a001a61847 
					 
					
						
						
							
							fixed SDL2 controller index mismatch  
						
						... 
						
						
						
						SDL2 added event returns the index, but all other ones return the InstanceID, which I was not aware of! Pretty big error. 
						
						
					 
					
						2021-03-21 15:49:11 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d7e642e3f2 
					 
					
						
						
							
							clarifying platform & graphics backends  
						
						
						
						
					 
					
						2021-03-21 12:17:20 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e27226ab17 
					 
					
						
						
							
							remove redundant readme line  
						
						
						
						
					 
					
						2021-03-21 02:15:25 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						088851b43f 
					 
					
						
						
							
							Lots of documentation & commenting  
						
						
						
						
					 
					
						2021-03-21 02:08:28 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9b42bba16e 
					 
					
						
						
							
							spritefont takes a vector instead of a null-terminated charset  
						
						
						
						
					 
					
						2021-03-20 23:24:18 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d388931dd3 
					 
					
						
						
							
							fixed incorrect D3D11 swap chain parameter  
						
						
						
						
					 
					
						2021-03-20 22:23:34 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						4351d77f73 
					 
					
						
						
							
							fixing various clang warnings  
						
						
						
						
					 
					
						2021-03-20 22:17:40 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3913cf7c02 
					 
					
						
						
							
							additional input binding comments  
						
						
						
						
					 
					
						2021-03-20 21:58:44 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f3bbda5f6c 
					 
					
						
						
							
							simplified and cleaned up new input binding implementation  
						
						
						
						
					 
					
						2021-03-20 21:16:36 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3f07c03fa5 
					 
					
						
						
							
							new input binding/mapping implementation  
						
						
						
						
					 
					
						2021-03-20 19:23:20 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d73241e8fe 
					 
					
						
						
							
							replaced log.h with common.h, added easier shorthand for int types  
						
						
						
						
					 
					
						2021-03-20 17:33:04 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						9f9ed08007 
					 
					
						
						
							
							cleaned up readme text a little  
						
						
						
						
					 
					
						2021-03-18 00:23:35 -07:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1978a64f79 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						
						
						
					 
					
						2021-03-14 19:42:57 -05:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c3a9548ffa 
					 
					
						
						
							
							fixed missing std::forward to Path::join  
						
						
						
						
					 
					
						2021-03-08 11:05:18 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						fb21ec869d 
					 
					
						
						
							
							fixed Texture::get_data for depth buffer textures in d3d11  
						
						
						
						
					 
					
						2021-02-22 21:50:53 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						77f551f65e 
					 
					
						
						
							
							d3d11 clear fix when no depth buffer is enabled  
						
						
						
						
					 
					
						2021-02-22 15:15:31 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2de541fb18 
					 
					
						
						
							
							fixing d3d11 depth buffers, adding depth buffer clear support  
						
						
						
						
					 
					
						2021-02-21 23:00:37 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a72cd5cab6 
					 
					
						
						
							
							simplifying logging, changing App events to std::function  
						
						
						
						
					 
					
						2021-02-21 18:43:42 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						f8741e27e2 
					 
					
						
						
							
							vec2 & rect code cleanup  
						
						
						
						
					 
					
						2021-02-21 16:30:21 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						118af7d3b4 
					 
					
						
						
							
							cleaned up compile warnings from backend_d3d11  
						
						
						
						
					 
					
						2021-02-21 16:29:45 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2ea0ed5870 
					 
					
						
						
							
							removed warnings from time.cpp  
						
						
						
						
					 
					
						2021-02-21 16:29:23 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8491d2a56b 
					 
					
						
						
							
							added vec3 skeleton  
						
						
						
						
					 
					
						2021-02-21 16:29:13 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						21de69d6fa 
					 
					
						
						
							
							Use official SDL2 git repository  
						
						
						
						
					 
					
						2021-02-11 13:14:36 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cb53f07263 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						
						
						
					 
					
						2021-02-11 13:13:14 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ac58379de8 
					 
					
						
						
							
							more precise timing  
						
						... 
						
