Noel Berry
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ff4d4b1acb
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moving ifdefs into implementation
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2021-01-02 20:46:42 -08:00 |
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Noel Berry
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7ce2d07153
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removing SDL2 find_package until I figure out how to set it up universally
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2021-01-02 20:46:06 -08:00 |
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Noel Berry
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813816eb8e
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Merge pull request #4 from sherjilozair/fix
Add required headers to compile on macos
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2021-01-02 20:38:40 -08:00 |
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Sherjil Ozair
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4e80149987
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Add required headers to compile on macos
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2021-01-03 02:27:58 +00:00 |
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Noel Berry
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d8930f15ac
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added Calc::approach for Vec2
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2020-12-31 18:29:13 -08:00 |
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Noel Berry
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30cfbf203e
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removed unnecessary logs
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2020-12-31 18:29:02 -08:00 |
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Noel Berry
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227fb51105
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fixing float->int warning, make it explicit
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2020-12-31 18:28:36 -08:00 |
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Noel Berry
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241d863ac4
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restructured project to match a more standard cmake setup
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2020-12-31 13:43:23 -08:00 |
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Noel Berry
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c841bd82a1
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small cleanup pass on graphic asserts/errors
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2020-12-31 00:59:34 -08:00 |
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Noel Berry
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c22b5a7639
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added D3D11 Texture::get_data implementation
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2020-12-31 00:44:38 -08:00 |
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Noel Berry
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920e7ac644
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D3D11 shutdown cleanup
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2020-12-30 16:31:36 -08:00 |
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Noel Berry
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7401304bc4
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D3D11 cleanup
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2020-12-30 16:17:03 -08:00 |
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Noel Berry
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ed1f26895b
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d3d11 notes and updating dummy graphics backend
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2020-12-30 14:37:11 -08:00 |
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Noel Berry
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ea969e68cf
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some notes on usage
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2020-12-30 14:33:02 -08:00 |
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Noel Berry
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d4ff3f66ca
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separated Textures from Samplers, to accommodate HLSL etc
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2020-12-30 14:03:50 -08:00 |
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Noel Berry
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e88030101b
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dummy renderer backend
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2020-12-29 18:18:44 -08:00 |
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Noel Berry
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01769d0b08
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further D3D11 cleanup & notes
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2020-12-29 18:01:11 -08:00 |
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Noel Berry
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deafcb4f64
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adding texture rendering to example
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2020-12-29 17:38:21 -08:00 |
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Noel Berry
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5503198eff
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cleaning up D3D11 implementation
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2020-12-29 16:51:47 -08:00 |
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Noel Berry
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27f7134500
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comment typo fix
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2020-12-28 20:25:06 -08:00 |
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Noel Berry
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767da20675
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noted d3d11 is unfinished
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2020-12-28 19:08:05 -08:00 |
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Noel Berry
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22f161cc8d
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d3d11 notes since it's WIP
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2020-12-28 18:41:10 -08:00 |
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Noel Berry
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1ec2646264
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updating readme info
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2020-12-28 18:37:33 -08:00 |
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Noel Berry
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41ae0ac6d5
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very WIP D3D11 support
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2020-12-28 18:31:06 -08:00 |
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Noel Berry
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52e362e1b2
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little bit more cleanup & naming fixes
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2020-12-26 14:59:39 -08:00 |
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Noel Berry
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6464db5a75
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explaining backbuffer implementation
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2020-12-26 14:47:10 -08:00 |
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Noel Berry
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15608d8309
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graphics refactor & new organization
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2020-12-26 14:44:48 -08:00 |
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Noel Berry
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2c96f0813e
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clarified readme
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2020-12-25 18:47:02 -08:00 |
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Noel Berry
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134d26040c
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more graphics cleanup - removing Shader Attribute Info
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2020-12-24 03:01:05 -08:00 |
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Noel Berry
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4c4d495fa8
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Merge branch 'master' of https://github.com/NoelFB/blah
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2020-12-24 00:34:41 -08:00 |
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Noel Berry
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dbafc6ec65
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cleaning up render pass
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2020-12-24 00:33:38 -08:00 |
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Noel Berry
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b8fe280a88
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clarified readme
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2020-12-24 00:21:38 -08:00 |
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Noel Berry
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8c0ef3e769
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lots of small rendering & batcher cleanup
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2020-12-24 00:19:58 -08:00 |
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Noel Berry
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46c900756e
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Merge branch 'master' of https://github.com/NoelFB/blah
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2020-12-23 16:58:06 -08:00 |
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Noel Berry
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e6f27857b4
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controller vendor/product/version IDs
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2020-12-23 16:58:04 -08:00 |
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Noel Berry
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eda7cc8398
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commenting
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2020-12-23 16:57:49 -08:00 |
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Noel Berry
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9e00fde0bc
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updated readme links
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2020-12-23 16:21:53 -08:00 |
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Noel Berry
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be989cdde9
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refactoring rendering backend a little
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2020-12-23 16:16:09 -08:00 |
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Noel Berry
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f73973cc6f
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string cleanup + static format methods
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2020-12-05 13:50:59 -08:00 |
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Noel Berry
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ed3ffa952a
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vector cleanup
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2020-12-05 13:50:19 -08:00 |
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Noel Berry
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7bb52d1345
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fixed to batch text rendering
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2020-12-05 13:50:09 -08:00 |
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Noel Berry
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f736cb78f9
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Rect.inflate should be const
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2020-12-05 13:49:30 -08:00 |
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Noel Berry
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e345ad66d5
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additional circle constructor
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2020-12-05 13:49:22 -08:00 |
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Noel Berry
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37a966263d
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added Calc::map and Calc::clamped_map
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2020-12-05 13:49:02 -08:00 |
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Noel Berry
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ef5714bb83
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virtual input cpp files had pragma once in them
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2020-12-05 13:48:45 -08:00 |
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Noel Berry
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bb68a25b41
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Merge pull request #3 from bitwitch/master
fix: stackvector expand
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2020-12-05 13:35:20 -08:00 |
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bitwitch
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8b1b99330c
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fix: stackvector expand
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2020-11-29 13:18:22 -06:00 |
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Noel Berry
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c80188cfd0
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StackVector had a typo that meant its buffer was too big
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2020-11-23 01:32:06 -08:00 |
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Noel Berry
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cea39987b8
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vector/stackvector refactor
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2020-10-25 00:54:19 -07:00 |
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Noel Berry
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86bcd17f6a
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vector assert
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2020-10-24 17:51:40 -07:00 |
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