Commit Graph

320 Commits

Author SHA1 Message Date
SushilRagoonath
a7f2fa565c
orange not defined 2022-07-18 19:09:54 +02:00
Noel Berry
e93da13b4b
Fixed D3D11 bug where uniform buffer wasn't aligning to 16-byte boundary
see: https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-packing-rules
2022-06-21 14:26:39 -07:00
Noel Berry
ee4a2c4e7f
Merge pull request #19 from SushilRagoonath/master
fix win32 errors vs2022
2022-06-05 14:29:38 -07:00
SushilRagoonath
89230084d7
fix win32 errors vs2022 2022-06-04 17:50:49 +02:00
Noel
d2703e5050 added NonPremultiplied BlendMode 2022-05-28 09:38:38 -07:00
Noel
410adbfe12 fixed Textures/Samplers potentially using incorrect registers 2022-05-28 09:32:52 -07:00
Noel
0628e0dce5 added BLAH_ASSERT_FMT for formatted messages 2022-05-28 09:30:07 -07:00
Noel
79af2944f3 added optional CMake vars for SDL2 in case you load it yourself 2022-05-28 09:29:30 -07:00
Noel Berry
b2bcf66a37 fixed cmakelists requiring newline after if statement 2022-03-17 00:57:54 -07:00
Noel Berry
5a6a53f4bc fix for dpi scale value on linux 2022-03-16 23:05:38 -07:00
Noel Berry
9096ed79a7 zero out opengl error log buffers 2022-03-16 02:12:31 -07:00
Noel Berry
23db192296 SDL2_Platform::get_clipboard was not freeing 2022-03-16 02:12:10 -07:00
Noel Berry
d482840cfe Merge branch 'master' of https://github.com/NoelFB/blah 2022-03-15 20:16:35 -07:00
Noel Berry
78f5fc9388 removed Batch TextAlign in favour of Vec2 Justify 2022-03-15 20:16:33 -07:00
Noel Berry
05391f0b3d added Rect::inflate(x, y) 2022-03-15 20:16:02 -07:00
Noel Berry
fc55cacaac
Optional toggles in CMake really set compile defs 2022-02-15 10:35:44 -08:00
Noel Berry
cbb194e516 clang didn't like constexpr is_big/little_endian checks 2022-02-12 23:15:51 -08:00
Noel Berry
83edcb06c2 platform was missing virtual destructor 2022-02-12 23:15:12 -08:00
Noel Berry
7477cda527 added default Additive BlendMode 2022-02-12 23:15:04 -08:00
Noel Berry
8add71003c added App::is_running() getter 2022-02-12 23:14:35 -08:00
Noel Berry
9beb7eff58 Color::to_hex_rgb had an incorrect declaration appended to it 2022-02-12 12:30:51 -08:00
Noel Berry
f1e45b129c Font::create could return incorrect value type 2022-02-12 12:30:05 -08:00
Noel Berry
99595f265f refactored graphics & streams into single files - easier to maintain & read 2022-02-12 12:19:53 -08:00
Noel Berry
9c7d8a4418 various memory cleanup, move/copy simplifications 2022-02-12 00:18:08 -08:00
Noel Berry
b1e33f2627 cleaned up app, renamed internal input update methods 2022-02-12 00:17:21 -08:00
Noel Berry
4fcd29b82f forgot to include renderer updates from Texture commit 2022-02-12 00:16:59 -08:00
Noel Berry
4c04fdd72f clarified Aseprite state, removed unnecessary copy/move code 2022-02-12 00:16:11 -08:00
Noel Berry
d559f1c8ee added Texture::get/set data for Color* 2022-02-12 00:15:07 -08:00
Noel Berry
1caa31032b Refactored Platform into a struct to hold global state better 2022-02-11 20:19:14 -08:00
Noel Berry
ddb7d1b372 SDL2 Platform::get_title didn't return the title 2022-02-11 16:19:03 -08:00
Noel Berry
068d0778c2 added Time::get_ticks() to poll for an immediate value 2022-02-11 16:07:07 -08:00
Noel Berry
c52258ddcd Stopwatch uses Platform::ticks() 2022-02-11 16:03:41 -08:00
Noel Berry
edee79b237 cleaned up Calc header, renamed numerics folder to math 2022-02-11 16:03:27 -08:00
Noel Berry
cedc57e322 made std::shared_ptr and std::functional optional 2022-02-11 15:20:07 -08:00
Noel Berry
0c809f8085 made stream.read/write explicit instead of using a template 2022-02-11 15:19:35 -08:00
Noel Berry
51e80ec6a2 spritefont uses a binary search instead of std::unordered_map 2022-02-11 15:18:10 -08:00
Noel Berry
c13759f362
clarified note on shader abstraction 2022-02-10 12:26:47 -08:00
Noel Berry
611aa0b502 fixed accidental delete on app-close 2022-02-10 01:15:30 -08:00
Noel Berry
f56e3bb2b2 moved Sprite Batcher's default shader to Renderer; no longer a global var 2022-02-10 01:13:20 -08:00
Noel Berry
2619d2d9e0 fixed preprocessor typo from renderer refactor 2022-02-10 00:11:58 -08:00
Noel Berry
012dae8699
reorganized readme, fixed a few typos 2022-02-09 23:48:05 -08:00
Noel Berry
f5e8de0b11 Refactored Graphics to allow Renderer choice at runtime 2022-02-09 18:49:47 -08:00
Noel Berry
ae6a2f12d4
fixed Vec3f::normal 2022-02-01 19:48:01 -08:00
Noel Berry
09f88d293f removing non std::filesystem calls in platform_sdl2 2022-01-25 22:54:38 -08:00
Noel Berry
ccd02fa9ef added App::focused and System::open_url apis 2022-01-25 22:50:20 -08:00
Noel Berry
4620b1bd70
Fixed readme CMake version needed (3.12 to 3.14) 2022-01-09 19:20:13 -08:00
Noel Berry
ae98f9cbf2
Simplifying SDL2 include 2022-01-09 19:18:51 -08:00
Noel Berry
92b7c7c747
updated readme to reflect cmake changes 2022-01-09 18:40:30 -08:00
Noel Berry
5f4a332d14
fixed D3D11 shutdown warnings 2022-01-09 18:31:20 -08:00
Noel Berry
c8afa3f699 Vec2::normal accounts for zero-length 2022-01-09 14:32:50 -08:00