform details for compiling on non-windows  
						
						 
						
						
						
						
					 
					
						2021-05-06 20:48:11 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						459d2ad085 
					 
					
						
						
							
							fixed win32 backend not getting Alt keyboard presses  
						
						 
						
						
						
						
					 
					
						2021-04-11 20:56:16 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						78b8140f53 
					 
					
						
						
							
							fixed incorrect enum names in SDL2 platform  
						
						 
						
						
						
						
					 
					
						2021-04-06 17:45:26 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						65f7194e4f 
					 
					
						
						
							
							refactored FileMode to make more sense  
						
						 
						
						
						
						
					 
					
						2021-04-05 01:07:16 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						14a53c0f3a 
					 
					
						
						
							
							fixing SDL2 if can't be found  
						
						 
						
						
						
						
					 
					
						2021-04-02 10:56:07 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0c3cac2d08 
					 
					
						
						
							
							indentation fixes  
						
						 
						
						
						
						
					 
					
						2021-03-27 23:29:03 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1376ef874b 
					 
					
						
						
							
							fixing win32 file operations for 64 bit integers  
						
						 
						
						
						
						
					 
					
						2021-03-26 22:48:16 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3b4f721b64 
					 
					
						
						
							
							fixing tab mismaches  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:58:43 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e406a9d3c6 
					 
					
						
						
							
							added text input to win32 platform backend  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:56:21 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0a9f825660 
					 
					
						
						
							
							mouse wheel input to win32 platform backend  
						
						 
						
						
						
						
					 
					
						2021-03-26 00:35:31 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						94f25cea88 
					 
					
						
						
							
							removing redundant framebuffer virtual methods  
						
						 
						
						
						
						
					 
					
						2021-03-24 01:07:49 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						1570e9becf 
					 
					
						
						
							
							Removing incorrect comment  
						
						 
						
						
						
						
					 
					
						2021-03-23 19:53:51 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6fddd34ca5 
					 
					
						
						
							
							cleaning up cmake defines; adding a Win32 Platform Backend  
						
						 
						
						
						
						
					 
					
						2021-03-23 01:56:53 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						a001a61847 
					 
					
						
						
							
							fixed SDL2 controller index mismatch  
						
						 
						
						... 
						
						
						
						SDL2 added event returns the index, but all other ones return the InstanceID, which I was not aware of! Pretty big error. 
						
						
					 
					
						2021-03-21 15:49:11 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d388931dd3 
					 
					
						
						
							
							fixed incorrect D3D11 swap chain parameter  
						
						 
						
						
						
						
					 
					
						2021-03-20 22:23:34 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4351d77f73 
					 
					
						
						
							
							fixing various clang warnings  
						
						 
						
						
						
						
					 
					
						2021-03-20 22:17:40 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d73241e8fe 
					 
					
						
						
							
							replaced log.h with common.h, added easier shorthand for int types  
						
						 
						
						
						
						
					 
					
						2021-03-20 17:33:04 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fb21ec869d 
					 
					
						
						
							
							fixed Texture::get_data for depth buffer textures in d3d11  
						
						 
						
						
						
						
					 
					
						2021-02-22 21:50:53 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						77f551f65e 
					 
					
						
						
							
							d3d11 clear fix when no depth buffer is enabled  
						
						 
						
						
						
						
					 
					
						2021-02-22 15:15:31 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						2de541fb18 
					 
					
						
						
							
							fixing d3d11 depth buffers, adding depth buffer clear support  
						
						 
						
						
						
						
					 
					
						2021-02-21 23:00:37 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						118af7d3b4 
					 
					
						
						
							
							cleaned up compile warnings from backend_d3d11  
						
						 
						
						
						
						
					 
					
						2021-02-21 16:29:45 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ac58379de8 
					 
					
						
						
							
							more precise timing  
						
						 
						
						... 
						
						
						
						renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision 
						
						
					 
					
						2021-02-06 00:13:50 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3bc36981cb 
					 
					
						
						
							
							D3D11 ResizeBuffers fix  
						
						 
						
						... 
						
						
						
						pass count as 0 for automatic value instead of explicit, which could be wrong. 
						
						
					 
					
						2021-01-06 13:20:29 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3fa9f99791 
					 
					
						
						
							
							a few notes and cleanup from previous merge  
						
						 
						
						
						
						
					 
					
						2021-01-05 20:44:02 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						66e8b34d37 
					 
					
						
						
							
							Merge pull request  #7  from kevinbchen/master  
						
						 
						
						... 
						
						
						
						Emscripten build 
						
						
					 
					
						2021-01-05 20:38:51 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						47555a51cb 
					 
					
						
						
							
							D3D11 BlendMode Mask wasn't hooked up  
						
						 
						
						
						
						
					 
					
						2021-01-04 19:01:08 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						0f15437c4d 
					 
					
						
						
							
							opengl needs to reset ColorMask on FrameBuffer clear  
						
						 
						
						
						
						
					 
					
						2021-01-04 19:00:56 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						6ade1624f1 
					 
					
						
						
							
							Emscripten build  
						
						 
						
						
						
						
					 
					
						2021-01-04 00:58:24 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						55f816043a 
					 
					
						
						
							
							Fixes for building on Linux  
						
						 
						
						
						
						
					 
					
						2021-01-03 23:04:01 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ff4d4b1acb 
					 
					
						
						
							
							moving ifdefs into implementation  
						
						 
						
						
						
						
					 
					
						2021-01-02 20:46:42 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						4e80149987 
					 
					
						
						
							
							Add required headers to compile on macos  
						
						 
						
						
						
						
					 
					
						2021-01-03 02:27:58 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						227fb51105 
					 
					
						
						
							
							fixing float->int warning, make it explicit  
						
						 
						
						
						
						
					 
					
						2020-12-31 18:28:36 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						241d863ac4 
					 
					
						
						
							
							restructured project to match a more standard cmake setup  
						
						 
						
						
						
						
					 
					
						2020-12-31 13:43:23 -08:00