						
						
						renamed Time::elapsed -> Time::seconds, change type to double
updated game to store ticks (microseconds) instead of milliseconds for better update precision 
						
						
					 
					
						2021-02-06 00:13:50 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2c2d668927 
					 
					
						
						
							
							missing include  
						
						
						
						
					 
					
						2021-01-30 19:50:01 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1e1e150411 
					 
					
						
						
							
							cleaning up Color struct a little  
						
						
						
						
					 
					
						2021-01-30 19:48:14 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						add76cd968 
					 
					
						
						
							
							fixed texture packer not trimming properly  
						
						
						
						
					 
					
						2021-01-19 00:06:22 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d477d31182 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						
						
						
					 
					
						2021-01-15 23:47:16 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						e9d678d880 
					 
					
						
						
							
							fixed parsing tag colors in aseprite parser  
						
						
						
						
					 
					
						2021-01-14 19:40:49 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						502f57ad3d 
					 
					
						
						
							
							Use system SDL2 if can be found  
						
						
						
						
					 
					
						2021-01-14 21:37:55 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2e533e2a31 
					 
					
						
						
							
							Merge remote-tracking branch 'upstream/master'  
						
						
						
						
					 
					
						2021-01-14 21:15:45 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						69e5e7447b 
					 
					
						
						
							
							added Path::join utility method  
						
						
						
						
					 
					
						2021-01-14 18:42:12 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						261e2fd5e7 
					 
					
						
						
							
							stream.h cleanup & commenting  
						
						
						
						
					 
					
						2021-01-14 12:21:59 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2dcf902671 
					 
					
						
						
							
							Merge pull request  #9  from Accacio/patch-1  
						
						... 
						
						
						
						update links 
						
						
					 
					
						2021-01-13 14:58:30 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						51e08f0efe 
					 
					
						
						
							
							update links  
						
						
						
						
					 
					
						2021-01-13 09:38:31 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ded52d40aa 
					 
					
						
						
							
							removed Stream::write_cstr and added conditions to Stream::write numeric  
						
						
						
						
					 
					
						2021-01-12 20:57:14 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1063f1ff29 
					 
					
						
						
							
							vec2 bool comparisons should be const  
						
						
						
						
					 
					
						2021-01-11 00:25:51 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6aa9d3b412 
					 
					
						
						
							
							stackvector fix  
						
						
						
						
					 
					
						2021-01-11 00:25:34 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ecb9da86aa 
					 
					
						
						
							
							batcher and spritefont support utf8 strings  
						
						
						
						
					 
					
						2021-01-08 12:01:39 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						ab459b80ca 
					 
					
						
						
							
							SDL2 downloaded from the web  
						
						
						
						
					 
					
						2021-01-08 09:42:58 -06:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3bc36981cb 
					 
					
						
						
							
							D3D11 ResizeBuffers fix  
						
						... 
						
						
						
						pass count as 0 for automatic value instead of explicit, which could be wrong. 
						
						
					 
					
						2021-01-06 13:20:29 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3fa9f99791 
					 
					
						
						
							
							a few notes and cleanup from previous merge  
						
						
						
						
					 
					
						2021-01-05 20:44:02 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						66e8b34d37 
					 
					
						
						
							
							Merge pull request  #7  from kevinbchen/master  
						
						... 
						
						
						
						Emscripten build 
						
						
					 
					
						2021-01-05 20:38:51 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						47555a51cb 
					 
					
						
						
							
							D3D11 BlendMode Mask wasn't hooked up  
						
						
						
						
					 
					
						2021-01-04 19:01:08 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0f15437c4d 
					 
					
						
						
							
							opengl needs to reset ColorMask on FrameBuffer clear  
						
						
						
						
					 
					
						2021-01-04 19:00:56 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a1267c738c 
					 
					
						
						
							
							small vector fix  
						
						
						
						
					 
					
						2021-01-04 18:37:08 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						6ade1624f1 
					 
					
						
						
							
							Emscripten build  
						
						
						
						
					 
					
						2021-01-04 00:58:24 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						63466dc2ea 
					 
					
						
						
							
							Merge pull request  #6  from akien-mga/cmake-3.12  
						
						... 
						
						
						
						CMake: Bump required version to 3.12 for add_compile_definitions 
						
						
					 
					
						2021-01-04 00:20:17 -08:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						cd73720cb8 
					 
					
						
						
							
							CMake: Bump required version to 3.12 for add_compile_definitions  
						
						
						
						
					 
					
						2021-01-04 08:24:02 +01:00