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						1ef5a9c6ad
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							slightly nicer BLAH_ASSERT macro
						
						
						
						
						
						
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						2022-08-21 12:25:36 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e581065bbb
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							Updating project to run with latest Emscripten
						
						
						
						
						
						
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						2022-07-30 16:30:13 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f68e4cd8ed
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							added pressed() check for Stick & Axis bindings
						
						
						
						
						
						
						
						Shorthand for checking the individual buttons in the stuck or axis 
						
						
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						2022-07-29 10:11:36 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						6e7e730243
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							Merge pull request #21 from SushilRagoonath/master
						
						
						
						
						
						
						
						orange not defined 
						
						
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						2022-07-18 10:26:17 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						a7f2fa565c
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							orange not defined
						
						
						
						
						
						
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						2022-07-18 19:09:54 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						e93da13b4b
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							Fixed D3D11 bug where uniform buffer wasn't aligning to 16-byte boundary
						
						
						
						
						
						
						
						see: https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-packing-rules 
						
						
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						2022-06-21 14:26:39 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ee4a2c4e7f
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							Merge pull request #19 from SushilRagoonath/master
						
						
						
						
						
						
						
						fix win32 errors vs2022 
						
						
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						2022-06-05 14:29:38 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						89230084d7
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							fix win32 errors vs2022
						
						
						
						
						
						
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						2022-06-04 17:50:49 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d2703e5050
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							added NonPremultiplied BlendMode
						
						
						
						
						
						
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						2022-05-28 09:38:38 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						410adbfe12
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							fixed Textures/Samplers potentially using incorrect registers
						
						
						
						
						
						
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						2022-05-28 09:32:52 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0628e0dce5
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							added BLAH_ASSERT_FMT for formatted messages
						
						
						
						
						
						
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						2022-05-28 09:30:07 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						79af2944f3
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							added optional CMake vars for SDL2 in case you load it yourself
						
						
						
						
						
						
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						2022-05-28 09:29:30 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b2bcf66a37
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							fixed cmakelists requiring newline after if statement
						
						
						
						
						
						
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						2022-03-17 00:57:54 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						5a6a53f4bc
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							fix for dpi scale value on linux
						
						
						
						
						
						
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						2022-03-16 23:05:38 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9096ed79a7
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							zero out opengl error log buffers
						
						
						
						
						
						
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						2022-03-16 02:12:31 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						23db192296
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							SDL2_Platform::get_clipboard was not freeing
						
						
						
						
						
						
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						2022-03-16 02:12:10 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d482840cfe
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							Merge branch 'master' of https://github.com/NoelFB/blah
						
						
						
						
						
						
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						2022-03-15 20:16:35 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						78f5fc9388
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							removed Batch TextAlign in favour of Vec2 Justify
						
						
						
						
						
						
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						2022-03-15 20:16:33 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						05391f0b3d
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							added Rect::inflate(x, y)
						
						
						
						
						
						
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						2022-03-15 20:16:02 -07:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						fc55cacaac
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							Optional toggles in CMake really set compile defs
						
						
						
						
						
						
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						2022-02-15 10:35:44 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cbb194e516
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							clang didn't like constexpr is_big/little_endian checks
						
						
						
						
						
						
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						2022-02-12 23:15:51 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						83edcb06c2
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							platform was missing virtual destructor
						
						
						
						
						
						
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						2022-02-12 23:15:12 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						7477cda527
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							added default Additive BlendMode
						
						
						
						
						
						
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						2022-02-12 23:15:04 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						8add71003c
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							added App::is_running() getter
						
						
						
						
						
						
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						2022-02-12 23:14:35 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9beb7eff58
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							Color::to_hex_rgb had an incorrect declaration appended to it
						
						
						
						
						
						
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						2022-02-12 12:30:51 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f1e45b129c
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							Font::create could return incorrect value type
						
						
						
						
						
						
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						2022-02-12 12:30:05 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						99595f265f
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							refactored graphics & streams into single files - easier to maintain & read
						
						
						
						
						
						
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						2022-02-12 12:19:53 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						9c7d8a4418
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							various memory cleanup, move/copy simplifications
						
						
						
						
						
						
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						2022-02-12 00:18:08 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						b1e33f2627
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							cleaned up app, renamed internal input update methods
						
						
						
						
						
						
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						2022-02-12 00:17:21 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4fcd29b82f
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							forgot to include renderer updates from Texture commit
						
						
						
						
						
						
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						2022-02-12 00:16:59 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4c04fdd72f
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							clarified Aseprite state, removed unnecessary copy/move code
						
						
						
						
						
						
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						2022-02-12 00:16:11 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						d559f1c8ee
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							added Texture::get/set data for Color*
						
						
						
						
						
						
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						2022-02-12 00:15:07 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						1caa31032b
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							Refactored Platform into a struct to hold global state better
						
						
						
						
						
						
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						2022-02-11 20:19:14 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ddb7d1b372
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							SDL2 Platform::get_title didn't return the title
						
						
						
						
						
						
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						2022-02-11 16:19:03 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						068d0778c2
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							added Time::get_ticks() to poll for an immediate value
						
						
						
						
						
						
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						2022-02-11 16:07:07 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c52258ddcd
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							Stopwatch uses Platform::ticks()
						
						
						
						
						
						
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						2022-02-11 16:03:41 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						edee79b237
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							cleaned up Calc header, renamed numerics folder to math
						
						
						
						
						
						
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						2022-02-11 16:03:27 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						cedc57e322
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							made std::shared_ptr and std::functional optional
						
						
						
						
						
						
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						2022-02-11 15:20:07 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						0c809f8085
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							made stream.read/write explicit instead of using a template
						
						
						
						
						
						
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						2022-02-11 15:19:35 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						51e80ec6a2
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							spritefont uses a binary search instead of std::unordered_map
						
						
						
						
						
						
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						2022-02-11 15:18:10 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						c13759f362
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							clarified note on shader abstraction
						
						
						
						
						
						
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						2022-02-10 12:26:47 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						611aa0b502
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							fixed accidental delete on app-close
						
						
						
						
						
						
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						2022-02-10 01:15:30 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f56e3bb2b2
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							moved Sprite Batcher's default shader to Renderer; no longer a global var
						
						
						
						
						
						
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						2022-02-10 01:13:20 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						2619d2d9e0
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							fixed preprocessor typo from renderer refactor
						
						
						
						
						
						
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						2022-02-10 00:11:58 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						012dae8699
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							reorganized readme, fixed a few typos
						
						
						
						
						
						
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						2022-02-09 23:48:05 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						f5e8de0b11
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							Refactored Graphics to allow Renderer choice at runtime
						
						
						
						
						
						
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						2022-02-09 18:49:47 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ae6a2f12d4
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							fixed Vec3f::normal
						
						
						
						
						
						
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						2022-02-01 19:48:01 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						09f88d293f
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							removing non std::filesystem calls in platform_sdl2
						
						
						
						
						
						
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						2022-01-25 22:54:38 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						ccd02fa9ef
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							added App::focused and System::open_url apis
						
						
						
						
						
						
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						2022-01-25 22:50:20 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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						4620b1bd70
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							Fixed readme CMake version needed (3.12 to 3.14)
						
						
						
						
						
						
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						2022-01-09 19:20:13 -08:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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